Merged d3ddevice/main.h and direct3d/main.h into d3d_private.h.
Fixed Thunk_IDirect3DImpl_2_CreateViewport.
This commit is contained in:
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cb5edab531
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b3473bbcf2
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@ -281,7 +281,935 @@ extern void convert_FVF_to_strided_data(DWORD d3dvtVertexType, LPVOID lpvVertice
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extern void dump_D3DVOP(DWORD dwVertexOp);
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extern void dump_D3DPV(DWORD dwFlags);
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extern void multiply_matrix(LPD3DMATRIX,LPD3DMATRIX,LPD3DMATRIX);
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extern void InitDefaultStateBlock(STATEBLOCK* lpStateBlock, int version);
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extern const float id_mat[16];
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/*****************************************************************************
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* IDirect3D object methods
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*/
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HRESULT WINAPI
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Main_IDirect3DImpl_7_EnumDevices(LPDIRECT3D7 iface,
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LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback,
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LPVOID lpUserArg);
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HRESULT WINAPI
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Main_IDirect3DImpl_7_CreateDevice(LPDIRECT3D7 iface,
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REFCLSID rclsid,
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LPDIRECTDRAWSURFACE7 lpDDS,
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LPDIRECT3DDEVICE7* lplpD3DDevice);
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HRESULT WINAPI
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Main_IDirect3DImpl_7_3T_CreateVertexBuffer(LPDIRECT3D7 iface,
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LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,
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LPDIRECT3DVERTEXBUFFER7* lplpD3DVertBuf,
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DWORD dwFlags);
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HRESULT WINAPI
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Main_IDirect3DImpl_7_3T_EnumZBufferFormats(LPDIRECT3D7 iface,
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REFCLSID riidDevice,
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LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
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LPVOID lpContext);
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HRESULT WINAPI
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Main_IDirect3DImpl_7_3T_EvictManagedTextures(LPDIRECT3D7 iface);
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_EnumDevices(LPDIRECT3D3 iface,
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LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
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LPVOID lpUserArg);
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_CreateLight(LPDIRECT3D3 iface,
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LPDIRECT3DLIGHT* lplpDirect3DLight,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_CreateMaterial(LPDIRECT3D3 iface,
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LPDIRECT3DMATERIAL3* lplpDirect3DMaterial3,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_CreateViewport(LPDIRECT3D3 iface,
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LPDIRECT3DVIEWPORT3* lplpD3DViewport3,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Main_IDirect3DImpl_3_2T_1T_FindDevice(LPDIRECT3D3 iface,
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LPD3DFINDDEVICESEARCH lpD3DDFS,
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LPD3DFINDDEVICERESULT lpD3DFDR);
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HRESULT WINAPI
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Main_IDirect3DImpl_3_CreateDevice(LPDIRECT3D3 iface,
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REFCLSID rclsid,
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LPDIRECTDRAWSURFACE4 lpDDS,
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LPDIRECT3DDEVICE3* lplpD3DDevice3,
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LPUNKNOWN lpUnk);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_3_CreateVertexBuffer(LPDIRECT3D3 iface,
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LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,
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LPDIRECT3DVERTEXBUFFER* lplpD3DVertBuf,
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DWORD dwFlags,
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LPUNKNOWN lpUnk);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_CreateMaterial(LPDIRECT3D2 iface,
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LPDIRECT3DMATERIAL2* lplpDirect3DMaterial2,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_CreateViewport(LPDIRECT3D2 iface,
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LPDIRECT3DVIEWPORT2* lplpD3DViewport2,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Main_IDirect3DImpl_2_CreateDevice(LPDIRECT3D2 iface,
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REFCLSID rclsid,
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LPDIRECTDRAWSURFACE lpDDS,
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LPDIRECT3DDEVICE2* lplpD3DDevice2);
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HRESULT WINAPI
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Main_IDirect3DImpl_1_Initialize(LPDIRECT3D iface,
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REFIID riid);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_CreateMaterial(LPDIRECT3D iface,
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LPDIRECT3DMATERIAL* lplpDirect3DMaterial,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_CreateViewport(LPDIRECT3D iface,
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LPDIRECT3DVIEWPORT* lplpD3DViewport,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Main_IDirect3DImpl_1_FindDevice(LPDIRECT3D iface,
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LPD3DFINDDEVICESEARCH lpD3DDFS,
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LPD3DFINDDEVICERESULT lplpD3DDevice);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_7_QueryInterface(LPDIRECT3D7 iface,
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REFIID riid,
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LPVOID* obp);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_3_QueryInterface(LPDIRECT3D3 iface,
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REFIID riid,
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LPVOID* obp);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_QueryInterface(LPDIRECT3D2 iface,
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REFIID riid,
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LPVOID* obp);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_QueryInterface(LPDIRECT3D iface,
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REFIID riid,
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LPVOID* obp);
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ULONG WINAPI
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Thunk_IDirect3DImpl_7_AddRef(LPDIRECT3D7 iface);
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ULONG WINAPI
