wined3d: Set SFLAG_INSYSMEM when WINED3DLOCK_DISCARD is passed to IWineD3DSurfaceImpl_LockRect.
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@ -763,8 +763,14 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LockRect(IWineD3DSurface *iface, WINED
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}
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}
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if((Flags & WINED3DLOCK_DISCARD) || (This->Flags & SFLAG_INSYSMEM)) {
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TRACE("WINED3DLOCK_DISCARD flag passed, or local copy is up to date, not downloading data\n");
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if (Flags & WINED3DLOCK_DISCARD) {
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/* Set SFLAG_INSYSMEM, so we'll never try to download the data from the texture. */
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TRACE("WINED3DLOCK_DISCARD flag passed, marking local copy as up to date\n");
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This->Flags |= SFLAG_INSYSMEM;
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}
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if (This->Flags & SFLAG_INSYSMEM) {
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TRACE("Local copy is up to date, not downloading data\n");
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goto lock_end;
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}
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