Andrey Gusev
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d3177504b1
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Assorted spelling and typos fixes.
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2015-08-31 20:18:46 +09:00 |
Matteo Bruni
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b3c5d2ccda
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d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one.
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2014-04-17 19:06:08 +02:00 |
Matteo Bruni
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96b0b91752
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d3dx9: Copy the entire vector at once if there is no need of type conversions.
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2014-04-17 13:53:06 +02:00 |
Matteo Bruni
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5cfca92c53
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d3dx9: Copy the entire matrix at once if there is no need of type conversions.
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2014-03-18 11:39:40 +01:00 |
Matteo Bruni
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1e2fbcc99b
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d3dx9: Split out set_matrix_transpose from set_matrix.
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2014-03-18 11:39:37 +01:00 |
Matteo Bruni
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babf0dca03
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d3dx9: Parse "usage 2" effect resources.
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2014-03-18 11:39:34 +01:00 |
Matteo Bruni
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0e0b613192
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d3dx9: Store pointers to referenced parameters for "usage 1" resources.
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2014-03-18 11:39:31 +01:00 |
Matteo Bruni
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aef52a1d13
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d3dx9: Create shaders and strings.
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2014-03-18 11:39:26 +01:00 |
Matteo Bruni
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7617951dfd
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d3dx9: Correctly handle empty parameter data.
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2014-03-13 20:22:19 +01:00 |
Matteo Bruni
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db4bf1e1d4
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d3dx9: Fix a WARN.
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2014-03-13 20:22:14 +01:00 |
Matteo Bruni
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83c3f8c9ed
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d3dx9: Free string data.
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2014-03-05 19:18:20 +01:00 |
Matteo Bruni
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7788161c91
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d3dx9: Introduce a handle table for parameters to make lookup faster.
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2014-03-05 19:18:11 +01:00 |
Matteo Bruni
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db8e1df742
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d3dx9: Fix an error trace.
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2014-03-05 19:17:12 +01:00 |
Matteo Bruni
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9008971bde
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d3dx9: Improve a number of WARN messages.
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2014-03-03 17:53:50 +01:00 |
Matteo Bruni
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c6fefc20a6
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d3dx9: Turn D3DXCreateEffectEx FIXME into a TRACE, improve it a bit.
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2014-03-03 17:53:34 +01:00 |
Matteo Bruni
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244100f01c
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d3dx9: Remove Begin/End stub fixmes.
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2014-02-25 14:17:59 -06:00 |
Matteo Bruni
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62288d02be
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d3dx9: Call D3DCompile() for ASCII effects.
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2014-02-25 14:17:45 -06:00 |
Matteo Bruni
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b86b3dfa40
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d3dx9: Calling CommitChanges with no active pass silently returns.
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2014-02-25 14:17:35 -06:00 |
Stefan Dösinger
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e1a845c213
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d3dx9_36: Cast D3DPARAMETER_TYPE * to DWORD *.
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2014-01-06 20:46:45 +01:00 |
Rico Schüller
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bc1d6e5098
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d3dx9: Don't allocate the state parameter.
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2013-10-07 14:44:35 +02:00 |
Rico Schüller
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f7ba8e1472
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d3dx9: Use struct d3dx_object for objects.
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2013-09-25 13:33:25 +02:00 |
Henri Verbeet
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49a3dbc453
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d3dx9: Avoid CONST.
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2013-09-20 11:27:49 +02:00 |
Henri Verbeet
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871967d0fb
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d3dx9: Avoid LPVOID.
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2013-09-04 11:37:06 +02:00 |
Henri Verbeet
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76e35a2939
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d3dx9: Avoid LPCVOID.
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2013-09-03 16:58:18 +02:00 |
Henri Verbeet
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77ee90b59f
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d3dx9: Avoid LPSTR.
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2013-09-03 16:58:17 +02:00 |
Henri Verbeet
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75511e351c
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d3dx9: Avoid LPCSTR.
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2013-09-02 18:02:48 +02:00 |
Henri Verbeet
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2a24b11af5
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d3dx9: Avoid LPWSTR.
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2013-09-02 18:02:46 +02:00 |
Henri Verbeet
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34c7024790
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d3dx9: Simplify D3DXCreateEffectCompilerFromResourceW().
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2013-08-26 10:50:51 +02:00 |
Henri Verbeet
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1be05ff731
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d3dx9: Simplify D3DXCreateEffectCompilerFromResourceA().
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2013-08-26 10:50:49 +02:00 |
Henri Verbeet
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37d67eb629
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d3dx9: Simplify D3DXCreateEffectFromResourceExW().
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2013-08-23 10:41:40 +02:00 |
Henri Verbeet
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f60b28138e
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d3dx9: Simplify D3DXCreateEffectFromResourceExA().
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2013-08-23 10:41:38 +02:00 |
Henri Verbeet
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c2eabf9e68
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d3dx9: Get rid of some unused vtbl forward declarations.
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2013-08-22 10:26:51 +02:00 |
Henri Verbeet
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1cb70eb07a
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d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation.
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2013-08-21 12:13:56 +02:00 |
Rico Schüller
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e5a9dcf945
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d3dx9: Introduce a helper function for the annotations.
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2013-08-16 11:55:24 +02:00 |
Rico Schüller
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fab44cbbfb
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d3dx9: Use d3dx_parameter instead of D3DXHANDLE.
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2013-08-02 11:38:35 +02:00 |
Rico Schüller
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d3b4dc92d9
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d3dx9: Warn when submitting invalid flags to ID3DXEffect::Begin().
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2013-08-02 11:37:25 +02:00 |
Rico Schüller
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3ff2255a83
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d3dx9: Track ID3DXEffect::Begin/End().
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2013-08-02 11:37:18 +02:00 |
Rico Schüller
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cb47245585
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d3dx9: Use d3dx_pass instead of D3DXHANDLE.
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2013-07-27 11:46:38 -05:00 |
Rico Schüller
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695921564b
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d3dx9: Use d3dx_technique instead of D3DXHANDLE.
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2013-07-27 11:46:35 -05:00 |
Rico Schüller
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55a4be12f8
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d3dx9: Fix initialization of D3DXPC_OBJECTs.
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2013-07-27 11:46:29 -05:00 |
Christian Costa
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61bf3d45dc
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d3dx9_36: Show object number in traces.
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2013-07-22 17:16:03 +02:00 |
Christian Costa
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fcb72f399d
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d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
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2013-06-13 17:14:06 +02:00 |
Christian Costa
|
539d28a112
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d3dx9_36: Fix typo.
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2013-06-04 10:13:56 +02:00 |
Christian Costa
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bdc5c3211c
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d3dx9_36: Add stub for DisassembleEffect.
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2013-05-06 15:55:23 +02:00 |
Marcus Meissner
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563f3cbc92
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d3dx9_36: Use correct loop index (Coverity).
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2013-04-30 11:48:50 +02:00 |
Christian Costa
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9d18b3de14
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d3dx9_36: Use more appropriate function names.
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2013-04-26 16:28:02 +02:00 |
Michael Stefaniuc
|
938b62079c
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d3dx9_36: Remove left over "stub" from a TRACE calls.
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2013-04-19 16:16:16 +02:00 |
Michael Stefaniuc
|
20f1016bc8
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d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
|
2013-02-07 15:48:26 +01:00 |
Henri Verbeet
|
36ac98df73
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d3dx9: Avoid LPD3DXBUFFER.
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2012-12-03 12:37:26 +01:00 |
Henri Verbeet
|
c109249445
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d3dx9: Avoid LPD3DXEFFECTSTATEMANAGER.
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2012-11-30 11:42:37 +01:00 |