Store the hardware messages in the thread input structure, not in the

thread queue. Get rid of the cooked messages queue.
This commit is contained in:
Alexandre Julliard 2003-01-08 00:27:58 +00:00
parent ae4311c71c
commit 242e395bbc
8 changed files with 366 additions and 179 deletions

View File

@ -1387,6 +1387,35 @@ static LRESULT call_window_proc( HWND hwnd, UINT msg, WPARAM wparam, LPARAM lpar
}
/***********************************************************************
* process_hardware_message
*
* Process a hardware message; return TRUE if message should be passed on to the app
*/
static BOOL process_hardware_message( MSG *msg, ULONG_PTR extra_info, HWND hwnd,
UINT first, UINT last, BOOL remove )
{
BOOL ret;
if (!MSG_process_raw_hardware_message( msg, extra_info, hwnd, first, last, remove ))
return FALSE;
ret = MSG_process_cooked_hardware_message( msg, extra_info, remove );
/* tell the server we have passed it to the app
* (even though we may end up dropping it later on)
*/
SERVER_START_REQ( reply_message )
{
req->result = 0;
req->remove = remove || !ret;
wine_server_call( req );
}
SERVER_END_REQ;
return ret;
}
/***********************************************************************
* MSG_peek_message
*
@ -1471,17 +1500,12 @@ BOOL MSG_peek_message( MSG *msg, HWND hwnd, UINT first, UINT last, int flags )
goto next;
}
break;
case MSG_HARDWARE_RAW:
if (!MSG_process_raw_hardware_message( &info.msg, extra_info,
hwnd, first, last, flags & GET_MSG_REMOVE ))
goto next;
/* fall through */
case MSG_HARDWARE_COOKED:
if (!MSG_process_cooked_hardware_message( &info.msg, extra_info,
flags & GET_MSG_REMOVE ))
case MSG_HARDWARE:
if (!process_hardware_message( &info.msg, extra_info,
hwnd, first, last, flags & GET_MSG_REMOVE ))
{
flags |= GET_MSG_REMOVE_LAST;
goto next;
TRACE("dropping msg %x\n", info.msg.message );
goto next; /* ignore it */
}
queue->GetMessagePosVal = MAKELONG( info.msg.pt.x, info.msg.pt.y );
/* fall through */
@ -1495,8 +1519,7 @@ BOOL MSG_peek_message( MSG *msg, HWND hwnd, UINT first, UINT last, int flags )
ERR( "invalid packed dde-message %x (%s) hwnd %p wp %x lp %lx size %d\n",
info.msg.message, SPY_GetMsgName(info.msg.message, info.msg.hwnd),
info.msg.hwnd, info.msg.wParam, info.msg.lParam, size );
/* ignore it */
continue;
goto next; /* ignore it */
}
}
*msg = info.msg;

View File

@ -2162,8 +2162,7 @@ enum message_type
MSG_CALLBACK,
MSG_OTHER_PROCESS,
MSG_POSTED,
MSG_HARDWARE_RAW,
MSG_HARDWARE_COOKED
MSG_HARDWARE
};
@ -2193,7 +2192,6 @@ struct get_message_reply
};
#define GET_MSG_REMOVE 1
#define GET_MSG_SENT_ONLY 2
#define GET_MSG_REMOVE_LAST 4
struct reply_message_request
@ -3479,6 +3477,6 @@ union generic_reply
struct get_next_hook_reply get_next_hook_reply;
};
#define SERVER_PROTOCOL_VERSION 92
#define SERVER_PROTOCOL_VERSION 93
#endif /* __WINE_WINE_SERVER_PROTOCOL_H */

View File

@ -1530,8 +1530,7 @@ enum message_type
MSG_CALLBACK, /* callback message (from SendMessageCallbackW), always Unicode */
MSG_OTHER_PROCESS, /* sent from other process, may include vararg data, always Unicode */
MSG_POSTED, /* posted message (from PostMessageW), always Unicode */
MSG_HARDWARE_RAW, /* raw hardware message */
MSG_HARDWARE_COOKED /* cooked hardware message */
MSG_HARDWARE /* hardware message */
};
@ -1556,7 +1555,6 @@ enum message_type
@END
#define GET_MSG_REMOVE 1 /* remove the message */
#define GET_MSG_SENT_ONLY 2 /* only get sent messages */
#define GET_MSG_REMOVE_LAST 4 /* remove last message returned before checking for a new one */
/* Reply to a sent message */
@REQ(reply_message)

