wined3d: Properly validate the stage index in wined3d_stateblock_set_texture_stage_state() (Coverity).

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2020-02-07 16:02:03 +03:30 committed by Alexandre Julliard
parent 9f676b71e9
commit 125ba807e0
1 changed files with 2 additions and 2 deletions

View File

@ -1459,10 +1459,10 @@ void CDECL wined3d_stateblock_set_texture_stage_state(struct wined3d_stateblock
return;
}
if (stage > WINED3D_MAX_TEXTURES)
if (stage >= WINED3D_MAX_TEXTURES)
{
WARN("Attempting to set stage %u which is higher than the max stage %u, ignoring.\n",
stage, WINED3D_MAX_TEXTURES);
stage, WINED3D_MAX_TEXTURES - 1);
return;
}