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Thunk_IDirect3DImpl_3_AddRef(LPDIRECT3D3 iface);
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ULONG WINAPI
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Thunk_IDirect3DImpl_2_AddRef(LPDIRECT3D2 iface);
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ULONG WINAPI
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Thunk_IDirect3DImpl_1_AddRef(LPDIRECT3D iface);
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ULONG WINAPI
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Thunk_IDirect3DImpl_7_Release(LPDIRECT3D7 iface);
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ULONG WINAPI
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Thunk_IDirect3DImpl_3_Release(LPDIRECT3D3 iface);
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ULONG WINAPI
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Thunk_IDirect3DImpl_2_Release(LPDIRECT3D2 iface);
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ULONG WINAPI
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Thunk_IDirect3DImpl_1_Release(LPDIRECT3D iface);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_3_EnumZBufferFormats(LPDIRECT3D3 iface,
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REFCLSID riidDevice,
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LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
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LPVOID lpContext);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_3_EvictManagedTextures(LPDIRECT3D3 iface);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_EnumDevices(LPDIRECT3D2 iface,
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LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
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LPVOID lpUserArg);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_EnumDevices(LPDIRECT3D iface,
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LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
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LPVOID lpUserArg);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_CreateLight(LPDIRECT3D2 iface,
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LPDIRECT3DLIGHT* lplpDirect3DLight,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_CreateLight(LPDIRECT3D iface,
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LPDIRECT3DLIGHT* lplpDirect3DLight,
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IUnknown* pUnkOuter);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_1_FindDevice(LPDIRECT3D iface,
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LPD3DFINDDEVICESEARCH lpD3DDFS,
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LPD3DFINDDEVICERESULT lplpD3DDevice);
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HRESULT WINAPI
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Thunk_IDirect3DImpl_2_FindDevice(LPDIRECT3D2 iface,
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LPD3DFINDDEVICESEARCH lpD3DDFS,
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LPD3DFINDDEVICERESULT lpD3DFDR);
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/*****************************************************************************
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* IDirect3DDevice object methods
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*/
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_QueryInterface(LPDIRECT3DDEVICE7 iface,
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REFIID riid,
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LPVOID* obp);
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ULONG WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_AddRef(LPDIRECT3DDEVICE7 iface);
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ULONG WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_Release(LPDIRECT3DDEVICE7 iface);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_GetCaps(LPDIRECT3DDEVICE7 iface,
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LPD3DDEVICEDESC7 lpD3DHELDevDesc);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_EnumTextureFormats(LPDIRECT3DDEVICE7 iface,
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LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc,
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LPVOID lpArg);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_BeginScene(LPDIRECT3DDEVICE7 iface);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_EndScene(LPDIRECT3DDEVICE7 iface);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_1T_GetDirect3D(LPDIRECT3DDEVICE7 iface,
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LPDIRECT3D7* lplpDirect3D3);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderTarget(LPDIRECT3DDEVICE7 iface,
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LPDIRECTDRAWSURFACE7 lpNewRenderTarget,
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DWORD dwFlags);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderTarget(LPDIRECT3DDEVICE7 iface,
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LPDIRECTDRAWSURFACE7* lplpRenderTarget);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_Clear(LPDIRECT3DDEVICE7 iface,
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DWORD dwCount,
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LPD3DRECT lpRects,
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DWORD dwFlags,
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D3DCOLOR dwColor,
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D3DVALUE dvZ,
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DWORD dwStencil);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_SetTransform(LPDIRECT3DDEVICE7 iface,
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D3DTRANSFORMSTATETYPE dtstTransformStateType,
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LPD3DMATRIX lpD3DMatrix);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_GetTransform(LPDIRECT3DDEVICE7 iface,
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D3DTRANSFORMSTATETYPE dtstTransformStateType,
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LPD3DMATRIX lpD3DMatrix);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_SetViewport(LPDIRECT3DDEVICE7 iface,
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LPD3DVIEWPORT7 lpData);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_MultiplyTransform(LPDIRECT3DDEVICE7 iface,
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D3DTRANSFORMSTATETYPE dtstTransformStateType,
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LPD3DMATRIX lpD3DMatrix);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_GetViewport(LPDIRECT3DDEVICE7 iface,
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LPD3DVIEWPORT7 lpData);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_SetMaterial(LPDIRECT3DDEVICE7 iface,
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LPD3DMATERIAL7 lpMat);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_GetMaterial(LPDIRECT3DDEVICE7 iface,
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LPD3DMATERIAL7 lpMat);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_SetLight(LPDIRECT3DDEVICE7 iface,
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DWORD dwLightIndex,
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LPD3DLIGHT7 lpLight);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_GetLight(LPDIRECT3DDEVICE7 iface,
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DWORD dwLightIndex,
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LPD3DLIGHT7 lpLight);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderState(LPDIRECT3DDEVICE7 iface,
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D3DRENDERSTATETYPE dwRenderStateType,
