Commit Graph

6162 Commits

Author SHA1 Message Date
Mike McCormack 10c3764058 Record SetWorldTransform and ModifyWorldTransform in enhanced
metafiles.
2003-06-23 19:46:56 +00:00
Alexandre Julliard 635b09f98e Added import libs dependency for make install. 2003-06-23 18:16:20 +00:00
Eric Pouech c962a6997c - in kernel32, replaced all {Enter|Leave}CriticalSection calls with
ntdll counterparts
- {Enter|Leave}CriticalSection is now a pure forward from kernel32 to
  ntdll (we now longer can use {Enter|Leave}CriticalSection in kernel32)
- replaced a few kernel32 heap management calls from ntdll, with
  RtlHeap* equivalents
2003-06-23 18:12:28 +00:00
Gregory M. Turner 50c6965c78 - remove unused loop that always iterates once
- remove warning
- preparations to use multiple fdi_decomp_state structures in a linkedlist,
  which will be used to implement split cabinets, if all goes according
  to plan -- this is somewhat analogous to struct cabinet in cabextract.
2003-06-23 18:10:47 +00:00
Michael Günnewig 9f67cfef42 - Fixed some signed/unsigned mismatches.
- Fixed bugs in AVISaveOptions dialog handling.
- Fixed bug in AVIFILE_LoadFile -- now check for more than
  MAX_AVISTREAMS streams in file.
- Implemented AVIMakeFileFromStreams and AVISaveVA method.
- Added IAVIEditStream interface.
- Implemented EditStream* methods.
- Added stubs for AVISaveVW, CreateEditableStream.
- Added stubs for clipboard handling.
2003-06-23 18:10:06 +00:00
Eric Pouech 5caccaf621 Created an empty oleacc DLL. 2003-06-23 03:43:00 +00:00
Eric Pouech a86a289420 In console input record queue, replace semaphore with a manual reset
event, so that we get correct behavior in synchronization handling.
2003-06-23 03:37:14 +00:00
Jukka Heinonen 76f93fb6bc Add IRQ acknowledge handler for internal IRQs.
Change DPMI asynchronous event handling.
Always use alternate stack in DPMI relays and check for pending events
after original stack has been restored.
2003-06-23 03:35:51 +00:00
Lionel Ulmer 3dfdfbfa6f - some TRACEing fixes
- faster Blt to the framebuffer using texture engine
2003-06-23 03:34:34 +00:00
Oleg Prokhorov 2faead17d7 Fixed Russian commdlg localization. Some resource elements didn't have
proper size, and were partially visible.
2003-06-23 03:33:50 +00:00
Michael Günnewig c28798027c - added stubs for GetOpenFileNamePreview{A,W}
- added stubs for GetSaveFileNamePreview{A,W}
- removed invalid VIDC.MRLD line from system.ini
2003-06-23 03:33:25 +00:00
Eric Pouech 9b5cde85a2 Fixed a few bugs in network interface handling (code & test). 2003-06-23 03:32:28 +00:00
Eric Pouech 412d37f6e6 - adapted kernel32 so that it no longer (directly) manages console
handles as wineserver handles
- console input handle object is no longer waitable (input record
  synchronisation is now implemented as a simple semaphore), and removed
  FD_TYPE_CONSOLE from fd types in wineserver
- console handles now always have their two lower bit set so one can
  distinguish a console handle from a kernel object handle
- implemented some undocumented kernel32 console related APIs
  (CloseConsoleHandle, GetConsoleInputWaitHandle, OpenConsoleW,
  VerifyConsoleIoHandle, DuplicateConsoleHandle)
- allowed a few kernel32 APIs to take console pseudo-handles
  (FlushFileBuffer, GetFileType, WaitFor*Object*)
- simplified the console inheritance at process creation
- in console tests, no longer create a console if one already exists
2003-06-21 02:07:10 +00:00
Eric Pouech 415dfa63e5 Fixed section mapping in PE loading when both
IMAGE_SCN_CNT_UNINITIALIZED_DATA and IMAGE_SCN_CNT_INITIALIZED_DATA
are set.
2003-06-21 02:02:27 +00:00
Jason Edmeades e5aabc6eeb SHGetFileInfo should tolerate null pointers. 2003-06-21 02:01:57 +00:00
Kusanagi Kouichi 44dcf6ad16 Store WM_NAME and WM_ICON_NAME in COMPOUND_TEXT format. 2003-06-20 23:29:06 +00:00
David Hammerton 852c7ae404 - implemented support for https protocol
- fixes to the http protocol
2003-06-20 23:26:56 +00:00
Alexandre Julliard 4ee8290b96 Added checks for ICU libraries (based on a patch by Shachar Shemesh). 2003-06-20 21:38:10 +00:00
Lionel Ulmer 334aacd559 Do not use any typedefs in the GL thunks to prevent all possible
compilation issues.
2003-06-20 21:29:28 +00:00
Jukka Heinonen 75e87b4457 Add int31 VIF manipulation functions.
Fix asynchronous event locking.
Make asynchronous event handling support DPMI.
2003-06-20 21:27:49 +00:00
Francois Gouget 9591836ffb 'sizeof type' is best avoided as it won't always compile (e.g. 'int
main() {return sizeof int;}'). Use 'sizeof(type)' instead.
2003-06-18 19:45:22 +00:00
Robert Reif 05fb2c89e1 Fixed a reference counting bug I introduced. 2003-06-18 19:31:44 +00:00
Francois Gouget c5f775a9c7 Typos/spelling fixes. 2003-06-18 03:30:39 +00:00
Eric Pouech 9d0fa2f02e - kernel32's environment tests: a few more tests now succeed
- added some console related tests to process creation
- added a few more test cases to the ntdll environment tests
2003-06-18 03:24:20 +00:00
Eric Pouech b53b5bcb50 - fixed a couple of bugs in ntdll environment functions (one in trace,
the other one in environment variable expansion)
- the process parameters, when passed thru wineserver, are now fully
  handled in ntdll, they are stored in the RTL_USER_PROCESS_PARAMETERS
  structure.
- later on in kernel32 loading sequence, those parameters are copied
  into STARTUPINFO shadow structures
- later modification to those paramters are now reflected to the
  RTL_USER_PROCESS_PARAMETERS structure (and STARTUPINFO is kept
  untouched) (for example, StdHandle setting) (Win 2k behaves like this)
- ENVDB has been removed
- command line inheritance (from unix command line) is now purely in ntdll
- all kernel32 environment functions now rely on their ntdll counterparts
- goodies: input/output handle inheritance while asking for a detached
  console is better handled; a few more kernel32 environment tests now
  pass ; silenced a valgrind warning in process creation
2003-06-18 03:23:22 +00:00
Raphael Junqueira 8695df5aa4 - add IDirectMusicContainer support in
IDirectMusicLoader8Impl::LoadObjectFromFile
- don't use IDirectMusicSegment*Impl when IDirectMusicSegment*8Impl
  can be used instead (avoid code duplication)
2003-06-18 03:18:23 +00:00
Raphael Junqueira 44edc0c0ec - dsound and d3d works better when x11drv locks/unlocks are correct
- more traces
2003-06-18 03:17:42 +00:00
Alexandre Julliard cf4e5d4eea Added an assembly wrapper to retrieve the this pointer from %ecx for
_thiscall functions.
Fixed some bugs, and added a few missing functions.
2003-06-17 03:59:24 +00:00
Mike Hearn 739ccae798 Implement a class factory for the Global Interface Table. 2003-06-17 03:57:18 +00:00
Gregory M. Turner 0c63c39c8d - move macros and constants into cabinet.h where they can be shared
between cabextract.c and fdi.c
- reminders to eliminate global variables (for multithread
  compatibility)
- remove struct fdi_cab: due to the nature of the FDI API, we cannot
  preload all the cabinets; this appears to obviate the need for struct
  fdi_cab
- "oppress" (that is, do not process) partial files which were
  continuations from another cabinet
- more than one partial file can exist in a single cabinet (how!?) --
  so move the partial file notification (and "oppression" that goes with
  it) into the loop that iterates through files
2003-06-17 03:56:51 +00:00
Christian Costa 677b37cbd8 Allocate necessary dsound buffers for standard audio paths and enable
retrieval of their interfaces via GetObjectInPath.
