Stefan Dösinger
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93155ea087
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wined3d: Optimize render states in the stateblock.
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2007-08-13 11:37:25 +02:00 |
Stefan Dösinger
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28084c5f80
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wined3d: Remove primary stateblock fixme.
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2007-08-13 11:36:50 +02:00 |
Stefan Dösinger
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e7cbb340dc
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wined3d: Remove stateblock::set.*.
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2007-08-13 11:36:43 +02:00 |
Stefan Dösinger
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f41ab3be9b
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wined3d: Remove ugly code from stateblock init.
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2007-08-13 11:36:14 +02:00 |
Stefan Dösinger
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55192882f3
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wined3d: Remove outdated TODO in D3DDevice::SetTextureStageState.
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2007-08-13 11:35:56 +02:00 |
Hernan Rajchert
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6aead911fb
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wined3d: Fixed error message when glDrawElement fails.
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2007-08-13 11:32:07 +02:00 |
Chris Robinson
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c8b6b2b1d8
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wined3d: Use a safer, more compliant method to parse extension strings.
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2007-08-10 12:58:17 +02:00 |
Roderick Colenbrander
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7818cbda4a
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wined3d: Add better pixelformat selection code for pbuffers.
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2007-08-10 12:58:17 +02:00 |
Francois Gouget
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a80903e54b
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wined3d: '0x' is redundant with the '#' format modifier.
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2007-08-10 11:56:20 +02:00 |
Francois Gouget
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93b5a0e934
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wined3d: Add a '\n' to a Wine trace.
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2007-08-10 11:56:03 +02:00 |
Roderick Colenbrander
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4647cbb625
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wined3d: Better pixelformat selection code.
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2007-08-09 14:11:19 +02:00 |
Roderick Colenbrander
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ac3927a73e
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wined3d: Move over to WGL.
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2007-08-08 15:32:01 +02:00 |
Roderick Colenbrander
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58275065a1
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wined3d: Prepare pbuffer code for WGL transition.
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2007-08-08 15:32:01 +02:00 |
Roderick Colenbrander
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107ff2057d
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wined3d: Move fake context code over to WGL.
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2007-08-08 15:32:01 +02:00 |
Stefan Dösinger
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b8dd5839ef
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wined3d: Store the position_transformed flag in the vdecl.
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2007-08-08 15:32:00 +02:00 |
Stefan Dösinger
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06e51c21e1
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wined3d: Determine used streams at vdecl creation.
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2007-08-08 15:32:00 +02:00 |
Stefan Dösinger
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ca0d92f3bc
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wined3d: Remove link collection from vertexdeclaration.c.
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2007-08-08 15:32:00 +02:00 |
Stefan Dösinger
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89dccc7c7c
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ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided.
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2007-08-08 15:32:00 +02:00 |
Roderick Colenbrander
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f3af04a8be
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wined3d: Use UINT instead of uint.
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2007-08-07 12:36:37 +02:00 |
Roderick Colenbrander
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e77da5ef8a
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wined3d: Don't call ActivateContext between ENTER_GL/LEAVE_GL.
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2007-08-07 12:36:32 +02:00 |
Roderick Colenbrander
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d1bc63090e
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wined3d: Another devmode bug.
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2007-08-06 14:01:42 +02:00 |
Chris Robinson
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ef561429ee
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wined3d: Use the macro when querying the current display settings.
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2007-08-06 14:01:28 +02:00 |
Chris Robinson
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c6e6eae08c
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wined3d: Initialize major and minor when filling GL caps.
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2007-08-06 13:59:38 +02:00 |
Chris Robinson
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9a319f2857
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wined3d: Properly setup DevModeW before using it.
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2007-08-06 13:59:28 +02:00 |
Stefan Dösinger
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38c7e9356e
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wined3d: Present requires the swapchain's context.
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2007-08-06 12:05:50 +02:00 |
Stefan Dösinger
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dbd338c018
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wined3d: WINED3DSAMP_MAXMIPLEVEL fixes.
