Commit Graph

773 Commits

Author SHA1 Message Date
Stefan Dösinger 0f3995d21a wined3d: Add IWineD3DSurface::SetOverlayPosition. 2006-10-06 12:53:24 +02:00
Francois Gouget 82babbee0b Add missing '\n's to Wine traces. 2006-10-05 17:46:48 +02:00
Elie Morisse f9593bfe67 ddraw: Don't destroy complex attached surfaces even if explicitely
requested as they will be liquidated anyway when the root is
destroyed.
2006-10-03 20:33:39 +02:00
Francois Gouget 66300403c4 ddraw: Only perform the screen resolution changing tests in interactive mode. 2006-10-02 11:54:39 +02:00
Francois Gouget ceb06a2f00 ddraw: Fix comparefloat() so it compiles with Visual C++ when given a negative value. 2006-09-29 17:53:12 +02:00
Michael Stefaniuc 85ce5117c5 Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int. 2006-09-29 16:08:30 +02:00
Alexandre Julliard 32ab895e46 makefiles: Generate the dependencies line to avoid some code duplication. 2006-09-14 09:38:16 +02:00
Stefan Dösinger 6286c4e70d ddraw: Pass the fullscreen flag to wined3d. 2006-09-10 10:18:45 +02:00
Stefan Dösinger 2d5b19c182 ddraw: Double buffered primary surfaces can only be created in EXLUSIVE mode. 2006-09-10 10:18:23 +02:00
Stefan Dösinger 49beec8635 ddraw: Return DDERR_NOPALETTEATTACHED if no palette is attached. 2006-09-10 10:18:12 +02:00
Andrew Talbot 8968f8d55d ddraw: Cast-qual warning fix. 2006-09-10 10:16:41 +02:00
Mike McCormack a8ae03f2d8 ddraw: Make tests pass when OpenGL libraries aren't present. 2006-09-07 10:22:02 +02:00
Alexandre Julliard 5cf75e615a makefiles: Only run test and documentation targets in directories that need them. 2006-08-28 13:37:44 +02:00
Andrew Talbot 04a0f74b63 ddraw: Write-strings warnings fix. 2006-08-23 16:53:55 +02:00
Stefan Huehner 998e256c82 Fix some -Wstrict-prototype warnings () -> (void). 2006-08-21 12:06:26 +02:00
Andrew Talbot 704f8d7848 ddraw: Write-strings warnings fix. 2006-08-17 11:24:21 +02:00
Dmitry Timoshkov c7ae07adf4 ddraw: Do not report DDCAPS_OVERLAY and friends since overlays are not supported. 2006-08-15 19:24:19 +02:00
Michael Stefaniuc 757ee19ca1 janitorial: Removed the rest of the redundant NULL checks before HeapFree. 2006-08-10 10:57:33 +02:00
Stefan Dösinger de5a2f3fbe ddraw: Implement D3DRENDERSTATE_TEXTUREMAPBLEND. 2006-08-09 20:35:24 +02:00
Yong Chi f0d6cba3a5 ddraw: Fix for incorrect return value from wined3d. 2006-08-09 12:39:47 +02:00
Francois Gouget ce9b4baad8 Assorted spelling fixes. 2006-08-07 13:52:55 +02:00
Mike McCormack d99c7d5939 ddraw: Don't link to wined3d, load it at runtime.
This lets ddraw dlls built on a machine with OpenGL present run on other 
machines that may not have the OpenGL libraries installed.
2006-08-03 18:20:31 +02:00
H. Verbeet 6add05d33b ddraw: Order Z-buffer formats by depth buffer bit depths in IDirect3DImpl_7_EnumZBufferFormats. 2006-07-31 10:53:09 +02:00
Stefan Dösinger 06106e2810 ddraw: Support using an application-provided surface pointer. 2006-07-26 15:17:59 +02:00
Stefan Dösinger bffe5a6922 ddraw/wined3d: Remove texture format enumeration functions. 2006-07-18 11:25:22 +02:00
Stefan Dösinger 915174d8d9 ddraw: Palette refcounting fix.
