Commit Graph

5290 Commits

Author SHA1 Message Date
Matthew Davison 60009b9a56 Removed calls to HEAP_strdupAtoW. 2003-01-23 23:07:38 +00:00
Marcus Meissner f63e5b646a Remove errno.h from files that do not need it. 2003-01-23 22:51:04 +00:00
Jason Edmeades 5840a1bffc Use device max lights and clipplane support. Also change clipplane to
be affected by view matrix.
2003-01-23 22:38:51 +00:00
Alexandre Julliard a52b2777b2 Keysym check should use 0x8000 instead of 0x800 (spotted by Dmitry
Timoshkov).
2003-01-23 21:35:14 +00:00
Alexandre Julliard f8aa3b506c Added -Wpointer-arith gcc flag, and fixed the resulting warnings. 2003-01-23 21:32:35 +00:00
Greg Turner 92cc5868ae Fix some problems when Extract is used more than once. 2003-01-23 21:22:24 +00:00
Waldeck Schutzer dda7f979d5 Audio codecs were erroneously being listed multiple times, making it
difficult to run certain applications like VirtualDub.
2003-01-23 21:21:33 +00:00
Waldeck Schutzer ab908c4162 Make sure the parameter phas is correct by setting it equal to NULL in
query mode.
2003-01-23 21:21:02 +00:00
Gerald Pfeifer 701ab7dd61 Improve portability wrt. struct sockaddr_ipx. 2003-01-23 21:20:36 +00:00
Alexandre Julliard e5fb975a6e Added dead keys support using X input methods (based on a patch by
Dmitry Timoshkov).
2003-01-23 01:29:58 +00:00
Alexandre Julliard 8b6a21950d Create an X input context for each top-level window. 2003-01-23 01:28:12 +00:00
Marcus Meissner d0372b4e6e Fixed ICOM_CALLs for IFont_xx methods.
Added IPersistPropertyBag, IPersistStreamInit interfaces with stubs.
Implemented IDispatch::Invoke for the used DISPIDs.
2003-01-23 01:23:59 +00:00
Jukka Heinonen 66b29b275e Return number of bytes written when writing to DOS console using int21
function 0x40. Move some int21 functions to winedos.
2003-01-23 01:23:01 +00:00
Jukka Heinonen fcba2b538e Reorganize int10 code. Fix comments. 2003-01-23 01:22:40 +00:00
Waldeck Schutzer f9b35fac09 Fixed initialization of szDevice in ICINFO. 2003-01-23 01:22:16 +00:00
Christian Costa a49cc9e4e1 Implement vertex and pixel fog.
Fix fog color initialization.
2003-01-23 01:21:50 +00:00
Alexandre Julliard a29960e702 Make sure to always set X focus on the top-level window, not on
child windows.
2003-01-21 20:16:20 +00:00
Rolf Kalbermatter 49e1b69172 Change SHChangeNotify to be Unicode and ANSI indifferent, as the type
of parameters is really defined by uFlags parameter.
2003-01-21 19:36:24 +00:00
Liu Spider 5f66cf3a0b Implemented GetFileTitleW; GetFileTitleA now is a call to
GetFileTitleW.
2003-01-21 19:32:21 +00:00
Gerald Pfeifer 6fb1c40eb9 Only declare variables we actually need. 2003-01-21 19:30:52 +00:00
Marcus Meissner 0df0304048 Print a large failure message if we try to load stdole32.tlb and
fail.
2003-01-21 19:29:33 +00:00
Waldeck Schutzer 91d4f41e6e Fixed problems with finding and listing all the video
compression/decompression codecs.
Proper initialization of szDriver field in ICINFO by ICGetInfo.
2003-01-21 19:29:09 +00:00
Robert Shearman 004fed63c5 - Clear bits in structure passed to IOleCommandTarget_QueryStatus to
show that we don't support any Exec's.
- Add two Exec cases that were found during testing.
2003-01-21 19:28:36 +00:00
Jason Edmeades b4a3f1dc68 Ensure using correct args during complement texture operations. 2003-01-21 00:41:32 +00:00
Jason Edmeades ffd4fd517e Restore the texture env mode on SetTexture - Fixes problem in
codesampler demo.
2003-01-21 00:30:27 +00:00
Marcus Meissner 4a46348a9c Changed MONITORINFOEXA,W definition to the one in MSDN which does not
cause gcc 3.3 warnings.
2003-01-21 00:29:31 +00:00
Francois Gouget acc5e9bba1 Check for sysparams keys in either the Win9x or NT locations. This
makes the test succeed on Win9x and NT4 platforms.
Add a 'strict' mode which specifically makes sure that the NT location
is set. In strict mode the test succeeds on Windows XP and Wine.
2003-01-20 23:30:22 +00:00
Francois Gouget 48dacc4996 Make sure we always know about the 48 and 96kHz formats even if they
are not defined in the (old) Windows headers.
2003-01-20 23:28:50 +00:00
Gerald Pfeifer 61e9670d31 #include <stdlib.h> instead of the non-standard <malloc.h>. 2003-01-20 23:27:27 +00:00
Christian Costa 820b8ca0e8 Handle more light states. 2003-01-20 23:27:08 +00:00
Francois Gouget 2a56437f72 {Get,Set}ThreadPriorityBoost are stubs on Win98. 2003-01-20 23:26:09 +00:00
John K. Hohm 2db37e20cd Added optional OLESelfRegister to wine_common_ver.rc, used in
dlls/comcat.
2003-01-20 23:24:43 +00:00
Christian Costa 6d9630f397 Make D3D1..3 lights code rely on D3D7. 2003-01-20 23:24:05 +00:00
Jason Edmeades f5885defc9 Only reload the mipmap images when dirty. 2003-01-20 23:23:41 +00:00
Matthew Davison 6f2a071df1 Remove some calls to HEAP_strdupAtoW from advapi32. 2003-01-20 23:23:12 +00:00
Lawson Whitney 0c391fe32f Fix reversed hour and minute in int 21 ah=2c. 2003-01-20 23:22:27 +00:00
Francois Gouget 9140349886 Warn if open_count is already 0 when OSS_CloseDevice is called.
Don't decrement it in that case.
2003-01-16 01:16:46 +00:00
Francois Gouget 8e9dcb6655 Use the same 8/16bit conversion routines as in pcmconverter.c.
Reorder the two ifs in the first part of cp_fields to simplify the
code.
2003-01-16 00:20:07 +00:00
Francois Gouget 336d8fe298 SetFormat may not change the primary buffer format as requested.
Dump the effective format and prepare the tone signal accordingly.
Play tones from the secondary buffers at -3dB rather than -12dB.
Always print the volume the tone is going to be played at.
Remove the gamedev URL.
2003-01-16 00:19:49 +00:00
Francois Gouget a4c90cff02 Don't use old_spacing-1 if old_spacing already has the minimum value. 2003-01-16 00:19:24 +00:00
Francois Gouget 2147b9f5da Return MMSYS_NOERROR even if we don't open the device with the
requested format, otherwise OSS_OpenDevice will not increment
open_count.
