Stefan Dösinger
cf27031329
wined3d: Add IWineD3DSurface::Flip.
2006-04-13 11:23:03 +02:00
Stefan Dösinger
d2510847b0
wined3d: Split device creation and opengl initialization.
2006-04-13 11:22:45 +02:00
Alexandre Julliard
959bbf8b75
server: Get rid of alignment requirements in write_process_memory request.
...
All the alignment handling is now done in the write_process_memory
function inside the server.
2006-04-07 18:41:58 +02:00
Stefan Dösinger
0c5a0f244d
wined3d: Allow the inclusion of the wined3d headers when the ddraw headers are included.
2006-04-07 14:57:55 +02:00
Stefan Dösinger
cf4b91f074
wined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07 14:55:50 +02:00
Stefan Dösinger
9d67b4287e
wined3d: Rename return values from D3D* to WINED3D*.
2006-04-07 14:54:04 +02:00
Stefan Dösinger
e0898f5e0e
wined3d: Add WINED3DPRESENT_INTERVAL_* definitions.
2006-04-07 11:47:00 +02:00
Stefan Dösinger
51067e1e8b
wined3d: Add WINED3DPRESENTRATE_DEFAULT.
2006-04-07 11:46:46 +02:00
Stefan Dösinger
e71468c786
wined3d: Add WINED3DLOCKED_BOX to wined3d_types.h.
2006-04-07 11:46:36 +02:00
Stefan Dösinger
bbe490abcc
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06 22:23:31 +02:00
Stefan Dösinger
63fd9a7a98
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-06 22:22:35 +02:00
Stefan Dösinger
df7a92f70c
wined3d: Add some type macros to wined3d_interface.h.
2006-04-05 20:15:00 +02:00
Jan Zerebecki
10fc948093
wined3d: Add D3DFMT_L16.
2006-04-04 20:30:53 +02:00
Stefan Dösinger
be720179b6
wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-04-04 20:01:10 +02:00
Stefan Dösinger
c289b3cc51
wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP / DDGAMMARAMP.
2006-04-04 20:00:41 +02:00
Stefan Dösinger
91a8e2a071
wined3d: Add WINED3DCLIPSTATUS to wined3d_types.h.
2006-04-04 11:51:52 +02:00
Stefan Dösinger
08c38a87e1
wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-04 11:51:37 +02:00
Stefan Dösinger
f6ed704f96
wined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03 21:35:44 +02:00
Stefan Dösinger
0ad31f819d
wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03 12:17:35 +02:00
Stefan Dösinger
fce54bcc49
wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-04-03 12:17:22 +02:00
Stefan Dösinger
6a8578f847
wined3d: Add WINED3DDEVTYPE to wined3d_types.h.
2006-03-30 12:45:57 +02:00
H. Verbeet
1e1a708e8a
wined3d: Create an IWineD3DBaseShader class.
2006-03-29 13:40:45 +02:00
Stefan Dösinger
1d47556195
wined3d: Use WINED3DSWAPEFFECT in the wined3d headers and code.
2006-03-28 17:51:45 +02:00
Stefan Dösinger
d75fd75d48
wined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-28 17:34:42 +02:00
Stefan Dösinger
b4b295c2a5
wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27 11:30:49 +02:00
Stefan Dösinger
0f7eb52789
wined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
2006-03-27 11:30:49 +02:00
Stefan Dösinger
6af24c816d
wined3d: Rectpatch code fix.
...
Update the wined3d code to use WINED3DRECTPATCH_INFO, which was added
with an older patch.
2006-03-24 12:13:50 +01:00
H. Verbeet
f716eea3df
wined3d: Initialise WINED3DVERTEXELEMENT's Reg field in
...
IWineD3DVertexDeclarationImpl_ParseDeclaration9.
2006-03-22 21:40:21 +01:00
Roderick Colenbrander
a187ab05c4
wined3d: Don't use OpenGL 2.0.
2006-03-20 22:09:05 +01:00
Stefan Dösinger
7870a5a6a1
wined3d: Add D3DBASISTYPE to wined3d_types.h.
2006-03-17 13:11:14 +01:00
Alexandre Julliard
5ff1004c4d
libwine: Export wine_get_build_dir.
2006-03-16 17:36:19 +01:00
Stefan Dösinger
6cc87406cf
wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
2006-03-15 11:30:39 +01:00
Stefan Dösinger
9f46792ba2
wined3d: Add WINED3DVERTEXBUFFER_DESC to wined3d_types.h.
2006-03-13 13:32:01 +01:00
Stefan Dösinger
913df5b143
wined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-10 21:43:00 +01:00
Stefan Dösinger
6104c67613
wined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapChain::GetPresentParameters.
2006-03-09 12:51:26 +01:00
Stefan Dösinger
851bdfb5e0
wined3d: Add D3DLOCK_* types to wined3d_types.h.
2006-03-08 11:33:35 +01:00
Alexandre Julliard
1a4f6e579b
user: Launch explorer to manage the desktop window.
2006-03-07 11:42:35 +01:00
Stefan Dösinger
270afeb5e8
wined3d: Define D3D usage flags in wined3d_types.h.
2006-03-07 10:53:02 +01:00
Stefan Dösinger
2f0c781988
wined3d: Add device caps to wined3d_types.h.
2006-03-07 10:51:34 +01:00
H. Verbeet
07004966a8
wined3d: Fix the relation between volumes and their container.
2006-03-06 20:08:36 +01:00
H. Verbeet
f7356a34c3
wined3d: Fix the relation between surfaces and their container.
2006-03-06 20:08:22 +01:00
Alexandre Julliard
2f026d1694
libwine: Export a function to retrieve the data directory (based on a
...
patch by Dmitry Timoshkov).
2006-03-06 18:50:15 +01:00
Alexandre Julliard
4be3d4c12b
server: Return real parent and owner in the create_window request.
...
Remove computing of parent and owner handles on the client side.
2006-03-06 15:00:37 +01:00
Stefan Dösinger
033769f94d
wined3d: Add d3d7 and d3d8/9 cap flags to wined3d_types.h.
2006-03-06 11:36:28 +01:00
Vitaly Budovski
3832eb7de4
wined3d: Added OpenGL 2.0 function definitions.
2006-03-06 11:12:14 +01:00
Vitaly Budovski
7b55a0cff1
wined3d: Implemented fallback for separate stencil operation in WINED3DRS_CCW_STENCIL*.
2006-03-04 16:15:47 +01:00
Stefan Dösinger
a15280972b
wined3d: Add D3D7 texture stage types.
2006-03-04 16:13:25 +01:00
Stefan Dösinger
ecaf772906
wined3d: Add D3D7 render states.
2006-03-04 16:13:15 +01:00
Roderick Colenbrander
f8ed06ea3d
wined3d: Opengl 2.x compile fix.
2006-03-02 15:50:16 +01:00
Eric Pouech
6b95c0e4b4
kernel32: ClearCommError.
...
ClearCommError should only deal with *communication* errors (are being
seen on the serial interface) rather than API errors (which can be
reported to the caller by the API itself). I then removed all the
stuff related to storing the error status in the server object.
2006-02-27 13:54:43 +01:00