Józef Kucia
|
acd7d2e09a
|
d3d11: Implement d3d11_device_CreateGeometryShaderWithStreamOutput().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-03-23 15:14:38 +01:00 |
Józef Kucia
|
7583bcfc22
|
d3d11: Factor out shader_find_signature_element() function.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-03-23 15:14:35 +01:00 |
Józef Kucia
|
bffc232d73
|
d3d11: Implement d3d11_immediate_context_CSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-01-25 15:54:31 +01:00 |
Józef Kucia
|
35a6ca530e
|
d3d11: Implement UAV binding.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-11-24 14:30:58 +01:00 |
Jacek Caban
|
c0fa655d9e
|
d3d11: Removed no longer needed wine_rb_init error handling.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-31 22:23:00 +09:00 |
Józef Kucia
|
74eace2a37
|
d3d11: Add support for feature level 9 shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-12 12:31:16 +09:00 |
Józef Kucia
|
3449c79d13
|
d3d11: Add support for FrontCounterClockwise.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-28 21:38:05 +09:00 |
Józef Kucia
|
882a8f2b18
|
d3d11: Implement d3d11_immediate_context_GetData().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-06 22:42:13 +09:00 |
Józef Kucia
|
ed9b4ca3b7
|
wined3d: Implement d3d11_immediate_context_Begin().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-06 22:42:09 +09:00 |
Józef Kucia
|
80334776b3
|
d3d11: Implement ID3D11UnorderedAccessView interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-04 23:06:44 +09:00 |
Józef Kucia
|
006ff5aa3a
|
d3d11: Implement d3d11_immediate_context_OMGetDepthStencilState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-04 23:06:42 +09:00 |
Józef Kucia
|
fd4f1d9c48
|
d3d11: Implement d3d11_immediate_context_OMGetBlendState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-04 23:06:40 +09:00 |
Józef Kucia
|
e1a44a96b7
|
d3d11: Implement ID3D11ComputeShader interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-06-22 00:58:56 +09:00 |
Henri Verbeet
|
c27b83ec07
|
d3d11: Introduce a helper function to allocate arrays.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-25 15:43:55 +09:00 |
Henri Verbeet
|
b1665527af
|
d3d11: Validate offsets and sizes in shader_parse_signature() (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-25 15:43:40 +09:00 |
Henri Verbeet
|
e5a4da38eb
|
d3d11: Validate offsets and sizes in parse_dxbc() (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-25 15:43:36 +09:00 |
Henri Verbeet
|
c09b560c11
|
d3d11: Get rid of struct d3d_shader_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-24 16:19:09 +09:00 |
Józef Kucia
|
ecc577312e
|
d3d11: Add ID3D11ClassLinkage interface stub.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-22 21:19:49 +09:00 |
Józef Kucia
|
37416f2282
|
d3d11: Implement d3d11_device_CreateDomainShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-01 20:51:37 +09:00 |
Józef Kucia
|
afa74b5c0f
|
wined3d: Introduce wined3d_shader_create_hs().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-30 11:53:31 +09:00 |
Józef Kucia
|
210b78258f
|
d3d11: Add ID3D11HullShader interface stub.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-30 11:53:23 +09:00 |
Józef Kucia
|
88c5ddaae7
|
d3d11: Implement private data methods for immediate ID3D11DeviceContext.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-30 11:53:20 +09:00 |
Józef Kucia
|
bd332f53f2
|
d3d11: Introduce debug_float4().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:44 +09:00 |
Józef Kucia
|
46ba44dcb1
|
d3d11: Implement d3d11_immediate_context_OMSetDepthStencilState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:44 +09:00 |
Józef Kucia
|
526c4612c8
|
d3d11: Implement d3d11_immediate_context_ClearDepthStencilView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:46:00 +09:00 |
Matteo Bruni
|
1e77bb01db
|
d3d11: Implement device_GetFeatureLevel().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:05 +09:00 |
Matteo Bruni
|
ffce30bc31
|
dxgi: Add feature level support.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:02 +09:00 |
Józef Kucia
|
6ef3324fd8
|
d3d11: Extract SM5 shader code from DXBC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-02-12 23:07:29 +09:00 |
Józef Kucia
|
8daf9a65f6
|
d3d11: Implement d3d11_immediate_context_SetPredication().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-10 19:41:57 +09:00 |
Józef Kucia
|
b62720feb6
|
d3d11: Implement d3d11_immediate_context_PSSetShaderResources().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-09 23:10:07 +09:00 |
Józef Kucia
|
f175b23665
|
d3d11: Implement d3d11_immediate_context_PSSetSamplers().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-09 23:10:06 +09:00 |
Józef Kucia
|
f1ca5038b2
|
d3d11: Implement d3d11_immediate_context_OMSetBlendState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-06 16:24:32 +09:00 |
Józef Kucia
|
95998504bd
|
d3d11: Implement d3d11_immediate_context_RSSetState().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-06 16:24:27 +09:00 |
Józef Kucia
|
fa05d30dc5
|
d3d11: Implement d3d11_immediate_context_OMSetRenderTargets().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-05 22:02:08 +09:00 |
Józef Kucia
|
1c980f7093
|
d3d11: Add support for mapping 3D textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-05 22:01:49 +09:00 |
Józef Kucia
|
75db69ad02
|
d3d11: Implement d3d11_immediate_context_Map().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-11-04 14:41:37 +09:00 |
Józef Kucia
|
bd1bb06d84
|
d3d11: Implement d3d11_device_CreateQuery().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-27 21:42:35 +09:00 |
Józef Kucia
|
e958d49b06
|
d3d11: Implement d3d11_device_CreatePredicate().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-27 21:42:32 +09:00 |
Józef Kucia
|
d86ee74b80
|
d3d11: Add ID3D11Query interface stub.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-27 21:42:29 +09:00 |
Józef Kucia
|
9ea84e251d
|
d3d11: Rename d3d10_query to d3d_query.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-27 21:42:26 +09:00 |
Józef Kucia
|
1960ca5de8
|
d3d11: Implement d3d11_immediate_context_GSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-23 19:19:40 +09:00 |
Józef Kucia
|
1861131090
|
d3d11: Do not store ID3D11Device pointer in d3d11_immediate_context.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-23 19:19:34 +09:00 |
Józef Kucia
|
0912adee67
|
d3d11: Implement ID3D10BlendState1 interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-21 01:04:33 +09:00 |
Józef Kucia
|
6c96e0ac77
|
d3d11: Implement ID3D10ShaderResourceView1 interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-20 00:30:39 +09:00 |
Józef Kucia
|
1b9ce7671e
|
d3d11: Implement d3d11_immediate_context_ClearRenderTargetView().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-15 19:20:04 +09:00 |
Józef Kucia
|
acd78b54c0
|
d3d11: Partially implement d3d11_immediate_context_PSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-15 19:20:02 +09:00 |
Józef Kucia
|
d53c5020c3
|
d3d11: Partially implement d3d11_immediate_context_VSSetShader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-15 19:19:58 +09:00 |
Józef Kucia
|
5ff257f226
|
d3d11: Implement d3d11_immediate_context_IASetInputLayout().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-15 19:19:55 +09:00 |
Józef Kucia
|
702e536ca4
|
d3d11: Implement d3d11_sampler_state_GetDesc().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:25:15 +09:00 |
Józef Kucia
|
038cb1a691
|
d3d11: Implement ID3D11SamplerState interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 22:25:13 +09:00 |