Commit Graph

311 Commits

Author SHA1 Message Date
Jason Green bb704ea951 wined3d: Add a couple more debugging output formats. 2006-04-04 12:08:40 +02:00
Stefan Dösinger 08c38a87e1 wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h. 2006-04-04 11:51:37 +02:00
Stefan Dösinger f6ed704f96 wined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS. 2006-04-03 21:35:44 +02:00
Stefan Dösinger 0ad31f819d wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h. 2006-04-03 12:17:35 +02:00
Stefan Dösinger fce54bcc49 wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h. 2006-04-03 12:17:22 +02:00
Stefan Dösinger a7063774b9 wined3d: Do not set the mipmap level count every time a texture is used. 2006-04-03 11:45:50 +02:00
H. Verbeet 59af5c4a62 wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader. 2006-03-30 21:55:15 +02:00
Stefan Dösinger 6a8578f847 wined3d: Add WINED3DDEVTYPE to wined3d_types.h. 2006-03-30 12:45:57 +02:00
H. Verbeet 1e1a708e8a wined3d: Create an IWineD3DBaseShader class. 2006-03-29 13:40:45 +02:00
H. Verbeet d4132cf7d7 wined3d: Move the vshader_ins and pshader_ins arrays into their respective objects. 2006-03-29 13:40:16 +02:00
H. Verbeet 3ee642bb09 wined3d: Move the SHADER_OPCODE definition to wined3d_private.h. 2006-03-29 13:39:33 +02:00
H. Verbeet 0ac9c473d6 wined3d: Pass the correct number of parameters for texld with ps version >= 2. 2006-03-29 13:38:18 +02:00
Stefan Dösinger 1d47556195 wined3d: Use WINED3DSWAPEFFECT in the wined3d headers and code. 2006-03-28 17:51:45 +02:00
Stefan Dösinger d75fd75d48 wined3d: Add WINED3DPOOL to wined3d_types.h. 2006-03-28 17:34:42 +02:00
Stefan Dösinger b4b295c2a5 wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h. 2006-03-27 11:30:49 +02:00
Stefan Dösinger 0f7eb52789 wined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h. 2006-03-27 11:30:49 +02:00
H. Verbeet 518de008db wined3d: Move the D3DSIO_DCL dumping code into its own function. 2006-03-24 13:00:38 +01:00
Stefan Dösinger 6af24c816d wined3d: Rectpatch code fix.
Update the wined3d code to use WINED3DRECTPATCH_INFO, which was added
with an older patch.
2006-03-24 12:13:50 +01:00
H. Verbeet 1aca53860a wined3d: Set vertex attribute pointers defined in vertex declarations properly. 2006-03-22 21:41:05 +01:00
H. Verbeet e7b33b0f37 wined3d: Fix slightly misleading ParseVertexDeclarationUsage naming. 2006-03-22 21:40:37 +01:00
H. Verbeet f716eea3df wined3d: Initialise WINED3DVERTEXELEMENT's Reg field in
IWineD3DVertexDeclarationImpl_ParseDeclaration9.
2006-03-22 21:40:21 +01:00
H. Verbeet 46b13aaa58 wined3d: glTypeLookup cleanup.
Use a struct instead of an UINT array as entries in the glTypeLookup
table.
2006-03-22 21:39:04 +01:00
H. Verbeet bce3da3af7 wined3d: Store the pixelshader version in the pixelshader object. 2006-03-22 21:37:19 +01:00
Roderick Colenbrander a187ab05c4 wined3d: Don't use OpenGL 2.0. 2006-03-20 22:09:05 +01:00
Roderick Colenbrander bcbf5f397e d3d8/wined3d: Vertex shader fixes. 2006-03-17 13:11:06 +01:00
Stefan Dösinger 6cc87406cf wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h. 2006-03-15 11:30:39 +01:00
Roderick Colenbrander d4836e1ce1 wined3d: Vertexdeclaration fix.