View File

@ -35,8 +35,8 @@
#include "request.h"
#include "user.h"
enum message_kind { SEND_MESSAGE, POST_MESSAGE, COOKED_HW_MESSAGE, RAW_HW_MESSAGE };
#define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
enum message_kind { SEND_MESSAGE, POST_MESSAGE };
#define NB_MSG_KINDS (POST_MESSAGE+1)
struct message_result
@ -101,6 +101,9 @@ struct thread_input
rectangle_t caret_rect; /* caret rectangle */
int caret_hide; /* caret hide count */
int caret_state; /* caret on/off state */
struct message *msg; /* message currently processed */
struct thread *msg_thread; /* thread processing the message */
struct message_list msg_list; /* list of hardware messages */
unsigned char keystate[256]; /* state of each key */
};
@ -115,8 +118,6 @@ struct msg_queue
struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
struct message_result *send_result; /* stack of sent messages waiting for result */
struct message_result *recv_result; /* stack of received messages waiting for result */
struct message *last_msg; /* last msg returned to the app and not removed */
enum message_kind last_msg_kind; /* message kind of last_msg */
struct timer *first_timer; /* head of timer list */
struct timer *last_timer; /* tail of timer list */
struct timer *next_timer; /* next timer to expire */
@ -169,6 +170,9 @@ static const struct object_ops thread_input_ops =
thread_input_destroy /* destroy */
};
/* pointer to input structure of foreground thread */
static struct thread_input *foreground_input;
/* set the caret window in a given thread input */
static void set_caret_window( struct thread_input *input, user_handle_t win )
@ -194,15 +198,15 @@ static struct thread_input *create_thread_input(void)
input->active = 0;
input->menu_owner = 0;
input->move_size = 0;
input->msg = NULL;
input->msg_thread = NULL;
input->msg_list.first = input->msg_list.last = NULL;
set_caret_window( input, 0 );
memset( input->keystate, 0, sizeof(input->keystate) );
}
return input;
}
/* pointer to input structure of foreground thread */
static struct thread_input *foreground_input;
/* create a message queue object */
static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
{
@ -219,7 +223,6 @@ static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_
queue->paint_count = 0;
queue->send_result = NULL;
queue->recv_result = NULL;
queue->last_msg = NULL;
queue->first_timer = NULL;
queue->last_timer = NULL;
queue->next_timer = NULL;
@ -278,11 +281,17 @@ inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits
queue->changed_bits &= ~bits;
}
/* check whether msg is a keyboard message */
inline static int is_keyboard_msg( struct message *msg )
{
return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
}
/* get the QS_* bit corresponding to a given hardware message */
inline static int get_hardware_msg_bit( struct message *msg )
{
if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
if (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST) return QS_KEY;
if (is_keyboard_msg( msg )) return QS_KEY;
return QS_MOUSEBUTTON;
}
@ -313,11 +322,12 @@ inline static void unlink_message( struct message_list *list, struct message *ms
}
/* try to merge a message with the last in the list; return 1 if successful */
static int merge_message( struct message_list *list, const struct message *msg )
static int merge_message( struct thread_input *input, const struct message *msg )
{
struct message *prev = list->last;
struct message *prev = input->msg_list.last;
if (!prev) return 0;
if (input->msg == prev) return 0;
if (prev->result) return 0;
if (prev->win != msg->win) return 0;
if (prev->msg != msg->msg) return 0;
@ -378,10 +388,6 @@ static void free_message( struct message *msg )
static void remove_queue_message( struct msg_queue *queue, struct message *msg,
enum message_kind kind )
{
int clr_bit;
struct message *other;