Use -1 to signal OSS_RawOpenDevice not to do ioctls because 0 is
ambiguous (also means mono as opposed to stereo).
2003-01-16 00:19:04 +00:00
Bill Medland 37bbb1c26e Correct GetDateFormat handling of uninitialised fields: only the year,
month and day fields matter; the rest may be uninitialised.
2003-01-16 00:18:34 +00:00
Francois Gouget e1685e6bf5 ok() does not support '%S'. Store the Ansi version, convert to Unicode
when needed, and print the Ansi version using ok().
Fix 'value is so large it is unsigned' warnings.
2003-01-16 00:11:32 +00:00
Juergen Schmied 8be60f8212 Translated some remaining English words. 2003-01-15 03:33:08 +00:00
Juergen Schmied d5281fd393 Give some functions real names. 2003-01-15 00:53:39 +00:00
Stefan Leichter 8780853ab7 Make GetPrinterDriverDirectoryA pass all tests. 2003-01-15 00:51:16 +00:00
Stefan Leichter 88b1106492 Added tests for GetPrinterDriverDirectoryA. 2003-01-15 00:50:48 +00:00
Robert Shearman 8c1911f65a Separate the HINSTANCEs used by GetShellOle() and other delay load
functions.
2003-01-15 00:45:19 +00:00
Francois Gouget 6bbce6cd22 Initialize the pwave array whenever we don't have a hardware buffer.
Always create the wineoss thread.
Change the mmap ERR into a TRACE: there are normal circumstances where
mmap will fail and we can deal with them.
2003-01-15 00:44:50 +00:00
Francois Gouget 9b0b1e078a Remove (POINTER)NULL casts. 2003-01-14 23:43:41 +00:00
Raphael Junqueira 9e43683316 - beginning of vertex matrix blending using extensions (currently
alpha alpha stage as i haven't understand needed extension behavior)
- modify SetRenderState for matrix blending specific params
- by default diffuse color is white ;)
- comments most of the traces (else flood ...)
- add more urls in comments
- indent, cleanups
2003-01-14 23:12:37 +00:00
Raphael Junqueira 72fb7acf8d Beginning of more COM compliant behavior:
- AddRef/Release where needed
- use IUnknown* instead void*
- fix many GetDevice using AddRef
- fix IDirect3DSurface8Impl_GetContainer using QueryInterface
2003-01-14 23:05:39 +00:00
Jason Edmeades 7472d72e03 Copyrect should flag destination texture as dirty, to force it to be
reloaded.
2003-01-14 22:53:50 +00:00
Jason Edmeades bcb05fd43e Add support for some of the texture address states and border colour. 2003-01-14 22:50:00 +00:00
Raphael Junqueira 6b03dd5c85 - move input and output data in VertexShader struct
- better traces
- specific input data filling function for vertex shaders using vertex
  shader declaration (and not FVF ... maybe FVF will return for fast
  path with simples vertex shader declarations)
- huge vertex shader fixes:
  - add and fix many vs (1.0->2.0) used opcodes in complex shaders
  - improvements to programs parser: parse comments, version, ..
  - add a vertex shader input filler function (parsing vertex shader
    declaration): almost complete
- comments most of the traces (else flood ...)
- add more urls in comments
- indent, cleanups
2003-01-14 20:29:33 +00:00
Alberto Massari 04ee55e994 - Align the cleanup phase of ReleaseStgMedium to the native API.
- When the data is a bitmap or an enhanced metafile, use the correct
  data member.
2003-01-14 19:32:14 +00:00
Uwe Bonnes 574d4a91a6 Stubs for Un|LockServiceDatabase. 2003-01-14 19:31:44 +00:00
Rok Mandeljc 5438df173e Added cone support. 2003-01-14 19:31:08 +00:00
Robert Shearman bda22de541 - Add some stubs.
- Implement kernel32.FatalExit.
2003-01-13 20:44:13 +00:00
Enrico Horn a96bfbd181 Add version info to dinput. 2003-01-13 20:41:18 +00:00
Enrico Horn 6b83bb622b Add version info to dll/dsound. 2003-01-13 20:40:45 +00:00
Francois Gouget 6fed1e3738 Update the registry keys of SPI_ICONHORIZONTALSPACING,
SPI_ICONVERTICALSPACING and SPI_SETICONTITLEWRAP to match XP.
The SPI_SETBORDER test leaves an incorect border setting and is just
too erratic: comment it out for now.
Modified the SPI_ICONHORIZONTALSPACING, SPI_ICONVERTICALSPACING and
SPI_SETWORKAREA to not cause the icons to be reorganized.
Don't test out-of-bound values for SPI_SETKEYBOARDSPEED as behavior
differs accross Windows platforms.
On Win9x the maximum value for SPI_SETSCREENSAVETIMEOUT is 32767.
The registry keys and values stored in them for
SPI_ICONHORIZONTALSPACING and SPI_ICONVERTICALSPACING depend on the
Windows platform: ignore them.
No Windows platform seems to SPI_SETFASTTASKSWITCH: no longer test it.
The lParam of WM_SETTINGCHANGE is quite useless (even the MSDN says
so!) and varies accross Windows platforms. Ignore it.
Always check the SystemParametersInfoA return code as it fails in very
strange ways on some platforms. Skip unsupported settings.
Skip Unicode tests on platforms that don't support it.
2003-01-13 20:40:22 +00:00
Robert Shearman 37d9b486f9 Support a few trivial cases in PropVariantClear. 2003-01-13 20:37:39 +00:00
Robert Shearman d0019a6040 AlignRects stub. 2003-01-13 20:36:39 +00:00
Enrico Horn daeaff6944 Extend version info. 2003-01-13 18:31:19 +00:00
Lionel Ulmer f85759bcc9 Update the 'DIRECTDRAW7' flag according to the interface initialized. 2003-01-13 18:30:47 +00:00
Francois Gouget 18e6bb81e3 Fix the case of floats in VarBstrFromR4, VarBstrFromR8 and
VarBstrFromCy.
We cannot check for equality of floats or doubles because of rounding
errors. Check equality to 14 digits for doubles.
Add more precision to the expected results so that they match actual
results.
Print floating values with more precision so we know what went wrong.
Specify the locale for all variant functions that depend on it.
Added return codes for Win95. Win95 returns dates with only two digits
for the year.
Uncommented more VariantCopyInd and VariantChangeTypeEx tests.
2003-01-13 18:30:18 +00:00
Francois Gouget c7de2085bb Use only Ansi APIs for cleaning up the registry.
Skip Unicode tests if the Unicode APIs are not implemented.
If the value name buffer is too small, Win9x returns the number of
characters returned as specified in the MSDN while other Windows
return the number of bytes written (including the trailing '\0').