Do not AddRef the DirectDraw interfaces in CreatePalette of older
interface version, and add a test for that.
2006-07-11 17:10:53 +02:00
Stefan Dösinger 0a81295782 ddraw: Split up the ddraw refcount. 2006-07-11 17:10:17 +02:00
Alexandre Julliard 77dc0d9be5 .gitignore: Added wildcards to ignore generated resource files. 2006-07-10 21:39:00 +02:00
Alexandre Julliard 0fa8baafcb make_dlls: Recursively ignore .ok files in all tests directories. 2006-07-10 21:26:50 +02:00
Alexandre Julliard edd100b899 make_dlls: Recursively ignore testlist.c in all tests directories. 2006-07-10 21:19:42 +02:00
Alexandre Julliard 5258e061dc make_dlls: Ignore generated import libraries from the top-level .gitignore. 2006-07-10 20:55:58 +02:00
Alexandre Julliard cc2b3b48e6 Take advantage of the recursive nature of .gitignore for Makefile entries.
Prefix other entries with '/' to make them non-recursive.
2006-07-10 20:47:54 +02:00
Ivan Gyurdiev 85aa8ab855 wined3d: Add position_transformed flag to Strided data format. 2006-07-07 17:35:36 +02:00
Paul Vriens 8f143f190c Use the return value of register_key_guid. 2006-06-30 21:08:07 +02:00
Piotr Caban 2abfc391b4 ddraw: Added missing '\n' in debug traces. 2006-06-30 20:44:14 +02:00
Stefan Dösinger b0c7bee2ef ddraw: Fix some material related bugs. 2006-06-30 20:42:27 +02:00
Stefan Dösinger 44ace22445 ddraw: Matrix values in the execute buffer are handles. 2006-06-30 20:42:13 +02:00
Stefan Dösinger a509aabb97 ddraw: Correct a NULL pointer check. 2006-06-29 14:39:48 +02:00
Stefan Dösinger cea41b0a0f wined3d: Vertex buffer can be locked multiple times. 2006-06-27 21:14:02 +02:00
Stefan Dösinger 53fc3f6acc ddraw: Fix some compiler warnings. 2006-06-27 11:14:20 +02:00
Stefan Dösinger 92e48bcea5 ddraw: Assign the surface descriptions height to the height. 2006-06-27 11:14:13 +02:00
Francois Gouget 9bfbfcbeb4 Assorted spelling, case and grammar fixes. 2006-06-26 13:06:11 +02:00
Francois Gouget 5629f74d0d ddraw: Fix compilation with gcc 2.95. 2006-06-26 13:04:54 +02:00
Stefan Dösinger 36a8a8e6f3 ddraw: Set the video memory and visible flag on render targets. 2006-06-26 13:04:27 +02:00
Stefan Dösinger 546a60ff2f ddraw: Enumerate the reference d3ddevice. 2006-06-26 13:04:13 +02:00
Stefan Dösinger 495e46197a ddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc corrections. 2006-06-26 12:38:55 +02:00
Stefan Dösinger d50ff220d0 ddraw: Use the handle infrastructure for Matrix handles. 2006-06-22 12:04:26 +02:00
Stefan Dösinger 1e2413f4f4 ddraw: Implement proper handle management. 2006-06-19 11:14:18 +02:00
Stefan Dösinger 01273e7eb6 ddraw: Palette refcounting fixes + tests. 2006-06-19 10:29:56 +02:00
Alexandre Julliard 7f8c29a407 ddraw: Make some functions static. 2006-06-15 17:14:37 +02:00
Stefan Dösinger c8901d6f62 ddraw: Rewrite most of ddraw using WineD3D. 2006-06-15 16:51:16 +02:00
Michael Stefaniuc fee72b607a Yet another round of redundant NULL checks before HeapFree. 2006-06-13 11:40:23 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Vitaliy Margolen 4054c06e55 directx: Update file versions to dx9c (compared to win2k). 2006-05-22 11:32:17 +02:00
Francois Gouget f7c24f37ad Various trace fixes.
