Henri Verbeet
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6a1a18e7e2
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d3d10core: Implement d3d10_device_CopyResource().
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2014-08-04 14:23:36 +02:00 |
Stefan Dösinger
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341db6d8d3
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wined3d: Remove wined3d_texture_set/get_priority.
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2014-07-16 16:10:05 +02:00 |
Stefan Dösinger
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cf11933701
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wined3d: Remove wined3d_buffer_set/get_priority.
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2014-07-16 16:10:01 +02:00 |
Stefan Dösinger
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086545cdd3
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wined3d: Remove wined3d_volume_set/get_priority.
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2014-07-16 16:09:56 +02:00 |
Stefan Dösinger
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2abecc46c6
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wined3d: Remove wined3d_surface_set/get_priority.
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2014-07-16 16:09:51 +02:00 |
Stefan Dösinger
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9d49b7a9be
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wined3d: Set palettes on the swapchain.
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2014-06-30 22:04:53 +02:00 |
Stefan Dösinger
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fd0189bbfa
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wined3d: Move get_dc palette updates to ddraw.
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2014-05-15 19:05:02 +02:00 |
Stefan Dösinger
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fc25510fad
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wined3d: Remove wined3d_surface_get_palette.
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2014-05-12 21:24:59 +02:00 |
Henri Verbeet
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ac70dd2c97
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ddraw: Validate the pitch for user memory surfaces against the unaligned minimum pitch.
User memory surfaces have a different minimum alignment from regular surfaces.
This fixes a regression introduced by commit
9c138d772c .
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2014-04-23 15:00:35 +02:00 |
Stefan Dösinger
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ebd5f96aea
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wined3d: Remove resource private data methods.
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2014-03-24 20:20:18 +01:00 |
Stefan Dösinger
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938529e1f9
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wined3d: Remove the version parameter.
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2014-03-20 19:04:37 +01:00 |
Henri Verbeet
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4710c4b51a
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wined3d: Store color keys in textures instead of in surfaces.
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2014-01-09 15:50:39 +01:00 |
Stefan Dösinger
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b91973daa7
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wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
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2014-01-08 20:02:22 +01:00 |
Henri Verbeet
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f27bb660b3
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wined3d: Explicitly pass the palette size to wined3d_palette_create().
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2013-12-13 12:36:11 +01:00 |
Henri Verbeet
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bf7f80f4b3
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ddraw: Store the palette flags in the ddraw palette.
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2013-12-12 12:08:23 +01:00 |
Henri Verbeet
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1f0bb534ec
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ddraw: Keep a reference to the palette in the surface.
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2013-12-12 12:08:16 +01:00 |
Henri Verbeet
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15c1a26b55
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wined3d: Create volumes inside wined3d.
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2013-12-06 13:14:52 +01:00 |
Henri Verbeet
|
7524258aaf
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ddraw: Implement flips inside ddraw.
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2013-12-05 12:40:56 +01:00 |
Henri Verbeet
|
4b3db52b53
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wined3d: Merge the texture creation functions.
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2013-11-27 11:30:15 +01:00 |
Henri Verbeet
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afc3d2ab70
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wined3d: Create surfaces inside wined3d.
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2013-11-15 12:00:26 +01:00 |
Stefan Dösinger
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cd3fd297f6
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wined3d: Update wined3d_volume_create in the spec file.
This was missing in ac871305f8 .
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2013-10-16 20:49:26 +02:00 |
Henri Verbeet
|
4de77fa23f
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wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().
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2013-06-14 11:46:20 +02:00 |
Henri Verbeet
|
d6bc4fe71a
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wined3d: Allow surface flags to be passed to texture creation functions.
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2013-06-06 11:47:19 +02:00 |
Henri Verbeet
|
91096dd7ad
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d().
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2013-06-06 11:47:07 +02:00 |
Henri Verbeet
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b23739316c
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
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2013-06-05 17:31:39 +02:00 |
Henri Verbeet
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9d4cbd6195
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d().