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DWORD dwRenderState);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderState(LPDIRECT3DDEVICE7 iface,
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D3DRENDERSTATETYPE dwRenderStateType,
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LPDWORD lpdwRenderState);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_BeginStateBlock(LPDIRECT3DDEVICE7 iface);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_EndStateBlock(LPDIRECT3DDEVICE7 iface,
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LPDWORD lpdwBlockHandle);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_PreLoad(LPDIRECT3DDEVICE7 iface,
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LPDIRECTDRAWSURFACE7 lpddsTexture);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_DrawPrimitive(LPDIRECT3DDEVICE7 iface,
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D3DPRIMITIVETYPE d3dptPrimitiveType,
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DWORD d3dvtVertexType,
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LPVOID lpvVertices,
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DWORD dwVertexCount,
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DWORD dwFlags);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitive(LPDIRECT3DDEVICE7 iface,
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D3DPRIMITIVETYPE d3dptPrimitiveType,
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DWORD d3dvtVertexType,
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LPVOID lpvVertices,
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DWORD dwVertexCount,
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LPWORD dwIndices,
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DWORD dwIndexCount,
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DWORD dwFlags);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_SetClipStatus(LPDIRECT3DDEVICE7 iface,
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LPD3DCLIPSTATUS lpD3DClipStatus);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_2T_GetClipStatus(LPDIRECT3DDEVICE7 iface,
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LPD3DCLIPSTATUS lpD3DClipStatus);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
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D3DPRIMITIVETYPE d3dptPrimitiveType,
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DWORD dwVertexType,
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LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
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DWORD dwVertexCount,
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DWORD dwFlags);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
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D3DPRIMITIVETYPE d3dptPrimitiveType,
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DWORD dwVertexType,
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LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
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DWORD dwVertexCount,
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LPWORD lpIndex,
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DWORD dwIndexCount,
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DWORD dwFlags);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
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D3DPRIMITIVETYPE d3dptPrimitiveType,
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LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
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DWORD dwStartVertex,
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DWORD dwNumVertices,
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DWORD dwFlags);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
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D3DPRIMITIVETYPE d3dptPrimitiveType,
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LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
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DWORD dwStartVertex,
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DWORD dwNumVertices,
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LPWORD lpwIndices,
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DWORD dwIndexCount,
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DWORD dwFlags);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_ComputeSphereVisibility(LPDIRECT3DDEVICE7 iface,
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LPD3DVECTOR lpCenters,
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LPD3DVALUE lpRadii,
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DWORD dwNumSpheres,
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DWORD dwFlags,
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LPDWORD lpdwReturnValues);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_GetTexture(LPDIRECT3DDEVICE7 iface,
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DWORD dwStage,
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LPDIRECTDRAWSURFACE7* lpTexture);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_SetTexture(LPDIRECT3DDEVICE7 iface,
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DWORD dwStage,
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LPDIRECTDRAWSURFACE7 lpTexture);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_GetTextureStageState(LPDIRECT3DDEVICE7 iface,
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DWORD dwStage,
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D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
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LPDWORD lpdwState);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_SetTextureStageState(LPDIRECT3DDEVICE7 iface,
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DWORD dwStage,
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D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
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DWORD dwState);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_3T_ValidateDevice(LPDIRECT3DDEVICE7 iface,
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LPDWORD lpdwPasses);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_ApplyStateBlock(LPDIRECT3DDEVICE7 iface,
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DWORD dwBlockHandle);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_CaptureStateBlock(LPDIRECT3DDEVICE7 iface,
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DWORD dwBlockHandle);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_DeleteStateBlock(LPDIRECT3DDEVICE7 iface,
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DWORD dwBlockHandle);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_CreateStateBlock(LPDIRECT3DDEVICE7 iface,
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D3DSTATEBLOCKTYPE d3dsbType,
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LPDWORD lpdwBlockHandle);
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HRESULT WINAPI
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Main_IDirect3DDeviceImpl_7_Load(LPDIRECT3DDEVICE7 iface,
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LPDIRECTDRAWSURFACE7 lpDestTex,
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LPPOINT lpDestPoint,
|
||||
LPDIRECTDRAWSURFACE7 lpSrcTex,
|
||||
LPRECT lprcSrcRect,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_LightEnable(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwLightIndex,
|
||||
BOOL bEnable);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetLightEnable(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwLightIndex,
|
||||
BOOL* pbEnable);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwIndex,
|
||||