Add trailing '\n's to trace calls.
Remove spaces before '\n'.
2006-05-15 15:05:09 +02:00
Robert Shearman 74407105d2 Check the return value from register_key_guid in all the DLL registering code. 2006-05-10 19:38:04 +02:00
Michael Stefaniuc a87520036f janitorial: Remove redundant NULL pointer checks before HeapFree'ing them.
Some HeapFree's are hidden behind macros. Found by smatch.
2006-05-10 11:31:41 +02:00
Stefan Dösinger dbdc8c2f65 ddraw: Add a test for IDirect3DVertexBuffer7::ProcessVertices. 2006-04-10 15:44:10 +02:00
Francois Gouget 6bddeb1cf7 Assorted spelling fixes. 2006-03-21 20:10:39 +01:00
Alexandre Julliard 8b3e426821 ddraw: Call DDRAW_ChooseDefaultDriver only on PROCESS_ATTACH. 2006-03-21 15:06:36 +01:00
Alexandre Julliard db0aabca25 ddraw: Don't crash in d3d test if OpenGL is missing. 2006-03-13 14:19:58 +01:00
Peter Beutner 07fe82dd55 ddraw: Fix transparent Blits on 8bit surfaces.
There are no red/green/blue bitmasks with color depth==8bpp. In that
case always match against the whole byte.
2006-02-27 12:20:21 +01:00
Stefan Dösinger 6e27152c96 ddraw: Small function corrections.
The pPlaneEquation parameter of IDirect3DDevice7::SetClipPlane is not const
IDirect3DDevice2::NextViewport takes an IDirect3DDevice2 interface, not an 
IDirect3DDevice3, the same for IDirect3DDevice::NextViewport.
2006-02-11 20:30:48 +01:00
Stefan Dösinger 531c487807 ddraw: ProcessVertices correction.
Use the texture index to get the texcoord size from the fvf, not the
vertex index.
2006-02-11 20:30:13 +01:00
Lionel Ulmer 00577aa605 ddraw: Better simulate what 'GetVerticalBlankStatus' does on real hardware. 2006-01-16 20:38:08 +01:00
Francois Gouget 8ca1f3fc14 Assorted spelling fixes 2006-01-03 12:10:50 +01:00
Ivan Leo Puoti 3cc9e40c3b ddraw: Fix DirectDrawSurface::QueryInterface crash. 2005-12-21 21:11:54 +01:00
Alexandre Julliard ae964ac801 Take advantage of the __EXCEPT_PAGE_FAULT macro. 2005-12-16 17:17:57 +01:00
Eric Pouech 8cddd5d2fb Made some functions static. 2005-12-12 11:53:56 +01:00
Rein Klazes 72caaad6cc ddraw: Catch access violations when calling DirectDrawEnumerateProc. 2005-12-05 20:40:42 +01:00
Alexandre Julliard 0ec7e1a591 Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
Lionel Ulmer 4665deda9e Use the front buffer palette for DC operations on off-screen buffers. 2005-11-14 12:27:55 +00:00
H. Verbeet 9bf1fe622d Fix the default value for keylow in DIB_DirectDrawSurface_Blt.
Unset DDBLT_DDFX when lpbltfx is NULL / contains no dwDDFX.
2005-11-14 12:27:31 +00:00
Christian Costa d40302a833 Add DDBLT_DONOTWAIT flag.
Separate DDBLT_WAIT and DDBLT_ASYNC fixme in Blt method.