if (queue->last_msg == msg) queue->last_msg = NULL;
unlink_message( &queue->msg_list[kind], msg );
switch(kind)
{
@ -391,13 +397,6 @@ static void remove_queue_message( struct msg_queue *queue, struct message *msg,
case POST_MESSAGE:
if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
break;
case COOKED_HW_MESSAGE:
case RAW_HW_MESSAGE:
clr_bit = get_hardware_msg_bit( msg );
for (other = queue->msg_list[kind].first; other; other = other->next)
if (get_hardware_msg_bit( other ) == clr_bit) break;
if (!other) clear_queue_bits( queue, clr_bit );
break;
}
free_message( msg );
}
@ -499,6 +498,58 @@ static void reply_message( struct msg_queue *queue, unsigned int result,
}
}
/* retrieve a posted message */
static int get_posted_message( struct msg_queue *queue, user_handle_t win,
unsigned int first, unsigned int last, unsigned int flags,
struct get_message_reply *reply )
{
struct message *msg;
struct message_list *list = &queue->msg_list[POST_MESSAGE];
/* check against the filters */
for (msg = list->first; msg; msg = msg->next)
{
if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
if (msg->msg < first) continue;
if (msg->msg > last) continue;
break; /* found one */
}
if (!msg) return 0;
/* return it to the app */
reply->total = msg->data_size;
if (msg->data_size > get_reply_max_size())
{
set_error( STATUS_BUFFER_OVERFLOW );
return 1;
}
reply->type = msg->type;
reply->win = msg->win;
reply->msg = msg->msg;
reply->wparam = msg->wparam;
reply->lparam = msg->lparam;
reply->x = msg->x;
reply->y = msg->y;
reply->time = msg->time;
reply->info = msg->info;
if (flags & GET_MSG_REMOVE)
{
if (msg->data)
{
set_reply_data_ptr( msg->data, msg->data_size );
msg->data = NULL;
msg->data_size = 0;
}
remove_queue_message( queue, msg, POST_MESSAGE );
}
else if (msg->data) set_reply_data( msg->data, msg->data_size );
return 1;
}
/* empty a message list and free all the messages */
static void empty_msg_list( struct message_list *list )
{
@ -617,6 +668,8 @@ static void thread_input_destroy( struct object *obj )
struct thread_input *input = (struct thread_input *)obj;
if (foreground_input == input) foreground_input = NULL;
if (input->msg_thread) release_object( input->msg_thread );
empty_msg_list( &input->msg_list );
}
/* fix the thread input data when a window is destroyed */
@ -815,6 +868,152 @@ static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
return timer;
}
/* release the hardware message currently being processed by the given thread */
static void release_hardware_message( struct thread *thread, int remove )
{
struct thread_input *input = thread->queue->input;
if (input->msg_thread != thread) return;
if (remove)
{
struct message *other;
int clr_bit;
unlink_message( &input->msg_list, input->msg );
clr_bit = get_hardware_msg_bit( input->msg );
for (other = input->msg_list.first; other; other = other->next)
if (get_hardware_msg_bit( other ) == clr_bit) break;
if (!other) clear_queue_bits( thread->queue, clr_bit );
free_message( input->msg );
}
release_object( input->msg_thread );
input->msg = NULL;
input->msg_thread = NULL;
}
/* find the window that should receive a given hardware message */
static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg )
{
user_handle_t win = 0;
if (is_keyboard_msg( msg ))
{
if (input && !(win = input->focus)) win = input->active;
}
else /* mouse message */
{
if (!input || !(win = input->capture))
{
if (!(win = msg->win)) win = window_from_point( msg->x, msg->y );
}
}
return win;
}
/* queue a hardware message into a given thread input */
static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
{
user_handle_t win;
struct thread *thread;
struct thread_input *input;
win = find_hardware_message_window( queue ? queue->input : foreground_input, msg );
if (!win || !(thread = get_window_thread(win)))
{
free( msg );
return;
}
input = thread->queue->input;
