Improve traces + small fix.

This commit is contained in:
Christian Costa 2002-12-16 22:50:30 +00:00 committed by Alexandre Julliard
parent 8377b9d49b
commit c301b39005
2 changed files with 9 additions and 9 deletions

View File

@ -854,8 +854,8 @@ HRESULT d3dtexture_create(IDirect3DImpl *d3d, IDirectDrawSurfaceImpl *surf, BOOL
ICOM_INIT_INTERFACE(surf, IDirect3DTexture, VTABLE_IDirect3DTexture);
ICOM_INIT_INTERFACE(surf, IDirect3DTexture2, VTABLE_IDirect3DTexture2);
ENTER_GL();
if (mipmap_level == 0) {
ENTER_GL();
glGenTextures(1, &(private->tex_name));
if (private->tex_name == 0) ERR("Error at creation of OpenGL texture ID !\n");
TRACE(" GL texture created (private data at %p and GL id %d).\n", private, private->tex_name);

View File

@ -127,7 +127,7 @@ void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
break;
default:
ERR("Unhandled fill mode !\n");
ERR("Unhandled fill mode %ld !\n",dwRenderState);
}
break;
@ -140,7 +140,7 @@ void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
glShadeModel(GL_SMOOTH);
break;
default:
ERR("Unhandled shade mode !\n");
ERR("Unhandled shade mode %ld !\n",dwRenderState);
}
break;
@ -167,7 +167,7 @@ void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
rs->mag = GL_LINEAR;
break;
default:
ERR("Unhandled texture mag !\n");
ERR("Unhandled texture mag %ld !\n",dwRenderState);
}
break;
@ -180,7 +180,7 @@ void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
rs->mag = GL_LINEAR;
break;
default:
ERR("Unhandled texture min !\n");
ERR("Unhandled texture min %ld !\n",dwRenderState);
}
break;
@ -193,7 +193,7 @@ void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
rs->src = GL_SRC_ALPHA;
break;
default:
ERR("Unhandled blend mode !\n");
ERR("Unhandled blend mode %ld !\n",dwRenderState);
}
glBlendFunc(rs->src, rs->dst);
break;
@ -207,7 +207,7 @@ void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
rs->dst = GL_ONE_MINUS_SRC_ALPHA;
break;
default:
ERR("Unhandled blend mode !\n");
ERR("Unhandled blend mode %ld !\n",dwRenderState);
}
glBlendFunc(rs->src, rs->dst);
break;
@ -219,7 +219,7 @@ void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
break;
default:
ERR("Unhandled texture environment !\n");
ERR("Unhandled texture environment %ld !\n",dwRenderState);
}
break;
@ -237,7 +237,7 @@ void set_render_state(D3DRENDERSTATETYPE dwRenderStateType,
glFrontFace(GL_CCW);
break;
default:
ERR("Unhandled cull mode !\n");
ERR("Unhandled cull mode %ld !\n",dwRenderState);
}
break;