Commit Graph

1386 Commits

Author SHA1 Message Date
Henri Verbeet eb5bfad18d wined3d: Get rid of the IWineD3DBaseTexture typedefs. 2011-03-28 17:08:52 +02:00
Henri Verbeet fd8e18bd2b wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
Henri Verbeet 87087f379f wined3d: Merge the texture implementations. 2011-03-28 17:08:52 +02:00
Henri Verbeet 85f2348549 wined3d: Get rid of the IWineD3DBase requirement for surface_set_container().
This made sense back when we needed the container's parent and didn't know the
container's type, but neither of those is true anymore.
2011-03-28 17:08:52 +02:00
Henri Verbeet 96a8417a21 wined3d: Merge the texture cleanup functions. 2011-03-18 15:59:05 +01:00
Henri Verbeet d30d9d5e49 wined3d: Merge the IWineD3DBaseTexture::AddDirtyRegion() implementations. 2011-03-18 15:59:04 +01:00
Henri Verbeet afa93a5b58 wined3d: Get rid of IWineD3DCubeTextureImpl. 2011-03-18 15:59:04 +01:00
Henri Verbeet b8c40f3a7e wined3d: Get rid of IWineD3DCubeTexture. 2011-03-18 15:59:04 +01:00
Henri Verbeet 2d4bce87ba wined3d: Get rid of IWineD3DTextureImpl. 2011-03-17 10:41:41 +01:00
Henri Verbeet f1ec3820d7 wined3d: Get rid of IWineD3DTexture. 2011-03-17 10:40:52 +01:00
Roderick Colenbrander d003215ab4 wined3d: Add latest Nvidia GPUs. 2011-03-16 14:14:22 +01:00
Henri Verbeet f77c0e36a4 wined3d: Get rid of IWineD3DVolumeTextureImpl. 2011-03-16 14:14:22 +01:00
Henri Verbeet ed0037854a wined3d: Get rid of IWineD3DVolumeTexture. 2011-03-16 14:14:21 +01:00
Henri Verbeet 4a10bbc76d wined3d: Generalize AddDirtyRect() / AddDirtyBox() to AddDirtyRegion(). 2011-03-15 17:14:07 +01:00
Henri Verbeet 2b18192e7a wined3d: Get rid of IWineD3DSurface::GetDesc(). 2011-03-11 11:40:31 +01:00
Henri Verbeet 4fd03150f6 wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
Henri Verbeet 4be256a47c wined3d: Introduce wined3d_resource_get_desc() to retrieve the resource desc. 2011-03-10 12:52:58 +01:00
Henri Verbeet ac9c592ca9 wined3d: Store all the resource desc information in struct wined3d_resource. 2011-03-09 12:29:17 +01:00
Henri Verbeet 756fdb7c5a wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
Henri Verbeet bea8d0a713 wined3d: Get rid of the IWineD3DBuffer typedef. 2011-03-04 16:25:58 +01:00
Henri Verbeet a27ee75ed2 wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
Henri Verbeet 39aa477e4c wined3d: Pass gl_info to surface_bind(). 2011-03-04 16:25:58 +01:00
Henri Verbeet af0a4b6956 wined3d: Pass gl_info to basetexture_bind(). 2011-03-03 17:47:14 +01:00
Henri Verbeet 75c8e9f7b4 wined3d: Use EXT_texture_sRGB_decode to avoid sRGB texture duplication. 2011-03-03 17:47:13 +01:00
Henri Verbeet 09c3537ad0 wined3d: Retrieve the GL texture through a function. 2011-03-03 17:47:13 +01:00
Henri Verbeet d523dee76b wined3d: Retrieve the surface's texture name through a function. 2011-03-02 12:50:59 +01:00
Henri Verbeet 7b2274dff1 wined3d: The basetexture_set_dirty() return value is never used. 2011-03-02 12:50:59 +01:00
Henri Verbeet 02fa8bf013 wined3d: Rename ATI to AMD. 2011-03-01 13:21:59 +01:00
Henri Verbeet 1de6adfbae wined3d: Make IWineD3DResourceImpl an independent structure. 2011-03-01 13:21:59 +01:00
Henri Verbeet 1674ca1ebd wined3d: Pass const resources to some resource functions. 2011-03-01 13:21:58 +01:00
Henri Verbeet 39497ff4d1 wined3d: Remove IWineD3DResource::UnLoad() from the public interface. 2011-02-28 11:09:48 +01:00
Henri Verbeet 14050e125d wined3d: Recognize some Northern Islands cards in select_card_ati_mesa(). 2011-02-28 11:09:35 +01:00
Henri Verbeet 14c3387fc2 wined3d: Get rid of the IWineD3DQuery typedefs. 2011-02-04 15:25:32 +01:00
Henri Verbeet a5fe3610ad wined3d: Remove COM from the query implementation. 2011-02-04 15:25:32 +01:00
Henri Verbeet 831a29d250 wined3d: Use an internal call table for query operations. 2011-02-04 15:25:31 +01:00