Fix and clean dsound and dmusics objects allocation when initializing
the performance object.
Some stubs improvements.
2003-06-16 20:26:50 +00:00
Lionel Ulmer e10a0fd375 - rewrote the buffer to buffer fast path using Texture engine (much
faster on my NVIDIA hardware)
- small optimizations
2003-06-16 20:22:46 +00:00
Raphael Junqueira c405019ee5 - DInput WideChar classes support. This time all dinput versions have
widechar classes.
- fix a stupid bug in callback handling caught by Lionel.
- add some forgotten IID on class factory (better if we want to active
  the code)
- many cleanups on COM Macros (don't need A and W variants as they are
  the same)
2003-06-16 20:22:13 +00:00
Raphael Junqueira bf2121a312 Fix AddDirtyRect uncorrect behavior (crash in some cases). Based on a
patch from Roderick Colenbrander.
2003-06-16 20:20:25 +00:00
736ff98510 Added AddAccessAllowdAceEx, AddAccessDeniedAceEx, GetAclInformation. 2003-06-16 19:44:06 +00:00
Lionel Ulmer c203d68e98 - fix some regressions
- GetDC does not lock in ReadOnly mode as it leads to problems with
  some D3D optimizations
- added a fast Back => Front / Front => Back Blt fast path
2003-06-16 19:41:34 +00:00
Steven Edwards d8b97af8f5 Split Win16/32 setupapi device installer support. 2003-06-16 19:40:53 +00:00
Mike Hearn 8e6ae023e5 Stub out SetUrlCacheEntryInfoA/W. 2003-06-16 19:40:27 +00:00
Mike Hearn d2b8e39b5c - Unbreak vertical trackbars
- Make it more closely resemble the native control
- Add focus rectangle
- Misc fixes and cleanups
2003-06-16 19:39:27 +00:00
Mike Hearn a8755ff912 Add stubs for Control_FillCache_RunDLL ansi/unicode variants. 2003-06-16 19:38:10 +00:00
Gerald Pfeifer 8da2cbaa30 Unbreak getTcpTable() on Linux-based systems and make it work on BSD
and Solaris as well.
2003-06-16 19:37:36 +00:00
Mike Hearn 25b4d10138 Add the ID of the blocking thread to the error message. 2003-06-16 19:36:22 +00:00
Rok Mandeljc e36fa4551a Updated a bunch of translations for Slovenian language. 2003-06-16 01:32:09 +00:00
Eric Pouech 2e5cdf95da Implemented:
- RtlDoesFileExists_U as a stub
- RtlDosSearchPath_U
2003-06-16 01:24:30 +00:00
Lionel Ulmer 815118a092 - GL state change optimizations
- some more preparations for GL-accelerated Blts
- added debug code to compute FPS (nice when adding optimizations)
2003-06-16 01:23:58 +00:00
Juan Lang c5e856a300 Use iphlpapi to enumerate LAN adapters.
Add names to NetBIOS transports, and eliminates loopback adapters from
enumerated LAN adapters.
2003-06-16 01:23:20 +00:00
9d5295f5bd Correct mode nr passed to X11DRV_XF86VM_SetCurrentMode. 2003-06-16 01:21:31 +00:00
Steven Edwards 6056159a5e Split Win16/32 file dialogs. 2003-06-16 01:19:16 +00:00
Jukka Heinonen ae906923a1 Remove SIGALRM handler.
Reserve TEB field for DPMI virtual interrupt flag.
2003-06-16 01:18:26 +00:00
Jukka Heinonen e827269a99 Migrate create/open file functions to winedos.
Some fixes based on patch by Ferenc Wagner.
2003-06-16 01:18:01 +00:00
Jukka Heinonen 0b79a6e7c3 Make DOSVM_Wait work in protected mode.
Replace SHOULD_PEND macro with a function.
2003-06-16 01:17:30 +00:00
Alexandre Julliard 15566391e2 Proper support for CPPFLAGS and LDFLAGS (suggested by Todd Vierling). 2003-06-13 23:26:01 +00:00
Lionel Ulmer 26f51af674 - fixes the COLORFILL case for front-buffer
- some preparations for GL-accelerated Blts
- some small optimizations in the Clear code
2003-06-13 23:17:59 +00:00
Sylvain Petreolle 918d8f3e20 Trace which real mode interrupt is emulated. 2003-06-13 23:17:34 +00:00
Michael Günnewig da9e567992 - Fixed end flags while encoding -- only EOI instead of EOL and EOI.
- Fixed 4-bit RLE encoding of keyframes.
- Fixed signed/unsigned mismatches.
- Added some missing const's.
2003-06-13 23:17:01 +00:00
Gregory M. Turner d1957c6092 - most of FDICopy is now implemented, although the actual decompression is not.
- "can" -> "do"
- a novella about a bug
- fix some memory leaks
2003-06-13 23:15:55 +00:00
Alexandre Julliard a8ec5411aa Removed ordinals that differ between Windows versions. 2003-06-13 19:15:36 +00:00
Jason Edmeades 21a092816a Fix the texture operations to resolve glitches shown in UT2003 when
get quad damage.
checkGLcall must not supply a \n as that is supplied by its
expansion.
Performance fixes to save applying the same states 6 times and to
reduce function calls when accessing front/back buffers.
Make traces more readable by more constants -> english descriptions.
2003-06-13 19:14:34 +00:00
Raphael Junqueira bba49757bb - always use IDirectMusicPerformance8Impl instead of
IDirectMusicPerformanceImpl (as the first inherits from the second)
- implement many Loader, AudioPath and Performance8 stubs - fix the
  class factory
- more debug traces
- for now IDirectMusicLoader8::LoadObjectFromFile always returns not
  supported format
- fix the IDirectMusicPerformance8::Init (many crashes)
- implementation of IDirectMusicPerformance8InitAudio
2003-06-13 18:59:51 +00:00
Christian Costa 77c00c9555 Make dinput8 behaviour more correct for mouse and keyboard.
Fix small bug when keyboard buffer overflows.
Use DI_OK instead of 0 for returned values.
2003-06-13 18:55:41 +00:00
Christian Costa 0153a911e4 Fix matrix multiplication. 2003-06-13 18:54:37 +00:00
Gregory M. Turner 141d3a3b02 Fix some uglies. 2003-06-13 18:54:18 +00:00
Sylvain Petreolle 656dc7a8f2 Added Euro and antiquote to the French keyboard layout. 2003-06-13 18:54:00 +00:00
Jason Edmeades 5593a08334 When emulating fullscreen it helps to not allocate space for menu bars
and borders. Make this window a popup window.
2003-06-13 18:53:06 +00:00
Francois Gouget c8ad3cb75c Add stubs for RasDeleteSubEntry* (new in WinMe/WinXP).
Add prototypes for RasDeleteEntry* and RasDeleteSubEntry* in ras.h.
2003-06-13 18:52:36 +00:00
Jason Edmeades 3cf874bb04 Make the fixed function pipeline support multiple streams for created
vertex shaders with no function supplied. Also split down draw
primitive along the lines of the d3dcore requirements and put in some
diagnostic aids.
2003-06-13 18:09:05 +00:00
Steven Edwards 3f5b518dfc Split Win16/32 color dialog support.
Supporting compiling out 16 bit find dialog support.
2003-06-13 18:07:45 +00:00
Lionel Ulmer 1fa9624682 Stubbed some interfaces for the FilterGraph CLSID. 2003-06-13 18:06:44 +00:00
Jukka Heinonen 4cbc69a223 Move get current directory and set current directory int21
subfunctions into winedos. Fix quite a few bugs in the implementation
of these functions.
2003-06-13 18:05:18 +00:00
Gregory M. Turner 6f27b3bc06 - implement FDI{Create,Destroy,IsCabinet}
- fix a typo
- duplicate a bug
- some blathering about code duplication
- change fdi.c indentation to be consistent with cabextract.c
2003-06-13 18:04:35 +00:00
Marcus Meissner eee3a24dc9 Fixed index handling for multi dimensional arrays. 2003-06-13 16:35:07 +00:00
Eric Pouech 1bb3859ece Added support for overlapped ioctl requests (and a few other
cosmetics).