D3DVALUE* pPlaneEquation);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetClipPlane(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwIndex,
|
||||
D3DVALUE* pPlaneEquation);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetInfo(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwDevInfoID,
|
||||
LPVOID pDevInfoStruct,
|
||||
DWORD dwSize);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_GetCaps(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
||||
LPD3DDEVICEDESC lpD3DHELDevDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_GetStats(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DSTATS lpD3DStats);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_AddViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_DeleteViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_NextViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3,
|
||||
LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_SetCurrentViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_GetCurrentViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_Begin(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD dwVertexTypeDesc,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_BeginIndexed(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwNumVertices,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_Vertex(LPDIRECT3DDEVICE3 iface,
|
||||
LPVOID lpVertexType);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_Index(LPDIRECT3DDEVICE3 iface,
|
||||
WORD wVertexIndex);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_End(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_GetLightState(LPDIRECT3DDEVICE3 iface,
|
||||
D3DLIGHTSTATETYPE dwLightStateType,
|
||||
LPDWORD lpdwLightState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_SetLightState(LPDIRECT3DDEVICE3 iface,
|
||||
D3DLIGHTSTATETYPE dwLightStateType,
|
||||
DWORD dwLightState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_1T_SwapTextureHandles(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DTEXTURE2 lpD3DTex1,
|
||||
LPDIRECT3DTEXTURE2 lpD3DTex2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_1T_EnumTextureFormats(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc,
|
||||
LPVOID lpArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_Begin(LPDIRECT3DDEVICE2 iface,
|
||||
D3DPRIMITIVETYPE d3dpt,
|
||||
D3DVERTEXTYPE dwVertexTypeDesc,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_BeginIndexed(LPDIRECT3DDEVICE2 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
D3DVERTEXTYPE d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwNumVertices,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_DrawPrimitive(LPDIRECT3DDEVICE2 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
D3DVERTEXTYPE d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_DrawIndexedPrimitive(LPDIRECT3DDEVICE2 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
D3DVERTEXTYPE d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
LPWORD dwIndices,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_Initialize(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3D lpDirect3D,
|
||||
LPGUID lpGUID,
|
||||
LPD3DDEVICEDESC lpD3DDVDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_CreateExecuteBuffer(LPDIRECT3DDEVICE iface,
|
||||
LPD3DEXECUTEBUFFERDESC lpDesc,
|
||||
LPDIRECT3DEXECUTEBUFFER* lplpDirect3DExecuteBuffer,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_Execute(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_Pick(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
||||
DWORD dwFlags,
|
||||
LPD3DRECT lpRect);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_GetPickRecords(LPDIRECT3DDEVICE iface,
|
||||
LPDWORD lpCount,
|
||||
LPD3DPICKRECORD lpD3DPickRec);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_CreateMatrix(LPDIRECT3DDEVICE iface,
|
||||
LPD3DMATRIXHANDLE lpD3DMatHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_SetMatrix(LPDIRECT3DDEVICE iface,
|
||||
D3DMATRIXHANDLE D3DMatHandle,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_GetMatrix(LPDIRECT3DDEVICE iface,
|
||||
D3DMATRIXHANDLE D3DMatHandle,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_DeleteMatrix(LPDIRECT3DDEVICE iface,
|
||||
D3DMATRIXHANDLE D3DMatHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_QueryInterface(LPDIRECT3DDEVICE3 iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_QueryInterface(LPDIRECT3DDEVICE2 iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_QueryInterface(LPDIRECT3DDEVICE iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_AddRef(LPDIRECT3DDEVICE3 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_AddRef(LPDIRECT3DDEVICE2 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_AddRef(LPDIRECT3DDEVICE iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_Release(LPDIRECT3DDEVICE3 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_Release(LPDIRECT3DDEVICE2 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_Release(LPDIRECT3DDEVICE iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_AddViewport(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_AddViewport(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_DeleteViewport(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_DeleteViewport(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_NextViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2,
|
||||
LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_NextViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
||||
LPDIRECT3DVIEWPORT* lplpDirect3DViewport,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetDirect3D(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3D3* lplpDirect3D3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetDirect3D(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3D2* lplpDirect3D2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_GetDirect3D(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3D* lplpDirect3D);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetCurrentViewport(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetCurrentViewport(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DVIEWPORT2* lpDirect3DViewport2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_EnumTextureFormats(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc,
|
||||
LPVOID lpArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_BeginScene(LPDIRECT3DDEVICE3 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_BeginScene(LPDIRECT3DDEVICE2 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_BeginScene(LPDIRECT3DDEVICE iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_EndScene(LPDIRECT3DDEVICE3 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_EndScene(LPDIRECT3DDEVICE2 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_EndScene(LPDIRECT3DDEVICE iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetTransform(LPDIRECT3DDEVICE3 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetTransform(LPDIRECT3DDEVICE2 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetTransform(LPDIRECT3DDEVICE3 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetTransform(LPDIRECT3DDEVICE2 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_MultiplyTransform(LPDIRECT3DDEVICE3 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_MultiplyTransform(LPDIRECT3DDEVICE2 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetRenderState(LPDIRECT3DDEVICE3 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetRenderState(LPDIRECT3DDEVICE2 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetRenderState(LPDIRECT3DDEVICE3 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
LPDWORD lpdwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetRenderState(LPDIRECT3DDEVICE2 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
