Alexandre Julliard
07f1198eea
Store window procedures in a static array instead of creating a heap.
...
Only allocate the winproc selector when actually needed.
2003-07-09 22:31:34 +00:00
Alexandre Julliard
ea6863c182
Fixed a couple of buffer overflows.
2003-07-09 22:15:33 +00:00
Robert Lunnon
00c74e940d
Fixed some compile problems under Solaris.
2003-07-09 21:55:09 +00:00
Alexandre Julliard
04c1f9f88c
Only compute dialog base units once we need them.
2003-07-09 19:53:17 +00:00
Steven Edwards
32d27dc77b
- Create new file ole2_16.c for ole2 16bit only functions.
...
- Move CLSIDFromProgID16 so it can be used internally.
- Compile out more Win16 sources.
2003-07-09 19:49:12 +00:00
Gerald Pfeifer
091f416014
Add charset information as used by FreeBSD.
2003-07-09 19:45:10 +00:00
Dmitry Timoshkov
14d766845c
Fix spec entry for ZwSetTimerResolution.
2003-07-09 19:44:51 +00:00
Dmitry Timoshkov
8a8d1b93ca
Added support for CP_UNIXCP.
2003-07-09 04:22:57 +00:00
Robert Shearman
37da1e6757
- AddRef type info stored in StdDispatch.
...
- Don't use outer unknown in StdDispatch.
2003-07-09 04:18:51 +00:00
Alexandre Julliard
4f196ead13
Implemented the ThreadBasicInformation case for
...
NtQueryInformationThread.
2003-07-09 02:57:57 +00:00
Francois Gouget
56aaea2f43
Spelling fixes.
2003-07-09 02:52:57 +00:00
Mike McCormack
99c67eefcd
Null parameters need to be quoted on the commandline.
2003-07-09 02:50:15 +00:00
Mike McCormack
fc86392af8
Preserve A/W when creating propsheet dialogs.
2003-07-09 02:49:52 +00:00
Alexandre Julliard
4f4b980c1e
Implemented NtRead/WriteVirtualMemory.
2003-07-08 21:18:45 +00:00
Alexandre Julliard
7535424254
Lookup COM/LPT devices in the registry when they are used, instead of
...
loading everything at startup.
2003-07-08 21:14:07 +00:00
Jukka Heinonen
4ef7ba7247
Real mode context should always have V86 flag turned on.
...
Entering protected mode uses simpler and more robust virtual interrupt
flag check.
Mouse events are now received in graphics modes.
Improved tracing output of int33 handler.
2003-07-08 21:11:52 +00:00
Uwe Bonnes
119eacc6d3
Removed a no longer used header.
2003-07-08 21:10:45 +00:00
Lionel Ulmer
51df9314d8
- fix FPS computation
...
- some TRACEing fixes
- optimize BltFast locking rectangles
2003-07-08 21:10:01 +00:00
Rein Klazes
c2d287f682
Fixed a typo in the previous SHGetFileInfo() patch.
2003-07-08 21:07:49 +00:00
Lionel Ulmer
8def400d1f
Only put 'pure' GL 1.2 calls in the 'opengl_norm.c' file.
2003-07-08 21:07:03 +00:00
Ulrich Czekalla
18873e77d0
Fixed handling of synthesized data.
...
Don't report errors when there is no selection owner.
Reintegrate the COMPOUND_TEXT patch by Kusanagi Kouichi.
2003-07-08 21:02:51 +00:00
Raphael Junqueira
d5ca917a36
- some cosmetic fixes
...
- fix a bug on IDirect3DVolume8Impl_AddDirtyBox
2003-07-08 21:01:48 +00:00
Alexandre Julliard
d9780a8b3e
Fixed compile when functions are not inlined.
2003-07-03 18:12:38 +00:00
Stephan BEUZE
fac288394a
- Fixed iIndex use in SHGetFileInfoA (as of MSDN, iIndex is copied in
...
the iIcon field of psfi)
- Removed DLL_THREAD_ATTACH and DLL_THREAD_DETACH cases.
2003-07-03 18:11:01 +00:00
Jason Edmeades
021604c600
Implement UpdateTexture for 2D textures only.
...
Handle alphaop disabled but color op not-disable in a more appropriate
way (Docs say this is an illegal state and then proceed to use it).
Trace out textures as they are created.
Update the comments around the debug code and complete the debugging
set so textures which are used in the game can also be viewed.
2003-07-03 18:10:22 +00:00
Robert Shearman
bd1173ca27
- Improve QueryInterface FIXME message.
...
- Add stubs for IMediaFilter interface in IGraphBuilder.
- Implement some simple methods.
2003-07-03 18:09:28 +00:00
Dmitry Timoshkov
62efd98687
Exit ealier from LCMapStringA in the case of LCMAP_SORTKEY.
...
Don't rely on computing string length by MultiByteToWideChar in
CompareStringA, do it manually.
2003-07-03 18:09:03 +00:00
Marcus Meissner
104d9d44fd
Use standard debugging macros for jack.
...
JACK_SONAME -> SONAME_LIBJACK so we do not need the devel symlink
there.
2003-07-03 18:08:32 +00:00
Marcus Meissner
39d1b9c0e5
DPMI exceptions only happen on i386.
2003-07-03 18:08:04 +00:00
Francois Gouget
14a5d168e9
Fixed some common spelling errors.
2003-07-02 04:37:26 +00:00
Francois Gouget
5054045f6b
Remove some unnecessary casts when assigning NULL to handles.
2003-07-02 04:30:55 +00:00
Christian Costa
2348e7a098
Make Init and InitAudio return an error when no audio driver is
...
available.
Fix crash in InitAudio when releasing the dsound object.
2003-07-02 04:30:27 +00:00
Eric Pouech
5061d3a21d
- renamed winmm.OpenDriverW into winmm.OpenDriver
...
- replaced all inter-DLL calls (msacm and msvideo) to OpenDriverA with
OpenDriver (unicode form)
- as a consequence, driver name handling in msacm is now mostly
unicode
- moved UserYield16 and UnMapLS call out of the 32bit part of winmm
2003-07-02 00:40:14 +00:00
Michael Günnewig
8ac6d20d1b
Fixed 2 typos in my last patch.
2003-07-02 00:39:14 +00:00
Michael Günnewig
c783c20288
- Fixed memory leak in AVISaveOptions.
...
- Implemented AVISaveVW method.
- Semi-stub implementation for CreateEditableStream method.
