Henri Verbeet
|
2d4bce87ba
|
wined3d: Get rid of IWineD3DTextureImpl.
|
2011-03-17 10:41:41 +01:00 |
Henri Verbeet
|
f1ec3820d7
|
wined3d: Get rid of IWineD3DTexture.
|
2011-03-17 10:40:52 +01:00 |
Roderick Colenbrander
|
d003215ab4
|
wined3d: Add latest Nvidia GPUs.
|
2011-03-16 14:14:22 +01:00 |
Henri Verbeet
|
f77c0e36a4
|
wined3d: Get rid of IWineD3DVolumeTextureImpl.
|
2011-03-16 14:14:22 +01:00 |
Henri Verbeet
|
ed0037854a
|
wined3d: Get rid of IWineD3DVolumeTexture.
|
2011-03-16 14:14:21 +01:00 |
Henri Verbeet
|
4a10bbc76d
|
wined3d: Generalize AddDirtyRect() / AddDirtyBox() to AddDirtyRegion().
|
2011-03-15 17:14:07 +01:00 |
Henri Verbeet
|
2b18192e7a
|
wined3d: Get rid of IWineD3DSurface::GetDesc().
|
2011-03-11 11:40:31 +01:00 |
Henri Verbeet
|
4fd03150f6
|
wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc().
|
2011-03-10 12:53:13 +01:00 |
Henri Verbeet
|
4be256a47c
|
wined3d: Introduce wined3d_resource_get_desc() to retrieve the resource desc.
|
2011-03-10 12:52:58 +01:00 |
Henri Verbeet
|
ac9c592ca9
|
wined3d: Store all the resource desc information in struct wined3d_resource.
|
2011-03-09 12:29:17 +01:00 |
Henri Verbeet
|
756fdb7c5a
|
wined3d: Merge the various resource desc structures.
|
2011-03-09 12:28:58 +01:00 |
Henri Verbeet
|
bea8d0a713
|
wined3d: Get rid of the IWineD3DBuffer typedef.
|
2011-03-04 16:25:58 +01:00 |
Henri Verbeet
|
a27ee75ed2
|
wined3d: Remove COM from the buffer implementation.
|
2011-03-04 16:25:58 +01:00 |
Henri Verbeet
|
39aa477e4c
|
wined3d: Pass gl_info to surface_bind().
|
2011-03-04 16:25:58 +01:00 |
Henri Verbeet
|
af0a4b6956
|
wined3d: Pass gl_info to basetexture_bind().
|
2011-03-03 17:47:14 +01:00 |
Henri Verbeet
|
75c8e9f7b4
|
wined3d: Use EXT_texture_sRGB_decode to avoid sRGB texture duplication.
|
2011-03-03 17:47:13 +01:00 |
Henri Verbeet
|
09c3537ad0
|
wined3d: Retrieve the GL texture through a function.
|
2011-03-03 17:47:13 +01:00 |
Henri Verbeet
|
d523dee76b
|
wined3d: Retrieve the surface's texture name through a function.
|
2011-03-02 12:50:59 +01:00 |
Henri Verbeet
|
7b2274dff1
|
wined3d: The basetexture_set_dirty() return value is never used.
|
2011-03-02 12:50:59 +01:00 |
Henri Verbeet
|
02fa8bf013
|
wined3d: Rename ATI to AMD.
|
2011-03-01 13:21:59 +01:00 |
Henri Verbeet
|
1de6adfbae
|
wined3d: Make IWineD3DResourceImpl an independent structure.
|
2011-03-01 13:21:59 +01:00 |
Henri Verbeet
|
1674ca1ebd
|
wined3d: Pass const resources to some resource functions.
|
2011-03-01 13:21:58 +01:00 |
Henri Verbeet
|
39497ff4d1
|
wined3d: Remove IWineD3DResource::UnLoad() from the public interface.
|
2011-02-28 11:09:48 +01:00 |
Henri Verbeet
|
14050e125d
|
wined3d: Recognize some Northern Islands cards in select_card_ati_mesa().
