Zebediah Figura
95545a6667
d3d9: Handle stateblocks in d3d9_device_SetTexture().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-28 18:33:18 +01:00
Zebediah Figura
bb3cc5e05c
d3d9: Release the recording stateblock before calling wined3d_device_reset().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-28 18:33:06 +01:00
Paul Gofman
a5551040f2
wined3d: Issue texture barrier before using a texture attached to FBO.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45978
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-27 19:12:41 +01:00
Paul Gofman
b9d0cec5f2
d3d9/tests: Factor out wait_query() function.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-27 19:12:38 +01:00
Zebediah Figura
cc2750b161
d3d9: Handle stateblocks in d3d9_device_SetTextureStageState().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-21 19:56:02 +02:00
Zebediah Figura
d16d5be1d1
d3d9: Handle stateblocks in d3d9_device_SetSamplerState().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-21 19:55:57 +02:00
Zebediah Figura
c9ee1b0b88
d3d9: Handle stateblocks in d3d9_device_SetRenderState().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-18 20:04:55 +02:00
Zebediah Figura
22969d43f8
d3d9: Handle stateblocks in d3d9_device_SetPixelShaderConstantB().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-03 22:58:07 +02:00
Zebediah Figura
c19b82ad1a
d3d9: Handle stateblocks in d3d9_device_SetPixelShaderConstantI().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-03 22:58:07 +02:00
Zebediah Figura
334e4880b3
d3d9: Handle stateblocks in d3d9_device_SetPixelShaderConstantF().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-02 17:38:28 +02:00
Zebediah Figura
8d84579540
d3d9: Handle stateblocks in d3d9_device_SetPixelShader().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-02 17:38:20 +02:00
Zebediah Figura
157aac1b23
d3d9: Handle stateblocks in d3d9_device_SetFVF().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:29 +02:00
Zebediah Figura
3b7967cdd6
d3d9: Handle stateblocks in d3d9_device_SetVertexDeclaration().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:27 +02:00
Zebediah Figura
12439d3d00
d3d9: Handle stateblocks in d3d9_device_SetVertexShader().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:09:22 +02:00
Matteo Bruni
4f7f5b6c8d
include: Get rid of raster caps bits not available in the SDK version of d3d9caps.h.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-10-01 17:06:49 +02:00
Zebediah Figura
7ec5cd1d47
d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantB().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Zebediah Figura
ceef84084e
d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantI().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-30 22:24:27 +02:00
Zebediah Figura
7033bca45c
d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantF().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:14 +02:00
Zebediah Figura
40dad5a0ec
d3d9: Track the primary stateblock state locally.
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In preparation for moving the primary stateblock to the client D3D device.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:13 +02:00
Zebediah Figura
7360e7d488
wined3d: Return a wined3d_stateblock from wined3d_device_begin_stateblock().
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And hold it locally in d3d[789].
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:00:13 +02:00
Paul Gofman
df509be8c6
wined3d: Allow loading buffers mapped through system memory.
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Fixes rendering dirt on the wind shield and GL_INVALID_OPERATION
errors in "Need For Speed Shift 2".
The test succeeds on Windows with retail Direct3D 9, but fails
with debug Direct3D 9 if selected in DirectX SDK control panel:
error code is returned from _DrawIndexedPrimitive() and the
triangle is not rendered.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-25 21:11:32 +02:00
Francois Gouget
a11f1b7f79
d3d9/tests: Spelling fixes in ok() messages and a comment.
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Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-04 19:49:20 +02:00
Zhiyi Zhang
124f48d311
wined3d: Truncate stencil reference values to the stencil component size.
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As opposed to OpenGL, which clamps them. This fixes a regression introduced by
commit a9e199e5ad
.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:56:17 +02:00
Zhiyi Zhang
c67a27c87f
d3d9/tests: Add a test for stencil reference value truncation.