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2013-06-05 17:31:39 +02:00 |
Stefan Dösinger
|
1a3f741643
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wined3d: Remove draw_primitive_strided.
|
2013-01-25 11:30:33 +01:00 |
Stefan Dösinger
|
149a85c2e7
|
d3d: Remove high level patch support.
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
|
2013-01-25 11:29:41 +01:00 |
Henri Verbeet
|
1249976eb6
|
wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
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2013-01-17 12:22:01 +01:00 |
Henri Verbeet
|
ce912d5149
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wined3d: Get rid of the surface_type parameter to wined3d_surface_create().
|
2013-01-17 12:21:55 +01:00 |
Henri Verbeet
|
31e8976910
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wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
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2013-01-16 12:22:57 +01:00 |
Stefan Dösinger
|
8cf55497cc
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wined3d: Remove draw_*_primitive_up.
Note that I can't remove the state->user_stream mess yet, because of
draw_*_primitive_strided. Another patchset will deal with that.
|
2012-12-19 12:53:28 +01:00 |
Francois Gouget
|
130cabbca6
|
wined3d: Remove a stray semi-colon from the spec file.
|
2012-12-11 12:03:43 +01:00 |
Henri Verbeet
|
9fbd3bbed6
|
d3d10core: Implement d3d10_device_PSGetSamplers().
|
2012-12-10 11:25:49 +01:00 |
Henri Verbeet
|
4c4131cd78
|
d3d10core: Implement d3d10_device_PSSetSamplers().
|
2012-12-10 11:25:46 +01:00 |
Henri Verbeet
|
2c01e11eca
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d3d10core: Implement d3d10_device_GSGetSamplers().
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2012-12-07 10:35:51 +01:00 |
Henri Verbeet
|
047d607e07
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d3d10core: Implement d3d10_device_GSSetSamplers().
|
2012-12-07 10:35:44 +01:00 |
Henri Verbeet
|
c98767a425
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d3d10core: Implement d3d10_device_VSGetSamplers().
|
2012-12-06 12:55:59 +01:00 |
Henri Verbeet
|
e5805c316c
|
d3d10core: Implement d3d10_device_VSSetSamplers().
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2012-12-06 12:55:50 +01:00 |
Henri Verbeet
|
6ac3c48384
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d3d10core: Implement d3d10_device_PSGetConstantBuffers().
|
2012-12-05 12:44:07 +01:00 |
Henri Verbeet
|
b034f49183
|
d3d10core: Implement d3d10_device_PSSetConstantBuffers().
|
2012-12-05 12:44:01 +01:00 |
Henri Verbeet
|
d906c94382
|
d3d10core: Implement d3d10_device_GSGetConstantBuffers().
|
2012-12-04 00:02:06 +01:00 |
Henri Verbeet
|
feda45279e
|
d3d10core: Implement d3d10_device_GSSetConstantBuffers().
|
2012-12-04 00:02:00 +01:00 |
Henri Verbeet
|
027ef4ccdb
|
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
|
2012-11-30 11:42:54 +01:00 |
Henri Verbeet
|
ae5e15319e
|
d3d10core: Implement d3d10_device_VSSetConstantBuffers().
|
2012-11-30 11:42:48 +01:00 |
Henri Verbeet
|
7f62678c16
|
d3d10core: Implement d3d10_device_DrawIndexedInstanced().
|
2012-11-27 16:54:57 +01:00 |
Henri Verbeet
|
dc67be012f
|
d3d10core: Implement d3d10_device_SOGetTargets().
|
2012-11-23 14:40:36 +01:00 |
Henri Verbeet
|
5b781d709d
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d3d10core: Implement d3d10_device_SOSetTargets().
|
2012-11-23 14:40:30 +01:00 |
Henri Verbeet
|
d0d213f7d1
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d3d10core: Implement d3d10_device_IAGetIndexBuffer().
|
2012-11-21 13:25:57 +01:00 |
Henri Verbeet
|
79f0b4d977
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d3d9: Avoid resetting device state for d3d9ex resets.
|
2012-11-20 11:44:27 +01:00 |