|
2011-02-28 11:09:35 +01:00 |
Henri Verbeet
|
14c3387fc2
|
wined3d: Get rid of the IWineD3DQuery typedefs.
|
2011-02-04 15:25:32 +01:00 |
Henri Verbeet
|
a5fe3610ad
|
wined3d: Remove COM from the query implementation.
|
2011-02-04 15:25:32 +01:00 |
Henri Verbeet
|
831a29d250
|
wined3d: Use an internal call table for query operations.
|
2011-02-04 15:25:31 +01:00 |
Henri Verbeet
|
b59dc811e2
|
wined3d: Get rid of the IWineD3DClipper typedefs.
|
2011-02-04 15:25:31 +01:00 |
Henri Verbeet
|
304d713860
|
wined3d: Remove COM from the clipper implementation.
|
2011-02-04 15:25:31 +01:00 |
Henri Verbeet
|
e1815f5e3b
|
wined3d: Get rid of the IWineD3DPalette typedefs.
|
2011-02-03 13:15:17 +01:00 |
Henri Verbeet
|
5963483fc2
|
wined3d: Remove COM from the palette.
|
2011-02-03 13:15:17 +01:00 |
Henri Verbeet
|
fe3cfb3e8e
|
wined3d: Get rid of the IWineD3DVertexDeclaration typedefs.
|
2011-02-03 13:15:17 +01:00 |
Henri Verbeet
|
5765632d9f
|
wined3d: Remove COM from the vertex declaration.
|
2011-02-03 13:15:17 +01:00 |
Henri Verbeet
|
074977d404
|
wined3d: Get rid of the IWineD3D typedefs.
|
2011-02-02 12:22:53 +01:00 |
Henri Verbeet
|
36d4268e3c
|
wined3d: Remove COM from IWineD3D.
|
2011-02-02 12:22:42 +01:00 |
Henri Verbeet
|
96d225d4dd
|
wined3d: Get rid of the IWineD3DStateBlockImpl typedef.
|
2011-01-31 12:25:05 +01:00 |
Henri Verbeet
|
b98cd5d982
|
wined3d: Get rid of the IWineD3DStateBlock typedef.
|
2011-01-31 12:25:01 +01:00 |
Henri Verbeet
|
4b109ff1f8
|
wined3d: Remove COM from the stateblock.
|
2011-01-31 12:24:58 +01:00 |
Henri Verbeet
|
2469597e2a
|
wined3d: Verify we have at least one framebuffer attachment before doing clears or draws.
|
2011-01-27 14:13:39 +01:00 |
Henri Verbeet
|
4891ca168e
|
wined3d: Remove IWineD3DSurface::DrawOverlay() from the public interface.
|
2011-01-24 14:43:26 +01:00 |
Henri Verbeet
|
05603c4568
|
wined3d: Remove IWineD3DSurface::RealizePalette() from the public interface.
|
2011-01-24 14:43:26 +01:00 |
Henri Verbeet
|
1eefb46a57
|
wined3d: Remove IWineD3DVolume::LoadTexture() from the public interface.
|
2011-01-21 18:37:11 +01:00 |
Henri Verbeet
|
0b7fef751e
|
wined3d: Remove IWineD3DSurface::LoadTexture() from the public interface.
|
2011-01-21 18:37:06 +01:00 |
Henri Verbeet
|
629d81b192
|
wined3d: Remove IWineD3DSurface::BindTexture() from the public interface.
|
2011-01-21 18:37:04 +01:00 |
Henri Verbeet
|
227efbbf65
|
wined3d: Store a pointer to an array of IWineD3DSwapChainImpl pointers in the device.
|
2011-01-20 12:19:04 +01:00 |
Henri Verbeet
|
6f95f05aaf
|
wined3d: Move swapchain context retrieval to swapchain.c.
|
2011-01-20 12:18:58 +01:00 |
Henri Verbeet
|
b439fa9d8f
|
wined3d: Pass an IWineD3DSwapChainImpl pointer to swapchain_create_context_for_thread().