2003-01-13 18:29:31 +00:00
Eric Pouech a2534ca00f Added tests for environment variables, debug and suspend flags. 2003-01-13 18:28:43 +00:00
Alexandre Julliard 76db6b062e Warning fixes. 2003-01-11 22:50:15 +00:00
Eric Pouech e9005937ad Added a few more stubs. 2003-01-11 22:48:11 +00:00
Francois Gouget ce0557fe8e Modify OSS_Wave{In,Out}Init to report the exact capabilities of the
OSS driver.
Add support for the 48kHz and 96kHz formats.
2003-01-11 22:47:51 +00:00
Eric Pouech e8a7ad3040 Some code cleanups.
Better error handling.
Removed unneeded internal variables.
2003-01-11 22:47:21 +00:00
Alexandre Julliard a3717a2edd Fixed EOF return value for sscanf. 2003-01-11 21:06:02 +00:00
John K. Hohm 5778165d65 Reimplemented DllRegisterServer and DllUnregisterServer in a more
generally useful way, entirely in regsvr.c.  Added (un)registration of
interfaces.
2003-01-11 21:05:15 +00:00
Dimitrie O. Paun 13098ea188 Create stubs for chsize, dup, and dup2. 2003-01-11 21:01:04 +00:00
Marcus Meissner fe483aae1d Coerce VT_UNKNOWN <-> VT_DISPATCH, NULL is valid in these cases.
Drop VT_x -> VT_x coercions, they are handled before the switch()
already.
2003-01-11 20:58:58 +00:00
Marcus Meissner d5e60ea373 Convert VT_DISPATCH variants into VT_USERDEFINED/TKIND_DISPATCH and
TKIND_INTERFACE targets, Query IID_IDispatch if necessary.
2003-01-11 20:58:35 +00:00
Marcus Meissner 27627d977e Implemented CoGetTreatAsClass. 2003-01-11 20:58:10 +00:00
Francois Gouget 32140adefa DSB.SetFormat:Trace the requested format as soon as possible in case
it is not supported and simplify validity check.
Initialize the buffer format, and only from the fields we checked.
DirectSoundCreate8 fully initializes the buffer format (just in case).
2003-01-11 20:54:56 +00:00
Francois Gouget 8325deaa33 Fix latent deadlock in DSOUND_callback. 2003-01-11 20:53:43 +00:00
Mehmet Yasar 653510348a - return EOF when stream is empty
- conformance test updated
2003-01-11 20:53:22 +00:00
Rok Mandeljc 438985f3dd 3d sound diminishes with distance. 2003-01-10 01:46:36 +00:00
Juergen Schmied 7cf87c521e Fixed crash in winamp reported by Andreas Mohr. 2003-01-10 01:46:15 +00:00
Juergen Schmied 799e6ce629 Fix recently broken GetDisplayNamesOf of names of shell extension
dlls.
2003-01-10 01:45:57 +00:00
Marcus Meissner 728bedcfc6 Added GIF decompressor support to OLE Automation IPictures. 2003-01-09 06:04:33 +00:00
Jason Edmeades cf5c35bc81 Calculate starting position for a copyrect correctly. 2003-01-09 06:02:39 +00:00
Eric Pouech fa8b85aa5c Set the edition mode as a specific attribute, not an extension of the
console mode.
2003-01-09 06:01:32 +00:00
Alexandre Julliard 39720afa84 Remove global NONAMELESS* define for tests too. 2003-01-09 01:56:27 +00:00
Matthew Mastracci 4caf4bf877 Add implementation for PathCreateFromUrlW and add the start for some
URL unit tests.
2003-01-09 00:50:17 +00:00
Dimitrie O. Paun 4a883a55f6 Collapse the -hHrs options into the -O option.
Generate .res files by default.
2003-01-09 00:03:53 +00:00
Eric Pouech d93cb70558 Implemented GetModuleBaseName(AW), GetModuleFileNameEx(AW) and
GetModuleInformation.
2003-01-09 00:02:26 +00:00
Eric Pouech 2359b57574 - no longer depend on toolhelp definitions for generating snapshots
- added get_dll_info request
2003-01-09 00:01:28 +00:00
Dan Kegel 0fd521fee3 Change RECT to use LONG to match win32 standard headers and fix format
strings to use %ld for RECT elements.
2003-01-08 21:09:25 +00:00
Alexandre Julliard 8ba666f3a7 Store the keyboard state in the thread input structure on the server
side.
2003-01-08 19:56:31 +00:00
Stefan Leichter 7a78ca04ed GetPrinterDriverDirectoryA: do not crash on null pointers. 2003-01-08 19:52:25 +00:00
Alexandre Julliard 242e395bbc Store the hardware messages in the thread input structure, not in the
thread queue. Get rid of the cooked messages queue.
2003-01-08 00:27:58 +00:00
Francois Gouget 3efacb0acf Remove extra #include directives from winspool.h. 2003-01-07 23:09:22 +00:00
Lionel Ulmer 1213c17489 - rewrote a little bit the state magagement to remove the RenderState
stucture and use only the state_block code
 - factorize some code between interface revisions
 - fix some smalls bugs
2003-01-07 23:08:31 +00:00
Francois Gouget ede0e8ae64 In OSS_RawOpenDevice, always retrieve the device format and store it
in the OSS_DEVICE structure.
Modify our internal functions so that they can be told to still open
the device even if the device format is not an exact match.
In wodOpen return the actual device format if the WAVE_DIRECTSOUND
flag is set.
Fixes DirectSound on i810 soundcards (i.e. cards supporting only
48000x16x2).
2003-01-07 23:08:05 +00:00
Dimitrie O. Paun 297f3d898d Define NONAMELESS{STRUCT,UNION} explicitly in the files that need them. 2003-01-07 20:36:20 +00:00
Francois Gouget 112cf22a12 Always open the device in the default 22050x8x2 format, and let it
report the actual device format to us.
2003-01-07 19:43:18 +00:00
Francois Gouget 772cabeba9 Fix the BlockSize check. 2003-01-07 19:43:02 +00:00
Dimitrie O. Paun f53ddb2618 Stubs for DllGetClassObject, Ole[GS]etClipboard in ole2. 2003-01-07 19:42:43 +00:00
Christoph Frick 7f4cb0621b Implementation of (Get|Set)ClipPlane for d3d7. 2003-01-07 19:42:26 +00:00
Francois Gouget 44eb8bf59f Many oleaut32 APIs are missing on Win95/IE3. Load them dynamically.
Uncomment some 'NULL' tests as they pass on Windows and on Wine.
Comment out those that crash on Win95 and indicate why they are
commented out.
Remove two redundant tests in vartest.c (VarI1FromBool and
VarUI2FromI2, last diff hunk).
2003-01-07 19:40:40 +00:00
Alexandre Julliard 52395b0eb9 Fixed some issues caused by the new oaidl.h. 2003-01-05 20:32:30 +00:00
Lionel Ulmer 76beb5b7ec Factorize the 'ortho' code (will be needed later on). 2003-01-05 20:28:35 +00:00
Lionel Ulmer 2d7c07c7c3 Ignore the LPSURFACE bit if ALLOCONLOAD is set. 2003-01-05 20:28:17 +00:00
Ove Kaaven 40b94e5347 Avoid direct ICOM_CALL usage. 2003-01-05 01:06:04 +00:00
Lionel Ulmer 07f1269302 - fix in the GetHandle method
- factorize some code between D3D1/2/3 and D3D7
- fix reference counting for palettes
2003-01-05 01:04:55 +00:00
Marcus Meissner 274e72672b ole2nls.c is a 16bit only.
