Henri Verbeet
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ff7dc44525
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d3dx9_36: Implement D3DXDeclaratorFromFVF().
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2010-08-27 11:58:57 +02:00 |
Henri Verbeet
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79e4f66090
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d3dx9_36/tests: Add some more FVF position handling tests.
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2010-08-27 11:58:50 +02:00 |
Henri Verbeet
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6e518a1d06
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d3dx9_36/tests: Cleanup / simplify test_fvf_decl_conversion().
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2010-08-27 11:58:43 +02:00 |
Francois Gouget
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2f8f70bca7
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d3dx9_36: Make {is,make}_pow2() static.
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2010-08-26 13:40:34 +02:00 |
Henri Verbeet
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1bfd89986c
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d3dx9_36/tests: Avoid a redundant vertex declaration copy in test_decl_to_fvf().
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2010-08-26 12:41:58 +02:00 |
Henri Verbeet
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5ed9403c74
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d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
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2010-08-26 12:41:53 +02:00 |
Matteo Bruni
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53a15436f8
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d3dcompiler: Move D3DAssemble tests from d3dx9_36.
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2010-08-25 17:35:19 +02:00 |
Matteo Bruni
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5dcb2e4b7e
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d3dcompiler: Move shader assembler implementation from d3dx9_36.
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2010-08-25 17:34:24 +02:00 |
Henri Verbeet
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5655c6f0bb
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d3dx9_36/tests: Use the proper D3DFVF_PSIZE constant in test_fvf_decl_conversion().
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2010-08-25 11:56:59 +02:00 |
Henri Verbeet
|
bcd452ab82
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d3dx9_36/tests: Remove a (mostly) redundant test.
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2010-08-25 11:56:50 +02:00 |
Henri Verbeet
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31e8a20d88
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d3dx9_36: Use a lookup table in D3DXGetDeclVertexSize().
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2010-08-25 11:56:35 +02:00 |
Tony Wasserka
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ecce9eebcf
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d3dx9: Fix an off by one error in point_filter_simple_data.
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2010-08-23 13:37:03 +02:00 |
Tony Wasserka
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18b8916942
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d3dx9: Black out pixels which are outside the source rect in D3DXLoadSurfaceFromMemory if no stretching is used.
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2010-08-23 13:37:03 +02:00 |
Gerald Pfeifer
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0fed73ef4b
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d3dx9_36: Simplify instr_ps_1_0123_texld.
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2010-08-23 11:52:34 +02:00 |
Misha Koshelev
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46050fb377
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d3dx9: Add tests for FVF <-> declaration conversion.
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2010-08-19 17:32:18 +02:00 |
Gerald Pfeifer
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f781be07fc
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d3dx9_36: minwidth and minheight are set but not used in point_filter_simple_data; remove them.
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2010-08-16 17:28:55 +02:00 |
Alexandre Julliard
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277040d924
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d3dx9: Fix some incorrect const typecasts.
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2010-08-04 17:53:14 +02:00 |
Tony Wasserka
|
1905e93b54
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d3dx9: Implement ARGB point filtering in D3DXLoadSurfaceFromMemory.
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2010-08-04 17:49:43 +02:00 |
Tony Wasserka
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5bdfd877a7
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d3dx9: Return D3DERR_INVALIDCALL in D3DXLoadSurfaceFromMemory if pDestRect is invalid.
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2010-08-04 17:48:45 +02:00 |
Tony Wasserka
|
295d2a6777
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d3dx9: Move pixel sampling and recombination in copy_simple_data to separate helper functions.
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2010-08-04 17:48:21 +02:00 |
Misha Koshelev
|
bf46b4fdfc
|
d3dx9: Add stub and tests for D3DXCreateMesh.
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2010-08-04 13:19:00 +02:00 |
Henri Verbeet
|
24f522c520
|
d3dx9_36/tests: Avoid the non-portable NAN macro.
|
2010-08-03 11:06:14 +02:00 |
Misha Koshelev
|
cc1738ad3c
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d3dx9: Complete test for D3DXCreateSphere.