|
2011-01-19 12:22:38 +01:00 |
Henri Verbeet
|
ace5f8e60e
|
wined3d: Pass an IWineD3DVolumeImpl pointer to volume_add_dirty_box().
|
2011-01-19 12:22:31 +01:00 |
Henri Verbeet
|
d91a413ade
|
wined3d: Store an IWineD3DClipperImpl pointer in IWineD3DSurfaceImpl.
|
2011-01-18 12:32:10 +01:00 |
Henri Verbeet
|
098cdf4ae3
|
wined3d: Store an IWineD3DResourceImpl pointer in struct wined3d_rendertarget_view.
|
2011-01-18 12:32:06 +01:00 |
Henri Verbeet
|
e42e5247dd
|
wined3d: Pass an IWineD3DResourceImpl pointer to wined3d_rendertarget_view_init().
|
2011-01-18 12:32:01 +01:00 |
Henri Verbeet
|
2ceb2a8cdd
|
wined3d: Pass an IWineD3DResourceImpl pointer to context_resource_unloaded().
|
2011-01-18 12:31:58 +01:00 |
Henri Verbeet
|
c28d6f38af
|
wined3d: Pass an IWineD3DResourceImpl pointer to context_resource_released().
|
2011-01-17 13:22:06 +01:00 |
Henri Verbeet
|
834b599e19
|
wined3d: Pass an IWineD3DResourceImpl pointer to device_resource_released().
|
2011-01-17 13:22:06 +01:00 |
Henri Verbeet
|
852ac57db6
|
wined3d: Pass an IWineD3DResourceImpl pointer to device_resource_add().
|
2011-01-17 13:22:06 +01:00 |
Matteo Bruni
|
ef0f358813
|
wined3d: Don't call glPointParameter with a random context.
|
2011-01-07 15:01:38 +01:00 |
Henri Verbeet
|
c117248bd1
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_type().
|
2011-01-07 10:23:37 +01:00 |
Henri Verbeet
|
7e67bcedfd
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_set_priority().
|
2011-01-07 10:23:25 +01:00 |
Henri Verbeet
|
2d9748b1e3
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_priority().
|
2011-01-07 10:23:21 +01:00 |
Henri Verbeet
|
a80749fd57
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_set_private_data().
|
2011-01-07 10:23:17 +01:00 |
Henri Verbeet
|
92e439b0f0
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_private_data().
|
2011-01-06 11:33:33 +01:00 |
Henri Verbeet
|
a97ae0db6a
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_free_private_data().
|
2011-01-06 11:33:29 +01:00 |
Henri Verbeet
|
134137cdb4
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_cleanup().
|
2011-01-06 11:33:24 +01:00 |
Henri Verbeet
|
7080922e0e
|
wined3d: Pass an IWineD3DResourceImpl pointer to resource_init().
|
2011-01-06 11:33:19 +01:00 |
Henri Verbeet
|
d72520b5cc
|
wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface.
|
2011-01-05 17:22:01 +01:00 |
Henri Verbeet
|
3a59137b09
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload().
|
2011-01-04 11:09:52 +01:00 |
Henri Verbeet
|
a2c81adae1
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_apply_state_changes().
|
2011-01-04 11:09:49 +01:00 |
Henri Verbeet
|
32779a2232
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_bind().
|
2011-01-04 11:09:47 +01:00 |
Henri Verbeet
|
bf108ac872
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_generate_mipmaps().
|
2011-01-04 11:09:45 +01:00 |
Henri Verbeet
|
9de4433dbe
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_autogen_filter_type().
|
2011-01-03 11:54:05 +01:00 |
Henri Verbeet
|
568f9ecb22
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_set_autogen_filter_type().
|
2011-01-03 11:54:04 +01:00 |
Henri Verbeet
|
54e1aeeb62
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
|
2011-01-03 11:54:04 +01:00 |
Henri Verbeet
|
482a5fd030
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_set_lod().
|
2011-01-03 11:54:04 +01:00 |
Henri Verbeet
|
f5d96d1701
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_level_count().