2003-06-13 16:33:50 +00:00
Paul Bain 6936db1103 Put IID_IDirectInputDevice2A back in
IDirectInputDevice2AImpl_QueryInterface.
2003-06-13 16:32:16 +00:00
Lionel Ulmer 8944b25ead Be more stringent in the 'Lock' invalid RECT check. 2003-06-13 16:31:41 +00:00
Lionel Ulmer 9ac8ba1589 Upgrade OpenGL thunks with latest version of OpenGL extension
registry.
2003-06-13 16:31:17 +00:00
Robert Shearman 7614f27f3b - Make button text centre correctly when dropdown arrow is present
- Centre dropdown arrow
2003-06-13 16:30:24 +00:00
Francois Gouget 0fc0ddb62d Add stubs for some new WinXP APIs. 2003-06-13 16:29:54 +00:00
Francois Gouget 39e2a19bc8 Add a stub for CompareSecurityIds (new in WinXP). 2003-06-13 16:29:36 +00:00
Lionel Ulmer f0339d222d Fix the BLT COLOR_FILL case. 2003-06-13 16:29:18 +00:00
Jukka Heinonen b2844d2c3a Split timer code into separate source file.
Stop using SIGALRM for timers.
2003-06-13 16:28:49 +00:00
Gregory M. Turner 03e0a49649 - paranoia: eliminate some global variables
- better reminder on how to fix memory leaks
2003-06-13 16:28:23 +00:00
Rok Mandeljc a4a5e9ae01 - added debug
- implemented fake midi & performance channels
- implemented some IDirectMusic*8* functions where IDirectMusic*
  equivalent exists
- IDirectMusic*8 interfaces can now be obtained from IDirectMusic
  interfaces (QueryInterface...)
- channel-related performance functions are kinda implemented now
2003-06-07 00:39:18 +00:00
Christian Costa 0d0a4075bd Fix SetDataFormat and implement GetDeviceInfo for mouse device. 2003-06-07 00:36:51 +00:00
Kester Maddock cb98365c75 Check for a null pointer in WS_setsockopt. 2003-06-07 00:34:18 +00:00
Mike Hearn 26fa3496e0 Protect WDML_GetConv against null handles. 2003-06-07 00:33:53 +00:00
Steven Edwards 6b9c474d30 Separate Win16 and Win32 font dialog support. 2003-06-07 00:33:32 +00:00
Eric Pouech 8638b26483 Correctly convert into EXCEPTION_RECORD SIGTRAPs received from
DebugBreakProcess.
2003-06-07 00:33:13 +00:00
Sylvain Petreolle cc02ef89c4 Implemented wininet.InternetGetConnectedStateEx. 2003-06-06 18:17:00 +00:00
Dimitrie O. Paun 36d0e2ba63 Align the text vertically in single line labels (spotted by BiGgUn). 2003-06-06 18:13:47 +00:00
Raphael Junqueira 85aa298ad2 Fixed compilation problems. 2003-06-06 18:12:59 +00:00
Martin Fuchs fb9d5c786f Stub implementation for _Gettnames. 2003-06-06 18:11:23 +00:00
Mike McCormack e67c058bb9 Always return FALSE when doing an overlapped ConnectNamedPipe. 2003-06-06 18:10:36 +00:00
Robert Shearman 7aae1b79d9 - Support a few more flags
- Rewrite the enumeration loop
- Support non-desktop root
- Silence harmless and implemented debug messages
2003-06-06 18:09:38 +00:00
Jukka Heinonen 7731c8e33e Pending timer interrupts no longer deadlock DOSVM_Wait.
Restored interrupt priorities to correct values.
2003-06-06 18:09:14 +00:00
Lionel Ulmer 068fa5d471 - fix the texture upload code when RECT is actually used
- optimize FB Locks / Unlocks when RECTs are used
2003-06-04 23:43:29 +00:00
Lionel Ulmer e14233ae03 - Viewport hack to get some old D3D1 games to work
- TRACEing fix
2003-06-04 23:39:13 +00:00
Lionel Ulmer 3f61d28661 - small TRACEing fix
- fix bug in texture upload (I wonder how I missed this :-/ )
- improve the D3D1/2 texture mapping modes
2003-06-04 23:38:22 +00:00
Lionel Ulmer ed88304868 - fix (stupid) regressions introduced by last series of patch
- 24 bpp handling for lock / unlock code
- some better checks for AlphaPixel value
- better TRACEing to better catch threading problems
2003-06-04 23:36:48 +00:00
Lionel Ulmer fc58c2a933 - some GL critical section fixes
- only bind textures at start of rendering
- optimized the texture parameter code
- optimize of the 'dirty checking code' for mipmapping
- handles the MAXMIPLEVEL texture parameter
2003-06-04 23:34:58 +00:00
Lionel Ulmer 4aba282bb8 - proper (tested on Win2K) reference counting for Direct3D object
- fix one case of reference counting on textures
- fix stupid bug in texture upload code
- yet another texture enumeration reordering
2003-06-04 23:31:39 +00:00
Lionel Ulmer f683839c13 Fixed a bug in the FrameBuffer => Texture blits. 2003-06-04 23:27:28 +00:00
Lionel Ulmer 97140ba2d1 - added RECT support to the texture upload code
- use the common code for the FB Unlock code
2003-06-04 23:26:53 +00:00
Lionel Ulmer 3383ce5d51 - some clean-ups (extension code to be added soon)
- some interface changes for future reuse for Blt / Lock code
- fixed some Pitch problems in texture uploads (mostly for 'small'
  mip-mapping levels)
2003-06-04 23:24:59 +00:00
Lionel Ulmer 094f6bc985 Refactoring of the texture upload code. 2003-06-04 23:22:13 +00:00
Lionel Ulmer 934d97b56b Fix texture parameters handling on texture change. 2003-06-04 23:19:14 +00:00
Lionel Ulmer 8352f1f48a - remove some extraneous saving of the read buffer settings
- cleaned-up the GL / device critical section handling
2003-06-04 23:18:24 +00:00
Lionel Ulmer 241d306221 - protect viewport setting with GL lock
- no need anymore to flush to FB on execute buffer calling
2003-06-04 23:17:23 +00:00
Lionel Ulmer f87c54f14f Some threading fixes (prevents some dead-locks). 2003-06-04 23:16:28 +00:00
Lionel Ulmer 21856fbd1c - implement FB => Texture blits
- fix compilation on non-recent glext.h systems
2003-06-04 23:10:38 +00:00
Raphael Junqueira e4882b1548 - cleaning of volume.c/volumetexture.c as done previously for
surface.c/*texture.c (with add of lockable, locked and Dirty flags)
- add of dirtyRect/dirtyBox for better dirtification management (not
  used yet, but huge optimisation can be possible now)
- fix some debug traces (well it's better to use debug_d3dpool)
- fix some stupid regression on point parameters (forgot to check
  extension on fillcaps)
2003-06-04 23:05:46 +00:00
Raphael Junqueira 713013a978 - add a new private header d3dcore_gl.h that declares needed opengl
defines and the caps defines
- cleanup of device.c using the caps defines (avoid the #ifdef
  nigthmare)
- add {Set,Get}GammaRamp support
2003-06-04 23:01:49 +00:00
Raphael Junqueira 24be30657d - some cleanup and warning fixes
- split of CreateDevice gl/gxl detection code into FillGLCaps
- implementation of resolution change (using ChangeDisplaySettings)
  but desactived as ChangeDisplaySettings don't seem to work well
- begin of swap chain support (now need to split/clean
  gxlpbuffer/glxpixmap code for swap chain use)
2003-06-04 22:55:19 +00:00
Jason Edmeades bca452eea6 Fix the glRead call when pRect != NULL, resolve the file format of the
saved snapshot correctly.
2003-06-04 22:51:14 +00:00
Raphael Junqueira 8bde56dad0 - fix another time the stupid locking bug (i had already fixed it in
ActiveRender)
- fix stupid rescaling of colors values on SaveSnapshot
2003-06-04 22:47:53 +00:00
Raphael Junqueira b050a3dbf1 - pixel shader program dump code
- pixel shader code split into a new "COM object" (as done before for
  vertex shader)
- some fixes on Validate* functions call types
- add pixel shader (ie fragment_program) detection on caps code
2003-06-04 22:45:57 +00:00
Jason Edmeades 3d51c865d4 Add support for a lot of the remaining texture ops, move code into the
utils module, and clean up the main code path.