No need to define ICOM macros for 16bit iface IMalloc16.
Define and implement HGLOBAL_LockBytes16.
Started on StgOpenStorageOnILockBytes.
2003-01-05 01:04:34 +00:00
Francois Gouget 065e928a7b The vt field should be a VARTYPE not a VARENUM. 2003-01-05 01:03:12 +00:00
Francois Gouget ecf2c570d2 Fix signed/unsigned compilation warnings. 2003-01-05 01:02:57 +00:00
Rok Mandeljc 1b3ce0d571 - 3d buffers produce sounds
- some other small fixes
2003-01-04 01:24:59 +00:00
Rok Mandeljc 5b918db643 - cleaned *Set* functions
- added initial code for 3d buffer recalculating
- added some auxiliary functions
2003-01-04 01:22:51 +00:00
Dimitrie O. Paun 8b36681bad Rename __WINE__ to __WINESRC__. 2003-01-04 00:52:18 +00:00
Alexandre Julliard b4a4c05aed Removed a few more #ifdef __WINE__. 2003-01-04 00:19:17 +00:00
Gerald Pfeifer 3af9641e6f #include <stdlib.h> instead of the non-standard <malloc.h>. 2003-01-03 22:32:47 +00:00
Lionel Ulmer 330a1b5f2d Enable Z buffer by default. 2003-01-03 22:32:30 +00:00
Jason Edmeades 850a9429db Added basic support for mipmaping, verified using sample from
codesampler.com.
2003-01-03 21:28:05 +00:00
Jason Edmeades 3d1b725900 - Use faster vertex arrays (rather than processing vertexes one by
one), whenever possible.
- Less trace in the slower form by default.
2003-01-03 21:25:42 +00:00
Lionel Ulmer f89ea6499d - some fixes / optimisations in the color keying code
- minimize at the maximum texture uploads
2003-01-03 21:17:47 +00:00
Lionel Ulmer cec93d0abd - re-activate the color-keying code
- fix yet again texture enumeration to please all games :-/
2003-01-03 21:16:03 +00:00
Christian Costa b110a96226 Reenable device's default render states initialization. 2003-01-03 21:10:11 +00:00
Lionel Ulmer e51b007088 Fix order of texture enumeration to fix yet another set of dumb games. 2003-01-03 21:09:25 +00:00
Christian Costa 4fc7a8495a Beginning of state block.
Initialize the device with the right D3D default values.
Implements GetRenderState, GetTextureStageState and GetLightState.
2003-01-03 21:08:50 +00:00
Lionel Ulmer c064dcf50c - hack for one case of the ProcessVertices case
- some changes in the execute buffer to reuse the new Matrix code
- always reinitialize the enumeration structures in case some games
  modify them
- added support for the (unused) Reserved1 field in the FVF formats
- fix 32 bit texturing and added more checks
- remove some useless and annoying fixme
2003-01-03 21:07:22 +00:00
Lionel Ulmer 0114945b6d - create a function to set the various transformation matrices to
factorize the code between the various code path
- fixed some logging stuff
2003-01-03 21:05:38 +00:00
Lionel Ulmer 74c95ec008 - more thunking in the D3DVertexBuffer COM object
- added 'support' for GetInfo
2003-01-03 21:04:12 +00:00
Lionel Ulmer d0f1569218 - light improvements
- misc. fixes
2003-01-03 21:03:15 +00:00
Dimitrie O. Paun cef5961d2b Eliminate lots of __WINE__ conditionals from the headers. 2003-01-03 19:12:55 +00:00
Lionel Ulmer 5f87d778aa - some additionnal flags logged
- fixes in the vertex buffer thunking + optimized flag support
2003-01-03 19:10:48 +00:00
Francois Gouget f947a58006 Win9x does not support {Get,Set}WindowLongW. Use the Ansi version
instead since it won't impact _these_ tests anyway.
2003-01-03 19:09:23 +00:00
Alexandre Julliard 78ff6763ed Added wine_dbg_sprintf function that allocates a temporary buffer in
the per-thread strings area.
Added inline functions to format POINT, SIZE and RECT structures.
2003-01-03 03:12:58 +00:00
Dimitrie O. Paun dfa6b127c2 SHGetMalloc() returns a HRESULT, not a DWORD. 2003-01-03 03:07:21 +00:00
Lionel Ulmer 5e36ae56b2 Check the value of the pfnCallback in addition to the callback bit. 2003-01-03 03:06:42 +00:00
Stefan Leichter facaee4fd0 Moved implementation of GetPrinterDriverDirectory from ascii to unicode. 2003-01-03 03:04:46 +00:00
Chris Morgan fa93b446d0 Listview should scroll by at least one column, fixes bug where item
being wider than listview prevents any scrolling from occuring.  Added
printing of the scroll code text during tracing of scroll functions.
2003-01-03 03:04:22 +00:00
Dan Kegel adf55c25db ShellExecute(NULL, "wordpad.exe",) now correctly finds wordpad.exe in
App Paths.
2003-01-03 03:03:36 +00:00
Dominik Strasser ab8247ae5f Implement VerSetConditionMask by forwarding to ntdll. 2003-01-03 03:03:07 +00:00
Francois Gouget e0af6d0218 Call lstrcmpW rather than wcscmp. 2003-01-03 03:02:15 +00:00
Marcus Meissner 8ff278d25e Implemented SafeArray{SetIID,GetIID,SetRecordInfo,GetRecordInfo}.
Added support for FADF_HAVEIID, FADF_RECORD, FADF_HAVEVARTYPE.
Implemented SafeArrayAllocDescriptorEx and SafeArrayGetVarType
correctly.
Fixed second argument of SafeArrayCopyData (it is just SAFEARRAY*).
Changed allocation to include 16 bytes before the SAFEARRAY (to store
IID/VARTYPE/IRecordInfo*).
VARTYPE -> size array was not indexed correctly.
Added lots of testcases for most functionality.
Added IRecordInfo interface definition.
2003-01-02 23:13:56 +00:00
Marcus Meissner 48e583db52 Handle VT_ERROR->VT_I4/VT_R4 coercion.
VariantCopy does not need to check the return of VariantClear.
VariantCopyInd now copies VT_UNKNOWN and VT_DISPATCH too.
VarCmp handles VT_BOOL.
VarFormat handles VT_BSTR.
coerce_array fixed for VT_ARRAY|VT_UI1 -> VT_BSTR and VT_ARRAY|x ->
VT_SAFEARRAY cases.
VarCat tries to coerce types into VT_BSTR to do cat.