2005-11-14 11:22:20 +00:00
Francois Gouget 0edbaf7e80 Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
Christian Costa be29e3708b Finish moving d3d[1..3] light code to use d3d7. 2005-10-31 10:05:15 +00:00
Christian Costa c656dfc39c Enumerate only requested modes by taking into account surface desc
when present.
2005-10-17 08:55:27 +00:00
Christian Costa 85155cc6be Disable depth test when there is no Z buffer attached.
Initialise texture states at creation instead of when tex name is
generated.
2005-10-12 21:05:40 +00:00
Lionel Ulmer 002608224d Add an assert if both arguments to DD_STRUCT_COPY_BYSIZE are equal. 2005-10-10 19:53:37 +00:00
Lionel Ulmer dfd1153f1d - do not pass private data to the application but a copy of it
- add some more traces
2005-10-10 10:44:23 +00:00
Lionel Ulmer ef735703e8 - pass a copy of the surface description to the application
- increase the surface reference count when giving the surface pointer
  to the caller
2005-10-10 10:28:05 +00:00
Raphael Junqueira 9e18b7efa9 Don't crash if pDDSD is NULL on DirectDrawSurface::Lock. 2005-10-07 15:01:02 +00:00
Stefan Dösinger 71af04b60c - Add handling for DDSCL_SETFOCUSWINDOW in SetCooperativeLevel.
- Print a fixme for DDSCL_CREATEDEVICEWINDOW  and
  DDSCL_SETDEVICEWINDOW.
- Don't allow DDSCL_EXCLUSIVE without DDSCL_FULLSCREEN.
2005-10-06 12:26:04 +00:00
Alexandre Julliard 7e22be4d84 We are no longer generating .dbg.c files. 2005-09-29 10:35:58 +00:00
Alexandre Julliard 860c4fe7de The clip list is in screen coordinates so we need to map the result of
GetRandomRgn if the Windows version is win9x.
2005-09-27 09:34:24 +00:00
Christian Costa 3d6154aa33 Implement Begin/Vertex/End rendering functions. 2005-09-25 15:18:18 +00:00
Alexandre Julliard 157f974159 Use Get/SetWindowLongPtr to access pointers in the window extra
bytes.
2005-09-12 15:38:56 +00:00
Alexandre Julliard c6b005ac69 Fixed some more traces to use the right printf format and avoid
typecasts.
2005-09-12 14:12:46 +00:00
Saulius Krasuckas f1853ba186 - DirectDrawCreateEx fails with Standard VGA Adapter driver.
- IDirect3D7::CreateDevice() returns E_OUTOFMEMORY if a card has no 3D
  acceleration.
2005-08-25 19:19:46 +00:00
Saulius Krasuckas 6b702cc84c Skip testing on IDirect3D7::CreateDevice() failure. 2005-08-23 19:59:35 +00:00
Saulius Krasuckas 328d3107e1 Don't leak a list of visuals (with advice of Jacek Caban). 2005-08-22 18:58:27 +00:00
Maxime Bellengé cb0a4595ba Fix regression in color keying with RGB mask. 2005-08-22 09:20:51 +00:00
Christian Costa 244762bbcc Take RGB mask into account when doing color keying.
Add corresponding conformance test.
2005-08-17 09:52:56 +00:00
Mike McCormack b814be9814 Fix gcc 4.0 warnings. 2005-08-11 10:57:47 +00:00
Alexandre Julliard d37f0abf07 Don't prefix the functions DllCanUnloadNow, DllGetClassObject and
Dll(Un)RegisterServer with the dll name so that the compiler can check
the prototypes.
2005-08-08 17:35:28 +00:00
Francois Gouget 65f2082108 Add missing WINAPI to MSXML_DllGetClassObject().
Standardize the DllGetClassObject() prototypes so they match the MSDN
definition.
2005-08-08 15:04:53 +00:00
Alexandre Julliard 49b7fdcfc0 Removed the broken mmap64 configure check, and moved the
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that
need the define include it.