if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
else
{
append_message( &input->msg_list, msg );
set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
}
release_object( thread );
}
/* find a hardware message for the given queue */
static int get_hardware_message( struct thread *thread, struct message *first,
user_handle_t filter_win, struct get_message_reply *reply )
{
struct thread_input *input = thread->queue->input;
struct thread *win_thread;
struct message *msg;
user_handle_t win;
int clear_bits, got_one = 0;
if (input->msg_thread && input->msg_thread != thread)
return 0; /* locked by another thread */
if (!first)
{
msg = input->msg_list.first;
clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
}
else
{
msg = first->next;
clear_bits = 0; /* don't clear bits if we don't go through the whole list */
}
while (msg)
{
win = find_hardware_message_window( input, msg );
if (!win || !(win_thread = get_window_thread( win )))
{
/* no window at all, remove it */
struct message *next = msg->next;
unlink_message( &input->msg_list, msg );
free_message( msg );
msg = next;
continue;
}
if (win_thread != thread)
{
/* wake the other thread */
set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
release_object( win_thread );
got_one = 1;
msg = msg->next;
continue;
}
/* if we already got a message for another thread, or if it doesn't
* match the filter we skip it (filter is only checked for keyboard
* messages since the dest window for a mouse message depends on hittest)
*/
if (got_one ||
(filter_win && is_keyboard_msg(msg) &&
win != filter_win && !is_child_window( filter_win, win )))
{
clear_bits &= ~get_hardware_msg_bit( msg );
msg = msg->next;
continue;
}
/* now we can return it */
if (!input->msg_thread) input->msg_thread = win_thread;
else release_object( win_thread );
input->msg = msg;
reply->type = MSG_HARDWARE;
reply->win = win;
reply->msg = msg->msg;
reply->wparam = msg->wparam;
reply->lparam = msg->lparam;
reply->x = msg->x;
reply->y = msg->y;
reply->time = msg->time;
reply->info = msg->info;
return 1;
}
/* nothing found, clear the hardware queue bits */
clear_queue_bits( thread->queue, clear_bits );
if (input->msg_thread) release_object( input->msg_thread );
input->msg = NULL;
input->msg_thread = NULL;
return 0;
}
/* increment (or decrement if 'incr' is negative) the queue paint count */
void inc_queue_paint_count( struct thread *thread, int incr )
@ -951,12 +1150,21 @@ DECL_HANDLER(send_message)
{
struct message *msg;
struct msg_queue *send_queue = get_current_queue();
struct msg_queue *recv_queue;
struct thread *thread = get_thread_from_id( req->id );
struct msg_queue *recv_queue = NULL;
struct thread *thread = NULL;
if (!thread) return;
if (req->id)
{
if (!(thread = get_thread_from_id( req->id ))) return;
}
else if (req->type != MSG_HARDWARE)
{
/* only hardware messages are allowed without destination thread */
set_error( STATUS_INVALID_PARAMETER );
return;
}
if (!(recv_queue = thread->queue))
if (thread && !(recv_queue = thread->queue))
{
set_error( STATUS_INVALID_PARAMETER );
release_object( thread );
@ -1012,88 +1220,16 @@ DECL_HANDLER(send_message)
append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
set_queue_bits( recv_queue, QS_POSTMESSAGE );
break;
case MSG_HARDWARE_RAW:
case MSG_HARDWARE_COOKED:
{
struct message_list *list = ((msg->type == MSG_HARDWARE_RAW) ?
&recv_queue->msg_list[RAW_HW_MESSAGE] :
&recv_queue->msg_list[COOKED_HW_MESSAGE]);
if (msg->msg == WM_MOUSEMOVE && merge_message( list, msg ))
{
free( msg );
break;
}
append_message( list, msg );
set_queue_bits( recv_queue, get_hardware_msg_bit(msg) );
break;
}
case MSG_HARDWARE:
queue_hardware_message( recv_queue, msg );
break;
default:
set_error( STATUS_INVALID_PARAMETER );
free( msg );
break;
}
}
release_object( thread );
}
/* return a message to the application, removing it from the queue if needed */