2003-06-04 22:20:47 +00:00
Raphael Junqueira 0b5e9d9feb - some cleanups
- more cubetextures fixes (now d3d8 sdk cubemap sample work almost
  perfectly)
- add a new debug function "debug_d3dpool" and use it
- add a new param (the device) for the conversions functions (because
  we need to check caps to see how to convert)
- some crashes fixed in render to surface code with no stencil-depth
  surface
- a very simple cliplane fix
- a stupid palettes fix (stupid language)
- begin of anisotropic filter support
- begin of compressed textures support
- a very useful debug functions: IDirect3DSurface8Impl_SaveSnapshot to
  dump surfaces as png ;)
- many useful surfaces debug code (using SaveSnapshot)
2003-06-04 22:12:34 +00:00
Jason Edmeades 4e3100825f Correct specular enable renderstate. 2003-06-04 22:04:44 +00:00
Jason Edmeades 2eaf05bfd5 Avoid the use of glGet when we know the information locally. 2003-06-04 22:02:06 +00:00
Jason Edmeades 84cd1925fe Opengl 1.4 added stencil wrap support as per directx (also in the
GL_EXT_stencil_wrap extension).
2003-06-04 22:01:05 +00:00
Raphael Junqueira 3cae8cfa69 - implemented render to surfaces (and render to new rendertargets)
using glx pbuffers (with a useful debug code to display rendered
  surface into window drawable)
- better cubetextures
- split utilities functions into utils.c and added more
- more readable debug again
- a better caps code (not perfect but i'll use glx code later)
- use of the new caps code
- begin of UpdateTexture
- begin of Cursor support
- cleaning most of deprecated #if 0/#endif
- correct some lockable/unlockable behavior
- correct some returns code
2003-06-04 21:55:29 +00:00
Lionel Ulmer c312ff950b - do not search for attached surfaces if the texture doesn't have the
MIPMAP flag set
- add GL crit. section support for matrix setting
- support the various BLEND texture operations
2003-06-04 21:53:43 +00:00
Yorick Hardy a856019687 Added the D3DTBLEND_DECAL render state. 2003-06-04 21:52:46 +00:00
Francois Gouget 61aac4eaa1 Fix some typos. 2003-06-04 20:29:05 +00:00
Robert Reif a104d91ce8 Added a dynamically growing ring buffer for oss, alsa, arts, and nas. 2003-06-04 20:28:04 +00:00
Marcus Meissner 960b6dcebf Implemented localeconv() with libc function. 2003-06-04 20:24:56 +00:00
Antonio Larrosa Jiménez f6a838cad8 Added WSASetEvent forward. 2003-06-04 20:23:58 +00:00
Vitaliy Margolen 3fc25446fe DrawTextEx: honor clipping for underscores. 2003-06-04 20:21:21 +00:00
Dimitrie O. Paun bc9de0500e Remove bFirstPain funky optimization, it is causing too much grief. 2003-06-04 20:19:11 +00:00
Jukka Heinonen f07dfff17b Migrate most int21 ioctl routines to winedos.
Migrate int21 set drive routine to winedos.
2003-06-04 20:17:52 +00:00
Lionel Ulmer 370db5b47c Implemented a semi-stub for GetProcessPriorityBoost. 2003-06-04 20:17:00 +00:00
Dmitry Timoshkov 3e6b5e574c Revert some really unwanted changes to the DDE code. 2003-06-04 20:16:17 +00:00
Yorick Hardy 4b1f667e73 Improve CDROM_GetIdeInterface (becomes CDROM_GetInterfaceInfo), in
order to better support SCSI drives.
2003-06-04 20:15:59 +00:00
Yorick Hardy 6dd0685f74 Use SA_RESTART on NetBSD. 2003-06-04 20:15:10 +00:00
Jukka Heinonen 38fa857648 Timer routines must check for NULL timer name. 2003-06-04 20:14:24 +00:00
Alexandre Julliard 24d0a8394f Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
Make DDraw not linked 'statically' to OpenGL.
2003-06-04 20:13:21 +00:00
Mark Westcott 37e3e5ec97 DInput keyboard handling checks for incoming X11 events. 2003-06-04 20:11:56 +00:00
Ove Kaaven ef57c4d905 Preliminary support for COM apartments. 2003-06-04 20:11:34 +00:00
Jason Edmeades 350aa2dcc4 Fill in lots of unimplemented render states. 2003-06-04 20:10:43 +00:00
Duane Clark 8ed6df97a2 Fix compile error. 2003-05-22 20:56:04 +00:00
Alexandre Julliard 6bc5091160 Start to make use of the proper PEB structure for process
information.
2003-05-22 03:44:01 +00:00
Alexandre Julliard 2f24859b59 Beep() is still needed in ntdll, move it back to some random file. 2003-05-22 03:41:27 +00:00
Robert Reif 1024fb924d Add 3d primary and secondary buffer tests.
Check reference count at object release.
Remove redundant cooperative level setting.
2003-05-22 03:39:32 +00:00
Robert Reif a4ed8e7740 - make parameter checking and error notification consistent
- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Lionel Ulmer a4d733ae5a - remove fogging too when doing the flush of the frame buffer
- handle dest rect in the Blt DEPTH_FILL case
- fix QueryInterface on the D3D Device
2003-05-22 03:38:22 +00:00
Maxime Bellengé 66855d4a22 Fix listview custom draw notification for CDDS_ITEMPREPAINT and
CDDS_SUBITEMPREPAINT messages.
2003-05-22 03:37:10 +00:00
Ove Kaaven 95f7c6c8d9 DCOM IDL file based on the DCOM specification. 2003-05-22 03:36:26 +00:00
Ove Kaaven c707e23675 Initial support for RPC call failures, by catching RPC server
exceptions and returning simple failure packets, and throwing
exceptions on the client side when unmarshalling the failure packet.
2003-05-22 03:36:00 +00:00
Jason Edmeades 7f53bb8f8c Avoid setting and resetting the same values when there are many
rectangles.
2003-05-22 03:35:24 +00:00
Robert Shearman f644c787ee Update ordering on insertion of an item. 2003-05-22 03:34:54 +00:00
Mike McCormack 88090b47a6 Remove code that starts wineshelllink, instead create a windows
compatible shortcut (*.lnk) file. After creating that file, start a
link processor (winemenubuilder) on it, which reads it back then calls
wineshelllink.
Rework CreateStreamFromFile to create an IStream object that is
writeable.
2003-05-21 18:50:53 +00:00
Alexandre Julliard 78d108b964 Moved misc/error.c to dlls/kernel/error16.c.
Get rid of misc/main.c.
2003-05-21 18:31:01 +00:00
Mike McCormack 399967c10d Implemented GdiComment for enhanced metafiles. 2003-05-21 18:28:49 +00:00
Alexandre Julliard b168f12a48 Fixed wrong length argument in getInterfacePhysicalByName. 2003-05-21 18:26:00 +00:00
Dimitrie O. Paun bb993e0127 Inserting column zero should not modify the main item (spotted by
Robert Shearman).
2003-05-21 18:25:10 +00:00
Gerald Pfeifer c862085b90 Avoid "might be used uninitialized" warning in exercizeServer(). 2003-05-21 18:23:20 +00:00
Ove Kaaven 2d56c3d62d For RPC servers, don't deallocate the RPC request packet before the
RPC reply packet is sent, in case marshalling the reply needs any of
the request data.
2003-05-21 18:23:06 +00:00
Ove Kaaven 40c9882b6c Added semi-stub for NdrProxyErrorHandler.
Fixed a case of potential stack trashing.
2003-05-21 18:22:49 +00:00
Alexandre Julliard 81e72d8f2d Moved all process initialisation code to process.c and removed
loader/main.c.
2003-05-20 19:21:43 +00:00
Eric Pouech b350438074 Implemented NtQueryObject and NtSetInformationObject for the
ObjectDataInformation class.
