wined3d: Fix the spelling of a comment.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Liam Middlebrook <lmiddlebrook@nvidia.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-01-31 10:16:46 -06:00 committed by Alexandre Julliard
parent dd561ba229
commit 5ec0b75993
1 changed files with 1 additions and 1 deletions

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@ -1031,7 +1031,7 @@ static DWORD raw_blitter_blit(struct wined3d_blitter *blitter, enum wined3d_blit
DWORD location;
/* If we would need to copy from a renderbuffer or drawable, we'd probably
* be better of using the FBO blitter directly, since we'd need to use it
* be better off using the FBO blitter directly, since we'd need to use it
* to copy the resource contents to the texture anyway. */
if (op != WINED3D_BLIT_OP_RAW_BLIT
|| (src_texture->resource.format->id == dst_texture->resource.format->id