When emulating fullscreen it helps to not allocate space for menu bars
and borders. Make this window a popup window.
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@ -965,9 +965,14 @@ HRESULT WINAPI IDirect3D8Impl_CreateDevice (LPDIRECT3D8 iface,
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#else
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FIXME("Requested full screen support not implemented, expect windowed operation\n");
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#endif
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/* Make popup window */
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ShowWindow(whichHWND, SW_HIDE);
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SetWindowLongA(whichHWND, GWL_STYLE, WS_POPUP);
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SetWindowPos(object->win_handle, HWND_TOP, 0, 0,
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pPresentationParameters->BackBufferWidth,
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pPresentationParameters->BackBufferHeight, SWP_SHOWWINDOW | SWP_FRAMECHANGED);
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ShowWindow(whichHWND, SW_SHOW);
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}
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TRACE("Creating back buffer\n");
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