Fix compile error.

This commit is contained in:
Duane Clark 2003-05-22 20:56:04 +00:00 committed by Alexandre Julliard
parent 6bc5091160
commit 8ed6df97a2
1 changed files with 1 additions and 1 deletions

View File

@ -187,7 +187,6 @@ static inline D3DVALUE ProjectVector (LPD3DVECTOR a, LPD3DVECTOR p)
static void WINAPI DSOUND_Mix3DBuffer(IDirectSound3DBufferImpl *ds3db)
{
IDirectSound3DListenerImpl *dsl;
TRACE("(%p)\n",ds3db);
/* volume, at which the sound will be played after all calcs. */
D3DVALUE lVolume = 0;
@ -205,6 +204,7 @@ static void WINAPI DSOUND_Mix3DBuffer(IDirectSound3DBufferImpl *ds3db)
D3DVALUE flFreq, flBufferVel, flListenerVel;
#endif
TRACE("(%p)\n",ds3db);
if (ds3db->dsb->dsound->listener == NULL)
return;
dsl = ds3db->dsb->dsound->listener;