static void return_message_to_app( struct msg_queue *queue, int flags,
struct get_message_reply *reply,
struct message *msg, enum message_kind kind )
{
reply->total = msg->data_size;
if (msg->data_size > get_reply_max_size())
{
set_error( STATUS_BUFFER_OVERFLOW );
return;
}
reply->type = msg->type;
reply->win = msg->win;
reply->msg = msg->msg;
reply->wparam = msg->wparam;
reply->lparam = msg->lparam;
reply->x = msg->x;
reply->y = msg->y;
reply->time = msg->time;
reply->info = msg->info;
/* raw messages always get removed */
if ((msg->type == MSG_HARDWARE_RAW) || (flags & GET_MSG_REMOVE))
{
queue->last_msg = NULL;
if (msg->data)
{
set_reply_data_ptr( msg->data, msg->data_size );
msg->data = NULL;
msg->data_size = 0;
}
remove_queue_message( queue, msg, kind );
}
else /* remember it as the last returned message */
{
if (msg->data) set_reply_data( msg->data, msg->data_size );
queue->last_msg = msg;
queue->last_msg_kind = kind;
}
}
inline static struct message *find_matching_message( const struct message_list *list,
user_handle_t win,
unsigned int first, unsigned int last )
{
struct message *msg;
for (msg = list->first; msg; msg = msg->next)
{
/* check against the filters */
if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
if (msg->msg < first) continue;
if (msg->msg > last) continue;
break; /* found one */
}
return msg;
if (thread) release_object( thread );
}
@ -1102,11 +1238,20 @@ DECL_HANDLER(get_message)
{
struct timer *timer;
struct message *msg;
struct message *first_hw_msg = NULL;
struct msg_queue *queue = get_current_queue();
user_handle_t get_win = get_user_full_handle( req->get_win );
if (!queue) return;
/* first of all release the hardware input lock if we own it */
/* we'll grab it again if we find a hardware message */
if (queue->input->msg_thread == current)
{
first_hw_msg = queue->input->msg;
release_hardware_message( current, 0 );
}
/* first check for sent messages */
if ((msg = queue->msg_list[SEND_MESSAGE].first))
{
@ -1115,36 +1260,16 @@ DECL_HANDLER(get_message)
}
if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
/* if requested, remove the last returned but not yet removed message */
if ((req->flags & GET_MSG_REMOVE_LAST) && queue->last_msg)
remove_queue_message( queue, queue->last_msg, queue->last_msg_kind );
queue->last_msg = NULL;
/* clear changed bits so we can wait on them if we don't find a message */
queue->changed_bits = 0;
/* then check for posted messages */
if ((msg = find_matching_message( &queue->msg_list[POST_MESSAGE], get_win,
req->get_first, req->get_last )))
{
return_message_to_app( queue, req->flags, reply, msg, POST_MESSAGE );
if (get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
return;
}
/* then check for cooked hardware messages */
if ((msg = find_matching_message( &queue->msg_list[COOKED_HW_MESSAGE], get_win,
req->get_first, req->get_last )))
{
return_message_to_app( queue, req->flags, reply, msg, COOKED_HW_MESSAGE );
return;
}
/* then check for any raw hardware message */
if ((msg = queue->msg_list[RAW_HW_MESSAGE].first))
{
return_message_to_app( queue, req->flags, reply, msg, RAW_HW_MESSAGE );
if (get_hardware_message( current, first_hw_msg, get_win, reply ))
return;
}
/* now check for WM_PAINT */
if (queue->paint_count &&
@ -1186,11 +1311,20 @@ DECL_HANDLER(get_message)
/* reply to a sent message */
DECL_HANDLER(reply_message)
{
if (current->queue && current->queue->recv_result)
if (!current->queue)
{
set_error( STATUS_ACCESS_DENIED );
return;
}
if (current->queue->recv_result)
reply_message( current->queue, req->result, 0, req->remove,
get_req_data(), get_req_data_size() );
else
set_error( STATUS_ACCESS_DENIED );
{
struct thread_input *input = current->queue->input;
if (input->msg_thread == current) release_hardware_message( current, req->remove );
else set_error( STATUS_ACCESS_DENIED );
}
}

