wined3d: Add WINED3DCLIPSTATUS to wined3d_types.h.

This commit is contained in:
Stefan Dösinger 2006-04-04 00:30:07 +02:00 committed by Alexandre Julliard
parent 08c38a87e1
commit 91a8e2a071
2 changed files with 6 additions and 2 deletions

View File

@ -149,14 +149,12 @@ DEFINE_GUID(IID_IWineD3DQuery,
#if defined( __WINE_D3D8_H )
/* Identical: */
# define WINED3DLIGHT D3DLIGHT8
# define WINED3DCLIPSTATUS D3DCLIPSTATUS8
# define WINED3DMATERIAL D3DMATERIAL8
# define WINED3DVIEWPORT D3DVIEWPORT8
#else
/* Identical: */
# define WINED3DLIGHT D3DLIGHT9
# define WINED3DCLIPSTATUS D3DCLIPSTATUS9
# define WINED3DMATERIAL D3DMATERIAL9
# define WINED3DVIEWPORT D3DVIEWPORT9

View File

@ -559,6 +559,12 @@ typedef struct _WINED3DVOLUME_DESC
UINT *Depth;
} WINED3DVOLUME_DESC;
typedef struct _WINED3DCLIPSTATUS {
DWORD ClipUnion;
DWORD ClipIntersection;
} WINED3DCLIPSTATUS;
typedef struct _WINED3DVERTEXELEMENT {
WORD Stream;
WORD Offset;