- Added support for creation of interleaved AVI files.
- Fixed creation of index table in AVI files.
- Added declaration for IAVIStreaming interface.
- Added some more macros.
- Fixed some minor bugs.
2003-07-02 00:38:57 +00:00
Jason Edmeades
9a9fcd1ad4
Ensure MIPMAP levels is reset when rebinding an existing texture to a
...
texture unit.
2003-07-02 00:38:01 +00:00
Jason Edmeades
39538a5a9c
Add GetLevelCount to the basetexture class.
2003-07-02 00:37:40 +00:00
Eric Pouech
81e15c5ce0
Only release object if we actually got it.
2003-07-02 00:37:16 +00:00
Jason Edmeades
86cb1cec75
Ensure pixel coordinates point to the bottom left of the pixel not the
...
middle.
2003-07-02 00:36:59 +00:00
Robert Shearman
f040a4514f
Fix compilation due to nameless structs and unions.
2003-07-02 00:36:18 +00:00
Alexandre Julliard
4433f15543
Add strmif.h to the headers included in libuuid.
...
Fixed a few header conflicts.
2003-07-01 04:33:35 +00:00
Robert Shearman
d38cce8d4b
Implemented DevEnum dll.
2003-07-01 04:30:30 +00:00
Robert Shearman
c71301a308
Implemented IFilterMapper2.
2003-07-01 04:29:48 +00:00
Eric Pouech
675b75597b
- removed next & prev fields from WINE_MODREF and implement instead
...
the three linked lists in LDR_MODULE
- added PEB_LDR_DATA structure to PEB
- removed a couple of no longer needed global & static variables
2003-07-01 03:38:56 +00:00
Jukka Heinonen
2a3ce4c425
Start processing asynchronous DOS events in DPMI mode.
2003-07-01 03:37:41 +00:00
Alexandre Julliard
aa1bdc4263
Added d3d9 dll.
2003-07-01 01:11:13 +00:00
Raphael Junqueira
a3dbd7e2c7
- some cleanups and fixes on d3d8 and d3d9 headers
...
- a lot of stubs for d3d9.dll
2003-07-01 01:09:17 +00:00
Dmitry Timoshkov
380a505bcd
Add tests for NORM_IGNORENONSPACE and NORM_IGNORESYMBOLS in the
...
LCMapString(LCMAP_SORTKEY) branch.
2003-06-30 21:06:12 +00:00
Alexandre Julliard
217fdab78f
Implemented NtDelayExecution and make Sleep call it.
...
The handle count must not be 0 in NtWaitForMultipleObjects (spotted by
Troy Rollo).
2003-06-30 21:00:15 +00:00
Dmitry Timoshkov
4e1ef0c114
For all DLLs with defined DllMain and which do not require
...
DLL_THREAD_ATTACH/DLL_THREAD_DETACH notifications, call
DisableThreadLibraryCalls() in order to slightly improve performance
on thread creation/exiting.
2003-06-30 20:53:48 +00:00
Alexandre Julliard
bf7a4d7d72
Fixed warning.
2003-06-30 20:25:30 +00:00
Robert Shearman
7c8b85a222
- Added DShow headers.
...
- Added needed const's in FilterGraph implementation.
2003-06-30 20:24:52 +00:00
Marcelo Duarte
de08661413
- Localization to Portuguese of Brazil
...
- Revision and addition of missing resources
- Minor typo fix and codepage fix in programs/winefile resource.
2003-06-30 20:22:35 +00:00
Rok Mandeljc
12acfb2285
File loading improvements.
2003-06-30 18:28:52 +00:00
Robert Lunnon
ff4f127801
Added libuuid to wineaudioio makefile.
2003-06-30 18:26:40 +00:00
Alexandre Julliard
2b72be546c
Replace calls to WaitForMultipleObjects with a 0 count by calls to
...
SleepEx.
2003-06-30 02:10:19 +00:00
Alexandre Julliard
dfe397fc38
Get/SetPropW needs a Unicode string.
2003-06-30 02:06:22 +00:00
Michael Günnewig
3ebf9a505f
- Fixed interframe compression - now works for RLE4 and RLE8.
...
- Fixed alignment of RLE4 in absolute mode.
- Improved compression (smaller output).
2003-06-30 02:05:44 +00:00
Christian Costa
3a42dd2557
Added support for video compressor/decompressor dynamic installation.
2003-06-30 02:04:26 +00:00
Christian Costa
e8d977858d
Added some stubs.
2003-06-30 02:04:05 +00:00
Jukka Heinonen
36001fe660
Make timer IRQ handler regular builtin interrupt handler instead of
...
using an assembler stub.
2003-06-30 02:03:48 +00:00
Alexandre Julliard
0643acd576
Removed Wine-specific definition from exported header (spotted by
...
Steven Edwards).
2003-06-27 22:24:23 +00:00
Robert Reif
9dacf206fe
3D buffer and listener reference counts should be fixed.
...
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Mike Hearn
0d6a2e9aba
Store PrintStructures in a window property instead of extra window
...
bytes.
2003-06-27 22:21:06 +00:00
Raphael Junqueira
dcddfbc140
- currently always use sloaw path as fast path have some problems
...
- fix APIENTRY mismatched value used by gl func pointers (in
d3dcore_gl.h)
2003-06-27 22:20:44 +00:00
Shachar Shemesh
409374d914
Implementation of the reordering algorithm by calling ICU's reordering
...
functions.
2003-06-27 20:47:16 +00:00
Raphael Junqueira
25bf82ba64
- huge COM cleanup: only keep dmusic8 version of interfaces when they
...
inherit from dmusic1 and dmusic2 version. And always use dmusic8
versions when available.
- really stupid implementation of IDirectMusicLoader8::GetObject when
IDirectMusicScript wanted
- really fix the refcount problem found by Rok
2003-06-27 19:43:13 +00:00
Gerald Pfeifer
e7724ffc65
Enable all of DllMain(), even if if not MZ_SUPPORTED.
2003-06-27 19:41:10 +00:00
Sylvain Petreolle
1ce760568c
Display the interrupt number in hexadecimal.
2003-06-27 19:40:29 +00:00
Robert Shearman
860a2714ae
- Silence the FIXME about constructor/destructor since it is wrong for
...
99.9% of cases (if MS will ever use the feature at all)
- Added stubs for ITypeComp interface in ITypeLib
- Implementation of ITypeComp in ITypeInfo
2003-06-27 19:40:03 +00:00
Dmitry Timoshkov
85d4281616
Implement LCMapString using unicode collation tables.