2005-08-03 21:25:10 +00:00
Mike McCormack 82f9c97cbf Warning fixes. 2005-08-01 09:22:26 +00:00
Alexandre Julliard 76ed2835cd Make CONST_VTABLE the default in the Wine source. 2005-07-26 20:10:51 +00:00
Vincent Béron 05b2c1cc81 Remove multiple declarations of the same function, keeping the public
one as reference.
2005-07-24 16:17:28 +00:00
Mike McCormack 2d7ea23868 Interlocked LONG* gcc warning fixes. 2005-07-11 13:21:17 +00:00
Francois Gouget 28dc5a8afc Assorted spelling fixes. 2005-07-11 10:59:41 +00:00
Marcus Meissner 1e3dda640c Make check fails in dlls/ddraw/tests/d3d, because a heap allocate is
fed to wrong size. (sizeof(BOOLEAN) is 1 , but ative_lights is a DWORD
array).
2005-07-03 11:21:32 +00:00
Alexandre Julliard aa0b9aac0d Sort entry points alphabetically. 2005-06-22 18:38:23 +00:00
Stefan Huehner 9213d56ae0 Make some function static. 2005-06-20 15:35:54 +00:00
Stefan Huehner ac6f562b52 Fix more -Wstrict-prototypes warnings. 2005-06-20 14:18:03 +00:00
Francois Gouget 6394a15314 Assorted spelling fixes. 2005-06-17 20:59:49 +00:00
Alexandre Julliard c2d5b444b3 Moved the NONAMELESSUNION/STRUCT macros to wine/test.h so that they
can be used in all the test.
2005-06-13 12:10:54 +00:00
Lionel Ulmer 78e95198cb Support all possible texture coordinates sizes. 2005-06-12 10:43:11 +00:00
Stefan Leichter ff23e5a916 Make ddraw tests loadable on NT4. 2005-06-09 20:38:21 +00:00
Antoine Chavasse 926e35532c Test cases for the direct3d7 light api. 2005-06-07 21:34:59 +00:00
Antoine Chavasse b65e790bd3 Rewrote the light management API to allow for an unlimited amount of
lights to be set, and only a subset of them to be enabled.
2005-06-07 21:34:40 +00:00
Christian Costa 69c3e6ff11 Moved d3ddevice and direct3d objects files to ddraw root dir.
Renamed all remaining files.
2005-06-06 15:51:50 +00:00
Christian Costa 8d0480d754 Moved dsurface object files to ddraw root dir. 2005-06-05 17:50:49 +00:00
Christian Costa 96eb47392c Moved ddraw object files to ddraw root dir. 2005-06-04 09:34:54 +00:00
Christian Costa 4dadfc481a Moved clipper and palette objects files to ddraw root dir. 2005-06-03 11:30:11 +00:00
Christian Costa 719187f190 Merged remaining header files in DirectDraw objects folders into
ddraw_private.h.
2005-06-02 10:33:06 +00:00
Christian Costa b3473bbcf2 Merged d3ddevice/main.h and direct3d/main.h into d3d_private.h.
Fixed Thunk_IDirect3DImpl_2_CreateViewport.
2005-06-01 19:52:25 +00:00
Christian Costa 1c196c5923 Merged convert.c, struct_convert.c and helper.c into ddraw_utils.c. 2005-05-31 09:32:44 +00:00
Antoine Chavasse 477ddd8e4d - Implemented the implicit creation of mipmaps for surfaces that have
DDSCAPS_COMPLEX, DDSCAPS_MIPMAP and for which the mipmap count is
  not specified.
- Implemented test cases for mipmap textures creation.
2005-05-30 11:11:34 +00:00
Dmitry Timoshkov 4625628e67 Make some of the OLE interface vtables const. 2005-05-27 20:17:35 +00:00
Antoine Chavasse 9593c4ea16 Added traces in GetPrivateData and SetPrivateData.
Made SetPrivateData actually store the data from the buffer as well as
its size.