In the old d3d8 code SetVertexShader stored the so called vertex
declaration in the stateblock. In case of WineD3D this isn't done
which breaks the drawPrimitive code. This patch stores the vertex
declaration again in the stateblock which fixes Age Of Mythology.
2006-03-13 14:19:10 +01:00
Stefan Dösinger 9f46792ba2 wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h. 2006-03-13 13:32:01 +01:00
Vitaliy Margolen d2ef7869de wined3d: Don't override variable that still has something we need.
Use local temp variable instead.
2006-03-13 13:31:45 +01:00
Vitaliy Margolen 76e5e88fe7 wined3d: Add D3DSIO_TEXM3x3PAD to opcode list. We already handle it where we should. 2006-03-13 13:31:27 +01:00
Stefan Dösinger 913df5b143 wined3d: Consistently use WINED3DRESOURCETYPE. 2006-03-10 21:43:00 +01:00
H. Verbeet 76c469e5a4 wined3d: Use OpenGL fragment programs when available. 2006-03-09 13:10:42 +01:00
H. Verbeet 86b9041c0c wined3d: Remove an incorrect FIXME. 2006-03-09 13:10:30 +01:00
H. Verbeet 008c6a00b9 wined3d: Enable color fixups for vertex shaders. 2006-03-09 13:08:55 +01:00
H. Verbeet 21d62ed1f1 wined3d: Minor vshader_program_add_param cleanup.
- In vshader_program_add_param, pass a pointer to the shader object
  instead of individual parameters.
- In vshader_program_add_param, rename input to is_input to make it
  clearer what the parameter does.
- Fix a typo & cleanup a comment.
2006-03-09 13:08:35 +01:00
Stefan Dösinger 6104c67613 wined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapChain::GetPresentParameters. 2006-03-09 12:51:26 +01:00
Stefan Dösinger 851bdfb5e0 wined3d: Add D3DLOCK_* types to wined3d_types.h. 2006-03-08 11:33:35 +01:00
H. Verbeet 78a43b3dbc wined3d: Fix a few FIXME's. 2006-03-07 10:56:52 +01:00
H. Verbeet ae21e30118 wined3d: Implement GetCreationParameters (from a patch by Al Tobey). 2006-03-07 10:53:43 +01:00
Stefan Dösinger 270afeb5e8 wined3d: Define D3D usage flags in wined3d_types.h. 2006-03-07 10:53:02 +01:00
Stefan Dösinger 2f0c781988 wined3d: Add device caps to wined3d_types.h. 2006-03-07 10:51:34 +01:00
H. Verbeet 07004966a8 wined3d: Fix the relation between volumes and their container. 2006-03-06 20:08:36 +01:00
H. Verbeet f7356a34c3 wined3d: Fix the relation between surfaces and their container. 2006-03-06 20:08:22 +01:00
H. Verbeet fd2739b023 wined3d: Don't call glCompressedTexImage2DARB without allocatedMemory.
Don't call glCompressedTexImage2DARB if we haven't got allocatedMemory (yet).
Fix a small typo.
2006-03-06 20:01:05 +01:00
Vitaliy Margolen 46ecb15c5c wined3d: Fix retrieval of driver adapter versions. 2006-03-06 11:43:00 +01:00
Stefan Dösinger 033769f94d wined3d: Add d3d7 and d3d8/9 cap flags to wined3d_types.h. 2006-03-06 11:36:28 +01:00
Jason Green 6d30800db6 wined3d: Add a few more WINED3DFMT formats to be recognized. 2006-03-06 11:36:07 +01:00
Vitaly Budovski 3832eb7de4 wined3d: Added OpenGL 2.0 function definitions. 2006-03-06 11:12:14 +01:00
Vitaly Budovski e5bad779d6 wined3d: Implemented WINED3DRS_DEPTHBIAS. 2006-03-04 16:20:22 +01:00
Vitaly Budovski 196eaa674c wined3d: Added two sided stencil support to WINED3DRS_STENCILFUNC. 2006-03-04 16:18:39 +01:00