d3d9: Forbid applying a stateblock while recording.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -121,8 +121,14 @@ static HRESULT WINAPI d3d9_stateblock_Apply(IDirect3DStateBlock9 *iface)
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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wined3d_stateblock_apply(stateblock->wined3d_stateblock);
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device = impl_from_IDirect3DDevice9Ex(stateblock->parent_device);
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if (device->recording)
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{
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wined3d_mutex_unlock();
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WARN("Trying to apply stateblock while recording, returning D3DERR_INVALIDCALL.\n");
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return D3DERR_INVALIDCALL;
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}
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wined3d_stateblock_apply(stateblock->wined3d_stateblock);
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device->sysmem_vb = 0;
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for (i = 0; i < D3D9_MAX_STREAMS; ++i)
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{
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@ -10596,7 +10596,7 @@ static void test_begin_end_state_block(void)
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DStateBlock9_Apply(stateblock);
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todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DStateBlock9_Capture(stateblock);
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todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
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@ -10616,7 +10616,7 @@ static void test_begin_end_state_block(void)
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hr = IDirect3DDevice9_GetRenderState(device, D3DRS_LIGHTING, &value);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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todo_wine ok(value == TRUE, "Got unexpected value %#x.\n", value);
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ok(value == TRUE, "Got unexpected value %#x.\n", value);
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IDirect3DStateBlock9_Release(stateblock);
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IDirect3DStateBlock9_Release(stateblock2);
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