2003-05-20 19:20:42 +00:00
Carlos Lozano c11d4d9ac3 Avoid printing an uninitialized buffer. 2003-05-20 19:18:37 +00:00
Yorick Hardy d1d5ca539d Implement CDROM_ScsiPassThrough and CDROM_ScsiPassThroughDirect on
NetBSD.
2003-05-20 19:17:04 +00:00
Alexandre Julliard b2f32bc604 Moved system.dll implementation to dlls/kernel. 2003-05-20 17:50:59 +00:00
Steven Edwards 52397422f1 Win16/32 separation of olecli32. 2003-05-20 17:50:18 +00:00
Christian Costa 1392c77d7e Remove all openGL calls in execute buffers and use the Direct3D7 APIs.
Enable retrieving the render target surface of a device through its
QueryInterface method.
Avoid lights updating when a viewport and a device have not been
associated to them.
Clear the Z buffer only when we're asked to by Checking D3DBTL_FILL
flag.
2003-05-20 17:49:40 +00:00
Jukka Heinonen 3da6ff753e Added some long filename functions. 2003-05-20 17:49:04 +00:00
Eric Pouech c00a4473bd Implement anonymous pipes on top of named pipes. 2003-05-20 04:32:53 +00:00
Lionel Ulmer 97f216c93c - some tracing fixes
- flush the right buffer to the screen
2003-05-20 04:27:04 +00:00
Lionel Ulmer c577c27e2b No need to flush the surface back if last lock was a RO lock. 2003-05-20 04:21:46 +00:00
Alexandre Julliard 9bf3ac619e Moved timer functions to dlls/kernel. 2003-05-20 04:14:45 +00:00
Ove Kaaven fd9cbb6ce8 Handle requests for CLSID_PSDispatch. 2003-05-20 04:13:58 +00:00
Ove Kaaven 6e67d46355 Fixed NdrDllRegisterProxy so it registers the key names that ole32
expects. Better debug traces (include name of interface).
2003-05-20 04:13:44 +00:00
Lionel Ulmer 8daf96c203 - fix bug in 'Blt DEPTH_FILL' override
- added a lock around the flushing of a surface to the frame buffer
- optimize texture loading my minimizing the cases where a conversion
  needs to occur and also by reusing the allocated memory
2003-05-20 04:10:22 +00:00
Eric Pouech 4c591d4ef3 Implemented timer related functions in ntdll and make the kernel32
functions use them.
2003-05-20 04:00:42 +00:00
Alexandre Julliard 11c159666e Use the trace macro for debugging output. 2003-05-20 03:58:35 +00:00
Lionel Ulmer 7b245fa7de Have Lights and Clipplanes transformed properly. 2003-05-20 03:58:01 +00:00
Alexandre Julliard c7a51eec43 Only create the 16-bit dummy module when we need really it. 2003-05-20 02:32:26 +00:00
Huw Davies 69c7164977 Look up the printer's port in the registry if neither CreateDC or
StartDoc specify one.
Photoshop 7 has a bug that results in cbInput being 2 less than the
length of the string rather than 2 more.  So use the WORD at
in_data[0] instead.
2003-05-20 02:24:50 +00:00
Huw Davies 6124a02733 CUPS uses the ppd file to store the default paper size, so we'll read
it from here.
If the ppd doesn't contain an explicit resolution then default to
300dpi.
2003-05-20 02:22:25 +00:00
Alexandre Julliard 9747a103b5 Added value for default Unix codepage to all the locale definitions. 2003-05-20 02:20:48 +00:00
Ove Kaaven a3f6bb8294 Implemented "dereference" pointer flag.
Added NdrClearOutParameters stub.
2003-05-20 02:17:49 +00:00
Ove Kaaven 571bc879c5 Portability fix. Better debug messages (display IID of interface to
marshal).
2003-05-20 02:17:15 +00:00
Lionel Ulmer 11b1b94a67 - implement the TFACTOR texture stage state
- support Texture matrices
- various misc. clean-ups
2003-05-20 02:15:24 +00:00
Dmitry Timoshkov 37d3996355 Expect multiple DNS_ flags.
Partially implemented DdeEnableCallback.
Call a callback with XTYP_CONNECT_CONFIRM after an accepted
XTYP_CONNECT.
Added traces, clarify data types, other cosmetics.
2003-05-19 23:27:16 +00:00
Huw Davies 4bc46368d5 Don't add spaces in the PostScript between every pixel - this made
debugging easier but results in an awful lot of whitespace being sent
to the printer.
Don't generate the %%Orientation DSC comment.  The cups pstops filter
tries to rotate the image by 90degs when to it sees this comment.
Stop a crash if the document title is NULL.
2003-05-19 23:21:56 +00:00
Huw Davies 5e63af58a0 Reset the escapement back to zero before retrieving the outline (we're
already in a rotated coordinate system).
2003-05-19 23:20:44 +00:00
Huw Davies 7f45ed2ce2 Fix handling of text align modes for rotated text. 2003-05-19 23:20:11 +00:00
Huw Davies 686a9f90d4 Basic implementation of EnumPortsA: dump all the serial and printer
port names into a structure.
2003-05-19 23:19:21 +00:00
Aric Stewart 83d92d3e0f Make sure we find the drag and drop functions before calling them. 2003-05-19 23:14:09 +00:00
Dmitry Timoshkov 33cf3e0bfd GetClassInfo returns class atom on success. 2003-05-19 23:10:54 +00:00
Ulrich Czekalla 52b732dd0d Handle SEE_MASK_CLASSKEY case for ShellExecute. 2003-05-19 23:07:49 +00:00
Aric Stewart 3e53d11efe Added stub for NetServerEnum. 2003-05-19 23:06:35 +00:00
Lionel Ulmer 86f69135c4 Added support for non-full screen viewports and clearing. 2003-05-19 23:03:38 +00:00
Huw Davies cc5f3cd9b8 Implemented a few more device caps. 2003-05-19 21:51:44 +00:00
Ferenc Wagner 18f7bfb42e New _lcreat tests for filename ending in a slash and volume label
attribute.
2003-05-19 21:50:32 +00:00
Yorick Hardy c26b7dbad9 Added the implementation for CDROM_GetIdeInterface on NetBSD. 2003-05-19 21:46:09 +00:00
Robert Shearman d21e32a04f Use correct type of pointer in SafeArrayCreateVector to avoid memory
corruption. Add traces.
2003-05-19 21:43:20 +00:00
Robert Shearman f0df2b2c51 Add a PIDL type For Network Provider. 2003-05-19 21:42:44 +00:00
Pierre d'Herbemont 30f84a33f1 Include arpa/nameser.h before resolv.h. 2003-05-19 21:41:00 +00:00
Jukka Heinonen c646408568 Move get current drive int21 function to winedos.
Fix spelling mistakes.
Add some drive handling helper routines.
2003-05-19 21:40:05 +00:00
Lionel Ulmer 5d62e55d3d Better handling of pitch set to 0. 2003-05-19 21:38:58 +00:00
Lionel Ulmer 2d27504fc1 Added RGB 32 surface locking (seems to work fine without resorting to
Alpha hacks).
2003-05-19 21:37:50 +00:00
Alexandre Julliard c177c6e695 Make sure drawable_org is set correctly when using one of the parents
as drawable (found by Dmitry Timoshkov).
2003-05-19 19:09:40 +00:00
Alexandre Julliard 08eac70d3e Avoid the 'Below' stacking mode when changing Z order since many
window managers don't get it right.
Fix Z order synchronization for child windows (found by Dmitry
Timoshkov and Ulrich Czekalla).
2003-05-19 19:08:57 +00:00
Dmitry Timoshkov 42c4d27842 Mask out MWMO_WAITALL if only server queue handle was passed in. 2003-05-19 19:07:32 +00:00
Huw Davies a45df5d991 Rework clipping so that the PS clip path is only set just before any
graphics output event. Doing it this way means we don't ever need to
call initclip which is a Good Thing.
2003-05-19 19:06:47 +00:00
Alexandre Julliard d0af123a41 Catch broadcast window handles in functions that are implemented using
SendMessage.
