wined3d: Don't override variable that still has something we need.
Use local temp variable instead.
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@ -1417,8 +1417,8 @@ inline static VOID IWineD3DPixelShaderImpl_GenerateProgramArbHW(IWineD3DPixelSha
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/* Generate lines that handle input modifier computation */
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for (i = 1; i < curOpcode->num_params; ++i) {
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TRACE("(%p) : Param %ld token %lx\n", This, i, *(pToken + i));
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if (gen_input_modifier_line(*(pToken + i), i - 1, regs[i - 1], tmpLine, This->constants)) {
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addline(&lineNum, pgmStr, &pgmLength, tmpLine);
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if (gen_input_modifier_line(*(pToken + i), i - 1, regs[i - 1], tmpOp, This->constants)) {
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addline(&lineNum, pgmStr, &pgmLength, tmpOp);
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}
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}
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