...
Move CompareString and LCMapString to dlls/kernel/locale.c.
2003-06-27 19:02:23 +00:00
Alexandre Julliard
4cb212063b
Moved some of the process functions to dlls/kernel.
...
Removed kernel dependencies from sysdeps.c and moved it to dlls/ntdll.
2003-06-27 04:08:04 +00:00
Alexandre Julliard
b379334271
Make sure to return an error if load_dll fails because the load order
...
is empty.
2003-06-27 04:06:23 +00:00
Troy Rollo
b58e121326
Removed FIXME when loading second exe file.
2003-06-27 04:05:27 +00:00
Dmitry Timoshkov
a97ed621bb
Add inclusion of <sys/time.h> needed for struct timeval declaration.
...
Protect some optional headers from inclusion.
2003-06-27 04:04:00 +00:00
Troy Rollo
72659c998f
Implemented OleDraw.
2003-06-27 04:03:40 +00:00
Eric Pouech
9bd4f6bf15
- made async.h ready for use in ntdll: replaced all calls to kernel32
...
functions with ntdll equivalent
- replaced status setter/getter for wine async structures with direct
access to a (now included) IO_STATUS_BLOCK structure
- since we now have a IO_STATUS_BLOCK in async_private, we no longer
need in most of the user (derivated) structures a field for
LPOVERLAPPED (it's stored as the IO_STATUS_BLOCK)
- rewrote the async.h users accordingly
- implemented ntdll.Nt{Read|Write}File and let
kernel32.{Read|Write}File(Ex)? use those new ntdll functions
- rewrote smb read/write interfaces to be more ntdll stylish (no
overlapped yet)
2003-06-26 02:08:17 +00:00
Eric Pouech
30504fbd66
Added a small test for process exit code retrieval.
2003-06-26 02:05:40 +00:00
Steven Edwards
5552da92aa
Remove unneeded calls to LoadLibrary16 and FreeLibrary16.
2003-06-26 02:05:19 +00:00
Marcus Meissner
1ae1797505
VarAdd: Added VT_R8, VT_EMPTY, VT_NULL handling.
2003-06-24 19:36:58 +00:00
Alexandre Julliard
453b324315
Map top-level windows when WS_VISIBLE is set, but don't unmap them
...
when it's cleared.
2003-06-24 19:31:47 +00:00
Alexandre Julliard
717e8f45ee
Another make install dependency fix.
2003-06-24 19:30:25 +00:00
Eric Pouech
583bb3fd3e
- started implementing ntdll.NtDeviceIoControlFile and made
...
kernel32.DeviceIoControl call it
- changed cdrom ioctl function's prototype to stick to
ntdll.NtDeviceIoControlFile signature
2003-06-24 19:28:21 +00:00
Steven Edwards
1d05524919
More splitting of the Win16/32 internal filedlgproc window procedures
...
and dialog init.
Make a few internal function static and share a few others.
2003-06-24 19:24:29 +00:00
Marcus Meissner
615615b0c9
OleCreateFontIndirect(NULL,...) uses the OLE StdFont.
...
Added testcase for OleCreateFontIndirect(NULL).
Added VT_NULL -> VT_BOOL variant converter.
2003-06-24 19:21:20 +00:00
Alexandre Julliard
dc4b0c7655
Moved tape.c to dlls/kernel.
...
Moved critical section and resource update functions to dlls/kernel.
Started moving some of the thread functions too.
2003-06-24 03:34:15 +00:00
Mike McCormack
69ac76d050
Handle CreateMetaFileW(NULL) correctly.
2003-06-24 02:34:42 +00:00
Aric Stewart
f7f7bd0cfe
ISvItemCm_fnInvokeCommand: added support for "delete" command.
2003-06-24 02:33:53 +00:00
Eric Pouech
f6a70969e1
- start moving a few file related functions from files/file.c to
...
dlls/kernel subdir (also splitting 16bit APIs in a separate file)
- implemented ntdll.Nt{Lock|Unlock}File, and made use of those for the
kernel32 equivalent
- implemented a few information classes in NtQueryInformationFile and
NtSetInformationFile (still lots of missing classes)
- enhanced the get_file_info server request in order to implement
correctly NtQueryInformationFile (change time & file alloc size)
- rewrote registry loading to comply with latest changes
2003-06-24 02:32:01 +00:00
Rok Mandeljc
6c9b097fae
Added framework for file loading.
2003-06-24 02:26:07 +00:00
Gerald Pfeifer
018e3cc67b
Expose part of DOSVM_SendQueuedEvents() also for platforms without
...
MZ_SUPPORTED.
2003-06-24 02:24:54 +00:00
Ulrich Czekalla
b2df5f9f19
- use global atoms for the format ids
...
- add timeout when calling XCheckTypedWindowEvent
- fix broken IsClipboardFormatAvailable; it tried to do a trick with
EnumClipboardFormats by making incorrect assumptions
- in X11DRV_IsClipboardFormatAvailable do a quick exit if no one owns
the selection
- add 1 second *minimum* time lapse between XSelectionOwner calls
- sync clipboard ownership between different wine processes
- prevents apps from getting into wierd state where they thought they
didn't own the selection but they did and as a result queried
themselves for available selection data
2003-06-23 23:02:02 +00:00
Huw Davies
a3c10cf1e0
Make sure we update dc->bitsPerPixel.
2003-06-23 20:52:22 +00:00
Alexandre Julliard
280528a07e
Added special case for "display" in DRIVER_GetDriverName so that
...
GetDC(NULL,"display") works.
2003-06-23 20:51:41 +00:00
Huw Davies
c23f8578c3
Don't enable client side fonts unless we have at least one non-symbol
...
font installed - this avoids a nasty Wingdings only scenario.
Add the ability to perform font replacements, this essentially lets
you give a second name to a font family so that familyA gets
enumerated as familyB too.
If we encounter two copies of the same font then use the one with the
larger version number.
Dmitry Timoshkov <dmitry@codeweavers.com>
Move GetTextCharsetInfo implementation to the font driver.
2003-06-23 20:51:06 +00:00
Dmitry Timoshkov
965cbd2a96
Along with AltGr state save also all possible modifier states.
2003-06-23 19:57:59 +00:00
Huw Davies
14c90e8e5f
For PostScript versions < 2.015 we need to explicitly allocate space
...
for the 'glyf' array.
To conserve VM, we only allow up to two fonts to be downloaded before
reclaiming their VM.