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2007-08-06 12:05:39 +02:00 |
Stefan Dösinger
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8de07265a6
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wined3d: Downgrade an ERR.
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2007-08-03 12:30:12 +02:00 |
H. Verbeet
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3ac2271f5c
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wined3d: Only report 16 bit float declaration types as supported if we support them.
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2007-08-02 12:18:42 +02:00 |
H. Verbeet
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82245cb5d7
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wined3d: Properly load FLOAT16_2 and FLOAT16_4 vertex data.
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2007-08-02 12:18:41 +02:00 |
H. Verbeet
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f11ca610ba
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wined3d: Add definitions and detection for GL_NV_half_float.
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2007-08-02 12:18:41 +02:00 |
H. Verbeet
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cfb07e7114
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wined3d: Set SFLAG_INSYSMEM when WINED3DLOCK_DISCARD is passed to IWineD3DSurfaceImpl_LockRect.
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2007-08-02 12:18:41 +02:00 |
Francois Gouget
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5266e57975
|
Assorted spelling fixes.
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2007-07-31 21:37:50 +02:00 |
Roderick Colenbrander
|
2c12c17ab6
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wined3d: Compile against standard GL headers.
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2007-07-31 21:36:56 +02:00 |
Alexandre Julliard
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af4b9bb85c
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wined3d: Fix compiler warning.
|
2007-07-30 14:14:01 +02:00 |
Stefan Dösinger
|
5c905b9e8c
|
wined3d: A more dynamic initialization of the gl pixel formats.
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2007-07-30 12:49:59 +02:00 |
Stefan Dösinger
|
d2016ff892
|
wined3d: Store the gl format table in the gl info structure.
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2007-07-30 12:49:50 +02:00 |
Stefan Dösinger
|
a0131a3272
|
wined3d: Split up the format table.
|
2007-07-30 12:49:39 +02:00 |
H. Verbeet
|
b4e596e70e
|
wined3d: Flip the scissor rect when rendering offscreen.
|
2007-07-26 11:51:34 +02:00 |
Stefan Dösinger
|
12788f6fc8
|
wined3d: Do not fail if the adapter info can't be initialized.
|
2007-07-26 11:48:45 +02:00 |
Stefan Dösinger
|
59efd5c7ec
|
wined3d: Set the pow2 sizes in gl surface private setup.
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2007-07-26 11:48:36 +02:00 |
Stefan Dösinger
|
30724a6ec2
|
wined3d: Find the shader constant limit at adapter init time.
|
2007-07-26 11:47:52 +02:00 |
Stefan Dösinger
|
b9379fc389
|
wined3d: Allocate render target management members in Init3D.
|
2007-07-26 11:47:43 +02:00 |
Stefan Dösinger
|
327aa543a4
|
wined3d: Attempt to clean up fbos only if a gl surface is destroyed.
|
2007-07-26 11:47:35 +02:00 |
H. Verbeet
|
d7c7cbf6b6
|
wined3d: Fix the stretch_rect_fbo() declaration to match the implementation.
|
2007-07-25 13:02:53 +02:00 |
H. Verbeet
|
e652128fdf
|
wined3d: Pass the correct target to glMultiTexCoord.
|
2007-07-25 13:02:44 +02:00 |
Michael Stefaniuc
|
25707d4c5d
|
wined3d: Remove a return after a return. Found by Smatch.
|
2007-07-25 13:02:39 +02:00 |
Stefan Dösinger
|
861767f036
|
wined3d: Create the stateblock in Init3D.
|
2007-07-24 13:44:10 +02:00 |
H. Verbeet
|
fc4c73902a
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wined3d: Trace the declaration element type in primitiveDeclarationConvertToStridedData().
|
2007-07-24 11:25:52 +02:00 |
H. Verbeet
|
be8226593c
|
wined3d: Don't modify the blending parameters in state_blend().
|
2007-07-24 11:25:45 +02:00 |
H. Verbeet
|
34f6d4937f
|
wined3d: Fix the shader version on some instruction tokens.
|
2007-07-23 11:59:08 +02:00 |