2003-01-02 23:11:56 +00:00
Marcus Meissner 4beaa06e9d Process TKIND_ALIAS in SLTG typelibs, 0x14 in the tail is the
tdescAlias.vt entry.
Added a small handler for TKIND_DISPATCH in SLTG.
ITypeLib_Release can have a NULL pointer as ITypeInfo*.
Split out _copy_arg function for both DispCall and ITypeInfo_fnInvoke,
added some more functionality.
ITypeInfo_fnInvoke can handle VT_USERDEFINED variants.
2003-01-02 23:11:19 +00:00
Francois Gouget 3b761a6b39 Add the ability of playing a test tone when in interactive mode.
Test both primary and secondary buffers.
2003-01-02 23:08:57 +00:00
Alberto Massari 4ab2eac2cd - Implemented InternetCrackUrlW and re-implemented InternetCrackUrlA
by using the Unicode version.
- InternetCrackUrlW now parses URL having the "about" and "res"
  schemes.
2003-01-02 23:08:22 +00:00
Lionel Ulmer 442b235e63 Fix for stupid applications reading some bytes after the end of the
surface memory.
2003-01-02 20:14:24 +00:00
Lionel Ulmer 00a3d5f3f8 - added enumeration of the Reference device (some games seems to need
it to work and they want it enumerated first..)
- some comments about potential problems with Z masking
2003-01-02 20:13:47 +00:00
Lionel Ulmer 4dac4a5580 Added support for per-vertex material properties. 2003-01-02 20:12:16 +00:00
Christian Costa bc2cf94d2f Reimplemented SwapTextureHandles. 2003-01-02 20:07:05 +00:00
Lionel Ulmer ae10e9c5aa - removed some useless WARNs
- fixed backface culling and material settings
2003-01-02 20:05:48 +00:00
Christian Costa f78cf542dc Fix IDirect3DVertexBuffer interface.
Implements GetVertexBufferDesc.
Remove some useless FIXME.
2003-01-02 20:02:49 +00:00
Lionel Ulmer d70a2c0322 - beginning of Material and Light support for D3D7
- new rendering states supported
2003-01-02 20:01:54 +00:00
Lionel Ulmer 825ad05656 Fixed texturing. 2003-01-02 20:00:25 +00:00
Lionel Ulmer b07df8a198 - allow application to load palette-less textures
- handle palette change of loaded textures
- some changes in the ExecuteBuffer
2003-01-02 19:59:49 +00:00
Lionel Ulmer bb9837d2a4 - added some tracing in the fake ZBuffer methods
- added support for the DEPTH_FILL BLT
- set by defaut perspective correction to nicest.
- decrease the limit where 'w' is ignored
2003-01-02 19:58:21 +00:00
Lionel Ulmer f0541aa544 Added some blend states. 2003-01-02 19:56:52 +00:00
Christian Costa eb620386dd Handle more blend states. 2003-01-02 19:56:08 +00:00
Lionel Ulmer 07bcdf40d1 Prevent memory leak in freeing of the VertexBuffer. 2003-01-02 19:54:09 +00:00
Lionel Ulmer eb6e830727 Implement GetTransform and rework a bit the matrices storage. 2003-01-02 19:53:43 +00:00
Lionel Ulmer 7a025001d3 - implemented GetTexture
- semi-stubbed ValidateTexture
- fixed some errors in logging
2003-01-02 19:52:22 +00:00
Lionel Ulmer 6fb7ed8fa7 Added 'blt' and 'bltfast' override functions. 2003-01-02 19:51:25 +00:00
Lionel Ulmer ce3d96889f Added 'emulated' VertexBuffer support. 2003-01-02 19:46:46 +00:00
Lionel Ulmer c3d89f5566 - do not use the alpha coordinates when ALPHABLEND is disabled
- disable fogging in the XYZRHW case
- various other small fixes
2003-01-02 19:45:23 +00:00
Lionel Ulmer 62d4f41ee8 Factorize some code in the texture uploading function. 2003-01-02 19:44:14 +00:00
Lionel Ulmer da66dad0cc Handle texture addressing the D3D7 way. 2003-01-02 19:43:08 +00:00
Lionel Ulmer ffc8344ef2 Prevent lock-up in paletted texture with no palette case. 2003-01-02 19:41:25 +00:00
Lionel Ulmer 8cd2609587 Enable the application to create first textures and then the D3D
device.
2003-01-02 19:39:57 +00:00
Dmitry Timoshkov 5a23a0012f Added ctl3d, ctl3dv2 and ctl3d32 API implementations. 2003-01-02 19:34:14 +00:00
Patrik Stridvall 46304a7361 Fixed some issues found by winapi_check. 2003-01-02 19:28:09 +00:00
Alberto Massari ca70e84f7f Moved implementation of strpbrkW from filedlg95.c to wine/unicode.h. 2003-01-02 19:25:44 +00:00
Alberto Massari c019f53568 Add stub implementation for ReplaceFile. 2003-01-02 19:24:42 +00:00
Eric Pouech 0fcada9fa7 Removed unused #include of module.h. 2003-01-02 17:59:47 +00:00
Raphael Junqueira 559b10699f - integration with DrawPrimitive
- remove non-esthetic c++ comments into c comments block ;)
- more more debug
- indent, cleanups
- trying to use DIFFUSE and SPECULAR for vertex shader
- many fixes
- integration with Jason's texture patch
2003-01-02 17:59:01 +00:00
Lionel Ulmer 1d97f52fa1 Some clean-ups after the DrawPrimitive rewrite. 2003-01-02 17:57:58 +00:00
Lionel Ulmer 3429c3cffe Fix crash in GetAvailableVidMem function when TRACE is activated. 2003-01-02 17:57:39 +00:00
Eric Pouech 1d854a10b0 When unmapping a (wave|midi)-header unprepare message, make sure the
unpreparation was successful.
2003-01-02 17:56:41 +00:00
Eric Pouech a2251e285a Fixed some nasty bugs in drawdib creation/deletion. 2003-01-02 17:56:07 +00:00
Dominik Strasser 2e27f8c930 Some stubs for dll setup needed by IE6 setup. 2003-01-02 17:55:45 +00:00
Marcus Meissner 1c421d779d Support DllGetClassObject of CLSID_StdPicture.
PICTYPE_NONE has width/height 0.
2003-01-02 17:54:57 +00:00
Rein Klazes 0e162e4643 Let ANIMATE_OpenA return FALSE (= failure) upon a request to close a
previously opened AVI clip when there isn't one.
2003-01-02 17:54:23 +00:00
Gerald Pfeifer e9ba70c364 Fix off_t cast that breaks FreeBSD. 2003-01-02 17:52:53 +00:00
Francois Gouget 88a5cb569b Add support for WINETEST_INTERACTIVE. If set then tests can perform
additional explicitly interactive tests.
Modify the winmm test to use WINETEST_INTERACTIVE.
2003-01-02 17:52:05 +00:00
Alberto Massari bb7e49a4e2 IBindCtx::RegisterObjectParam is supposed to replace the old value if
the key is already registered.