2003-05-19 19:00:02 +00:00
Mike McCormack 020f8a4c82 Implemented BroadcastSystemMessageW. 2003-05-19 18:56:49 +00:00
Aric Stewart 07c649bf1b Added support for the %L escape. 2003-05-19 18:55:26 +00:00
Mike McCormack 5674b8308e Implemented ReadCabinetState and WriteCabinetState. 2003-05-19 18:54:01 +00:00
Aric Stewart b5d318460d Respect the version SP_COPY flags when installing files.
Make GenInstall16 only copy files if the version is new or same.
2003-05-19 18:52:16 +00:00
Mike McCormack 1048ebb37e Semi-correct implementation of OleMetafilePictFromIconAndLabel. 2003-05-19 18:50:36 +00:00
Mike McCormack 3b5708640c Implemented StretchDIBits in the EMF code. 2003-05-19 18:49:52 +00:00
Dmitry Timoshkov 7faae4c5d5 Fixed some issues in EMFDRV_ExtTextOut. 2003-05-19 18:48:37 +00:00
Huw Davies 6ac675188a Record escapes in metafiles. 2003-05-19 18:44:58 +00:00
Lionel Ulmer 783b3236f5 Support for device surface locking. 2003-05-17 18:41:26 +00:00
Raphael Junqueira 9489f8bdc0 - mor usefull debug functions debug_d3dusage and debug_d3ddevicetype
- fix a crash in pixel shader parser (happened with unreal2)
- currently desactive pixel shaders caps (with #define) while hw
  shaders code isn't merged
- when we have a special debug channel for shader, use it ;)
- fix again some stubs return value
- more more readable traces now (principaly IDirect3D8 capacities
  check and surface locking code) using new debug functions
- fix/cleaning the surface locking code
- now we support D3DTOP_SUBSTRACT so declare it in caps
- now support true 32bit (well X 24 bit can be used as 32 bit in caps
  code)
- first try to get D3DTSS_TCI_CAMERASPACENORMAL and
  D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR look good
- native support 32 bit support (now application can choose 16 or 32
  bit support) if current resolution is 24 bit (as we can only launch
  games in windowed mode)
- textures palettes support
- fix reflexion placement code (the sdk sample begin to work)
- fix a stupid crash when using traces in vshaderdeclaration
- more more readable traces (init/caps)
- more cubetextures fixes
2003-05-17 18:33:02 +00:00
Lionel Ulmer 166750299e Silence some TRACEs to better spot real errors. 2003-05-17 18:30:27 +00:00
Stefan Leichter a42b0d1368 Partial implementaion of VarBstrFromDec. 2003-05-17 18:30:03 +00:00
Alexandre Julliard 54100873d3 Avoid using the MapHModule functions. 2003-05-16 20:17:52 +00:00
Alexandre Julliard 1ed73fae13 Call the user signal proc for exe modules too, to avoid duplicating
the module cleanup code.
2003-05-16 20:16:56 +00:00
Alexandre Julliard dcff0007b6 Moved most local heap functions to dlls/kernel. 2003-05-16 20:15:26 +00:00
Stefan Leichter 053b839179 Fixed DECIMAL_SETZERO
Removed a workaround for the former problem.
2003-05-16 20:13:50 +00:00
Uwe Bonnes 908ef2b290 HTTP_HttpOpenRequestA: Calculate size from the right argument. 2003-05-16 20:12:03 +00:00
Jason Edmeades ae004ab312 Implement texture transform flags the best we can for now. 2003-05-16 20:11:14 +00:00
Alexandre Julliard 3d15c86cf8 Moved atom functions to dlls/kernel. 2003-05-16 00:05:08 +00:00
Jason Edmeades c71eba90fe Fixed range checking on the number of lights.
Silence the fixmes.
2003-05-16 00:04:07 +00:00
Uwe Bonnes 2c4fd4289c New comctl32 test directory and test case for DPA_Search. 2003-05-15 23:58:48 +00:00
Uwe Bonnes 29ef801b40 DPA_Search: Handle DPAS_INSERTBEFORE on empty list. 2003-05-15 23:55:12 +00:00
Alexandre Julliard a098c82aac Moved vxd support to winedos. 2003-05-15 23:25:49 +00:00
Jason Edmeades 575dbfa769 Supply the correct box on the screen to be processed during the clear
call, using opengl coordinates, not directx coordinates.
2003-05-15 23:14:33 +00:00
Alexandre Julliard c963e25c0e Get rid of the 32-bit user signal proc since we always run builtin
USER now.  Moved USER module cleanups to the 16-bit signal proc.
2003-05-15 23:11:00 +00:00
Stefan Leichter 9daabbc8d1 Added stub for VarBstrFromDec. 2003-05-15 22:58:48 +00:00
Marcus Meissner 144b0d150b Handle VT_I2 <-> VT_USERDEFINED/TKIND_ENUM conversions too. 2003-05-15 22:58:17 +00:00
Jason Edmeades f8f7cdf0e8 Solved the transparency problem seen in the ClipMirror SDK sample
properly. Also a few tabs->spaces to correct formatting.
2003-05-15 22:56:10 +00:00
Steven Edwards 6c5e872240 Separate Win16 and Win32 implementations in memlockbytes. 2003-05-15 22:55:37 +00:00
Gerald Pfeifer 6d1a1d49ac In getTcpTable(), guard Linux-specific constants by #ifdef. 2003-05-15 22:55:04 +00:00
Alexandre Julliard 3b4143aea0 Thomas Mertes <thomas.mertes_at_gmx.at>
Implement file control block (FCB) functions:
  INT21_OpenFileUsingFCB [0x0f],
  INT21_CloseFileUsingFCB [0x10],
  INT21_SequenialReadFromFCB [0x14],
  INT21_SequenialWriteToFCB [0x15],
  INT21_ReadRandomRecordFromFCB [0x21],
  INT21_WriteRandomRecordToFCB [0x22],
  INT21_RandomBlockReadFromFCB [0x27],
  INT21_RandomBlockWriteToFCB [0x28].
2003-05-15 22:54:43 +00:00
Dan Kegel cee5576012 More named pipes tests. 2003-05-15 22:52:41 +00:00
Alexandre Julliard 23829bea3b Explicitly clean generated symlinks.
Removed no longer needed install dependencies.
2003-05-15 04:30:46 +00:00
Mike McCormack ef8b94622a - rewrite of the named pipe code
- allow NtFileFlushBuffers to wait
- allow DisconnectNamedPipe to invalidate client cached fd
- fix the pipe test now that one extra test passes
2003-05-15 04:22:45 +00:00
Eric Pouech 35d5d06ac9 Implemented RtlDosPathNameToNtPathName_U, RtlGetCurrentDirectory_U,
RtlGetFullPathName_U and RtlSetCurrentDirectory_U (the last one
partially as we can't test whether a path exists or not).
2003-05-15 04:20:42 +00:00
Raphael Junqueira caa44e6e0a Fix a null pointer crash in ImmGetOpenStatus. 2003-05-15 04:18:03 +00:00
Raphael Junqueira ef104680ed Fix compilation error reported by Stefan Leichter when using old
openGL headers.
2003-05-15 04:16:47 +00:00
Jason Edmeades 1e9689e487 Previous viewport fix only works for full screen applications as we
didn't change the back buffer size information until after copying the
presentation parameters, so when setting up the viewport the
backbufferwidth/height was 0. Moved the copy until after it has been
corrected.
2003-05-15 04:16:16 +00:00
Stefan Leichter 39aab38006 Partial implementation of VarDecFromStr. 2003-05-15 04:15:25 +00:00
Alexandre Julliard adb532903c Rewrote module TLS support and moved it to ntdll. 2003-05-14 19:51:14 +00:00
Alexandre Julliard 0b34697abb Made INSTR_EmulateInstruction return the exception code.
Don't allow intXX instructions from 32-bit code (based on a patch by
Jukka Heinonen).
2003-05-14 19:41:16 +00:00
Marcus Meissner d17bc912db winejack.drv.so needs -lwine_uuid too. 2003-05-14 19:34:16 +00:00
Raphael Junqueira c816f31416 - new debug channel for shaders code 'd3d_shader'
- more debugging traces
2003-05-14 19:34:00 +00:00
Raphael Junqueira 3385990368 - declare a new debug chanel for vertex shaders
- some useful debug functions for textures format
- correct DrawPrimitive (RHW correctness and vshader RHW)
- more copyrects fixes (only two unimplemented behavior remain)
- fix GetFrontBuffer to get screenshots samples working
- add D3DCOLORTOGLFLOAT4 and use it
- first try of D3DRS_FOGTABLEMODE support
2003-05-14 19:33:35 +00:00
Raphael Junqueira 128fd3496a Declare that we can support cube textures now (currently only creation
is done).