LPDWORD lpdwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawPrimitive(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitive(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
LPWORD dwIndices,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetClipStatus(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetClipStatus(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetClipStatus(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetClipStatus(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveStrided(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD dwVertexType,
|
||||
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
||||
DWORD dwVertexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD dwVertexType,
|
||||
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
||||
DWORD dwVertexCount,
|
||||
LPWORD lpIndex,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_ComputeSphereVisibility(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DVECTOR lpCenters,
|
||||
LPD3DVALUE lpRadii,
|
||||
DWORD dwNumSpheres,
|
||||
DWORD dwFlags,
|
||||
LPDWORD lpdwReturnValues);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetTextureStageState(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwStage,
|
||||
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
||||
LPDWORD lpdwState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetTextureStageState(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwStage,
|
||||
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
||||
DWORD dwState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_ValidateDevice(LPDIRECT3DDEVICE3 iface,
|
||||
LPDWORD lpdwPasses);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetCaps(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
||||
LPD3DDEVICEDESC lpD3DHELDevDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_GetCaps(LPDIRECT3DDEVICE iface,
|
||||
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
||||
LPD3DDEVICEDESC lpD3DHELDevDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_SwapTextureHandles(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DTEXTURE lpD3Dtex1,
|
||||
LPDIRECT3DTEXTURE lpD3DTex2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetStats(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DSTATS lpD3DStats);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_GetStats(LPDIRECT3DDEVICE iface,
|
||||
LPD3DSTATS lpD3DStats);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetRenderTarget(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECTDRAWSURFACE4 lpNewRenderTarget,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetRenderTarget(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECTDRAWSURFACE4* lplpRenderTarget);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetRenderTarget(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECTDRAWSURFACE lpNewRenderTarget,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetRenderTarget(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECTDRAWSURFACE* lplpRenderTarget);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_Vertex(LPDIRECT3DDEVICE2 iface,
|
||||
LPVOID lpVertexType);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_Index(LPDIRECT3DDEVICE2 iface,
|
||||
WORD wVertexIndex);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_End(LPDIRECT3DDEVICE2 iface,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetLightState(LPDIRECT3DDEVICE2 iface,
|
||||
D3DLIGHTSTATETYPE dwLightStateType,
|
||||
LPDWORD lpdwLightState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetLightState(LPDIRECT3DDEVICE2 iface,
|
||||
D3DLIGHTSTATETYPE dwLightStateType,
|
||||
DWORD dwLightState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_EnumTextureFormats(LPDIRECT3DDEVICE iface,
|
||||
LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc,
|
||||
LPVOID lpArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwStage,
|
||||
LPDIRECT3DTEXTURE2 lpTexture2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
|
||||
DWORD dwStartVertex,
|
||||
DWORD dwNumVertices,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
|
||||
LPWORD lpwIndices,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetTexture(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwStage,
|
||||
LPDIRECT3DTEXTURE2* lplpTexture2);
|
||||
|
||||
#endif /* __GRAPHICS_WINE_D3D_PRIVATE_H */
|
||||
|
|
|
@ -34,7 +34,6 @@
|
|||
#include "wine/debug.h"
|
||||
|
||||
#include "d3d_private.h"
|
||||
#include "main.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
|
||||
|
|
|
@ -1,759 +0,0 @@
|
|||
/*
|
||||
* Copyright 2002 Lionel Ulmer
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* This is defined here so as to be able to put them in 'drivers' */
|
||||
|
||||
void InitDefaultStateBlock(STATEBLOCK* lpStateBlock, int version);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_1T_QueryInterface(LPDIRECT3DDEVICE7 iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
ULONG WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_1T_AddRef(LPDIRECT3DDEVICE7 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_1T_Release(LPDIRECT3DDEVICE7 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetCaps(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DDEVICEDESC7 lpD3DHELDevDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_EnumTextureFormats(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc,
|
||||
LPVOID lpArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_1T_BeginScene(LPDIRECT3DDEVICE7 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_1T_EndScene(LPDIRECT3DDEVICE7 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_1T_GetDirect3D(LPDIRECT3DDEVICE7 iface,
|
||||
LPDIRECT3D7* lplpDirect3D3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderTarget(LPDIRECT3DDEVICE7 iface,
|
||||
LPDIRECTDRAWSURFACE7 lpNewRenderTarget,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderTarget(LPDIRECT3DDEVICE7 iface,
|
||||
LPDIRECTDRAWSURFACE7* lplpRenderTarget);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_Clear(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwCount,
|
||||
LPD3DRECT lpRects,
|
||||
DWORD dwFlags,
|
||||
D3DCOLOR dwColor,
|
||||
D3DVALUE dvZ,
|
||||
DWORD dwStencil);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_SetTransform(LPDIRECT3DDEVICE7 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_GetTransform(LPDIRECT3DDEVICE7 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_SetViewport(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DVIEWPORT7 lpData);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_MultiplyTransform(LPDIRECT3DDEVICE7 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetViewport(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DVIEWPORT7 lpData);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_SetMaterial(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DMATERIAL7 lpMat);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetMaterial(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DMATERIAL7 lpMat);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_SetLight(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwLightIndex,
|
||||
LPD3DLIGHT7 lpLight);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetLight(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwLightIndex,
|
||||
LPD3DLIGHT7 lpLight);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_SetRenderState(LPDIRECT3DDEVICE7 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_GetRenderState(LPDIRECT3DDEVICE7 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
LPDWORD lpdwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_BeginStateBlock(LPDIRECT3DDEVICE7 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_EndStateBlock(LPDIRECT3DDEVICE7 iface,
|
||||
