Set default video memory to 64Mb (was 16Mb) as many d3d9 demos use
d3d7 code to get available video memory size (ex ConfigSystem.exe on d3d9 sdk).
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@ -118,7 +118,7 @@ HRESULT Main_DirectDraw_Construct(IDirectDrawImpl *This, BOOL ex)
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/* This is for the moment here... */
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This->free_memory = free_memory;
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This->allocate_memory = allocate_memory;
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This->total_vidmem = 16 * 1024 * 1024;
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This->total_vidmem = 64 * 1024 * 1024;
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This->available_vidmem = This->total_vidmem;
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return DD_OK;
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