View File

@ -62,6 +62,7 @@ extern int is_child_window( user_handle_t parent, user_handle_t child );
extern int is_top_level_window( user_handle_t window );
extern int make_window_active( user_handle_t window );
extern struct thread *get_window_thread( user_handle_t handle );
extern user_handle_t window_from_point( int x, int y );
extern user_handle_t find_window_to_repaint( user_handle_t parent, struct thread *thread );
#endif /* __WINE_SERVER_USER_H */

View File

@ -343,6 +343,46 @@ int make_window_active( user_handle_t window )
return 1;
}
/* find child of 'parent' that contains the given point (in parent-relative coords) */
static struct window *child_window_from_point( struct window *parent, int x, int y )
{
struct window *ptr, *ret = NULL;
for (ptr = parent->first_child; ptr && !ret; ptr = ptr->next)
{
if (!(ptr->style & WS_VISIBLE)) continue; /* not visible -> skip */
if ((ptr->style & (WS_POPUP|WS_CHILD|WS_DISABLED)) == (WS_CHILD|WS_DISABLED))
continue; /* disabled child -> skip */
if ((ptr->ex_style & (WS_EX_LAYERED|WS_EX_TRANSPARENT)) == (WS_EX_LAYERED|WS_EX_TRANSPARENT))
continue; /* transparent -> skip */
if (x < ptr->window_rect.left || x >= ptr->window_rect.right ||
y < ptr->window_rect.top || y >= ptr->window_rect.bottom)
continue; /* not in window -> skip */
/* FIXME: check window region here */
/* if window is minimized or disabled, return at once */
if (ptr->style & (WS_MINIMIZE|WS_DISABLED)) return ptr;
/* if point is not in client area, return at once */
if (x < ptr->client_rect.left || x >= ptr->client_rect.right ||
y < ptr->client_rect.top || y >= ptr->client_rect.bottom)
return ptr;
return child_window_from_point( ptr, x - ptr->client_rect.left, y - ptr->client_rect.top );
}
return parent; /* not found any child */
}
/* find window containing point (in absolute coords) */
user_handle_t window_from_point( int x, int y )
{
struct window *ret;
if (!top_window) return 0;
ret = child_window_from_point( top_window, x, y );
return ret->handle;
}
/* return the thread owning a window */
struct thread *get_window_thread( user_handle_t handle )

View File

@ -102,19 +102,19 @@ static WORD get_key_state(void)
/***********************************************************************
* queue_raw_hardware_message
* queue_hardware_message
*
* Add a message to the raw hardware queue.
* Add a message to the hardware queue.
* Note: the position is relative to the desktop window.
*/
static void queue_raw_hardware_message( UINT message, WPARAM wParam, LPARAM lParam,
int xPos, int yPos, DWORD time, ULONG_PTR extraInfo )
static void queue_hardware_message( UINT message, HWND hwnd, WPARAM wParam, LPARAM lParam,
int xPos, int yPos, DWORD time, ULONG_PTR extraInfo )
{
SERVER_START_REQ( send_message )
{
req->id = GetCurrentThreadId();
req->type = MSG_HARDWARE_RAW;
req->win = 0;
req->type = MSG_HARDWARE;
req->win = hwnd;
req->msg = message;
req->wparam = wParam;
req->lparam = lParam;
@ -182,8 +182,8 @@ static void queue_kbd_event( const KEYBDINPUT *ki, UINT injected_flags )
hook.time = ki->time;
hook.dwExtraInfo = ki->dwExtraInfo;
if (!HOOK_CallHooks( WH_KEYBOARD_LL, HC_ACTION, message, (LPARAM)&hook, TRUE ))
queue_raw_hardware_message( message, ki->wVk, keylp.lp2,
PosX, PosY, ki->time, ki->dwExtraInfo );
queue_hardware_message( message, 0, ki->wVk, keylp.lp2,
PosX, PosY, ki->time, ki->dwExtraInfo );
}
@ -202,8 +202,9 @@ static void queue_raw_mouse_message( UINT message, UINT flags, INT x, INT y, con
hook.dwExtraInfo = mi->dwExtraInfo;
if (!HOOK_CallHooks( WH_MOUSE_LL, HC_ACTION, message, (LPARAM)&hook, TRUE ))
queue_raw_hardware_message( message, MAKEWPARAM( get_key_state(), mi->mouseData ),
0, x, y, mi->time, mi->dwExtraInfo );
queue_hardware_message( message, (HWND)mi->dwExtraInfo /*FIXME*/,
MAKEWPARAM( get_key_state(), mi->mouseData ),
0, x, y, mi->time, mi->dwExtraInfo );
}