2003-06-23 19:57:08 +00:00
Huw Davies
6694ce9d11
It seems cupsGetDefault returns the system default printer and ignores
...
a user's override. So use cupsGetDests instead which does respect the
user's choice.
Delete all automatically generated printer keys on startup before
querying the cups server.
2003-06-23 19:52:55 +00:00
Francois Gouget
17c035b684
O_RDONLY==0 but it's cleaner to pass it to DRIVE_OpenDevice() anyway.
2003-06-23 19:50:16 +00:00
Mike McCormack
1351e23b05
Change notification fixes.
2003-06-23 19:49:40 +00:00
Mike McCormack
10c3764058
Record SetWorldTransform and ModifyWorldTransform in enhanced
...
metafiles.
2003-06-23 19:46:56 +00:00
Alexandre Julliard
635b09f98e
Added import libs dependency for make install.
2003-06-23 18:16:20 +00:00
Eric Pouech
c962a6997c
- in kernel32, replaced all {Enter|Leave}CriticalSection calls with
...
ntdll counterparts
- {Enter|Leave}CriticalSection is now a pure forward from kernel32 to
ntdll (we now longer can use {Enter|Leave}CriticalSection in kernel32)
- replaced a few kernel32 heap management calls from ntdll, with
RtlHeap* equivalents
2003-06-23 18:12:28 +00:00
Gregory M. Turner
50c6965c78
- remove unused loop that always iterates once
...
- remove warning
- preparations to use multiple fdi_decomp_state structures in a linkedlist,
which will be used to implement split cabinets, if all goes according
to plan -- this is somewhat analogous to struct cabinet in cabextract.
2003-06-23 18:10:47 +00:00
Michael Günnewig
9f67cfef42
- Fixed some signed/unsigned mismatches.
...
- Fixed bugs in AVISaveOptions dialog handling.
- Fixed bug in AVIFILE_LoadFile -- now check for more than
MAX_AVISTREAMS streams in file.
- Implemented AVIMakeFileFromStreams and AVISaveVA method.
- Added IAVIEditStream interface.
- Implemented EditStream* methods.
- Added stubs for AVISaveVW, CreateEditableStream.
- Added stubs for clipboard handling.
2003-06-23 18:10:06 +00:00
Eric Pouech
5caccaf621
Created an empty oleacc DLL.
2003-06-23 03:43:00 +00:00
Eric Pouech
a86a289420
In console input record queue, replace semaphore with a manual reset
...
event, so that we get correct behavior in synchronization handling.
2003-06-23 03:37:14 +00:00
Jukka Heinonen
76f93fb6bc
Add IRQ acknowledge handler for internal IRQs.
...
Change DPMI asynchronous event handling.
Always use alternate stack in DPMI relays and check for pending events
after original stack has been restored.
2003-06-23 03:35:51 +00:00
Lionel Ulmer
3dfdfbfa6f
- some TRACEing fixes
...
- faster Blt to the framebuffer using texture engine
2003-06-23 03:34:34 +00:00
Oleg Prokhorov
2faead17d7
Fixed Russian commdlg localization. Some resource elements didn't have
...
proper size, and were partially visible.
2003-06-23 03:33:50 +00:00
Michael Günnewig
c28798027c
- added stubs for GetOpenFileNamePreview{A,W}
...
- added stubs for GetSaveFileNamePreview{A,W}
- removed invalid VIDC.MRLD line from system.ini
2003-06-23 03:33:25 +00:00
Eric Pouech
9b5cde85a2
Fixed a few bugs in network interface handling (code & test).
2003-06-23 03:32:28 +00:00
Eric Pouech
412d37f6e6
- adapted kernel32 so that it no longer (directly) manages console
...
handles as wineserver handles
- console input handle object is no longer waitable (input record
synchronisation is now implemented as a simple semaphore), and removed
FD_TYPE_CONSOLE from fd types in wineserver
- console handles now always have their two lower bit set so one can
distinguish a console handle from a kernel object handle
- implemented some undocumented kernel32 console related APIs
(CloseConsoleHandle, GetConsoleInputWaitHandle, OpenConsoleW,
VerifyConsoleIoHandle, DuplicateConsoleHandle)
- allowed a few kernel32 APIs to take console pseudo-handles
(FlushFileBuffer, GetFileType, WaitFor*Object*)
- simplified the console inheritance at process creation
- in console tests, no longer create a console if one already exists
2003-06-21 02:07:10 +00:00
Eric Pouech
415dfa63e5
Fixed section mapping in PE loading when both
...
IMAGE_SCN_CNT_UNINITIALIZED_DATA and IMAGE_SCN_CNT_INITIALIZED_DATA
are set.
2003-06-21 02:02:27 +00:00
Jason Edmeades
e5aabc6eeb
SHGetFileInfo should tolerate null pointers.
2003-06-21 02:01:57 +00:00
Kusanagi Kouichi
44dcf6ad16
Store WM_NAME and WM_ICON_NAME in COMPOUND_TEXT format.
2003-06-20 23:29:06 +00:00
David Hammerton
852c7ae404
- implemented support for https protocol
...
- fixes to the http protocol
2003-06-20 23:26:56 +00:00
Alexandre Julliard
4ee8290b96
Added checks for ICU libraries (based on a patch by Shachar Shemesh).
2003-06-20 21:38:10 +00:00
Lionel Ulmer
334aacd559
Do not use any typedefs in the GL thunks to prevent all possible
...
compilation issues.
2003-06-20 21:29:28 +00:00
Jukka Heinonen
75e87b4457
Add int31 VIF manipulation functions.
...
Fix asynchronous event locking.
Make asynchronous event handling support DPMI.
2003-06-20 21:27:49 +00:00
Francois Gouget
9591836ffb
'sizeof type' is best avoided as it won't always compile (e.g. 'int
...
main() {return sizeof int;}'). Use 'sizeof(type)' instead.
2003-06-18 19:45:22 +00:00
Robert Reif
05fb2c89e1
Fixed a reference counting bug I introduced.
2003-06-18 19:31:44 +00:00
Francois Gouget
c5f775a9c7
Typos/spelling fixes.
2003-06-18 03:30:39 +00:00
Eric Pouech
9d0fa2f02e
- kernel32's environment tests: a few more tests now succeed
...