LPDWORD lpdwBlockHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_PreLoad(LPDIRECT3DDEVICE7 iface,
|
||||
LPDIRECTDRAWSURFACE7 lpddsTexture);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_DrawPrimitive(LPDIRECT3DDEVICE7 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitive(LPDIRECT3DDEVICE7 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
LPWORD dwIndices,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_SetClipStatus(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_2T_GetClipStatus(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD dwVertexType,
|
||||
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
||||
DWORD dwVertexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE7 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD dwVertexType,
|
||||
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
||||
DWORD dwVertexCount,
|
||||
LPWORD lpIndex,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_DrawPrimitiveVB(LPDIRECT3DDEVICE7 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
|
||||
DWORD dwStartVertex,
|
||||
DWORD dwNumVertices,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE7 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
LPDIRECT3DVERTEXBUFFER7 lpD3DVertexBuf,
|
||||
DWORD dwStartVertex,
|
||||
DWORD dwNumVertices,
|
||||
LPWORD lpwIndices,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_ComputeSphereVisibility(LPDIRECT3DDEVICE7 iface,
|
||||
LPD3DVECTOR lpCenters,
|
||||
LPD3DVALUE lpRadii,
|
||||
DWORD dwNumSpheres,
|
||||
DWORD dwFlags,
|
||||
LPDWORD lpdwReturnValues);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_GetTexture(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwStage,
|
||||
LPDIRECTDRAWSURFACE7* lpTexture);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_SetTexture(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwStage,
|
||||
LPDIRECTDRAWSURFACE7 lpTexture);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_GetTextureStageState(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwStage,
|
||||
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
||||
LPDWORD lpdwState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_SetTextureStageState(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwStage,
|
||||
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
||||
DWORD dwState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_3T_ValidateDevice(LPDIRECT3DDEVICE7 iface,
|
||||
LPDWORD lpdwPasses);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_ApplyStateBlock(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwBlockHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_CaptureStateBlock(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwBlockHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_DeleteStateBlock(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwBlockHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_CreateStateBlock(LPDIRECT3DDEVICE7 iface,
|
||||
D3DSTATEBLOCKTYPE d3dsbType,
|
||||
LPDWORD lpdwBlockHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_Load(LPDIRECT3DDEVICE7 iface,
|
||||
LPDIRECTDRAWSURFACE7 lpDestTex,
|
||||
LPPOINT lpDestPoint,
|
||||
LPDIRECTDRAWSURFACE7 lpSrcTex,
|
||||
LPRECT lprcSrcRect,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_LightEnable(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwLightIndex,
|
||||
BOOL bEnable);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetLightEnable(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwLightIndex,
|
||||
BOOL* pbEnable);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_SetClipPlane(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwIndex,
|
||||
D3DVALUE* pPlaneEquation);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetClipPlane(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwIndex,
|
||||
D3DVALUE* pPlaneEquation);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_7_GetInfo(LPDIRECT3DDEVICE7 iface,
|
||||
DWORD dwDevInfoID,
|
||||
LPVOID pDevInfoStruct,
|
||||
DWORD dwSize);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_GetCaps(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
||||
LPD3DDEVICEDESC lpD3DHELDevDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_GetStats(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DSTATS lpD3DStats);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_AddViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_DeleteViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_1T_NextViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3,
|
||||
LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_SetCurrentViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3 lpDirect3DViewport3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_GetCurrentViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT3* lplpDirect3DViewport3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_Begin(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD dwVertexTypeDesc,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_BeginIndexed(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwNumVertices,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_Vertex(LPDIRECT3DDEVICE3 iface,
|
||||
LPVOID lpVertexType);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_Index(LPDIRECT3DDEVICE3 iface,
|
||||
WORD wVertexIndex);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_End(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_GetLightState(LPDIRECT3DDEVICE3 iface,
|
||||
D3DLIGHTSTATETYPE dwLightStateType,
|
||||
LPDWORD lpdwLightState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_3_2T_SetLightState(LPDIRECT3DDEVICE3 iface,
|
||||
D3DLIGHTSTATETYPE dwLightStateType,
|
||||
DWORD dwLightState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_1T_SwapTextureHandles(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DTEXTURE2 lpD3DTex1,
|
||||
LPDIRECT3DTEXTURE2 lpD3DTex2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_1T_EnumTextureFormats(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc,
|
||||
LPVOID lpArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_Begin(LPDIRECT3DDEVICE2 iface,
|
||||
D3DPRIMITIVETYPE d3dpt,
|
||||
D3DVERTEXTYPE dwVertexTypeDesc,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_BeginIndexed(LPDIRECT3DDEVICE2 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
D3DVERTEXTYPE d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwNumVertices,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_DrawPrimitive(LPDIRECT3DDEVICE2 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
D3DVERTEXTYPE d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_2_DrawIndexedPrimitive(LPDIRECT3DDEVICE2 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
D3DVERTEXTYPE d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
LPWORD dwIndices,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_Initialize(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3D lpDirect3D,
|
||||
LPGUID lpGUID,
|
||||
LPD3DDEVICEDESC lpD3DDVDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_CreateExecuteBuffer(LPDIRECT3DDEVICE iface,
|
||||
LPD3DEXECUTEBUFFERDESC lpDesc,
|
||||
LPDIRECT3DEXECUTEBUFFER* lplpDirect3DExecuteBuffer,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_Execute(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_Pick(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DEXECUTEBUFFER lpDirect3DExecuteBuffer,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
||||
DWORD dwFlags,
|
||||
LPD3DRECT lpRect);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_GetPickRecords(LPDIRECT3DDEVICE iface,
|
||||
LPDWORD lpCount,
|
||||
LPD3DPICKRECORD lpD3DPickRec);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_CreateMatrix(LPDIRECT3DDEVICE iface,
|
||||
