Zebediah Figura
9647dc2ae5
wined3d: Remove now redundant error handling from wined3d_device_set_texture_stage_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:18 +01:00
Zebediah Figura
58dfe8f529
wined3d: Remove now redundant error handling from wined3d_device_set_*_consts_*().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:15 +01:00
Zhiyi Zhang
ead3d068f9
wined3d: Introduce wined3d_swapchain_get_output().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:47 +01:00
Zhiyi Zhang
878211c36f
wined3d: Pass a struct wined3d_output pointer to wined3d_swapchain_state_set_fullscreen().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:44 +01:00
Zhiyi Zhang
54d0869b2e
wined3d: Get output from window in wined3d_swapchain_state_init().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:40 +01:00
Zhiyi Zhang
1bb5c9187c
wined3d: Refactor wined3d_get_adapter_mode_count() to wined3d_output_get_mode_count().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:37 +01:00
Zhiyi Zhang
a0dbb1e469
wined3d: Refactor wined3d_enum_adapter_modes() to wined3d_output_get_mode().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:49:33 +01:00
Zebediah Figura
218060940a
wined3d: Remove now redundant error handling from wined3d_device_set_sampler_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:48:55 +01:00
Zebediah Figura
99ac513ce4
wined3d: Return void from wined3d_device_set_light_enable().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:48:51 +01:00
Zebediah Figura
63dc466aa6
wined3d: Remove now redundant error handling from wined3d_device_set_light().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:48:48 +01:00
Zebediah Figura
0ada209125
wined3d: Remove now redundant error handling from wined3d_device_set_stream_source_freq().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:48:45 +01:00
Zebediah Figura
3b0f0b8aef
wined3d: Make some wined3d_device functions static.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-05 19:48:34 +01:00
Zebediah Figura
027e2b01fa
wined3d: Remove no longer used device state functions.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-04 18:53:48 +01:00
Zebediah Figura
70b3a2624a
wined3d: Stop setting the device state in wined3d_stateblock_apply().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-04 18:53:45 +01:00
Zhiyi Zhang
ca9b5f6748
wined3d: Introduce wined3d_adapter_get_output().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:25 +01:00
Zhiyi Zhang
2f9037c75d
wined3d: Introduce wined3d_adapter_get_output_count().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:21 +01:00
Zhiyi Zhang
81caeee85d
wined3d: Introduce wined3d_get_adapter().
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:18 +01:00
Matteo Bruni
7f2aee8570
wined3d: Optimize setting shader constants in wined3d_stateblock_capture().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:00:59 +01:00
Matteo Bruni
ac142679ee
wined3d: Optimize setting shader constants in wined3d_stateblock_apply().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:00:56 +01:00
Matteo Bruni
a8c44bd94c
wined3d: Introduce a global stateblock flag for transforms.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:00:54 +01:00
Matteo Bruni
0d2a1ecced
wined3d: Introduce a stateblock flag for lights.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:00:51 +01:00
Matteo Bruni
ad5f230afc
wined3d: Optimize scanning changed clip planes in wined3d_device_apply_stateblock().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-28 16:39:02 +01:00
Matteo Bruni
aa21b022bb
wined3d: Optimize scanning changed textures in wined3d_device_apply_stateblock().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-28 16:39:02 +01:00
Matteo Bruni
02d3cfe0ae
wined3d: Optimize scanning changed stream states in wined3d_device_apply_stateblock().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-28 16:39:02 +01:00
Matteo Bruni
fcd51de66b
wined3d: Optimize scanning changed sampler states in wined3d_device_apply_stateblock().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-28 16:39:02 +01:00
Matteo Bruni
ebc96e32bd
wined3d: Optimize scanning changed texture states in wined3d_device_apply_stateblock().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-28 16:39:02 +01:00
Matteo Bruni
3b27222aa2
wined3d: Optimize scanning changed render states in wined3d_device_apply_stateblock().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Matteo Bruni
fd816f263e
wined3d: Optimize scanning changed transform states in wined3d_device_apply_stateblock().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Matteo Bruni
e32b8e8137
wined3d: Optimize scanning changed shader constants in wined3d_device_apply_stateblock().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Matteo Bruni
8d87bce071
wined3d: Rename struct wined3d_map_range to struct wined3d_range.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-27 23:34:51 +01:00
Matteo Bruni
07a96c46e3
wined3d: Get rid of the contained_*s_consts_* arrays.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-21 18:20:01 +01:00
Matteo Bruni
efeaf866a3
wined3d: Check the actual device limit in wined3d_stateblock_set_*s_consts_f().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-21 18:19:57 +01:00
Matteo Bruni
316d675f88
wined3d: Use a bitmask for the {v, p}s_const_f fields in struct wined3d_saved_states.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-21 18:19:53 +01:00
Zebediah Figura
eb52205645
wined3d: Remove the no longer used extra stream state.
...
This was used to implement high level patches, which were removed in 149a85c2e
.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-20 16:13:19 +01:00
Paul Gofman
2a913ecb69
wined3d: Support NVIDIA alpha to coverage state.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:09 +01:00
Paul Gofman
c736321633
wined3d: Support AMD alpha to coverage state.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:06 +01:00
Paul Gofman
84cd082495
wined3d: Introduce wined3d_bitmap_is_set().
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:33:02 +01:00
Zebediah Figura
66f751f21c
d3d9: Retrieve light state from the primary stateblock.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:18 +01:00
Henri Verbeet
125ba807e0
wined3d: Properly validate the stage index in wined3d_stateblock_set_texture_stage_state() (Coverity).
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Zebediah Figura
542a13ad6c
d3d9: Reset the viewport and scissor rect for extended devices in d3d9_device_reset().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 21:28:24 +01:00
Brendan Shanks
32712b4bd7
wined3d: Add GPU information for NVIDIA GeForce GTX 1060 3GB.
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Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 20:14:12 +01:00
Zebediah Figura
3364348e6b
wined3d: Implement casting int to uint.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-07 20:14:06 +01:00
Zhiyi Zhang
c8aad3407c
wined3d: Add GPU information for NVIDIA GeForce GTX 1650 SUPER.
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
Sven Baars
4128e457a9
wined3d: Avoid accessing freed memory in wined3d_view_gl_destroy() (Valgrind).
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Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
Zebediah Figura
5ec0b75993
wined3d: Fix the spelling of a comment.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-06 21:40:22 +01:00
Henri Verbeet
6e515efb71
wined3d: Get rid of the "DirectDrawRenderer" setting.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-28 14:23:49 +01:00
Zebediah Figura
93a226f28b
wined3d: Introduce wined3d_device_apply_stateblock().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-28 14:21:39 +01:00
Paul Gofman
941bd46597
wined3d: Support sRGB reads for WINED3DFMT_B5G6R5_UNORM.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48302
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-27 14:44:18 +01:00
Henri Verbeet
22e76d0397
wined3d: Implement mapping Vulkan buffers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-24 17:21:26 +01:00
Henri Verbeet
3918547cc6
wined3d: Get gl_info from the context in wined3d_device_create_primary_opengl_context_cs().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-24 17:21:23 +01:00