- added some console related tests to process creation
- added a few more test cases to the ntdll environment tests
2003-06-18 03:24:20 +00:00
Eric Pouech
b53b5bcb50
- fixed a couple of bugs in ntdll environment functions (one in trace,
...
the other one in environment variable expansion)
- the process parameters, when passed thru wineserver, are now fully
handled in ntdll, they are stored in the RTL_USER_PROCESS_PARAMETERS
structure.
- later on in kernel32 loading sequence, those parameters are copied
into STARTUPINFO shadow structures
- later modification to those paramters are now reflected to the
RTL_USER_PROCESS_PARAMETERS structure (and STARTUPINFO is kept
untouched) (for example, StdHandle setting) (Win 2k behaves like this)
- ENVDB has been removed
- command line inheritance (from unix command line) is now purely in ntdll
- all kernel32 environment functions now rely on their ntdll counterparts
- goodies: input/output handle inheritance while asking for a detached
console is better handled; a few more kernel32 environment tests now
pass ; silenced a valgrind warning in process creation
2003-06-18 03:23:22 +00:00
Raphael Junqueira
8695df5aa4
- add IDirectMusicContainer support in
...
IDirectMusicLoader8Impl::LoadObjectFromFile
- don't use IDirectMusicSegment*Impl when IDirectMusicSegment*8Impl
can be used instead (avoid code duplication)
2003-06-18 03:18:23 +00:00
Raphael Junqueira
44edc0c0ec
- dsound and d3d works better when x11drv locks/unlocks are correct
...
- more traces
2003-06-18 03:17:42 +00:00
Alexandre Julliard
cf4e5d4eea
Added an assembly wrapper to retrieve the this pointer from %ecx for
...
_thiscall functions.
Fixed some bugs, and added a few missing functions.
2003-06-17 03:59:24 +00:00
Mike Hearn
739ccae798
Implement a class factory for the Global Interface Table.
2003-06-17 03:57:18 +00:00
Gregory M. Turner
0c63c39c8d
- move macros and constants into cabinet.h where they can be shared
...
between cabextract.c and fdi.c
- reminders to eliminate global variables (for multithread
compatibility)
- remove struct fdi_cab: due to the nature of the FDI API, we cannot
preload all the cabinets; this appears to obviate the need for struct
fdi_cab
- "oppress" (that is, do not process) partial files which were
continuations from another cabinet
- more than one partial file can exist in a single cabinet (how!?) --
so move the partial file notification (and "oppression" that goes with
it) into the loop that iterates through files
2003-06-17 03:56:51 +00:00
Christian Costa
677b37cbd8
Allocate necessary dsound buffers for standard audio paths and enable
...
retrieval of their interfaces via GetObjectInPath.
Fix and clean dsound and dmusics objects allocation when initializing
the performance object.
Some stubs improvements.
2003-06-16 20:26:50 +00:00
Lionel Ulmer
e10a0fd375
- rewrote the buffer to buffer fast path using Texture engine (much
...
faster on my NVIDIA hardware)
- small optimizations
2003-06-16 20:22:46 +00:00
Raphael Junqueira
c405019ee5
- DInput WideChar classes support. This time all dinput versions have
...
widechar classes.
- fix a stupid bug in callback handling caught by Lionel.
- add some forgotten IID on class factory (better if we want to active
the code)
- many cleanups on COM Macros (don't need A and W variants as they are
the same)
2003-06-16 20:22:13 +00:00
Raphael Junqueira
bf2121a312
Fix AddDirtyRect uncorrect behavior (crash in some cases). Based on a
...
patch from Roderick Colenbrander.
2003-06-16 20:20:25 +00:00
736ff98510
Added AddAccessAllowdAceEx, AddAccessDeniedAceEx, GetAclInformation.
2003-06-16 19:44:06 +00:00
Lionel Ulmer
c203d68e98
- fix some regressions
...
- GetDC does not lock in ReadOnly mode as it leads to problems with
some D3D optimizations
- added a fast Back => Front / Front => Back Blt fast path
2003-06-16 19:41:34 +00:00
Steven Edwards
d8b97af8f5
Split Win16/32 setupapi device installer support.
2003-06-16 19:40:53 +00:00
Mike Hearn
8e6ae023e5
Stub out SetUrlCacheEntryInfoA/W.
2003-06-16 19:40:27 +00:00
Mike Hearn
d2b8e39b5c
- Unbreak vertical trackbars
...
- Make it more closely resemble the native control
- Add focus rectangle
- Misc fixes and cleanups
2003-06-16 19:39:27 +00:00
Mike Hearn
a8755ff912
Add stubs for Control_FillCache_RunDLL ansi/unicode variants.
2003-06-16 19:38:10 +00:00
Gerald Pfeifer
8da2cbaa30
Unbreak getTcpTable() on Linux-based systems and make it work on BSD
...
and Solaris as well.
2003-06-16 19:37:36 +00:00
Mike Hearn
25b4d10138
Add the ID of the blocking thread to the error message.
2003-06-16 19:36:22 +00:00
Rok Mandeljc
e36fa4551a
Updated a bunch of translations for Slovenian language.
2003-06-16 01:32:09 +00:00
Eric Pouech
2e5cdf95da
Implemented:
...
- RtlDoesFileExists_U as a stub
- RtlDosSearchPath_U
2003-06-16 01:24:30 +00:00
Lionel Ulmer
815118a092
- GL state change optimizations
...
- some more preparations for GL-accelerated Blts
- added debug code to compute FPS (nice when adding optimizations)
2003-06-16 01:23:58 +00:00
Juan Lang
c5e856a300
Use iphlpapi to enumerate LAN adapters.
...
Add names to NetBIOS transports, and eliminates loopback adapters from
enumerated LAN adapters.
2003-06-16 01:23:20 +00:00
9d5295f5bd
Correct mode nr passed to X11DRV_XF86VM_SetCurrentMode.
2003-06-16 01:21:31 +00:00
Steven Edwards
6056159a5e
Split Win16/32 file dialogs.
2003-06-16 01:19:16 +00:00
Jukka Heinonen
ae906923a1
Remove SIGALRM handler.
...
Reserve TEB field for DPMI virtual interrupt flag.
2003-06-16 01:18:26 +00:00
Jukka Heinonen
e827269a99
Migrate create/open file functions to winedos.
...
Some fixes based on patch by Ferenc Wagner.
2003-06-16 01:18:01 +00:00
Jukka Heinonen
0b79a6e7c3
Make DOSVM_Wait work in protected mode.
...
Replace SHOULD_PEND macro with a function.
