Stefan Dösinger
|
6bd6193cb1
|
d3dx9_36: Make emsquare an unsigned int in create_outline.
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2014-01-13 18:41:51 +01:00 |
Stefan Dösinger
|
86e88f51b8
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d3dx9_36: Improve error handling in remap_faces_for_attrsort.
|
2014-01-06 20:46:48 +01:00 |
Stefan Dösinger
|
303a5f05f7
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d3dx9_36: Don't make the input parameter to remap_faces_for_attrsort const.
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2014-01-06 20:46:47 +01:00 |
Stefan Dösinger
|
f06fc7f858
|
d3dx9_36: Use float math functions.
|
2014-01-02 17:28:24 +01:00 |
Stefan Dösinger
|
4734771f28
|
d3dx9_36: Make NUM_ELEM a define.
|
2014-01-01 20:45:29 +01:00 |
Stefan Dösinger
|
dcb101666b
|
d3dx9_36: Use SIZE_T for some iterators.
|
2014-01-01 20:45:28 +01:00 |
Stefan Dösinger
|
f6c90ec59f
|
d3dx9_36: Use D3DX_PI instead of M_PI.
|
2014-01-01 20:45:26 +01:00 |
Henri Verbeet
|
778b644fc6
|
d3dx9: Get rid of the ID3DXMeshImpl typedef.
|
2013-09-24 12:57:31 +02:00 |
Henri Verbeet
|
49a3dbc453
|
d3dx9: Avoid CONST.
|
2013-09-20 11:27:49 +02:00 |
Henri Verbeet
|
871967d0fb
|
d3dx9: Avoid LPVOID.
|
2013-09-04 11:37:06 +02:00 |
Henri Verbeet
|
76e35a2939
|
d3dx9: Avoid LPCVOID.
|
2013-09-03 16:58:18 +02:00 |
Henri Verbeet
|
77ee90b59f
|
d3dx9: Avoid LPSTR.
|
2013-09-03 16:58:17 +02:00 |
Henri Verbeet
|
2a24b11af5
|
d3dx9: Avoid LPWSTR.
|
2013-09-02 18:02:46 +02:00 |
Christian Costa
|
cfe08e719b
|
d3dx9_36: Simplify code + fix typo.
|
2013-06-07 12:26:15 +02:00 |
Christian Costa
|
e558925d75
|
d3dx9_36: Implement skin mesh loading.
|
2013-05-28 19:46:42 +02:00 |
Christian Costa
|
31ae8b6a12
|
d3dx9_36: Port mesh code to use ID3DXFile instead of IDirectXFile and enable D3DXLoadSkinMeshFromXof.
|
2013-05-28 19:45:38 +02:00 |
Andrew Talbot
|
2cf00836ef
|
d3dx9_36: Avoid signed-unsigned integer comparisons.
|
2013-01-03 11:52:08 +01:00 |
Henri Verbeet
|
c4ef74bd19
|
d3dx9: Avoid LPD3DXALLOCATEHIERARCHY.
|
2012-12-05 12:43:31 +01:00 |
Henri Verbeet
|
36ac98df73
|
d3dx9: Avoid LPD3DXBUFFER.
|
2012-12-03 12:37:26 +01:00 |
Henri Verbeet
|
d480f9e1a8
|
d3dx9: Avoid LPD3DXMESH.
|
2012-11-29 00:16:26 +01:00 |
André Hentschel
|
e15618a896
|
d3dx9_36: Return on error (coverity).
|
2012-11-05 11:14:17 +01:00 |
Henri Verbeet
|
4ba6974345
|
d3dx9: Avoid LPDIRECT3DDEVICE9.
|
2012-10-29 10:47:03 +01:00 |
André Hentschel
|
904cdc46eb
|
d3dx9_36: Free object on error (coverity).
|
2012-10-26 11:48:18 +02:00 |
Henri Verbeet
|
fff88819d0
|
d3dx9: Avoid LPDIRECT3DVERTEXBUFFER9.