View File

@ -107,11 +107,12 @@ inline static void process_sent_messages(void)
*
* store a hardware message in the thread queue
*/
static void queue_hardware_message( MSG *msg, ULONG_PTR extra_info, enum message_type type )
#if 0
static void queue_hardware_message( MSG *msg, ULONG_PTR extra_info )
{
SERVER_START_REQ( send_message )
{
req->type = type;
req->type = MSG_HARDWARE;
req->id = GetWindowThreadProcessId( msg->hwnd, NULL );
req->win = msg->hwnd;
req->msg = msg->message;
@ -126,6 +127,7 @@ static void queue_hardware_message( MSG *msg, ULONG_PTR extra_info, enum message
}
SERVER_END_REQ;
}
#endif
/***********************************************************************
@ -274,7 +276,7 @@ void MSG_JournalPlayBackMsg(void)
msg.lParam |= 0x01000000;
msg.pt.x = msg.pt.y = 0;
queue_hardware_message( &msg, 0, MSG_HARDWARE_RAW );
queue_hardware_message( &msg, 0 );
}
else if ((tmpMsg.message>= WM_MOUSEFIRST) && (tmpMsg.message <= WM_MOUSELAST))
{
@ -311,7 +313,7 @@ void MSG_JournalPlayBackMsg(void)
msg.pt.x = tmpMsg.paramL;
msg.pt.y = tmpMsg.paramH;
queue_hardware_message( &msg, 0, MSG_HARDWARE_RAW );
queue_hardware_message( &msg, 0 );
}
HOOK_CallHooks( WH_JOURNALPLAYBACK, HC_SKIP, 0, (LPARAM)&tmpMsg, TRUE );
}
@ -399,7 +401,7 @@ static BOOL process_cooked_keyboard_message( MSG *msg, BOOL remove )
*
* returns TRUE if the contents of 'msg' should be passed to the application
*/
static BOOL process_raw_mouse_message( MSG *msg, ULONG_PTR extra_info )
static BOOL process_raw_mouse_message( MSG *msg, ULONG_PTR extra_info, BOOL remove )
{
static MSG clk_msg;
@ -407,6 +409,7 @@ static BOOL process_raw_mouse_message( MSG *msg, ULONG_PTR extra_info )
INT hittest;
EVENTMSG event;
GUITHREADINFO info;
HWND hWndScope = msg->hwnd;
/* find the window to dispatch this mouse message to */
@ -416,8 +419,6 @@ static BOOL process_raw_mouse_message( MSG *msg, ULONG_PTR extra_info )
{
/* If no capture HWND, find window which contains the mouse position.
* Also find the position of the cursor hot spot (hittest) */
HWND hWndScope = (HWND)extra_info;
if (!IsWindow(hWndScope)) hWndScope = 0;
if (!(msg->hwnd = WINPOS_WindowFromPoint( hWndScope, msg->pt, &hittest )))
msg->hwnd = GetDesktopWindow();
@ -436,7 +437,7 @@ static BOOL process_raw_mouse_message( MSG *msg, ULONG_PTR extra_info )
(msg->message == WM_RBUTTONDOWN) ||
(msg->message == WM_MBUTTONDOWN))
{
BOOL update = TRUE;
BOOL update = remove;
/* translate double clicks -
* note that ...MOUSEMOVEs can slip in between
* ...BUTTONDOWN and ...BUTTONDBLCLK messages */
@ -452,8 +453,11 @@ static BOOL process_raw_mouse_message( MSG *msg, ULONG_PTR extra_info )
(abs(msg->pt.y - clk_msg.pt.y) < GetSystemMetrics(SM_CYDOUBLECLK)/2))
{
msg->message += (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN);
clk_msg.message = 0;
update = FALSE;
if (remove)
{
clk_msg.message = 0;
update = FALSE;
}
}
}
/* update static double click conditions */
@ -602,26 +606,14 @@ BOOL MSG_process_raw_hardware_message( MSG *msg, ULONG_PTR extra_info, HWND hwnd
}
else if (is_mouse_message( msg->message ))
{
if (!process_raw_mouse_message( msg, extra_info )) return FALSE;
if (!process_raw_mouse_message( msg, extra_info, remove )) return FALSE;
}
else
{
ERR( "unknown message type %x\n", msg->message );
return FALSE;
}
/* check destination thread and filters */
if (!check_message_filter( msg, hwnd_filter, first, last ) ||
!WIN_IsCurrentThread( msg->hwnd ))
{
/* queue it for later, or for another thread */
queue_hardware_message( msg, extra_info, MSG_HARDWARE_COOKED );
return FALSE;
}
/* save the message in the cooked queue if we didn't want to remove it */
if (!remove) queue_hardware_message( msg, extra_info, MSG_HARDWARE_COOKED );
return TRUE;
return check_message_filter( msg, hwnd_filter, first, last );
}