2003-06-16 01:17:30 +00:00
Alexandre Julliard
15566391e2
Proper support for CPPFLAGS and LDFLAGS (suggested by Todd Vierling).
2003-06-13 23:26:01 +00:00
Lionel Ulmer
26f51af674
- fixes the COLORFILL case for front-buffer
...
- some preparations for GL-accelerated Blts
- some small optimizations in the Clear code
2003-06-13 23:17:59 +00:00
Sylvain Petreolle
918d8f3e20
Trace which real mode interrupt is emulated.
2003-06-13 23:17:34 +00:00
Michael Günnewig
da9e567992
- Fixed end flags while encoding -- only EOI instead of EOL and EOI.
...
- Fixed 4-bit RLE encoding of keyframes.
- Fixed signed/unsigned mismatches.
- Added some missing const's.
2003-06-13 23:17:01 +00:00
Gregory M. Turner
d1957c6092
- most of FDICopy is now implemented, although the actual decompression is not.
...
- "can" -> "do"
- a novella about a bug
- fix some memory leaks
2003-06-13 23:15:55 +00:00
Alexandre Julliard
a8ec5411aa
Removed ordinals that differ between Windows versions.
2003-06-13 19:15:36 +00:00
Jason Edmeades
21a092816a
Fix the texture operations to resolve glitches shown in UT2003 when
...
get quad damage.
checkGLcall must not supply a \n as that is supplied by its
expansion.
Performance fixes to save applying the same states 6 times and to
reduce function calls when accessing front/back buffers.
Make traces more readable by more constants -> english descriptions.
2003-06-13 19:14:34 +00:00
Raphael Junqueira
bba49757bb
- always use IDirectMusicPerformance8Impl instead of
...
IDirectMusicPerformanceImpl (as the first inherits from the second)
- implement many Loader, AudioPath and Performance8 stubs - fix the
class factory
- more debug traces
- for now IDirectMusicLoader8::LoadObjectFromFile always returns not
supported format
- fix the IDirectMusicPerformance8::Init (many crashes)
- implementation of IDirectMusicPerformance8InitAudio
2003-06-13 18:59:51 +00:00
Christian Costa
77c00c9555
Make dinput8 behaviour more correct for mouse and keyboard.
...
Fix small bug when keyboard buffer overflows.
Use DI_OK instead of 0 for returned values.
2003-06-13 18:55:41 +00:00
Christian Costa
0153a911e4
Fix matrix multiplication.
2003-06-13 18:54:37 +00:00
Gregory M. Turner
141d3a3b02
Fix some uglies.
2003-06-13 18:54:18 +00:00
Sylvain Petreolle
656dc7a8f2
Added Euro and antiquote to the French keyboard layout.
2003-06-13 18:54:00 +00:00
Jason Edmeades
5593a08334
When emulating fullscreen it helps to not allocate space for menu bars
...
and borders. Make this window a popup window.
2003-06-13 18:53:06 +00:00
Francois Gouget
c8ad3cb75c
Add stubs for RasDeleteSubEntry* (new in WinMe/WinXP).
...
Add prototypes for RasDeleteEntry* and RasDeleteSubEntry* in ras.h.
2003-06-13 18:52:36 +00:00
Jason Edmeades
3cf874bb04
Make the fixed function pipeline support multiple streams for created
...
vertex shaders with no function supplied. Also split down draw
primitive along the lines of the d3dcore requirements and put in some
diagnostic aids.
2003-06-13 18:09:05 +00:00
Steven Edwards
3f5b518dfc
Split Win16/32 color dialog support.
...
Supporting compiling out 16 bit find dialog support.
2003-06-13 18:07:45 +00:00
Lionel Ulmer
1fa9624682
Stubbed some interfaces for the FilterGraph CLSID.
2003-06-13 18:06:44 +00:00
Jukka Heinonen
4cbc69a223
Move get current directory and set current directory int21
...
subfunctions into winedos. Fix quite a few bugs in the implementation
of these functions.
2003-06-13 18:05:18 +00:00
Gregory M. Turner
6f27b3bc06
- implement FDI{Create,Destroy,IsCabinet}
...
- fix a typo
- duplicate a bug
- some blathering about code duplication
- change fdi.c indentation to be consistent with cabextract.c
2003-06-13 18:04:35 +00:00
Marcus Meissner
eee3a24dc9
Fixed index handling for multi dimensional arrays.
2003-06-13 16:35:07 +00:00
Eric Pouech
1bb3859ece
Added support for overlapped ioctl requests (and a few other
...
cosmetics).
2003-06-13 16:33:50 +00:00
Paul Bain
6936db1103
Put IID_IDirectInputDevice2A back in
...
IDirectInputDevice2AImpl_QueryInterface.
2003-06-13 16:32:16 +00:00
Lionel Ulmer
8944b25ead
Be more stringent in the 'Lock' invalid RECT check.
2003-06-13 16:31:41 +00:00
Lionel Ulmer
9ac8ba1589
Upgrade OpenGL thunks with latest version of OpenGL extension
...
registry.
2003-06-13 16:31:17 +00:00
Robert Shearman
7614f27f3b
- Make button text centre correctly when dropdown arrow is present
...
- Centre dropdown arrow
2003-06-13 16:30:24 +00:00
Francois Gouget
0fc0ddb62d
Add stubs for some new WinXP APIs.
2003-06-13 16:29:54 +00:00
Francois Gouget
39e2a19bc8
Add a stub for CompareSecurityIds (new in WinXP).
2003-06-13 16:29:36 +00:00
Lionel Ulmer
f0339d222d
Fix the BLT COLOR_FILL case.
2003-06-13 16:29:18 +00:00
Jukka Heinonen
b2844d2c3a
Split timer code into separate source file.
...
Stop using SIGALRM for timers.
2003-06-13 16:28:49 +00:00
Gregory M. Turner
03e0a49649
- paranoia: eliminate some global variables
...
- better reminder on how to fix memory leaks
2003-06-13 16:28:23 +00:00
Rok Mandeljc
a4a5e9ae01
- added debug
...
- implemented fake midi & performance channels
- implemented some IDirectMusic*8* functions where IDirectMusic*
equivalent exists
- IDirectMusic*8 interfaces can now be obtained from IDirectMusic
interfaces (QueryInterface...)
- channel-related performance functions are kinda implemented now
2003-06-07 00:39:18 +00:00
Christian Costa
0d0a4075bd
Fix SetDataFormat and implement GetDeviceInfo for mouse device.
