wined3d: Add D3D7 texture stage types.
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@ -386,6 +386,16 @@ typedef enum _WINED3DTEXTURESTAGESTATETYPE {
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WINED3DTSS_BUMPENVMAT10 = 9,
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WINED3DTSS_BUMPENVMAT11 = 10,
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WINED3DTSS_TEXCOORDINDEX = 11,
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WINED3DTSS_ADDRESS = 12,
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WINED3DTSS_ADDRESSU = 13,
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WINED3DTSS_ADDRESSV = 14,
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WINED3DTSS_BORDERCOLOR = 15,
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WINED3DTSS_MAGFILTER = 16,
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WINED3DTSS_MINFILTER = 17,
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WINED3DTSS_MIPFILTER = 18,
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WINED3DTSS_MIPMAPLODBIAS = 19,
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WINED3DTSS_MAXMIPLEVEL = 20,
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WINED3DTSS_MAXANISOTROPY = 21,
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WINED3DTSS_BUMPENVLSCALE = 22,
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WINED3DTSS_BUMPENVLOFFSET = 23,
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WINED3DTSS_TEXTURETRANSFORMFLAGS = 24,
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