Henri Verbeet b59dc811e2 wined3d: Get rid of the IWineD3DClipper typedefs. 2011-02-04 15:25:31 +01:00
Henri Verbeet 304d713860 wined3d: Remove COM from the clipper implementation. 2011-02-04 15:25:31 +01:00
Henri Verbeet e1815f5e3b wined3d: Get rid of the IWineD3DPalette typedefs. 2011-02-03 13:15:17 +01:00
Henri Verbeet 5963483fc2 wined3d: Remove COM from the palette. 2011-02-03 13:15:17 +01:00
Henri Verbeet fe3cfb3e8e wined3d: Get rid of the IWineD3DVertexDeclaration typedefs. 2011-02-03 13:15:17 +01:00
Henri Verbeet 5765632d9f wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
Henri Verbeet 074977d404 wined3d: Get rid of the IWineD3D typedefs. 2011-02-02 12:22:53 +01:00
Henri Verbeet 36d4268e3c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Henri Verbeet 96d225d4dd wined3d: Get rid of the IWineD3DStateBlockImpl typedef. 2011-01-31 12:25:05 +01:00
Henri Verbeet b98cd5d982 wined3d: Get rid of the IWineD3DStateBlock typedef. 2011-01-31 12:25:01 +01:00
Henri Verbeet 4b109ff1f8 wined3d: Remove COM from the stateblock. 2011-01-31 12:24:58 +01:00
Henri Verbeet 2469597e2a wined3d: Verify we have at least one framebuffer attachment before doing clears or draws. 2011-01-27 14:13:39 +01:00
Henri Verbeet 4891ca168e wined3d: Remove IWineD3DSurface::DrawOverlay() from the public interface. 2011-01-24 14:43:26 +01:00
Henri Verbeet 05603c4568 wined3d: Remove IWineD3DSurface::RealizePalette() from the public interface. 2011-01-24 14:43:26 +01:00
Henri Verbeet 1eefb46a57 wined3d: Remove IWineD3DVolume::LoadTexture() from the public interface. 2011-01-21 18:37:11 +01:00
Henri Verbeet 0b7fef751e wined3d: Remove IWineD3DSurface::LoadTexture() from the public interface. 2011-01-21 18:37:06 +01:00
Henri Verbeet 629d81b192 wined3d: Remove IWineD3DSurface::BindTexture() from the public interface. 2011-01-21 18:37:04 +01:00
Henri Verbeet 227efbbf65 wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device. 2011-01-20 12:19:04 +01:00
Henri Verbeet 6f95f05aaf wined3d: Move swapchain context retrieval to swapchain.c. 2011-01-20 12:18:58 +01:00
Henri Verbeet b439fa9d8f wined3d: Pass an IWineD3DSwapChainImpl pointer to swapchain_create_context_for_thread(). 2011-01-19 12:22:38 +01:00
Henri Verbeet ace5f8e60e wined3d: Pass an IWineD3DVolumeImpl pointer to volume_add_dirty_box(). 2011-01-19 12:22:31 +01:00
Henri Verbeet d91a413ade wined3d: Store an IWineD3DClipperImpl pointer in IWineD3DSurfaceImpl. 2011-01-18 12:32:10 +01:00
Henri Verbeet 098cdf4ae3 wined3d: Store an IWineD3DResourceImpl pointer in struct wined3d_rendertarget_view. 2011-01-18 12:32:06 +01:00
Henri Verbeet e42e5247dd wined3d: Pass an IWineD3DResourceImpl pointer to wined3d_rendertarget_view_init(). 2011-01-18 12:32:01 +01:00
Henri Verbeet 2ceb2a8cdd wined3d: Pass an IWineD3DResourceImpl pointer to context_resource_unloaded(). 2011-01-18 12:31:58 +01:00
Henri Verbeet c28d6f38af wined3d: Pass an IWineD3DResourceImpl pointer to context_resource_released(). 2011-01-17 13:22:06 +01:00
Henri Verbeet 834b599e19 wined3d: Pass an IWineD3DResourceImpl pointer to device_resource_released(). 2011-01-17 13:22:06 +01:00
Henri Verbeet 852ac57db6 wined3d: Pass an IWineD3DResourceImpl pointer to device_resource_add(). 2011-01-17 13:22:06 +01:00
Matteo Bruni ef0f358813 wined3d: Don't call glPointParameter with a random context. 2011-01-07 15:01:38 +01:00
Henri Verbeet c117248bd1 wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_type(). 2011-01-07 10:23:37 +01:00
Henri Verbeet 7e67bcedfd wined3d: Pass an IWineD3DResourceImpl pointer to resource_set_priority(). 2011-01-07 10:23:25 +01:00
Henri Verbeet 2d9748b1e3 wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_priority(). 2011-01-07 10:23:21 +01:00
Henri Verbeet a80749fd57 wined3d: Pass an IWineD3DResourceImpl pointer to resource_set_private_data(). 2011-01-07 10:23:17 +01:00