2003-05-14 19:32:24 +00:00
Dmitry Timoshkov 39669fa850 Use SetDlgItemText instead of sending a WM_SETTEXT. 2003-05-14 00:02:17 +00:00
Jason Edmeades ec2f96151f Make sure the viewport is from the GL (bottom left) not the DirectX
(top left).
2003-05-14 00:00:12 +00:00
Alexandre Julliard e1147baa00 Use a different magic for memory DCs and get rid of the DC_MEMORY
flag.
2003-05-13 23:56:12 +00:00
Raphael Junqueira ad9121c4ad - moved loading code of volume texture to VolumeTexture::Preload as
done in Texture/CubeTexture
- fixed some stubs return values
2003-05-13 23:52:50 +00:00
Raphael Junqueira b3ee1f7460 - cubetexture loading/preloading
- some stubs must return 0 (and non D3D_OK)
- fix IDirect3DCubeTexture8Impl::Get* (potentials CD)
2003-05-13 23:52:23 +00:00
Jason Edmeades fe30ce3444 Properly support texture coordinate indexes. 2003-05-13 23:51:58 +00:00
Jason Edmeades 3a812c6435 Make sure we advertize our capabilites correctly. 2003-05-13 23:50:05 +00:00
Alexandre Julliard 9c40e91b70 Make the test pass on NT4 too. 2003-05-13 23:40:51 +00:00
Jason Edmeades 4c39042acd Initialize the tex coord index correctly. 2003-05-13 23:40:20 +00:00
Jason Edmeades 9c34f04e1e CopyRects needs to lock the area it is copying to (esp. if that area
is the back buffer, as locking/unlocking causes glread/draw pixels).
2003-05-13 23:39:53 +00:00
Christian Costa 6e0703d11b Mark some surface formats as not supported. 2003-05-13 23:39:14 +00:00
Uwe Bonnes 29c7e32f83 Fix some sscanf cases and testcase to get wxtide32.exe running. 2003-05-13 23:38:46 +00:00
Robert Shearman 5d6f328e0d PrivateExtractIcon* should search the path for the icon file. 2003-05-13 23:38:21 +00:00
Vitaliy Margolen d8d12a0bca Revert change for resizing buttons. 2003-05-13 23:38:01 +00:00
Gerald Pfeifer 9512ba5322 Add missing #includes for non-Linux systems. 2003-05-13 23:37:29 +00:00
Dmitry Timoshkov 0f9eeb6f64 Fix an obvious typo in get_res_name. Spotted by Mike McCormack. 2003-05-13 23:36:49 +00:00
Dimitrie O. Paun b46d8235c1 Make sure winsock.h gets included before stdlib.h. 2003-05-13 23:36:33 +00:00
Mike McCormack 98e5e7705a Implemented SetMessageExtraInfo. 2003-05-13 23:36:01 +00:00
Francois Gouget e8c2ac2d9d Added a test for GetLongPathNameA("c:").
Added a test for GetFullPathNameA("c:").
Fix a number of messages that referred to GetLongPathName instead of
GetFullPathName.
2003-05-13 22:30:38 +00:00
Francois Gouget fe0bae39e0 Added version information. 2003-05-13 22:26:09 +00:00
Aric Stewart 6d5cd45894 Stub AddPortA. 2003-05-13 22:25:12 +00:00
Mike McCormack 0e3425d37d Fixed packing/unpacking of WM_WININICHANGE. 2003-05-13 22:23:44 +00:00
Ulrich Czekalla 0ea140da97 Partial implementation/stub of undocumented function shell32.256. 2003-05-13 22:20:13 +00:00
Huw Davies 663dbc963f Pass correct pointer to CoCreateInstance in SHLoadInProc. 2003-05-13 22:19:01 +00:00
Huw Davies 565b92b042 Implement a load of setupx Di* stubs. 2003-05-13 22:16:53 +00:00
Huw Davies 0704955ca4 Use strtoulW instead of strtolW for DWORD conversion. 2003-05-13 22:16:11 +00:00
Dmitry Timoshkov 1eb2c05070 Remove redundant ITypeLib2_AddRef's. Makes
LoadTypeLib/ITypeLib2_Release work.
2003-05-13 22:15:26 +00:00
Mike McCormack cf983e9a7f Added stub for OleDoAutoConvert. 2003-05-13 22:14:30 +00:00
Aric Stewart 97820bc6ef Implemented a number of IMM functions.
Create a default HWND to process WM_IME messages.
2003-05-13 22:12:24 +00:00
Huw Davies e3924140ca Better handling of OFN_NOVALIDATE for win31 style file dialogs. 2003-05-13 22:06:34 +00:00
Ulrich Czekalla 535e0f6238 Fixed bad non-client calculation. 2003-05-13 22:05:50 +00:00
Huw Davies 89e2766fc7 Fix DTM_SETSYSTEMTIME.
Make the show/hide button actually do something.
Add support for the 'yyyy' format.
2003-05-13 22:04:40 +00:00
Alexandre Julliard 18ae9b3da6 Fixed some string overflows. 2003-05-13 04:49:15 +00:00
Alexandre Julliard 2bed48d7cd Added iphlpapi.spec.def. 2003-05-13 04:48:49 +00:00
Dimitrie O. Paun 4ca5685c9c Make sure winsock.h gets included before stdlib.h. 2003-05-13 04:48:23 +00:00
Eric Pouech cd0f2bcfdd Added a set of tests for the console API. 2003-05-13 04:46:54 +00:00
Eric Pouech d3446a441b Fixed console output for non wrapped mode. 2003-05-13 04:46:24 +00:00
Eric Pouech f06a996a07 Enhanced test for queries, added tests for expansion. 2003-05-13 04:46:05 +00:00
Eric Pouech b124fa9617 Implemented RtlExpandEnvironmentStrings_U and fixed an incorrect
behavior in RtlQueryEnvironmentString.
2003-05-13 04:45:50 +00:00
Andreas Mohr 3d8bf3b0a3 Added some stubs needed for Win98 explorer.exe. 2003-05-13 04:44:39 +00:00
Juan Lang 6dae7c2da8 Changed wsock32 to use the new iphlpapi for interface and route
enumeration in WsControl.
2003-05-13 04:44:14 +00:00
Juan Lang 090f5974b8 Use iphlpapi to implement SIO_GET_INTERFACE_LIST in WSAIoctl, and
corrects iiFlags entry in the returned interface list.
2003-05-13 04:43:44 +00:00
Vitaliy Margolen 32eb1c7354 Get rid of direct ImageList access hacks. 2003-05-13 03:36:54 +00:00
Vitaliy Margolen e43edbd557 Rearrange members of HIMAGELIST to match Windows.
Reuse image and mask DCs.
2003-05-13 03:36:27 +00:00
Pierre d'Herbemont ed3417e349 - Save more registers (exception, float...) if they are defined.
- Add Mac OS X signal support.
2003-05-13 03:35:01 +00:00
Juan Lang 38fa5ad1bc Added an implementation of iphlpapi.dll; most Get* functions
introduced through Win98 are included.
2003-05-13 03:32:20 +00:00
Alexandre Julliard e15aadd58a Allocate/free the 16-bit thread stack in the kernel dll init routine. 2003-05-13 00:49:49 +00:00
Alexandre Julliard fde5ab17f9 Reset signal handlers when starting child process. 2003-05-13 00:45:44 +00:00
Francois Gouget f803e2a92d Fix miscellaneous spelling errors and typos. 2003-05-13 00:41:57 +00:00
Robert Shearman 98747abd75 - Implement a few more cases in PropVariantClear.
- Partially implement PropVariantCopy.
- Implement FreePropVariantArray.
