Henri Verbeet
a470045506
wined3d: Move "texture_size" from struct wined3d_gl_limits to struct wined3d_d3d_limits.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-26 16:50:43 +02:00
Henri Verbeet
8aa30cd793
wined3d: Get rid of the "pointsize_min" and "pointsize_max" fields from struct wined3d_gl_limits.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-26 16:50:41 +02:00
Henri Verbeet
b04220a21d
wined3d: Set a feature level for NO3D adapters.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-26 16:50:39 +02:00
Henri Verbeet
c4ae8973b1
wined3d: Support NPOT textures on NO3D adapters.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-26 16:50:37 +02:00
Józef Kucia
dbaaee8e4d
wined3d: Add GL_ARB_shader_viewport_layer_array extension.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 21:45:04 +02:00
Józef Kucia
937f4897fd
wined3d: Derive allowed shader versions from the current feature level.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 21:45:04 +02:00
Józef Kucia
c83a47004a
wined3d: Cleanup fallback cards list.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 21:45:04 +02:00
Henri Verbeet
b1d6d47c0c
wined3d: Store the wined3d creation flags for NO3D adapters as well.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 12:29:08 +02:00
Henri Verbeet
9efa178ee6
wined3d: Do not report WINEDDSCAPS_VIDEOMEMORY for WINED3D_NO3D adapters.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-25 12:29:04 +02:00
Józef Kucia
29533a6cba
wined3d: Introduce wined3d_device_get_feature_level().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Józef Kucia
7b2ff90404
wined3d: Pass feature levels to wined3d_device_create().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Józef Kucia
13ec617654
wined3d: Add remaining feature levels.
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We still don't have proper and exhaustive checks for feature levels
capabilities.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Józef Kucia
0fbac19e60
wined3d: Make feature level enum compatible with Direct3D enum.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Henri Verbeet
1606dd39e2
wined3d: Move the OpenGL texture format to struct wined3d_format_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 10:24:31 +02:00
Henri Verbeet
3ad933d5e6
wined3d: Introduce WINED3DFMT_FLAG_BLIT.
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To indicate whether a particular format can be used for "off-screen plain"
surfaces.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 10:24:29 +02:00
Henri Verbeet
723e62ab99
wined3d: Accept "renderer" in addition to "DirectDrawRenderer".
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Even though the "gdi" renderer is mainly used for ddraw, wined3d itself has no
knowledge of ddraw.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 10:24:27 +02:00
Henri Verbeet
e6076c8def
wined3d: Move the OpenGL view class to struct wined3d_format_gl.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-21 23:58:56 +02:00
Henri Verbeet
62ef751633
wined3d: Move the OpenGL vertex format to a separate structure.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-21 23:58:56 +02:00
Józef Kucia
d3da2400e6
wined3d: Store max_clip_distances in struct d3d_info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:30 +02:00
Józef Kucia
6d543d237c
wined3d: Allocate memory for formats in wined3d_adapter_init_format_info().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:28 +02:00
Józef Kucia
ff6d7de8ca
wined3d: Add support for variable-sized format structures.
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In order to move GL-specific fields into their own structure.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:27 +02:00
Józef Kucia
6a38579d0f
wined3d: Introduce separate function for OpenGL formats initialisation.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:25 +02:00
Józef Kucia
a84dad34ae
wined3d: Introduce get_format_by_idx() helper function.
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In preparation for variable-sized format structures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 16:37:22 +02:00
Henri Verbeet
859c1d26ce
wined3d: Disallow creating devices without adapters in wined3d_device_create().
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These days, we have an adapter even with WINED3D_NO3D.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 12:34:27 +02:00
Henri Verbeet
8f9a2165e9
wined3d: Rename "wined3d_adapter_opengl" to "wined3d_adapter_gl".
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For consistency with the filename.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-20 12:34:24 +02:00
Józef Kucia
e1dc8a6d64
wined3d: Apply legacy format swizzles only when requested.