2003-06-07 00:36:51 +00:00
Kester Maddock
cb98365c75
Check for a null pointer in WS_setsockopt.
2003-06-07 00:34:18 +00:00
Mike Hearn
26fa3496e0
Protect WDML_GetConv against null handles.
2003-06-07 00:33:53 +00:00
Steven Edwards
6b9c474d30
Separate Win16 and Win32 font dialog support.
2003-06-07 00:33:32 +00:00
Eric Pouech
8638b26483
Correctly convert into EXCEPTION_RECORD SIGTRAPs received from
...
DebugBreakProcess.
2003-06-07 00:33:13 +00:00
Sylvain Petreolle
cc02ef89c4
Implemented wininet.InternetGetConnectedStateEx.
2003-06-06 18:17:00 +00:00
Dimitrie O. Paun
36d0e2ba63
Align the text vertically in single line labels (spotted by BiGgUn).
2003-06-06 18:13:47 +00:00
Raphael Junqueira
85aa298ad2
Fixed compilation problems.
2003-06-06 18:12:59 +00:00
Martin Fuchs
fb9d5c786f
Stub implementation for _Gettnames.
2003-06-06 18:11:23 +00:00
Mike McCormack
e67c058bb9
Always return FALSE when doing an overlapped ConnectNamedPipe.
2003-06-06 18:10:36 +00:00
Robert Shearman
7aae1b79d9
- Support a few more flags
...
- Rewrite the enumeration loop
- Support non-desktop root
- Silence harmless and implemented debug messages
2003-06-06 18:09:38 +00:00
Jukka Heinonen
7731c8e33e
Pending timer interrupts no longer deadlock DOSVM_Wait.
...
Restored interrupt priorities to correct values.
2003-06-06 18:09:14 +00:00
Lionel Ulmer
068fa5d471
- fix the texture upload code when RECT is actually used
...
- optimize FB Locks / Unlocks when RECTs are used
2003-06-04 23:43:29 +00:00
Lionel Ulmer
e14233ae03
- Viewport hack to get some old D3D1 games to work
...
- TRACEing fix
2003-06-04 23:39:13 +00:00
Lionel Ulmer
3f61d28661
- small TRACEing fix
...
- fix bug in texture upload (I wonder how I missed this :-/ )
- improve the D3D1/2 texture mapping modes
2003-06-04 23:38:22 +00:00
Lionel Ulmer
ed88304868
- fix (stupid) regressions introduced by last series of patch
...
- 24 bpp handling for lock / unlock code
- some better checks for AlphaPixel value
- better TRACEing to better catch threading problems
2003-06-04 23:36:48 +00:00
Lionel Ulmer
fc58c2a933
- some GL critical section fixes
...
- only bind textures at start of rendering
- optimized the texture parameter code
- optimize of the 'dirty checking code' for mipmapping
- handles the MAXMIPLEVEL texture parameter
2003-06-04 23:34:58 +00:00
Lionel Ulmer
4aba282bb8
- proper (tested on Win2K) reference counting for Direct3D object
...
- fix one case of reference counting on textures
- fix stupid bug in texture upload code
- yet another texture enumeration reordering
2003-06-04 23:31:39 +00:00
Lionel Ulmer
f683839c13
Fixed a bug in the FrameBuffer => Texture blits.
2003-06-04 23:27:28 +00:00
Lionel Ulmer
97140ba2d1
- added RECT support to the texture upload code
...
- use the common code for the FB Unlock code
2003-06-04 23:26:53 +00:00
Lionel Ulmer
3383ce5d51
- some clean-ups (extension code to be added soon)
...
- some interface changes for future reuse for Blt / Lock code
- fixed some Pitch problems in texture uploads (mostly for 'small'
mip-mapping levels)
2003-06-04 23:24:59 +00:00
Lionel Ulmer
094f6bc985
Refactoring of the texture upload code.
2003-06-04 23:22:13 +00:00
Lionel Ulmer
934d97b56b
Fix texture parameters handling on texture change.
2003-06-04 23:19:14 +00:00
Lionel Ulmer
8352f1f48a
- remove some extraneous saving of the read buffer settings
...
- cleaned-up the GL / device critical section handling
2003-06-04 23:18:24 +00:00
Lionel Ulmer
241d306221
- protect viewport setting with GL lock
...
- no need anymore to flush to FB on execute buffer calling
2003-06-04 23:17:23 +00:00
Lionel Ulmer
f87c54f14f
Some threading fixes (prevents some dead-locks).
2003-06-04 23:16:28 +00:00
Lionel Ulmer
21856fbd1c
- implement FB => Texture blits
...
- fix compilation on non-recent glext.h systems
2003-06-04 23:10:38 +00:00
Raphael Junqueira
e4882b1548
- cleaning of volume.c/volumetexture.c as done previously for
...
surface.c/*texture.c (with add of lockable, locked and Dirty flags)
- add of dirtyRect/dirtyBox for better dirtification management (not
used yet, but huge optimisation can be possible now)
- fix some debug traces (well it's better to use debug_d3dpool)
- fix some stupid regression on point parameters (forgot to check
extension on fillcaps)
2003-06-04 23:05:46 +00:00
Raphael Junqueira
713013a978
- add a new private header d3dcore_gl.h that declares needed opengl
...
defines and the caps defines
- cleanup of device.c using the caps defines (avoid the #ifdef
nigthmare)
- add {Set,Get}GammaRamp support
2003-06-04 23:01:49 +00:00
Raphael Junqueira
24be30657d
- some cleanup and warning fixes
...
- split of CreateDevice gl/gxl detection code into FillGLCaps
- implementation of resolution change (using ChangeDisplaySettings)
but desactived as ChangeDisplaySettings don't seem to work well
- begin of swap chain support (now need to split/clean
gxlpbuffer/glxpixmap code for swap chain use)
2003-06-04 22:55:19 +00:00
Jason Edmeades
bca452eea6
Fix the glRead call when pRect != NULL, resolve the file format of the
...
saved snapshot correctly.
2003-06-04 22:51:14 +00:00
Raphael Junqueira
8bde56dad0
- fix another time the stupid locking bug (i had already fixed it in
...
ActiveRender)
- fix stupid rescaling of colors values on SaveSnapshot
2003-06-04 22:47:53 +00:00
Raphael Junqueira
b050a3dbf1
- pixel shader program dump code
...