Henri Verbeet 92e439b0f0 wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_private_data(). 2011-01-06 11:33:33 +01:00
Henri Verbeet a97ae0db6a wined3d: Pass an IWineD3DResourceImpl pointer to resource_free_private_data(). 2011-01-06 11:33:29 +01:00
Henri Verbeet 134137cdb4 wined3d: Pass an IWineD3DResourceImpl pointer to resource_cleanup(). 2011-01-06 11:33:24 +01:00
Henri Verbeet 7080922e0e wined3d: Pass an IWineD3DResourceImpl pointer to resource_init(). 2011-01-06 11:33:19 +01:00
Henri Verbeet d72520b5cc wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface. 2011-01-05 17:22:01 +01:00
Henri Verbeet 3a59137b09 wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload(). 2011-01-04 11:09:52 +01:00
Henri Verbeet a2c81adae1 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_apply_state_changes(). 2011-01-04 11:09:49 +01:00
Henri Verbeet 32779a2232 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_bind(). 2011-01-04 11:09:47 +01:00
Henri Verbeet bf108ac872 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_generate_mipmaps(). 2011-01-04 11:09:45 +01:00
Henri Verbeet 9de4433dbe wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_autogen_filter_type(). 2011-01-03 11:54:05 +01:00
Henri Verbeet 568f9ecb22 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_set_autogen_filter_type(). 2011-01-03 11:54:04 +01:00
Henri Verbeet 54e1aeeb62 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod(). 2011-01-03 11:54:04 +01:00
Henri Verbeet 482a5fd030 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_set_lod(). 2011-01-03 11:54:04 +01:00
Henri Verbeet f5d96d1701 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_level_count(). 2010-12-16 11:50:09 +01:00
Henri Verbeet 2438968c34 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_cleanup(). 2010-12-16 11:50:09 +01:00
Henri Verbeet 47fcc00cce wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_unload(). 2010-12-16 11:50:09 +01:00
Henri Verbeet 7bc7caf423 wined3d: Pass an IWineD3DBaseTextureImpl array to pixelshader_update_samplers(). 2010-12-16 11:50:09 +01:00
Henri Verbeet bd2e7aedcf wined3d: Store an IWineD3DBaseShaderImpl pointer in wined3d_shader_context. 2010-12-15 11:55:22 +01:00
Henri Verbeet 2f36d600ef wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_generate_main(). 2010-12-15 11:55:19 +01:00
Henri Verbeet fe2ffe1e6a wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_destroy(). 2010-12-13 16:24:23 +01:00
Henri Verbeet 0e3c60786e wined3d: Explicitly pass gl_info to unset_shader(). 2010-12-10 13:02:26 +01:00
Henri Verbeet ae7a20af2f wined3d: Explicitly pass blit_priv and gl_info to set_shader(). 2010-12-10 13:02:24 +01:00
Henri Verbeet 7f09eb6a7a wined3d: Pass an IWineD3DDeviceImpl pointer to free_private(). 2010-12-09 12:14:31 +01:00
Henri Verbeet 4ba3b64c57 wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private(). 2010-12-09 12:14:25 +01:00
Henri Verbeet a3b2407824 wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface. 2010-12-09 12:14:19 +01:00
Henri Verbeet 4dd3066ea3 wined3d: Remove the unused IWineD3DBaseTexture::GetDirty() method. 2010-12-09 12:14:11 +01:00
Henri Verbeet b5637a934e wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass. 2010-12-08 11:27:49 +01:00
Henri Verbeet 5fc53941ef wined3d: Pass a wined3d_buffer structure to buffer_get_memory(). 2010-12-08 11:27:40 +01:00
Henri Verbeet db164a990c wined3d: Rename shader_reg_maps to wined3d_shader_reg_maps.
For consistency with other shader translation structures.
2010-12-07 11:33:23 +01:00
Henri Verbeet fe47ba8fa2 wined3d: Move the rel_offset vertex shader field to the ARB shader backend. 2010-12-03 11:04:28 +01:00
Henri Verbeet 03d7f527cf wined3d: Move min_rel_offset / max_rel_offset to the shader_reg_maps structure. 2010-12-02 11:54:20 +01:00
Henri Verbeet a4477fea4a wined3d: Pass an IWineD3DDeviceImpl pointer to free_private(). 2010-12-02 11:54:15 +01:00