2005-05-23 11:42:40 +00:00
Alexandre Julliard 34fa35dc99 Added rules for building import libraries in the individual dll
makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
Alexandre Julliard d62356aa1e Added rules to build import libraries in the individual dll makefiles.
Generate import libraries with the right name right away instead of
using an intermediate .spec.def file.
2005-05-07 12:39:52 +00:00
Lionel Ulmer ba9ce8c7d6 '0' means 'default refresh rate' and not a real refresh rate of '0'. 2005-05-07 12:17:45 +00:00
Alexandre Julliard c3116c5e61 Renamed ttydrv and x11drv to winetty.drv and winex11.drv respectively
to follow the namespace conventions and make it clear that they are
drivers and not dlls.
Moved the graphics driver configuration to HKLM\Software\Wine\Drivers.
2005-05-06 19:38:50 +00:00
Marcus Meissner accf3ee2e6 Fixed 3 memset()s which used the wrong size (too large). 2005-04-25 10:48:38 +00:00
Dylan Taft 14b3729ac3 Set display frequency too in SetDisplayMode. 2005-04-24 17:23:39 +00:00
Matthew Mastracci 11959ba310 Correctly lock and unlock surface for a single-surface Blt() and
BltFast() call.
2005-04-11 14:26:00 +00:00
Lionel Ulmer acdc84e673 Create the GL texture id at texture-binding time. 2005-04-11 12:51:22 +00:00
Jakob Eriksson 9ed61de9a2 Get rid of HeapAlloc casts. 2005-03-24 21:01:35 +00:00
Christian Costa 967f11dd8d Removed wrong FIXMEs. 2005-03-21 10:28:49 +00:00
Matthew Mastracci 9eead12471 If a FOURCC surface specifies DDSD_PITCH, use that instead of
dwLinearSize.
2005-03-21 10:28:09 +00:00
Jakob Eriksson d4727291ca SetDisplayMode can return DDERR_UNSUPPORTED. If it does, we shouldn't
try to restore something either.
2005-03-16 19:49:25 +00:00
Paul Vriens fc1f63d279 Check always if destination surface is locked. 2005-03-10 11:13:11 +00:00
Paul Vriens 327049504b Check for NULL before touching src. 2005-03-09 18:42:35 +00:00
Matthew Mastracci 9cf27b5f1a Added surface locking. 2005-03-07 12:23:34 +00:00
Matthew Mastracci 2565f7311c Add DDCAPS_OVERLAY and DDCAPS_OVERLAYSTRETCH to GetCaps(). 2005-03-07 11:01:10 +00:00
Christian Costa e64aae00e0 Handle more properly versions for Direct3D and Direct3DDevice
objects.
2005-02-14 11:09:46 +00:00
Raphael Junqueira 52bf5023fb Set default video memory to 64Mb (was 16Mb) as many d3d9 demos use
d3d7 code to get available video memory size (ex ConfigSystem.exe on
d3d9 sdk).
2005-01-27 10:42:24 +00:00
Francois Gouget 87b0906789 Assorted spelling fixes. 2005-01-10 13:29:24 +00:00
Paul Vriens 202b340a51 - use Interlocked* functions in AddRef and Release.
- store the result of the Interlocked functions and use only this.
2005-01-09 17:29:21 +00:00
Eric Pouech cf1d00bb08 Removed excessive statement (break after return or goto, not useful
break, not needed vars...)
2005-01-09 16:42:53 +00:00
Mike McCormack 4a0f999859 Use CreateEventW in preference to CreateEventA for unnamed events. 2005-01-07 15:40:09 +00:00
Alexandre Julliard 75f87dd43f Get rid of the ThunkData stubs, these are not functions. 2005-01-03 20:47:48 +00:00
Christian Costa 65a4775b30 Handle correctly DDSD_LINEARSIZE flag for FOURCC textures. 2005-01-03 14:41:08 +00:00
Christian Costa 171c9420c2 Fake line sweeping of the monitor. 2004-12-27 17:12:55 +00:00
Michael Stefaniuc 5ad7d858e0 Do not check for non NULL pointer before HeapFree'ing it. It's
redundant.
