Henri Verbeet
|
027ef4ccdb
|
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
|
2012-11-30 11:42:54 +01:00 |
Henri Verbeet
|
ae5e15319e
|
d3d10core: Implement d3d10_device_VSSetConstantBuffers().
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2012-11-30 11:42:48 +01:00 |
Henri Verbeet
|
7f62678c16
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d3d10core: Implement d3d10_device_DrawIndexedInstanced().
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2012-11-27 16:54:57 +01:00 |
Henri Verbeet
|
dc67be012f
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d3d10core: Implement d3d10_device_SOGetTargets().
|
2012-11-23 14:40:36 +01:00 |
Henri Verbeet
|
5b781d709d
|
d3d10core: Implement d3d10_device_SOSetTargets().
|
2012-11-23 14:40:30 +01:00 |
Henri Verbeet
|
d0d213f7d1
|
d3d10core: Implement d3d10_device_IAGetIndexBuffer().
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2012-11-21 13:25:57 +01:00 |
Henri Verbeet
|
79f0b4d977
|
d3d9: Avoid resetting device state for d3d9ex resets.
|
2012-11-20 11:44:27 +01:00 |
Henri Verbeet
|
25c449247f
|
d3d10core: Implement d3d10_device_GSGetShader().
|
2012-11-14 11:27:44 +01:00 |
Henri Verbeet
|
9081f8afb1
|
d3d10core: Implement d3d10_device_GSSetShader().
|
2012-11-14 11:27:40 +01:00 |
Alexandre Julliard
|
a56c5b185e
|
opengl32: Don't substitute OpenGL types that are already defined in wgl.h.
|
2012-11-07 18:12:04 +01:00 |
Alexandre Julliard
|
70e536f46b
|
opengl32: Generate our own wgl.h header from the OpenGL registry data.
|
2012-11-07 18:11:52 +01:00 |
Alexandre Julliard
|
00628bb646
|
opengl32: Update to the current OpenGL spec.
|
2012-11-07 13:56:06 +01:00 |
Alexandre Julliard
|
6164d533a9
|
gdi32: Add a parameter to return anti-aliasing flags in the SelectFont driver entry point.
|
2012-11-02 16:41:21 +01:00 |
Alexandre Julliard
|
487c50c1e7
|
ntdll: Remove futimes implementation from libport, it's only needed in ntdll.
|
2012-10-30 18:08:11 +01:00 |
Henri Verbeet
|
2bf46c60fb
|
wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index.
|
2012-10-25 11:48:25 +02:00 |
Alexandre Julliard
|
4396a79ede
|
gdi32: Add a DC hook flag to reset the DC state.
|
2012-10-24 18:24:03 +02:00 |
Henri Verbeet
|
ddbe791d37
|
wined3d: Set texture_level in surface_set_texture_target() as well.
|
2012-10-24 11:24:22 +02:00 |
Alexandre Julliard
|
5c1a752d61
|
gdi32: Export a function to retrieve the module handle of the graphics driver for a DC.
|
2012-10-22 15:16:00 +02:00 |
Alexandre Julliard
|
cc7bf355c5
|
user32: Add support for setting the window surface visible region.
|
2012-10-09 15:22:56 +02:00 |
Alexandre Julliard
|
a52ebb158e
|
server: Add a request to compute the clipping region of a window surface.
|
2012-10-09 15:22:27 +02:00 |
Alexandre Julliard
|
20768173ba
|
server: Add flags in the set_window_pos request to inform the server about the window surface.
|
2012-10-09 15:22:14 +02:00 |
Henri Verbeet
|
9d127a4d36
|
wined3d: wined3d_surface_set_palette() never fails.
|
2012-10-09 09:59:38 +02:00 |
Henri Verbeet
|
8e24dbb60a
|
wined3d: wined3d_stateblock_apply() never fails.
|
2012-10-08 11:28:37 +02:00 |
Henri Verbeet
|
b69545c7da
|
wined3d: wined3d_stateblock_capture() never fails.
|
2012-10-08 11:28:32 +02:00 |
Henri Verbeet
|
adddf10cd8
|
wined3d: wined3d_swapchain_get_desc() never fails.