|
2010-12-16 11:50:09 +01:00 |
Henri Verbeet
|
2438968c34
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_cleanup().
|
2010-12-16 11:50:09 +01:00 |
Henri Verbeet
|
47fcc00cce
|
wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_unload().
|
2010-12-16 11:50:09 +01:00 |
Henri Verbeet
|
7bc7caf423
|
wined3d: Pass an IWineD3DBaseTextureImpl array to pixelshader_update_samplers().
|
2010-12-16 11:50:09 +01:00 |
Henri Verbeet
|
bd2e7aedcf
|
wined3d: Store an IWineD3DBaseShaderImpl pointer in wined3d_shader_context.
|
2010-12-15 11:55:22 +01:00 |
Henri Verbeet
|
2f36d600ef
|
wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_generate_main().
|
2010-12-15 11:55:19 +01:00 |
Henri Verbeet
|
fe2ffe1e6a
|
wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_destroy().
|
2010-12-13 16:24:23 +01:00 |
Henri Verbeet
|
0e3c60786e
|
wined3d: Explicitly pass gl_info to unset_shader().
|
2010-12-10 13:02:26 +01:00 |
Henri Verbeet
|
ae7a20af2f
|
wined3d: Explicitly pass blit_priv and gl_info to set_shader().
|
2010-12-10 13:02:24 +01:00 |
Henri Verbeet
|
7f09eb6a7a
|
wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
|
2010-12-09 12:14:31 +01:00 |
Henri Verbeet
|
4ba3b64c57
|
wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private().
|
2010-12-09 12:14:25 +01:00 |
Henri Verbeet
|
a3b2407824
|
wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface.
|
2010-12-09 12:14:19 +01:00 |
Henri Verbeet
|
4dd3066ea3
|
wined3d: Remove the unused IWineD3DBaseTexture::GetDirty() method.
|
2010-12-09 12:14:11 +01:00 |
Henri Verbeet
|
b5637a934e
|
wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass.
|
2010-12-08 11:27:49 +01:00 |
Henri Verbeet
|
5fc53941ef
|
wined3d: Pass a wined3d_buffer structure to buffer_get_memory().
|
2010-12-08 11:27:40 +01:00 |
Henri Verbeet
|
db164a990c
|
wined3d: Rename shader_reg_maps to wined3d_shader_reg_maps.
For consistency with other shader translation structures.
|
2010-12-07 11:33:23 +01:00 |
Henri Verbeet
|
fe47ba8fa2
|
wined3d: Move the rel_offset vertex shader field to the ARB shader backend.
|
2010-12-03 11:04:28 +01:00 |
Henri Verbeet
|
03d7f527cf
|
wined3d: Move min_rel_offset / max_rel_offset to the shader_reg_maps structure.
|
2010-12-02 11:54:20 +01:00 |
Henri Verbeet
|
a4477fea4a
|
wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
|
2010-12-02 11:54:15 +01:00 |
Henri Verbeet
|
6b9118e462
|
wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private().
|
2010-12-02 11:54:10 +01:00 |
Henri Verbeet
|
00550613e7
|
wined3d: Remove a redundant parameter to enable_extension().
|
2010-12-02 11:54:03 +01:00 |
Henri Verbeet
|
f92a0667d7
|
wined3d: Remove a unused parameter to shader_dirtifyable_constants().
|
2010-12-02 11:53:57 +01:00 |
Henri Verbeet
|
f45aeb4abe
|
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_free_private().
|
2010-12-01 11:09:08 +01:00 |
Henri Verbeet
|
4a69874938
|
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_alloc_private().
|
2010-12-01 11:09:02 +01:00 |
Henri Verbeet
|
77923346da
|
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_pixel_constants().
|
2010-12-01 11:08:57 +01:00 |
Henri Verbeet
|
4a6d0da207
|
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_vertex_constants().
|
2010-12-01 11:08:51 +01:00 |
Henri Verbeet
|
fad461eefa
|
wined3d: Move the PrivateData structure to resource.c.
|
2010-12-01 11:08:39 +01:00 |