2004-12-23 17:06:43 +00:00
Crestez Leonard f4205ad71f Check for malformed source rect in DIB_DirectDrawSurfact_BltFast, and
return DDERR_INVALID_RECT.
2004-12-21 14:47:35 +00:00
Christian Costa 3bb7f70f6b Enable creation of the RGB device. 2004-12-20 17:08:41 +00:00
Alexandre Julliard ebe3c529b1 Janitorial: C booleans must not be compared against TRUE. 2004-12-09 14:07:59 +00:00
Dmitry Timoshkov 627260f89e Avoid crashes in ddraw.dll when loading it without x11drv, for
instance from wineprefixcreate in a text mode console.
2004-12-06 16:21:27 +00:00
Eric Pouech 0a258964c2 Const correctness fixes. 2004-11-30 21:38:57 +00:00
Tom Wickline 5c38e1b561 Version resources cleanup. 2004-11-23 13:59:34 +00:00
Christian Costa 0948ed709e Fixed colorkey conversion.
Handle null surface pointer when creating surface.
2004-11-19 18:05:15 +00:00
Francois Gouget 3bb5b093e8 Assorted spelling fixes. 2004-10-22 22:27:51 +00:00
Francois Gouget 486d020c1b Don't define COBJMACROS in objbase.h.
Update the Wine sources accordingly.
2004-10-07 03:06:48 +00:00
Huw Davies e8d89cd0f5 Fix a reference leak on failure (spotted by Rob Shearman).
Move some code over to the Interlocked* functions.
2004-09-28 19:19:27 +00:00
Alexandre Julliard f5f7a1822c Removed some more uses of the non-standard ICOM_THIS macro. 2004-09-08 01:50:37 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
James Hawkins fae181b099 Added API documentation for DirectDrawEnumerateEx. 2004-08-30 18:37:17 +00:00
Robert Shearman 9e2e594a1c Implement IDirectDrawClipper_GetClipList for case where we have a
handle to a window.
2004-08-24 20:14:26 +00:00
Alexandre Julliard f714b39762 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
macro.
2004-08-23 19:39:48 +00:00
Tobias Burnus 998a827370 - Limit number of FIXME()s in Clipper_SetClipList and document
function.
- Document Clipper_GetClipList.
2004-08-23 18:50:14 +00:00
Alexandre Julliard 48c4bb3c31 Get rid of the non-standard ICOM_VTABLE macro. 2004-08-12 23:00:51 +00:00
Christian Costa 479c13b84e Implemented IDirect3DDevice{2,3}::GetLightState.
Fixed traces in execute buffers.
Updated copyright info.
2004-08-06 17:30:44 +00:00
Lionel Ulmer fbf003dd39 - add S3TC support to BltFast (fixes NOLF)
- proper surface unlocking in case of error in the Blt case
2004-08-02 22:21:30 +00:00
Christian Costa 5e6487fe78 Improved IDirect3DViewportImpl_3_2_1_TransformVertices stub. 2004-08-02 18:27:32 +00:00
Christian Costa 0bbe91213d Fixed D3DOP_STATELIGHT opcode.
Implemented _dump_D3DEXECUTEBUFFERDESC.
2004-08-02 18:26:53 +00:00
Christian Costa 9713f651fe Moved libtxc_dxt definitions into ddraw headers. 2004-08-02 18:24:40 +00:00
Lionel Ulmer 5ffe177543 - Fix compilation on boxes without OpenGL installed.
- Print the warning message only once.