2003-01-02 17:51:34 +00:00
Duane Clark 521aa7412d Validate imagelists with christmas magic. 2003-01-02 17:51:13 +00:00
Francois Gouget dadbce9a44 Fix mapping of STATUS_DEVICE_NOT_CONNECTED to match XP.
Fixed the prototype of statustodoserror to make the test work on NT4.
Added alternate return values to make the test work on Win98.
Check whether RtlNtStatusToDosError ismissing to make the test work on
Win95.
Added a strict option to cause the test to only accept the standard
mapping.
2003-01-02 17:50:48 +00:00
Francois Gouget 236ae4d2c9 Remove unnecessary sprintf calls. 2003-01-02 17:49:51 +00:00
Chris Morgan 761dc0d626 Use the locale id we created instead of the system or user default,
otherwise some tests are broken on systems where things aren't
english/us.
2003-01-02 17:47:22 +00:00
Francois Gouget 3b640ca405 Fix signed/unsigned warnings. 2003-01-02 17:47:01 +00:00
Alexandre Julliard 6ed40bb2af Pass the correct instance when installing the mouse hook (spotted by
Lionel Ulmer).
2002-12-24 01:18:21 +00:00
Lionel Ulmer 74c3eab255 - actually use the background color when Clear-ing
- replace glOrtho by a hand-built matrix
- fix applications doing SetTransform + using XYZRHW vertices
2002-12-24 01:07:21 +00:00
Lionel Ulmer 608da067ac - factorize Clear method between Viewport and Device
- some more rendering states handled
2002-12-24 01:03:04 +00:00
Lionel Ulmer 5f78568b53 Support viewports the D3D7 way. 2002-12-24 01:00:45 +00:00
Lionel Ulmer c40b756021 Added some stencil / D3DDevice7 capabilities. 2002-12-24 00:58:27 +00:00
Lionel Ulmer 90bf1f2ea8 Combine texturing for D3D3 and 7 by thunking 3 to 7. 2002-12-24 00:53:50 +00:00
Francois Gouget 49e119f95f Move the test strings into their own array and convert them to unicode
using a for loop. This lets us later print the offending string when a
test fails.
Fix the MSVC compilation error (XXXe183) and warnings (put suffixes as
in 0L & 1.0F, signed/unsigned warnings, s/-2147483648/0x80000000L/).
Uncomment the DateFromStr tests and fill in the todo fields where
appropriate.
Define an NB_OLE_STRINGS macro and use it to make sure all the arrays
have the right number of fields.
In the *FromStr loops, fill the return field with a dummy value (42)
before calling the conversion function. This way a test no longer
depends on whether the previous test failed or not!
If a test is expected to fail, then retval is meaningless -> omit it
from the result arrays.
If a test actually fails or was expected to fail, then there is no
point in checking retval.
Improve error reporting.
Pass the printf-style format directly to ok, remove the unnecessary
sprintfs.
2002-12-24 00:49:27 +00:00
Lionel Ulmer 800cb96bd7 Dump new D3D7 rendering states. 2002-12-24 00:48:21 +00:00
Lionel Ulmer 8768a6ba27 - factorize the D3D1/2 draw_primitive code with the new strided function
- rewrote a little bit this strided function to always use the static
  functions
2002-12-24 00:48:03 +00:00
Alexandre Julliard 37516b3621 The name of the driver should be the 16-bit one in case the app tries
to load it.
2002-12-24 00:29:40 +00:00
Dimitrie O. Paun 48be9c6e87 Fix definitions for Uuid{To,From}String, RpcStringFree. 2002-12-24 00:26:55 +00:00
Christian Costa 81ac4adbcb Remove useless FIXMEs since there is nothing to do in BeginScene and
EndScene.
2002-12-24 00:25:55 +00:00
Christian Costa 3da729eab6 Update and clean-up draw_primitive_strided_7.
Make draw_primitive_7 based on draw_primitive_strided_7.
2002-12-24 00:25:39 +00:00
Lionel Ulmer 3542c9c4d5 - fix mipmap texture creation
- some logging improvements
2002-12-23 02:10:31 +00:00
Lionel Ulmer 19ef31e802 - fix small TRACE bug introduced in a previous patch
- add WRAPU / WRAPV warning
2002-12-23 02:09:20 +00:00
Alexandre Julliard 69e711ef01 wineps16.dll should be named .drv. 2002-12-23 02:07:20 +00:00
Jeff Smith b9f0fce668 Correct all instances of mixMessage to mxdMessage. 2002-12-23 02:05:30 +00:00
Lionel Ulmer f5e1e3beba Have the 'Lock' warning a bit clearer. 2002-12-23 02:04:12 +00:00
Lionel Ulmer f876bf6f67 Report that we do not support compressed texture yet. 2002-12-23 02:03:57 +00:00
Lionel Ulmer c6f5baac23 - fix returning of capabilities in FindDevice
- fill properly some caps according to what OpenGL can do
2002-12-23 02:03:38 +00:00
Marcus Meissner ef2f1b6ec5 VariantChangeTypeEx for VT_ARRAY | type style variants. 2002-12-23 02:03:10 +00:00
Marcus Meissner 7c290abd85 Fixed VarBstrCmp/Cat .spec entries.
Started regression test for SafeArray functions.
Fixed SafeArrayAllocDescriptor (check bounds, set cDims).
Fixed VARTYPE_SIZE array entries so it matches native.
2002-12-23 02:02:49 +00:00
Duane Clark 3d2e380244 Report mode padding tweaks.
Fix to LISTVIEW_GetSubItemRect.
2002-12-23 02:02:06 +00:00
Alexandre Julliard 3c25c8e933 Get rid of ole.h. 2002-12-23 01:46:34 +00:00
Alexandre Julliard d2c034a8dc Removed some remaining references to wine/obj_base.h. 2002-12-23 01:39:35 +00:00
Jason Edmeades 13ee7cd154 Query opengl to ensure it supports multitexture, and honour the number
of supported texture units. Especially important for NVidia drivers
which only support 2 texture units.
2002-12-23 01:34:59 +00:00
Lionel Ulmer 4feb257eed Fix Direct3D2 => Direct3D3 thunk for FindDevice. 2002-12-23 01:34:15 +00:00
Alexandre Julliard 7ea8a0b9be Handle unknown format chars correctly (spotted by György 'Nog'
Jeney) and added test for it.
Removed unneeded _L_ macro.
2002-12-20 00:35:41 +00:00
Alexandre Julliard 87fa2d586d Fixed a few problems caused by the new objidl.idl. 2002-12-19 22:16:35 +00:00
Greg Turner 55b2bf1d89 - port cabextract to wine
- implement cabinet.dll.Extract, urlmon.dll.Extract
- add SP6a registry key to winedefault.reg
2002-12-19 21:16:56 +00:00
Alexandre Julliard ea2b6df7f6 Avoid some warnings. 2002-12-19 21:15:41 +00:00
Mauro Carvalho Chehab 9a1c52e6f6 Included a specific ABNT-2 scan and vkey tables, and an ABNT-2
keyboard with <ALT><GR> key codes.
