wined3d: Add definitions and detection for GL_NV_half_float.
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cfb07e7114
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@ -100,6 +100,7 @@ static const struct {
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{"GL_EXT_vertex_weighting", EXT_VERTEX_WEIGHTING},
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/* NV */
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{"GL_NV_half_float", NV_HALF_FLOAT},
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{"GL_NV_fence", NV_FENCE},
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{"GL_NV_fog_distance", NV_FOG_DISTANCE},
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{"GL_NV_fragment_program", NV_FRAGMENT_PROGRAM},
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@ -986,6 +986,60 @@ typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint l
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#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
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#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
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#endif
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/* GL_NV_half_float */
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#ifndef GL_NV_half_float
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#define GL_NV_half_float 1
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typedef unsigned short GLhalfNV;
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#define GL_HALF_FLOAT_NV 0x140B
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#endif
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typedef void (APIENTRY * PGLFNVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y);
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typedef void (APIENTRY * PGLFNVERTEX2HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z);
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typedef void (APIENTRY * PGLFNVERTEX3HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
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typedef void (APIENTRY * PGLFNVERTEX4HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz);
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typedef void (APIENTRY * PGLFNNORMAL3HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
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typedef void (APIENTRY * PGLFNCOLOR3HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha);
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typedef void (APIENTRY * PGLFNCOLOR4HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNTEXCOORD1HNVPROC) (GLhalfNV s);
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typedef void (APIENTRY * PGLFNTEXCOORD1HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t);
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typedef void (APIENTRY * PGLFNTEXCOORD2HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r);
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typedef void (APIENTRY * PGLFNTEXCOORD3HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
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typedef void (APIENTRY * PGLFNTEXCOORD4HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s);
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typedef void (APIENTRY * PGLFNMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t);
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typedef void (APIENTRY * PGLFNMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
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typedef void (APIENTRY * PGLFNMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
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typedef void (APIENTRY * PGLFNMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNFOGCOORDHNVPROC) (GLhalfNV fog);
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typedef void (APIENTRY * PGLFNFOGCOORDHVNVPROC) (const GLhalfNV *fog);
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typedef void (APIENTRY * PGLFNSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue);
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typedef void (APIENTRY * PGLFNSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
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typedef void (APIENTRY * PGLFNVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
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typedef void (APIENTRY * PGLFNVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
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typedef void (APIENTRY * PGLFNVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v);
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/* GL_NV_fog_distance */
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#ifndef GL_NV_fog_distance
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#define GL_NV_fog_distance 1
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@ -1675,6 +1729,7 @@ typedef enum _GL_SupportedExt {
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EXT_TEXTURE_SRGB,
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EXT_VERTEX_WEIGHTING,
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/* NVIDIA */
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NV_HALF_FLOAT,
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NV_FOG_DISTANCE,
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NV_FRAGMENT_PROGRAM,
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NV_FRAGMENT_PROGRAM2,
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@ -1898,6 +1953,53 @@ typedef enum _GL_SupportedExt {