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We do not want to apply legacy format swizzles for D3D10+.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 20:59:38 +02:00
Józef Kucia
a4bcee5dcc
wined3d: Implement vCoverage register.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45848
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 20:59:38 +02:00
Henri Verbeet
07dad9b150
wined3d: Store the NPOT texture capabilities in struct wined3d_d3d_info.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 12:29:25 +02:00
Henri Verbeet
2e34d2e457
wined3d: Reorder the formats in debug_d3dformat() to match the enum order.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 12:29:23 +02:00
Henri Verbeet
14cda07a9f
wined3d: Properly initialise the driver info in wined3d_adapter_no3d_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 12:29:21 +02:00
Henri Verbeet
d76c027ef7
wined3d: Get rid of the "format_count" field from struct wined3d_adapter.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-18 12:29:19 +02:00
Henri Verbeet
db5f14e411
wined3d: Make the resource parameter to wined3d_resource_get_decompress_format() const.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:40:08 +02:00
Józef Kucia
f9d14d6713
wined3d: Cleanup get_flexible_vertex_size().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:13 +02:00
Józef Kucia
51db33ca07
wined3d: Move get_flexible_vertex_size() to device.c.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:12 +02:00
Józef Kucia
454f87980a
wined3d: Initialise typeless formats after all formats properties are initialised.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:10 +02:00
Józef Kucia
34b7e19cdb
wined3d: Initialise typeless_id for typeless formats early.
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Allows us to use wined3d_format_is_typeless() while initialising
formats.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:08 +02:00
Józef Kucia
15e594ae47
wined3d: Store additional flags directly in wined3d_format_block_info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:07 +02:00
Józef Kucia
e1c59f12c5
wined3d: Add missing formats to debug_d3dformat().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:05 +02:00
Józef Kucia
62d1b64333
wined3d: Use get_format_internal() to get WINED3DFMT_UNKNOWN.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-17 15:39:03 +02:00
Józef Kucia
ea8a88047c
wined3d: Set WINED3DFMT_FLAG_COMPRESSED based on format block info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-14 19:09:50 +02:00
Józef Kucia
2b56410081
wined3d: Use >= for shader model checks in feature_level_from_caps().
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Spotted by Matteo Bruni.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-14 19:09:47 +02:00
Henri Verbeet
a220669f33
wined3d: Introduce WINED3DFMT_FLAG_VERTEX_ATTRIBUTE.
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To indicate a format can be used for vertex attributes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-14 12:48:31 +02:00
Henri Verbeet
39e19d2d21
wined3d: Use a table for colour fixups in apply_format_fixups().
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This ends up being slightly more code, but I think the table is much more
readable.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:17:12 +02:00
Henri Verbeet
cff217f9fc
wined3d: Handle lack of ARB_half_float_vertex in format_vertex_info[].
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:17:11 +02:00
Henri Verbeet
05792f6476
wined3d: Move ARB_vertex_array_bgra handling to init_format_vertex_info().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:17:09 +02:00
Józef Kucia
453e47d910
wined3d: Add support for 1D UAVs in shaders.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-11 16:15:10 +02:00
Henri Verbeet
19a532ca0a
wined3d: Derive format component counts from the component info.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-10 12:31:43 +02:00
Henri Verbeet
9781ef76fa
wined3d: Introduce WINED3DFMT_FLAG_NORMALISED.
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Derived from the component info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-10 12:31:42 +02:00
Henri Verbeet
8ad9f777b8
wined3d: Add component info for R10G10B10X2_SNORM and R10G10B10X2_UINT.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-10 12:31:40 +02:00
Henri Verbeet
ccbee769a4
wined3d: Get rid of the "attribute_size" field in struct wined3d_format.
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Note that "byte_count" is 4 for R10G10B10X2_UINT/R10G10B10X2_SNORM, while
"attribute_size" is 6. I think 4 is correct.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-10 12:31:38 +02:00