2003-05-13 00:32:43 +00:00
Eric Pouech 9401ec5a43 Support 14 and 15 arguments in WOW_CallProc32W16. 2003-05-13 00:30:32 +00:00
Robert Shearman c00aa9985a Fix use of freed memory. 2003-05-13 00:30:10 +00:00
Francois Gouget 2ec955c93f Change the #include order so the test compiles with the MSVC headers.
Fix a few signed/unsigned warnings.
2003-05-13 00:29:34 +00:00
Robert Shearman 8e3bb615a0 Fix NULL pointer error when displaying error message about missing
forwarded export.
2003-05-13 00:28:25 +00:00
Alexandre Julliard 8f55ac51fb Commented out the new win98 exports, they are causing trouble. 2003-05-12 03:34:00 +00:00
Aric Stewart 3de90d99b7 RtlUnicodeToMultiByteSize argument is not a null terminated string,
use 'ptr'.
2003-05-12 03:32:56 +00:00
Dmitry Timoshkov 7baa67cbcb Added missing return in HEAP_ValidateInUseArena. 2003-05-12 03:32:07 +00:00
Mike McCormack 0bfa31ee6f Implemented _wfullpath. 2003-05-12 03:31:16 +00:00
Aric Stewart 10f0d0ed21 Better error return values from stub functions. 2003-05-12 03:29:50 +00:00
Aric Stewart 7ef07bc609 Added stub for DllCanUnloadNow. 2003-05-12 03:28:54 +00:00
Aric Stewart fa65a24817 Ignore requested access rights when emulated version is not NT. 2003-05-12 03:28:26 +00:00
Warren Baird 2711374bc5 Fix the PolyPolygon function so it really generates a polypolygon and
not multiple sets of polygons.
2003-05-12 03:27:24 +00:00
Huw Davies ee3e98653a Allow the cups port to be redirectable. This gives us the option of
piping the PostScript through something before it gets sent to the
printer (like we can already do for non-cups systems).
2003-05-12 03:26:28 +00:00
Mike McCormack 2b4414fb81 Added ordinals to ctl3d32.dll, MyODBC references it by ordinal. 2003-05-12 03:25:12 +00:00
Mike McCormack 6d3b14b581 Added stubs for CertSaveStore and CertEnumCertificatesInStore. 2003-05-12 03:21:45 +00:00
Huw Davies 130e21795c Fixed a possible memory corruption.
Fixed a memory leak.
2003-05-12 03:19:35 +00:00
Raphael Junqueira eb36d31d6f - surface pool init fixes
- minor indentation and traces fixes
- fix locking/unlocking/dirty behavior (dirtify on lock) +
  optimisations (only copy when dirty)
- fix IDirect3DDevice8::Clear behavior (problem seen after a
  locking/unlocking code error)
- begin to fix volume and cube textures management
2003-05-12 03:10:27 +00:00
Lionel Ulmer a872c781ea - separate geometry tracing in a new debug channel (ddraw_geom)
- added handling for some new texturing ops
- prepare for addition of multi-texturing
- another way to fix the device enumeration for the reference device
- fix compilation with some glext.h files
- fix a bug in one texture conversion function
- added new texture format (but still texturing problems in 3DMark2000)
2003-05-12 03:09:17 +00:00
Pierre d'Herbemont 836ce4b3e8 Undef if_type, if_mtu and if_lastchange for darwin. 2003-05-12 03:08:18 +00:00
Lionel Ulmer 7ebdcb3538 Initialize the dwMipmapCount field even if the application forgets it. 2003-05-11 03:46:53 +00:00
Lionel Ulmer 449f6b212f - added mipmapping support
- added locking for concurrent access to the D3D device
- improved tracing
- added support for most texture combine stages (inspired by the D3D8
  code)
- disable current lock / unlock code pending proper solution
2003-05-11 03:44:53 +00:00
Stephan Beuze 442dd75420 Implemented Get/SetToolTips functions. 2003-05-11 03:44:13 +00:00
Alexandre Julliard dd74d9d889 Ordinals 410-413 are the window subclassing functions. 2003-05-11 03:40:59 +00:00
Raphael Junqueira 89ec35fe43 - minor COM fixes (fixes some crashes on stupid games)
- minor indentation changes
- fix SELECTARG2 behavior (with help from Lionel Ulmer)
- surface locking/unlocking (only rendering and textures surfaces
  supported now)
- beginning of Target/Front surface support
- try to get D3DTOP_SELECTARG_* working
- implemented D3DTOP_SUBTRACT: currently only if OpenGL1.3 is used, we
  have to use GL_SUBTRACT_ARB for other versions
2003-05-11 03:35:27 +00:00
Alexandre Julliard ebc9abd1a1 Added partial stub for GetTransform. 2003-05-11 03:31:53 +00:00
Mike McCormack bd69422ca8 Clean up SHFileOperationA/W debugging a little. 2003-05-11 03:31:08 +00:00
Eric Pouech 639db3ef8b Stop wavemap lookup if a device isn't functional (spotted by Lionel
Ulmer).
2003-05-11 03:30:51 +00:00
Jukka Heinonen cadffabd2d Make read from stdin use buffered input code and redirect stderr to
console.
2003-05-11 03:30:24 +00:00
Dimitrie O. Paun c6e988eaa0 Fix custom draw for item 0. 2003-05-11 03:29:25 +00:00
Christian Costa 0955adfc2e Enable branch forward operation in execute buffer. 2003-05-11 03:28:53 +00:00
Christian Costa 4ea9589981 Put the device name string on the stack during devices enumeration.
Disable reference enumeration.
2003-05-11 03:28:33 +00:00
Alexandre Julliard f54ffdac93 Removed unnecessary function link names. 2003-05-11 03:04:57 +00:00
Huw Davies 4bdeae37a1 Added stub for SetVirtualResolution. 2003-05-11 03:03:25 +00:00
Ulrich Czekalla 4d837749d8 We should pass the callers client-area rect and clip rect to x11drv
otherwise we'll fail to scroll all children.
2003-05-11 03:01:42 +00:00
Alexandre Julliard 1bb3645443 Avoid local WINAPI function pointers. 2003-05-11 03:00:32 +00:00
Mike McCormack 31c9b82411 Implemented InternetSetOptionExA/W. 2003-05-11 02:59:52 +00:00
Dmitry Timoshkov 07eda42808 Fix the logic for setting the lps->fErase flag in BeginPaint. 2003-05-11 02:58:53 +00:00
Alexandre Julliard 17c63bbab3 Added A<->W mappings for WM_IME_CHAR. 2003-05-11 02:58:19 +00:00
Dmitry Timoshkov 25481334f6 Do not abort dialog creation if DS_NOFAILCREATE allows to continue. 2003-05-11 02:42:28 +00:00
Aric Stewart 6d9e148a23 Added RasEnumEntriesW stub. 2003-05-11 02:41:18 +00:00
Mike McCormack 936d1059e2 Implemented WriteFmtUserTypeStg and ReadFmtUserTypeStg. 2003-05-11 02:40:29 +00:00
Mike McCormack 0bb73f53d5 Fill the filedialog95 controls before sending a CDN_INITDONE
notification.
2003-05-11 02:39:08 +00:00
Huw Davies 5594fcea74 Invalidate the window when the range is changed. 2003-05-11 02:38:05 +00:00
Mike McCormack 493d89d888 Stubs for AccessCheckAndAuditAlarmA/W. 2003-05-11 02:37:11 +00:00
Lionel Ulmer 9914a8ec5d - only enumerate 32 bpp ARGB texture format and remove RGBA one
- add support for 32 bpp ARGB texture format
2003-05-08 21:03:57 +00:00
Adam Gundy 9ea3c2d3ee _open_osfhandle is expected to take the absence of either _O_TEXT or
_O_BINARY to mean _O_BINARY.
2003-05-08 21:02:31 +00:00
Raphael Junqueira 18af8d8611 - Disable some 'classic' debug traces (avoid useless flood of traces
while debugging games).
- Fix the texture size caps using GL_MAX_TEXTURE_SIZE.
2003-05-08 17:36:00 +00:00
Maxime Bellengé 3270641c60 - Fix scanline size in OLEPictureImpl_Load for jpeg
- Convert from RGB to BGR according to BITMAPINFOHEADER
  documentation.
2003-05-08 17:35:12 +00:00