Report that we do not support compressed texture yet.
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@ -341,6 +341,12 @@ create_texture(IDirectDrawImpl* This, const DDSURFACEDESC2 *pDDSD,
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ddsd.u4.ddpfPixelFormat = This->pixelformat;
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}
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/* We do not support for now compressed texture formats... */
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if (ddsd.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC)
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{
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return DDERR_INVALIDPIXELFORMAT;
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}
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if (!(ddsd.dwFlags & DDSD_PITCH))
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{
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ddsd.u1.lPitch = DDRAW_width_bpp_to_pitch(ddsd.dwWidth,
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