Ensure using correct args during complement texture operations.
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@ -3424,9 +3424,9 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetTextureStageState(LPDIRECT3DDEVICE8 ifa
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operand = GL_ONE_MINUS_SRC_ALPHA;
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} else if (isComplement) {
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if (isAlphaArg) {
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operand = GL_ONE_MINUS_SRC_COLOR;
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} else {
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operand = GL_ONE_MINUS_SRC_ALPHA;
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} else {
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operand = GL_ONE_MINUS_SRC_COLOR;
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}
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} else {
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if (isAlphaArg) {
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