2002-12-19 21:14:47 +00:00
Francois Gouget 979770b1ca On Win9x "hi\n" gives us "hi\r\n". 2002-12-19 21:12:48 +00:00
Chris Morgan 8bf2c059bc Add additional tests for GetTimeFormat() and GetDateFormat().
Uncomment wine_todo tests that now succeed with fixes to
GetTime/DateFormat().
2002-12-19 21:12:09 +00:00
Alexandre Julliard 5f31b32946 Use MSVCRT_wchar_t instead of WCHAR so that the implementation matches
the prototypes.
2002-12-19 04:21:30 +00:00
Robert Shearman de35ace58c Implemented UrlCreateFromPath[AW] and slightly related
PathCreateFromFileA.
2002-12-19 04:16:54 +00:00
Chris Morgan ee8411f4b0 Stub for GetSecurityInfoExW(). 2002-12-19 04:15:23 +00:00
Lionel Ulmer 96a24ec8ea Added surface dumping function for debug. 2002-12-19 04:13:46 +00:00
Martin Fuchs 09746293f3 Implementation of SystemTimeToTzSpecificLocalTime() and
TzSpecificLocalTimeToSystemTime().
2002-12-19 04:12:42 +00:00
Rolf Kalbermatter 7df7cdb6e2 Introduced some declarations and resources needed for a more complete
implementation of SHFileOperation.
2002-12-19 04:11:22 +00:00
Alexandre Julliard 0ca46dc338 LPCONVCONTEXT should be PCONVCONTEXT (spotted by Dimitrie O. Paun).
Same for LPHSZPAIR and LPCONVINFO.
2002-12-19 01:18:49 +00:00
Ove Kaaven a93a5e9ce0 Moved some definitions from include/wine/obj_moniker.h to
dlls/ole32/moniker.h.
2002-12-19 01:09:40 +00:00
Francois Gouget b611dac7ef On Win9x netapi32.dll does not export a single API so we do a
GetProcAddress for each of them and skip the tests when necessary.
On Win9x GetUserNameW and GetComputerNameW are stubs.
Improve error reporting in access.c.
2002-12-19 01:04:12 +00:00
Francois Gouget 305ead6205 Declare LocalDiscard and GlobalDiscard (used by kernel/tests/alloc.c)
Remove the DISCARD_DEFINED #ifdefs.
Remove another double HeapFree (caused an assert when run on NT4),
and a HeapSize on a freed heap (the test failed on Win9x).
Fix the LocalLock/LocalUnlock tests (the memory must be allocated
with LMEM_MOVEABLE otherwise the tests don't make sense).
Remove many unnecessary casts.
Improved error reporting somewhat.
2002-12-19 01:03:48 +00:00
Francois Gouget 4b1479c990 Improve error reporting. 2002-12-18 20:52:00 +00:00
Francois Gouget 52614c62e4 All filenames containing a ":" are invalid on Win9x and 2000 but are
valid on NT4 -> remove these tests.
2002-12-18 20:51:48 +00:00
Francois Gouget 4f38047987 #ifdef-out decodeW since it is not used yet.
Fix the lpDesktop and lpTitle checks on NT platforms.
2002-12-18 20:51:33 +00:00
Francois Gouget 50c0cdef7e wsprintfW is not supported on Win9x platforms.
wsprintf{A,W}Test should be void.
Improve error reporting.
Remove unnecessary #includes.
2002-12-18 20:51:14 +00:00
Francois Gouget 23aa0f64a2 Fix signed/unsigned warnings. 2002-12-18 20:50:49 +00:00
Ove Kaaven dcb9240a92 Removed a few more inclusions of deprecated wine/obj_*.h headers. 2002-12-18 20:48:05 +00:00
Alexandre Julliard 2aed5d77ff Made crtdll a normal user of msvcrt by setting the right include
path.
2002-12-18 20:17:51 +00:00
Alexandre Julliard 3f5ff2fba2 Avoid including other headers from the msvcrt headers, duplicate some
definitions instead like Windows does.
Always define wchar_t (suggested by Dimitrie O. Paun), and use wchar_t
everywhere instead of WCHAR to avoid depending on Windows headers.
2002-12-18 20:17:20 +00:00
Raphael Junqueira 1df8f18e46 - some fixes in CreateDevice init
- vertex shader declaration parser (with output dump) and
   interpretation (generate the FVF descriptor for program input)
 - vertex shader program parser (with output dump)
 - software vertex shader program emulation
2002-12-18 05:05:41 +00:00
Alexandre Julliard a16ed909c5 Implemented RtlTimeToElapsedTimeFields. 2002-12-18 02:31:33 +00:00
Lionel Ulmer 4943ced93a Fix in another place in the code computing the memory usage. 2002-12-18 02:23:49 +00:00
Francois Gouget 45d261374c Use strlen or lstrlenA as appropriate to avoid signed/unsigned
warnings.
2002-12-18 02:22:51 +00:00
Alexandre Julliard 9e8e5ff71d Implemented the Fiber* functions (with the help of Huw Davies). 2002-12-17 21:06:25 +00:00
Alexandre Julliard 3121fdac41 Fixed warnings. 2002-12-17 21:03:33 +00:00
Dimitrie O. Paun 6d267e93f2 Added stubs for {Start,End}{Doc,Page}Printer. 2002-12-17 21:00:38 +00:00
Bill Currie c78902221f fdopen: don't rewind the file after creating the FILE* handle. Added
unit test for that.
2002-12-17 04:18:07 +00:00
Lionel Ulmer a62fc661e9 If we support 'non-native' texture format, advertise it. 2002-12-17 04:14:55 +00:00
Jason Edmeades a4224fe28d The simple bits of fog. 2002-12-17 04:14:34 +00:00
Patrik Stridvall 5caddc7863 Added stubs for WINTAB{,32}.DLL (used by many important drawing
applications for supporting tablets).
2002-12-17 01:49:16 +00:00
Robert Shearman a80e051a71 Add standard dispatch implementation (CreateStdDispatch). 2002-12-17 01:47:27 +00:00
Uwe Bonnes bf25cefe7f NetUserGetInfo: implemented Level 1. 2002-12-17 01:46:40 +00:00
Raphael Junqueira e31ae92630 - some D3D8 fixes
- beginning of shaders support (Vertex and Pixel Shaders 1.1 on
  DirectX8)
- beginning of D3DX8 support the D3D8 utility API (very basic, only
  the core header)
2002-12-17 01:15:15 +00:00
Rolf Kalbermatter 65a3de5aa3 Change calls to CLSIDFromString to SHCLSIDFromStringW except in
SHCLSIDFromStringW for the time being.