LPD3DMATRIXHANDLE lpD3DMatHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_SetMatrix(LPDIRECT3DDEVICE iface,
|
||||
D3DMATRIXHANDLE D3DMatHandle,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_GetMatrix(LPDIRECT3DDEVICE iface,
|
||||
D3DMATRIXHANDLE D3DMatHandle,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DDeviceImpl_1_DeleteMatrix(LPDIRECT3DDEVICE iface,
|
||||
D3DMATRIXHANDLE D3DMatHandle);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_QueryInterface(LPDIRECT3DDEVICE3 iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_QueryInterface(LPDIRECT3DDEVICE2 iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_QueryInterface(LPDIRECT3DDEVICE iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_AddRef(LPDIRECT3DDEVICE3 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_AddRef(LPDIRECT3DDEVICE2 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_AddRef(LPDIRECT3DDEVICE iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_Release(LPDIRECT3DDEVICE3 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_Release(LPDIRECT3DDEVICE2 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_Release(LPDIRECT3DDEVICE iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_AddViewport(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_AddViewport(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_DeleteViewport(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_DeleteViewport(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_NextViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2,
|
||||
LPDIRECT3DVIEWPORT2* lplpDirect3DViewport2,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_NextViewport(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3DVIEWPORT lpDirect3DViewport,
|
||||
LPDIRECT3DVIEWPORT* lplpDirect3DViewport,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetDirect3D(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECT3D3* lplpDirect3D3);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetDirect3D(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3D2* lplpDirect3D2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_GetDirect3D(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3D* lplpDirect3D);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetCurrentViewport(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DVIEWPORT2 lpDirect3DViewport2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetCurrentViewport(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECT3DVIEWPORT2* lpDirect3DViewport2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_EnumTextureFormats(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DENUMPIXELFORMATSCALLBACK lpD3DEnumPixelProc,
|
||||
LPVOID lpArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_BeginScene(LPDIRECT3DDEVICE3 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_BeginScene(LPDIRECT3DDEVICE2 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_BeginScene(LPDIRECT3DDEVICE iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_EndScene(LPDIRECT3DDEVICE3 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_EndScene(LPDIRECT3DDEVICE2 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_EndScene(LPDIRECT3DDEVICE iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetTransform(LPDIRECT3DDEVICE3 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetTransform(LPDIRECT3DDEVICE2 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetTransform(LPDIRECT3DDEVICE3 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetTransform(LPDIRECT3DDEVICE2 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_MultiplyTransform(LPDIRECT3DDEVICE3 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_MultiplyTransform(LPDIRECT3DDEVICE2 iface,
|
||||
D3DTRANSFORMSTATETYPE dtstTransformStateType,
|
||||
LPD3DMATRIX lpD3DMatrix);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetRenderState(LPDIRECT3DDEVICE3 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetRenderState(LPDIRECT3DDEVICE2 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
DWORD dwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetRenderState(LPDIRECT3DDEVICE3 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
LPDWORD lpdwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetRenderState(LPDIRECT3DDEVICE2 iface,
|
||||
D3DRENDERSTATETYPE dwRenderStateType,
|
||||
LPDWORD lpdwRenderState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawPrimitive(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitive(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD d3dvtVertexType,
|
||||
LPVOID lpvVertices,
|
||||
DWORD dwVertexCount,
|
||||
LPWORD dwIndices,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetClipStatus(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetClipStatus(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetClipStatus(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetClipStatus(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DCLIPSTATUS lpD3DClipStatus);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveStrided(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD dwVertexType,
|
||||
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
||||
DWORD dwVertexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveStrided(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
DWORD dwVertexType,
|
||||
LPD3DDRAWPRIMITIVESTRIDEDDATA lpD3DDrawPrimStrideData,
|
||||
DWORD dwVertexCount,
|
||||
LPWORD lpIndex,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_ComputeSphereVisibility(LPDIRECT3DDEVICE3 iface,
|
||||
LPD3DVECTOR lpCenters,
|
||||
LPD3DVALUE lpRadii,
|
||||
DWORD dwNumSpheres,
|
||||
DWORD dwFlags,
|
||||
LPDWORD lpdwReturnValues);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetTextureStageState(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwStage,
|
||||
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
||||
LPDWORD lpdwState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetTextureStageState(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwStage,
|
||||
D3DTEXTURESTAGESTATETYPE d3dTexStageStateType,
|
||||
DWORD dwState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_ValidateDevice(LPDIRECT3DDEVICE3 iface,
|
||||
LPDWORD lpdwPasses);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetCaps(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
||||
LPD3DDEVICEDESC lpD3DHELDevDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_GetCaps(LPDIRECT3DDEVICE iface,
|
||||
LPD3DDEVICEDESC lpD3DHWDevDesc,
|
||||
LPD3DDEVICEDESC lpD3DHELDevDesc);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_SwapTextureHandles(LPDIRECT3DDEVICE iface,
|
||||
LPDIRECT3DTEXTURE lpD3Dtex1,
|
||||
LPDIRECT3DTEXTURE lpD3DTex2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetStats(LPDIRECT3DDEVICE2 iface,
|
||||
LPD3DSTATS lpD3DStats);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_GetStats(LPDIRECT3DDEVICE iface,
|
||||
LPD3DSTATS lpD3DStats);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetRenderTarget(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECTDRAWSURFACE4 lpNewRenderTarget,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetRenderTarget(LPDIRECT3DDEVICE3 iface,
|
||||
LPDIRECTDRAWSURFACE4* lplpRenderTarget);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetRenderTarget(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECTDRAWSURFACE lpNewRenderTarget,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetRenderTarget(LPDIRECT3DDEVICE2 iface,
|
||||
LPDIRECTDRAWSURFACE* lplpRenderTarget);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_Vertex(LPDIRECT3DDEVICE2 iface,
|
||||
LPVOID lpVertexType);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_Index(LPDIRECT3DDEVICE2 iface,
|
||||
