Make check fails in dlls/ddraw/tests/d3d, because a heap allocate is
fed to wrong size. (sizeof(BOOLEAN) is 1 , but ative_lights is a DWORD array).
This commit is contained in:
parent
a167fe2854
commit
1e3dda640c
|
@ -4094,7 +4094,7 @@ d3ddevice_create(IDirect3DDeviceImpl **obj, IDirectDrawImpl *d3d, IDirectDrawSur
|
|||
object->max_active_lights = opengl_device_caps.dwMaxActiveLights;
|
||||
object->light_parameters = NULL;
|
||||
object->active_lights = HeapAlloc(GetProcessHeap(), 0,
|
||||
object->max_active_lights * sizeof(BOOLEAN));
|
||||
object->max_active_lights * sizeof(object->active_lights[0]));
|
||||
/* Fill the active light array with ~0, which is used to indicate an
|
||||
invalid light index. We don't use 0, because it's a valid light index. */
|
||||
for (light=0; light < object->max_active_lights; light++)
|
||||
|
|
Loading…
Reference in New Issue