|
2012-10-04 14:09:55 +02:00 |
Henri Verbeet
|
5fcc1f8f70
|
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
|
2012-10-04 14:09:50 +02:00 |
Alexandre Julliard
|
e41a482890
|
user32: Add a Wine-specific entry point to set the pixel format of a window.
|
2012-10-03 23:08:22 +02:00 |
Henri Verbeet
|
e55416a113
|
wined3d: wined3d_swapchain_set_window() never fails.
|
2012-10-03 11:19:41 +02:00 |
Henri Verbeet
|
50c61959eb
|
wined3d: Just return the surface from wined3d_device_get_surface_from_dc().
|
2012-10-03 11:19:41 +02:00 |
Henri Verbeet
|
2ad5808996
|
wined3d: wined3d_device_get_creation_parameters() never fails.
|
2012-10-01 23:07:55 +02:00 |
Henri Verbeet
|
6e5cf8c698
|
wined3d: wined3d_device_set_depth_stencil() never fails.
|
2012-10-01 23:07:51 +02:00 |
Henri Verbeet
|
95b4207c7f
|
wined3d: Just return the surface from wined3d_device_get_depth_stencil().
|
2012-10-01 12:11:02 +02:00 |
Henri Verbeet
|
972217fd6a
|
wined3d: Just return the surface from wined3d_device_get_render_target().
|
2012-10-01 12:10:55 +02:00 |
Henri Verbeet
|
c0f52fbf1c
|
wined3d: wined3d_device_set_software_vertex_processing() never fails.
|
2012-09-27 13:10:48 +02:00 |
Henri Verbeet
|
f9d494294a
|
wined3d: Just return the texture from wined3d_device_get_texture().
|
2012-09-27 13:10:43 +02:00 |
Henri Verbeet
|
c0a83b1d96
|
wined3d: wined3d_device_get_texture_stage_state() never fails.
|
2012-09-26 14:40:35 +02:00 |
Henri Verbeet
|
26c0714009
|
wined3d: wined3d_device_set_texture_stage_state() never fails.
|
2012-09-26 14:40:33 +02:00 |
Henri Verbeet
|
fc711d4955
|
wined3d: wined3d_device_set_pixel_shader() never fails.
|
2012-09-25 11:19:07 +02:00 |
Henri Verbeet
|
b97ec7ae0c
|
wined3d: wined3d_device_set_vertex_shader() never fails.
|
2012-09-24 09:58:03 +02:00 |
Henri Verbeet
|
2f03ad1a40
|
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
|
2012-09-21 10:53:10 +02:00 |
Henri Verbeet
|
01918d05ed
|
wined3d: wined3d_device_set_vertex_declaration() never fails.
|
2012-09-21 10:53:06 +02:00 |
Henri Verbeet
|
de1ae1eb8a
|
wined3d: wined3d_device_get_scissor_rect() never fails.
|
2012-09-19 23:54:59 +02:00 |
Henri Verbeet
|
2de9fc640b
|
wined3d: wined3d_device_set_scissor_rect() never fails.
|
2012-09-19 23:54:56 +02:00 |
Henri Verbeet
|
62670c7ba5
|
wined3d: wined3d_device_get_sampler_state() never fails.
|
2012-09-19 13:04:52 +02:00 |
Henri Verbeet
|
0d96be2c20
|
wined3d: wined3d_device_set_sampler_state() never fails.
|
2012-09-19 13:04:48 +02:00 |
Henri Verbeet
|
343974e2fd
|
wined3d: wined3d_device_get_material() never fails.
|
2012-09-18 10:18:51 +02:00 |
Henri Verbeet
|
2669feeb8c
|
wined3d: wined3d_device_set_material() never fails.
|
2012-09-18 10:18:42 +02:00 |
Henri Verbeet
|
90bd04c6b6
|
wined3d: wined3d_device_multiply_transform() never fails.
|
2012-09-14 15:43:20 +02:00 |
Henri Verbeet
|
b8feef8833
|
wined3d: wined3d_device_set_base_vertex_index() never fails.
|
2012-09-13 10:23:14 +02:00 |
Henri Verbeet
|
c6fcc0255c
|
user32: Add rawinput keyboard support.
|
2012-09-12 12:47:13 +02:00 |