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With suggestions by Paul Gofman.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-28 23:56:13 +02:00
Henri Verbeet
5f96c5e264
wined3d: Setup/restore fullscreen window state inside wined3d.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-31 08:30:05 +02:00
Paul Gofman
a9eca729bc
wined3d: Fixup 2D sampler when sampling 3D texture for PS models 2 and 3.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:32 +02:00
Paul Gofman
34eeb0a877
wined3d: Fixup 3D sampler when sampling 2D texture for PS models 2 and 3.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:30 +02:00
Paul Gofman
577c28d362
d3d9/tests: Test sample and texture dimensions mismatch.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-05 20:39:25 +02:00
Alexandre Julliard
19f177360e
d3d9: Build with msvcrt.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 10:00:29 +02:00
Justin Martin
6ad6c1ff4a
d3d9: Implement d3d9_device_CreateRenderTargetEx().
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Signed-off-by: Justin Martin <jaming@protonmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 19:21:34 +02:00
Jactry Zeng
c5577721b9
wined3d: Drop support for WINED3DFMT_D32_UNORM.
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Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:56 +02:00
Jactry Zeng
f090548ef2
d3d9/tests: Add tests for 32-bit depth format support.
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Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-25 08:27:49 +02:00
Zebediah Figura
0922237c83
wined3d: Use a backup device context for swapchains created on the desktop window.
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This patch was written by "naur".
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=18490
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-21 22:51:55 +02:00
Zebediah Figura
6bca414844
d3d9/tests: Test creating and rendering to a swapchain on the desktop window.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-21 22:51:55 +02:00
Paul Gofman
b56fb67311
d3d9/tests: Add test for 'nrm' opcode.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-06-14 18:19:48 +02:00
Matteo Bruni
851be63037
wined3d: Assign 9_x feature levels more accurately.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-21 18:08:36 +02:00
Matteo Bruni
9d9dd8b378
d3d9: Always allow read and write map access to non-DEFAULT buffers.
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D3d9 is very lax WRT map access to buffers and there isn't really much
of a reason for us to restrict read access to non-DEFAULT resources.
On the other hand, we'd still really like to be able to ensure that
DEFAULT, DYNAMIC | WRITEONLY buffers get allocated in the proper
memory region and get efficient data uploads, so keep the restriction
for DEFAULT resources.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46849
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-14 20:13:59 +02:00
Paul Gofman
a9e199e5ad
wined3d: Apply stencil mask to stencil reference value.
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This is consistent with the docs and confirmed by the test.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=28196
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-09 10:01:22 -05:00
Józef Kucia
a4f547a6a9
d3d9: Fix memory leak in device_init() (Coverity).
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-15 21:33:07 +02:00
Henri Verbeet
b15685355c
wined3d: Explicitly create the implicit swapchain.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-12 15:33:44 +02:00
Paul Gofman
57653b9527
wined3d: Store and use stream offset in state block.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=21161
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-05 22:16:31 +02:00
Paul Gofman
467199d593
d3d9: Keep previous stream source stride and offset only when setting NULL buffer.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-04 17:24:14 +02:00
Zebediah Figura
dd0bed46a5
d3d9: Forbid creating a stateblock while recording.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:35:56 +02:00
Zebediah Figura
3e87746eb7
d3d9: Forbid capturing a stateblock while recording.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:35:53 +02:00
Zebediah Figura
3fcec2b756
d3d9: Forbid applying a stateblock while recording.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:35:51 +02:00
Zebediah Figura
bfe911e86c
d3d9/tests: Add more tests for calling stateblock methods while recording.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-03 20:35:49 +02:00
Paul Gofman
a0854362d6
d3d9/tests: Test specular lighting with zero shininess.
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Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-29 21:14:00 +01:00
Michael Stefaniuc
bb99ba7447
d3d9: Actually test two return values.
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Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-27 22:00:57 +01:00
Zebediah Figura
4d67ac1758
wined3d: Make wined3d_device_set_texture() infallible.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-22 20:32:25 +01:00
Michael Stefaniuc
f6be725389
d3d9/tests: Remove redundant not-NULL checks (coccinellery).
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Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-03-22 20:31:40 +01:00