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2010-08-02 15:14:41 +02:00 |
Matteo Bruni
|
1b3376982d
|
d3dx9: Implement D3DXAssembleShaderFromFile.
|
2010-07-29 17:48:20 +02:00 |
Matteo Bruni
|
2a62616ac7
|
d3dx9: Handle parent_data parameter of D3DXInclude.Open() function.
|
2010-07-29 17:48:09 +02:00 |
Paul Chitescu
|
8068d4ee22
|
d3dx9_36: Provide an empty error message in the stub D3DXCompileShader.
|
2010-07-28 16:28:21 +02:00 |
Owen Rudge
|
54f049a656
|
d3dx9: Add basic implementation of D3DXFilterTexture, plus tests.
|
2010-07-24 11:16:43 +02:00 |
Owen Rudge
|
30d5e375e6
|
d3dx9: Implement D3DXCreateTexture plus tests.
|
2010-07-24 11:16:37 +02:00 |
Owen Rudge
|
a9fe0ccbd2
|
d3dx9/tests: Implement additional texture requirement tests.
|
2010-07-24 11:16:24 +02:00 |
Owen Rudge
|
b5c7675dd3
|
d3dx9: Implement D3DXCheckTextureRequirements.
|
2010-07-24 11:16:18 +02:00 |
Owen Rudge
|
79690ab1ea
|
d3dx9/tests: Add beginning of general tests for texture functions.
|
2010-07-22 16:27:52 +02:00 |
Matteo Bruni
|
d567a030ec
|
d3dx9: Shader assembler <= ps_1_3 support.
|
2010-07-22 10:11:14 +02:00 |
Matteo Bruni
|
8ce3ecea0d
|
d3dx9: Add <= ps_1_3 instruction parsing to the shader assembler.
|
2010-07-22 10:10:59 +02:00 |
Matteo Bruni
|
383a7fe3b1
|
d3dx9: Fix dst register handling in ps_1_4.
|
2010-07-22 10:10:53 +02:00 |
Alexandre Julliard
|
b86d515ed6
|
dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
Matteo Bruni
|
bfa3999284
|
d3dx9: Shader assembler ps_1_4 support.
|
2010-07-20 16:29:45 +02:00 |
Matteo Bruni
|
7c834e30d7
|
d3dx9: Add ps_1_4 instructions parsing to the shader assembler.
|
2010-07-20 16:29:45 +02:00 |
Matteo Bruni
|
949eca4012
|
d3dx9: Add shift modifiers parsing to the shader assembler.
|
2010-07-20 16:29:45 +02:00 |
Matteo Bruni
|
4c5954eaa4
|
d3dx9: Add ps_1_x source register modifiers to the shader assembler.
|
2010-07-20 16:29:45 +02:00 |
Misha Koshelev
|
242b4f3fe8
|
d3dx9: Add stub and basic test for D3DXCreateSphere.
|
2010-07-19 15:47:28 +02:00 |
Matteo Bruni
|
c2b0f200fa
|
d3dx9: Check dcl input instruction syntax against shader version.
|
2010-07-19 15:10:16 +02:00 |
Matteo Bruni
|
0ea6f7957a
|
d3dx9: Error out on dcl output instruction where not supported.
|
2010-07-19 15:10:10 +02:00 |
Matteo Bruni
|
d76e3ac9c6
|
d3dx9: Improve a FIXME.
|
2010-07-19 15:10:06 +02:00 |
Matteo Bruni
|
a5e55c157f
|
d3dx9: Remove unused parameter from get_regname().
|
2010-07-19 15:09:59 +02:00 |
David Adam
|
4771ee2c5f
|
d3dx9_36/test: Fix a copy/paste typo.
|
2010-07-09 09:52:15 +02:00 |
Misha Koshelev
|
cd72aef038
|
d3dx9: Test penultimate declaration element in D3DXDeclaratorFromFVFTest.
|
2010-07-07 17:38:15 +02:00 |
Francois Gouget
|
7649c75b40
|
Assorted typo and spelling fixes.
|
2010-06-24 10:37:05 +02:00 |
Francois Gouget
|
3133b71e92
|
d3dx9_36: Make assemble_shader() static.
|
2010-06-24 10:34:40 +02:00 |
Matteo Bruni
|
5a5844d458
|
d3dx9: Disallow sampler declarations where not supported.
|
2010-06-10 17:17:57 +02:00 |
Matteo Bruni
|
a74978dfef
|
d3dx9: Check register type in dcl input instruction.
|
2010-06-10 17:17:57 +02:00 |