WORD wVertexIndex);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_End(LPDIRECT3DDEVICE2 iface,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_GetLightState(LPDIRECT3DDEVICE2 iface,
|
||||
D3DLIGHTSTATETYPE dwLightStateType,
|
||||
LPDWORD lpdwLightState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_2_SetLightState(LPDIRECT3DDEVICE2 iface,
|
||||
D3DLIGHTSTATETYPE dwLightStateType,
|
||||
DWORD dwLightState);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_1_EnumTextureFormats(LPDIRECT3DDEVICE iface,
|
||||
LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc,
|
||||
LPVOID lpArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwStage,
|
||||
LPDIRECT3DTEXTURE2 lpTexture2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawPrimitiveVB(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
|
||||
DWORD dwStartVertex,
|
||||
DWORD dwNumVertices,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB(LPDIRECT3DDEVICE3 iface,
|
||||
D3DPRIMITIVETYPE d3dptPrimitiveType,
|
||||
LPDIRECT3DVERTEXBUFFER lpD3DVertexBuf,
|
||||
LPWORD lpwIndices,
|
||||
DWORD dwIndexCount,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DDeviceImpl_3_GetTexture(LPDIRECT3DDEVICE3 iface,
|
||||
DWORD dwStage,
|
||||
LPDIRECT3DTEXTURE2* lplpTexture2);
|
|
@ -42,8 +42,8 @@
|
|||
#include "wine/debug.h"
|
||||
#include "wine/library.h"
|
||||
|
||||
#include "d3d_private.h"
|
||||
#include "mesa_private.h"
|
||||
#include "main.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
|
||||
WINE_DECLARE_DEBUG_CHANNEL(ddraw_geom);
|
||||
|
|
|
@ -379,7 +379,7 @@ Thunk_IDirect3DImpl_2_CreateMaterial(LPDIRECT3D2 iface,
|
|||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_2_CreateViewport(LPDIRECT3D2 iface,
|
||||
LPDIRECT3DVIEWPORT* lplpD3DViewport2,
|
||||
LPDIRECT3DVIEWPORT2* lplpD3DViewport2,
|
||||
IUnknown* pUnkOuter)
|
||||
{
|
||||
TRACE("(%p)->(%p,%p) thunking to IDirect3D3 interface.\n", iface, lplpD3DViewport2, pUnkOuter);
|
||||
|
|
|
@ -1,202 +0,0 @@
|
|||
/*
|
||||
* Copyright 2002 Lionel Ulmer
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* This is defined here so as to be able to put them in 'drivers' */
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_7_EnumDevices(LPDIRECT3D7 iface,
|
||||
LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback,
|
||||
LPVOID lpUserArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_7_CreateDevice(LPDIRECT3D7 iface,
|
||||
REFCLSID rclsid,
|
||||
LPDIRECTDRAWSURFACE7 lpDDS,
|
||||
LPDIRECT3DDEVICE7* lplpD3DDevice);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_7_3T_CreateVertexBuffer(LPDIRECT3D7 iface,
|
||||
LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,
|
||||
LPDIRECT3DVERTEXBUFFER7* lplpD3DVertBuf,
|
||||
DWORD dwFlags);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_7_3T_EnumZBufferFormats(LPDIRECT3D7 iface,
|
||||
REFCLSID riidDevice,
|
||||
LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
|
||||
LPVOID lpContext);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_7_3T_EvictManagedTextures(LPDIRECT3D7 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_3_2T_1T_EnumDevices(LPDIRECT3D3 iface,
|
||||
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
|
||||
LPVOID lpUserArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_3_2T_1T_CreateLight(LPDIRECT3D3 iface,
|
||||
LPDIRECT3DLIGHT* lplpDirect3DLight,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_3_2T_1T_CreateMaterial(LPDIRECT3D3 iface,
|
||||
LPDIRECT3DMATERIAL3* lplpDirect3DMaterial3,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_3_2T_1T_CreateViewport(LPDIRECT3D3 iface,
|
||||
LPDIRECT3DVIEWPORT3* lplpD3DViewport3,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_3_2T_1T_FindDevice(LPDIRECT3D3 iface,
|
||||
LPD3DFINDDEVICESEARCH lpD3DDFS,
|
||||
LPD3DFINDDEVICERESULT lpD3DFDR);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_3_CreateDevice(LPDIRECT3D3 iface,
|
||||
REFCLSID rclsid,
|
||||
LPDIRECTDRAWSURFACE4 lpDDS,
|
||||
LPDIRECT3DDEVICE3* lplpD3DDevice3,
|
||||
LPUNKNOWN lpUnk);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_3_CreateVertexBuffer(LPDIRECT3D3 iface,
|
||||
LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc,
|
||||
LPDIRECT3DVERTEXBUFFER* lplpD3DVertBuf,
|
||||
DWORD dwFlags,
|
||||
LPUNKNOWN lpUnk);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_2_CreateMaterial(LPDIRECT3D2 iface,
|
||||
LPDIRECT3DMATERIAL2* lplpDirect3DMaterial2,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_2_CreateViewport(LPDIRECT3D2 iface,
|
||||
LPDIRECT3DVIEWPORT2* lplpD3DViewport2,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_2_CreateDevice(LPDIRECT3D2 iface,
|
||||
REFCLSID rclsid,
|
||||
LPDIRECTDRAWSURFACE lpDDS,
|
||||
LPDIRECT3DDEVICE2* lplpD3DDevice2);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_1_Initialize(LPDIRECT3D iface,
|
||||
REFIID riid);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_1_CreateMaterial(LPDIRECT3D iface,
|
||||
LPDIRECT3DMATERIAL* lplpDirect3DMaterial,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_1_CreateViewport(LPDIRECT3D iface,
|
||||
LPDIRECT3DVIEWPORT* lplpD3DViewport,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Main_IDirect3DImpl_1_FindDevice(LPDIRECT3D iface,
|
||||
LPD3DFINDDEVICESEARCH lpD3DDFS,
|
||||
LPD3DFINDDEVICERESULT lplpD3DDevice);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_7_QueryInterface(LPDIRECT3D7 iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_3_QueryInterface(LPDIRECT3D3 iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_2_QueryInterface(LPDIRECT3D2 iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_1_QueryInterface(LPDIRECT3D iface,
|
||||
REFIID riid,
|
||||
LPVOID* obp);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DImpl_7_AddRef(LPDIRECT3D7 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DImpl_3_AddRef(LPDIRECT3D3 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DImpl_2_AddRef(LPDIRECT3D2 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DImpl_1_AddRef(LPDIRECT3D iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DImpl_7_Release(LPDIRECT3D7 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DImpl_3_Release(LPDIRECT3D3 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DImpl_2_Release(LPDIRECT3D2 iface);
|
||||
|
||||
ULONG WINAPI
|
||||
Thunk_IDirect3DImpl_1_Release(LPDIRECT3D iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_3_EnumZBufferFormats(LPDIRECT3D3 iface,
|
||||
REFCLSID riidDevice,
|
||||
LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback,
|
||||
LPVOID lpContext);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_3_EvictManagedTextures(LPDIRECT3D3 iface);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_2_EnumDevices(LPDIRECT3D2 iface,
|
||||
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
|
||||
LPVOID lpUserArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_1_EnumDevices(LPDIRECT3D iface,
|
||||
LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback,
|
||||
LPVOID lpUserArg);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_2_CreateLight(LPDIRECT3D2 iface,
|
||||
LPDIRECT3DLIGHT* lplpDirect3DLight,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_1_CreateLight(LPDIRECT3D iface,
|
||||
LPDIRECT3DLIGHT* lplpDirect3DLight,
|
||||
IUnknown* pUnkOuter);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_1_FindDevice(LPDIRECT3D iface,
|
||||
LPD3DFINDDEVICESEARCH lpD3DDFS,
|
||||
LPD3DFINDDEVICERESULT lplpD3DDevice);
|
||||
|
||||
HRESULT WINAPI
|
||||
Thunk_IDirect3DImpl_2_FindDevice(LPDIRECT3D2 iface,
|
||||
LPD3DFINDDEVICESEARCH lpD3DDFS,
|
||||
LPD3DFINDDEVICERESULT lpD3DFDR);
|
|
@ -43,7 +43,6 @@
|
|||
#include "ddraw_private.h"
|
||||
#include "d3d_private.h"
|
||||
#include "mesa_private.h"
|
||||
#include "main.h"
|
||||
|
||||
#include "wine/debug.h"
|
||||
|
||||
|
|
Loading…
Reference in New Issue