- pixel shader code split into a new "COM object" (as done before for
vertex shader)
- some fixes on Validate* functions call types
- add pixel shader (ie fragment_program) detection on caps code
2003-06-04 22:45:57 +00:00
Jason Edmeades
3d51c865d4
Add support for a lot of the remaining texture ops, move code into the
...
utils module, and clean up the main code path.
2003-06-04 22:20:47 +00:00
Raphael Junqueira
0b5e9d9feb
- some cleanups
...
- more cubetextures fixes (now d3d8 sdk cubemap sample work almost
perfectly)
- add a new debug function "debug_d3dpool" and use it
- add a new param (the device) for the conversions functions (because
we need to check caps to see how to convert)
- some crashes fixed in render to surface code with no stencil-depth
surface
- a very simple cliplane fix
- a stupid palettes fix (stupid language)
- begin of anisotropic filter support
- begin of compressed textures support
- a very useful debug functions: IDirect3DSurface8Impl_SaveSnapshot to
dump surfaces as png ;)
- many useful surfaces debug code (using SaveSnapshot)
2003-06-04 22:12:34 +00:00
Jason Edmeades
4e3100825f
Correct specular enable renderstate.
2003-06-04 22:04:44 +00:00
Jason Edmeades
2eaf05bfd5
Avoid the use of glGet when we know the information locally.
2003-06-04 22:02:06 +00:00
Jason Edmeades
84cd1925fe
Opengl 1.4 added stencil wrap support as per directx (also in the
...
GL_EXT_stencil_wrap extension).
2003-06-04 22:01:05 +00:00
Raphael Junqueira
3cae8cfa69
- implemented render to surfaces (and render to new rendertargets)
...
using glx pbuffers (with a useful debug code to display rendered
surface into window drawable)
- better cubetextures
- split utilities functions into utils.c and added more
- more readable debug again
- a better caps code (not perfect but i'll use glx code later)
- use of the new caps code
- begin of UpdateTexture
- begin of Cursor support
- cleaning most of deprecated #if 0/#endif
- correct some lockable/unlockable behavior
- correct some returns code
2003-06-04 21:55:29 +00:00
Lionel Ulmer
c312ff950b
- do not search for attached surfaces if the texture doesn't have the
...
MIPMAP flag set
- add GL crit. section support for matrix setting
- support the various BLEND texture operations
2003-06-04 21:53:43 +00:00
Yorick Hardy
a856019687
Added the D3DTBLEND_DECAL render state.
2003-06-04 21:52:46 +00:00
Francois Gouget
61aac4eaa1
Fix some typos.
2003-06-04 20:29:05 +00:00
Robert Reif
a104d91ce8
Added a dynamically growing ring buffer for oss, alsa, arts, and nas.
2003-06-04 20:28:04 +00:00
Marcus Meissner
960b6dcebf
Implemented localeconv() with libc function.
2003-06-04 20:24:56 +00:00
Antonio Larrosa Jiménez
f6a838cad8
Added WSASetEvent forward.
2003-06-04 20:23:58 +00:00
Vitaliy Margolen
3fc25446fe
DrawTextEx: honor clipping for underscores.
2003-06-04 20:21:21 +00:00
Dimitrie O. Paun
bc9de0500e
Remove bFirstPain funky optimization, it is causing too much grief.
2003-06-04 20:19:11 +00:00
Jukka Heinonen
f07dfff17b
Migrate most int21 ioctl routines to winedos.
...
Migrate int21 set drive routine to winedos.
2003-06-04 20:17:52 +00:00
Lionel Ulmer
370db5b47c
Implemented a semi-stub for GetProcessPriorityBoost.
2003-06-04 20:17:00 +00:00
Dmitry Timoshkov
3e6b5e574c
Revert some really unwanted changes to the DDE code.
2003-06-04 20:16:17 +00:00
Yorick Hardy
4b1f667e73
Improve CDROM_GetIdeInterface (becomes CDROM_GetInterfaceInfo), in
...
order to better support SCSI drives.
2003-06-04 20:15:59 +00:00
Yorick Hardy
6dd0685f74
Use SA_RESTART on NetBSD.
2003-06-04 20:15:10 +00:00
Jukka Heinonen
38fa857648
Timer routines must check for NULL timer name.
2003-06-04 20:14:24 +00:00
Alexandre Julliard
24d0a8394f
Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
...
Make DDraw not linked 'statically' to OpenGL.
2003-06-04 20:13:21 +00:00
Mark Westcott
37e3e5ec97
DInput keyboard handling checks for incoming X11 events.
2003-06-04 20:11:56 +00:00
Ove Kaaven
ef57c4d905
Preliminary support for COM apartments.
2003-06-04 20:11:34 +00:00
Jason Edmeades
350aa2dcc4
Fill in lots of unimplemented render states.
2003-06-04 20:10:43 +00:00
Duane Clark
8ed6df97a2
Fix compile error.
2003-05-22 20:56:04 +00:00
Alexandre Julliard
6bc5091160
Start to make use of the proper PEB structure for process
...
information.
2003-05-22 03:44:01 +00:00
Alexandre Julliard
2f24859b59
Beep() is still needed in ntdll, move it back to some random file.
2003-05-22 03:41:27 +00:00
Robert Reif
1024fb924d
Add 3d primary and secondary buffer tests.
...
Check reference count at object release.
Remove redundant cooperative level setting.
2003-05-22 03:39:32 +00:00
Robert Reif
a4ed8e7740
- make parameter checking and error notification consistent
...
- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Lionel Ulmer
a4d733ae5a
- remove fogging too when doing the flush of the frame buffer
...
- handle dest rect in the Blt DEPTH_FILL case
- fix QueryInterface on the D3D Device
2003-05-22 03:38:22 +00:00
Maxime Bellengé
66855d4a22
Fix listview custom draw notification for CDDS_ITEMPREPAINT and
...
CDDS_SUBITEMPREPAINT messages.
2003-05-22 03:37:10 +00:00
Ove Kaaven
95f7c6c8d9
DCOM IDL file based on the DCOM specification.
2003-05-22 03:36:26 +00:00
Ove Kaaven
c707e23675
Initial support for RPC call failures, by catching RPC server
...
exceptions and returning simple failure packets, and throwing
exceptions on the client side when unmarshalling the failure packet.
2003-05-22 03:36:00 +00:00
Jason Edmeades
7f53bb8f8c
Avoid setting and resetting the same values when there are many
...
rectangles.
2003-05-22 03:35:24 +00:00
Robert Shearman
f644c787ee
Update ordering on insertion of an item.
2003-05-22 03:34:54 +00:00