2002-12-16 23:48:30 +00:00
Andreas Mohr 866d79c11f - actually use PLUID
- initialize the outbound lpLuid variable with bogus values
2002-12-16 23:48:04 +00:00
Lionel Ulmer 6ac84072da - fix bad TRACE
- fixed computation of memory used by a texture
2002-12-16 23:10:27 +00:00
Lionel Ulmer 16fcd747af - revert some optimisations breaking some games
- added a new texture format (4444 ARGB)
- fixed the computation of colors
- added new render states and fog support (NOT handled yet for
  transformed vertices)
2002-12-16 23:09:23 +00:00
Christian Costa 47b6b94e09 Implemented DrawPrimitiveStrided and DrawIndexPrimitiveStrided. 2002-12-16 23:07:41 +00:00
Lionel Ulmer ee65d59cf6 Fix a memory leak and optimize a little bit the generic path. 2002-12-16 22:57:39 +00:00
Christian Costa c301b39005 Improve traces + small fix. 2002-12-16 22:50:30 +00:00
Lionel Ulmer 8377b9d49b - fix Twist demo
- some clean-ups / traces
2002-12-16 22:48:20 +00:00
Rolf Kalbermatter 6c79930413 Add config.h/port.h to allow compilation/linking in MSVC.
Fix some unsigned/signed warnings.
2002-12-16 22:43:58 +00:00
György 'Nog' Jeney 75edee3d55 - Implement ordinals 167 and 171.
- Add stubs for ordinals 282 and 406.
2002-12-16 22:42:01 +00:00
Rolf Kalbermatter e56d618613 Make some shell32 files compile in MSVC. 2002-12-16 22:40:34 +00:00
Rolf Kalbermatter 42d7d1fafb Do at least something for SHDragDrop functions although that isn't the
complete operation.
2002-12-16 22:40:05 +00:00
Rolf Kalbermatter f90209f041 Add debug info for IExtractIconW. 2002-12-16 22:39:42 +00:00
Lionel Ulmer dfddf92ecf Supports the ALPHAFUNC and ALPHAREF rendering states. 2002-12-16 22:39:09 +00:00
Francois Gouget 8c777a8c8c Add the capacity of playing a test tone using the 'play' option.
Factorize the regular and WAVE_FORMAT_DIRECT tests.
Test the new 48 and 96kHz formats.
2002-12-16 22:12:32 +00:00
Andreas Mohr 3873fb8958 Added some Win3.1 export stubs. 2002-12-16 22:10:10 +00:00
Andreas Mohr dc85dc0a1b Implemented VarOr(). 2002-12-16 22:08:48 +00:00
Lionel Ulmer 66aa7e03c4 Add support for the TextureAddress render state. 2002-12-16 22:08:24 +00:00
Francois Gouget 8b97a3a391 In the latest sdk the {waveOut,midiOut}{Get,Set}Volume functions take
a handle as the first parameter.
2002-12-15 02:59:50 +00:00
Eric Pouech 59227d6b80 Fixed hangup condition at the end of some playback. 2002-12-15 02:59:13 +00:00
Alexandre Julliard 470cbf2757 Added support for defining forward functions as stdcall so that we can
get the proper number of arguments for stdcall decoration.
2002-12-15 01:22:40 +00:00
Alexandre Julliard f1b4819ed2 Use import libraries when building tests too. Make sure the .a
libraries are built for crosstest.
2002-12-15 01:20:54 +00:00
Jukka Heinonen 9d7ff6c85b Add support for DPMI32. Make winedos16.dll unnecessary. 2002-12-15 01:18:40 +00:00
Lionel Ulmer 91c6f817b9 - rework how texturing is done in the D3D driver
- added the generic path for DrawPrimitive API in D3D 3 / 7
2002-12-15 01:17:59 +00:00
Lionel Ulmer d4fcfa858e Fix bad logic in == NULL test. 2002-12-15 01:14:21 +00:00
Rolf Kalbermatter c3c4a41f29 Add support for Unicode IExtractIcon creation in
IShellFolder->GetUIObjectOf.
2002-12-15 01:14:04 +00:00
Rolf Kalbermatter d7d7e3bc33 Fix crash when constructing ANSI interface pointer to IExtractIcon,
found by Uwe Bonnes.
Add some traces to the constructors.
2002-12-15 01:13:45 +00:00
Francois Gouget e4eee61a3d If unable to set the desired format, OSS_RawOpenDevice should call
TRACE, not ERR.
2002-12-15 01:12:47 +00:00
Francois Gouget e385e5e467 Our resampling algorithm is quite primitive so try simple 8/16
mono/stereo conversions first. Only resample if we cannot avoid it.
2002-12-15 01:12:27 +00:00
Francois Gouget ec55d23568 Use slighly more accurate formula for C816.
Wrap a couple of comments to 80 columns.
2002-12-15 01:12:03 +00:00
Francois Gouget f650222131 If given a bad device id waveOutGetDevCapsA is supposed to return
MMSYSERR_BADDEVICEID. Fixes a todo_wine in the winmm test.
2002-12-15 01:11:41 +00:00
Rolf Kalbermatter caf31cee32 Added Unicode versions of the HCR_ internal functions. 2002-12-13 23:45:36 +00:00
Jukka Heinonen bbb7dc0fad When asynchronous signals are blocked, block also SIGUSR2.
Fix race that made signal handler forget to restore FS register.
2002-12-13 23:28:01 +00:00
Robert Shearman 096becedd8 Implemented StrStrIW. 2002-12-13 23:25:59 +00:00
Rok Mandeljc f3128dad92 Implementation of IDirectSound3DListenerImpl_Set*(). 2002-12-13 23:20:58 +00:00
Alexandre Julliard dcc3afd259 Avoid casts between LARGE_INTEGER and FILETIME.
Fixed day of week of epoch.
Small cleanups.
2002-12-13 20:53:04 +00:00
Alexandre Julliard 309fde7a1a Fixed some dependencies. 2002-12-13 20:45:39 +00:00
György 'Nog' Jeney f7694794de - Reimplement time functions using ntdll functions.
- Some cleanups.
2002-12-13 20:30:06 +00:00
Chris Morgan b3123fac25 Stub NetGetDCName(). Add in the rest of the NERR_* defines. 2002-12-13 20:28:03 +00:00
Francois Gouget a542770c55 Extend the test by creating a PrimaryBuffer object and perform a few
basic tests such as querying its characteristics and changing its
format.
Changing the format requires that we call SetcooperativeLevel first,
which means we need an hwnd. So the test must now link with
user32.dll.
2002-12-13 20:27:36 +00:00
Francois Gouget 78561f3eb3 IDirectSoundBuffer.GetCaps should fail if caps.dwSize is not set. 2002-12-13 20:26:23 +00:00
Jason Edmeades 2aff85c9c8 Thanks to Lucho, text support in samples now starts to
appear. Textures now saved in state blocks, and correct FVF's used for
drawing.
2002-12-13 20:25:59 +00:00
Chris Morgan 4691b18520 Add support for Jack audio server. 2002-12-13 02:26:18 +00:00
Francois Gouget a522385e7d Add support for the 48 and 96kHz formats. 2002-12-13 02:18:20 +00:00