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/* GL_ATI_separate_stencil */ \
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USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
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USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
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/* GL_NV_half_float */ \
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USE_GL_FUNC(PGLFNVERTEX2HNVPROC, glVertex2hNV); \
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USE_GL_FUNC(PGLFNVERTEX2HVNVPROC, glVertex2hvNV); \
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USE_GL_FUNC(PGLFNVERTEX3HNVPROC, glVertex3hNV); \
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USE_GL_FUNC(PGLFNVERTEX3HVNVPROC, glVertex3hvNV); \
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USE_GL_FUNC(PGLFNVERTEX4HNVPROC, glVertex4hNV); \
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USE_GL_FUNC(PGLFNVERTEX4HVNVPROC, glVertex4hvNV); \
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USE_GL_FUNC(PGLFNNORMAL3HNVPROC, glNormal3hNV); \
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USE_GL_FUNC(PGLFNNORMAL3HVNVPROC, glNormal3hvNV); \
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USE_GL_FUNC(PGLFNCOLOR3HNVPROC, glColor3hNV); \
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USE_GL_FUNC(PGLFNCOLOR3HVNVPROC, glColor3hvNV); \
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USE_GL_FUNC(PGLFNCOLOR4HNVPROC, glColor4hNV); \
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USE_GL_FUNC(PGLFNCOLOR4HVNVPROC, glColor4hvNV); \
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USE_GL_FUNC(PGLFNTEXCOORD1HNVPROC, glTexCoord1hNV); \
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USE_GL_FUNC(PGLFNTEXCOORD1HVNVPROC, glTexCoord1hvNV); \
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USE_GL_FUNC(PGLFNTEXCOORD2HNVPROC, glTexCoord2hNV); \
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USE_GL_FUNC(PGLFNTEXCOORD2HVNVPROC, glTexCoord2hvNV); \
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USE_GL_FUNC(PGLFNTEXCOORD3HNVPROC, glTexCoord3hNV); \
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USE_GL_FUNC(PGLFNTEXCOORD3HVNVPROC, glTexCoord3hvNV); \
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USE_GL_FUNC(PGLFNTEXCOORD4HNVPROC, glTexCoord4hNV); \
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USE_GL_FUNC(PGLFNTEXCOORD4HVNVPROC, glTexCoord4hvNV); \
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USE_GL_FUNC(PGLFNMULTITEXCOORD1HNVPROC, glMultiTexCoord1hNV); \
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USE_GL_FUNC(PGLFNMULTITEXCOORD1HVNVPROC, glMultiTexCoord1hvNV); \
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USE_GL_FUNC(PGLFNMULTITEXCOORD2HNVPROC, glMultiTexCoord2hNV); \
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USE_GL_FUNC(PGLFNMULTITEXCOORD2HVNVPROC, glMultiTexCoord2hvNV); \
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USE_GL_FUNC(PGLFNMULTITEXCOORD3HNVPROC, glMultiTexCoord3hNV); \
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USE_GL_FUNC(PGLFNMULTITEXCOORD3HVNVPROC, glMultiTexCoord3hvNV); \
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USE_GL_FUNC(PGLFNMULTITEXCOORD4HNVPROC, glMultiTexCoord4hNV); \
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USE_GL_FUNC(PGLFNMULTITEXCOORD4HVNVPROC, glMultiTexCoord4hvNV); \
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USE_GL_FUNC(PGLFNFOGCOORDHNVPROC, glFogCoordhNV); \
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USE_GL_FUNC(PGLFNFOGCOORDHVNVPROC, glFogCoordhvNV); \
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USE_GL_FUNC(PGLFNSECONDARYCOLOR3HNVPROC, glSecondaryColor3hNV); \
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USE_GL_FUNC(PGLFNSECONDARYCOLOR3HVNVPROC, glSecondaryColor3hvNV); \
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USE_GL_FUNC(PGLFNVERTEXWEIGHTHNVPROC, glVertexWeighthNV); \
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USE_GL_FUNC(PGLFNVERTEXWEIGHTHVNVPROC, glVertexWeighthvNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIB1HNVPROC, glVertexAttrib1hNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIB1HVNVPROC, glVertexAttrib1hvNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIB2HNVPROC, glVertexAttrib2hNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIB2HVNVPROC, glVertexAttrib2hvNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIB3HNVPROC, glVertexAttrib3hNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIB3HVNVPROC, glVertexAttrib3hvNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIB4HNVPROC, glVertexAttrib4hNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIB4HVNVPROC, glVertexAttrib4hvNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIBS1HVNVPROC, glVertexAttribs1hvNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIBS2HVNVPROC, glVertexAttribs2hvNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIBS3HVNVPROC, glVertexAttribs3hvNV); \
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USE_GL_FUNC(PGLFNVERTEXATTRIBS4HVNVPROC, glVertexAttribs4hvNV); \
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/* GL_NV_register_combiners */ \
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USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC, glCombinerInputNV); \
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USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC, glCombinerOutputNV); \
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