|
2012-10-25 22:27:37 +02:00 |
Henri Verbeet
|
d9c68bd191
|
d3dx9: Avoid LPDIRECT3DINDEXBUFFER9.
|
2012-10-25 22:27:34 +02:00 |
André Hentschel
|
8f6b6303ec
|
d3dx9_36: Fix free of address-of expression (coverity).
|
2012-10-25 11:47:43 +02:00 |
Nozomi Kodama
|
10d1253971
|
d3dx9: Simplify D3DXComputeBoundingSphere.
|
2012-09-25 11:32:15 +02:00 |
Christian Costa
|
fcb9c5fadb
|
d3dx9_36: Add stub for D3DXCleanMesh.
|
2012-09-24 16:38:16 +02:00 |
Francois Gouget
|
fac36c55e9
|
Assorted typo, spelling, wording and case fixes.
|
2012-05-15 16:26:43 +02:00 |
Michael Mc Donnell
|
5a14f5b37e
|
d3dx9: Added D3DXOptimizeFaces semi-stub.
|
2012-05-03 20:44:14 +02:00 |
Henri Verbeet
|
531818846a
|
d3dx9: Don't return a pointer to the implementation in ID3DXMeshImpl_QueryInterface().
|
2012-04-09 12:03:06 +02:00 |
Michael Mc Donnell
|
f144626e81
|
d3dx9: Do not weld self.
|
2012-03-28 13:55:38 +02:00 |
Michael Mc Donnell
|
50f785ef11
|
d3dx9/tests: Add a D3DXValidMesh test.
|
2011-12-19 20:15:53 +01:00 |
Michael Mc Donnell
|
8f5543c34e
|
d3dx9: Return error if D3DXMESH_VB_SHARE and new declaration.
|
2011-11-15 19:37:34 +01:00 |
Michael Mc Donnell
|
3b693143eb
|
d3dx9: Implemented non-equal declaration support in CloneMesh.
|
2011-10-26 17:55:57 +02:00 |
Dylan Smith
|
8f8e86eaa3
|
d3dx9: Removed a duplicate NULL check.
|
2011-10-13 21:06:47 +02:00 |
Michael Mc Donnell
|
012986c79d
|
d3dx9: Implemented D3DXWeldVertices.
|
2011-09-23 12:58:50 +02:00 |
Michael Stefaniuc
|
977308365d
|
d3dx9_36: Remove casts to the type of the casted expression.
|
2011-09-20 16:21:43 +02:00 |
Andrew Talbot
|
22beb872f2
|
d3dx9_36: Eliminate comparisons of unsigned values about zero.
|
2011-09-12 10:07:11 +02:00 |
Alexandre Julliard
|
4cddd5ffdf
|
d3dx9_36: Avoid using fminf/fmaxf.
|
2011-09-08 20:08:06 +02:00 |
Michael Mc Donnell
|
2f1917956b
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateTextW.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
bae50905c5
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateCylinder.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
d6a7c2cce0
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSphere.
|
2011-08-31 19:43:07 +02:00 |
Michael Mc Donnell
|
1150c1558e
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMeshFromXInMemory.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
41b6f4aec1
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_mesh_from_xof.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
342faea035
|
d3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
It does not make sense to use D3DLOCK_DISCARD for locking a newly created
vertex buffer because it will be allocated, freed, and then allocated again.
|
2011-08-31 19:43:06 +02:00 |
Michael Mc Donnell
|
507daa2154
|
d3dx9: Implemented ConvertPointRepsToAdjacency.
|
2011-08-02 21:16:38 +02:00 |
Matteo Bruni
|
c4d29bdb18
|
d3dx9: Fix an error check in D3DXLoadMeshFromXResource.
|
2011-07-19 18:26:22 +02:00 |
Francois Gouget
|
e0711b195d
|
d3dx9_36: Add a trailing '\n' to an ERR() call.
|
2011-07-18 16:23:29 +02:00 |
Michael Mc Donnell
|
ea5ed35edf
|
d3dx9: Implemented ConvertAdjacencyToPointReps mesh method.
|
2011-07-15 14:45:21 +02:00 |