2004-08-02 18:24:04 +00:00
Christian Costa eac96b5606 Added native and emulated S3TC support. 2004-07-30 18:54:32 +00:00
Lionel Ulmer c9eb05e560 Better handle the frame-buffer locking case. 2004-07-12 19:47:48 +00:00
Marcus Meissner 42e1216cf5 COPY_COLORKEY_FX: Do not use lvalue casts. 2004-07-06 18:43:10 +00:00
Lionel Ulmer 112c426c47 Move the FPS computation from the D3D code to the common code. 2004-06-04 19:37:16 +00:00
Ivan Leo Murray-Smith 10778aa761 Updated the version info of all DirectX dlls to the version numbers of
DirectX 9.0b for Windows 2000/XP.
2004-05-14 21:37:32 +00:00
Lionel Ulmer d069312de6 Add the possibility to save a snapshot of the backbuffer at
flip-time.
2004-04-12 22:07:33 +00:00
Alexandre Julliard bb133bd596 Fixed a couple of header files ordering issues. 2004-04-07 03:59:41 +00:00
James Perry 7afb399802 Fix handling of D3DBLEND_BOTH* blend modes. 2004-03-27 01:36:26 +00:00
Alexandre Julliard 9e4ed6460c .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Christian Costa a501ea73ea Do not return an error when setting a material to NULL.
Fixed access to d3d private data.
2004-03-23 23:02:37 +00:00
Christian Costa bfeca3bff9 Enable creation of a zbuffer in system memory. 2004-03-22 22:57:30 +00:00
Christian Costa 7e51de6ea7 Improve D3D7 compatibility. 2004-03-20 02:33:17 +00:00
Elias Ross 56aca378c1 Added 24-bit color key support in DIB_DirectDrawSurface_BltFast. 2004-03-16 19:41:50 +00:00
Christian Costa 85cbe8213b DD_STRUCT_COPY_BYSIZE: Do not clear more that struct size. 2004-03-16 01:13:29 +00:00
Dmitry Timoshkov 21fc3c8067 CreateDIBSection takes a const pointer to BITMAPINFO. 2004-03-12 19:46:12 +00:00
Alexandre Julliard 05df86a38f Moved more GDI definitions to gdi_private.h.
Get rid of bitmap.h and palette.h.
2004-03-04 20:41:12 +00:00
Alexandre Julliard 589e115233 We no longer use the .exe.spec.c files. 2004-03-02 21:16:37 +00:00
Patrik Stridvall ede82e3055 Fixed some issues found by winapi_check. 2004-02-20 20:19:23 +00:00
Sami Aario d3383740d6 No need to link against the uuid library. 2004-02-16 22:18:59 +00:00
Sami Aario 225f142c8d Added surface tests. 2004-02-16 20:23:58 +00:00
Dmitry Timoshkov cc535b7cce There is no point in specifying both MEM_RESERVE and MEM_COMMIT for
VirtualAlloc.
2004-02-11 23:57:36 +00:00
Lionel Ulmer 2b8281a827 Fix palette deletion issue seen in DungeonKeeper. 2004-01-30 22:58:03 +00:00
Lionel Ulmer 2ae876fadf Fix the Z transform in the XYRZHW case. 2004-01-30 22:57:43 +00:00
Alexandre Julliard 20b4585e3c Only link against libdxguid where necessary. 2004-01-27 00:11:16 +00:00
Francois Gouget 6b6ed724ae Add missing '\n's to debug traces. 2004-01-27 00:01:43 +00:00
Francois Gouget 998cc56773 Add trailing '\n's to ok() calls. 2004-01-20 21:49:35 +00:00
Lionel Ulmer 266223ddf1 Also remove in the D3D code the pedantic check on the GetProcAddress
extension.
2003-12-30 19:13:32 +00:00
Lionel Ulmer 88b928fd0d Limit usage of vertex arrays to correct states. 2003-12-08 21:53:40 +00:00
Lionel Ulmer 1eaee42399 Use vertex arrays when possible. 2003-11-25 00:06:33 +00:00