Lucian Poston
02603467e9
d2d1: Add ID2D1Device stub.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-21 10:51:17 +02:00
Józef Kucia
372451253c
d2d1/tests: Adjust expected value for linear brush test.
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Fixes the test on Linux with Nvidia.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-15 17:29:26 +02:00
Giovanni Mascellani
abbffd2ee2
d2d1: Fix outline join drawing.
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Calling d2d_outline_vertex_set(x, y, 0, 0, 0, 0) causes a normalize() to
be invoked with a zero vector in the vertex shader
vs_code_bezier_outline. This gives rise to an undefinite result, that in
some cases causes the join triangles to be dropped.
Tested on Debian unstable.
Signed-off-by: Giovanni Mascellani <g.mascellani@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-09 09:52:36 +02:00
Henri Verbeet
fa4d5b6151
d2d1: Replace d2d_calloc() with a global heap_calloc() helper.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-01 22:24:49 +01:00
Henri Verbeet
d9f4390488
d2d1: Use d2d_array_reserve() in d2d_clip_stack_push().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-31 17:54:55 +01:00
Henri Verbeet
fdaa6d8e2a
d2d1: Introduce a helper function to allocate arrays.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-31 17:54:55 +01:00
Henri Verbeet
6d8ebf1d1a
d2d1: Use the global memory allocation helpers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-30 20:42:06 +01:00
Henri Verbeet
8247c13aae
d2d1: Introduce a registry key to limit the maximum supported factory version.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-22 22:26:46 +01:00
Lucian Poston
9d9fbc0e4a
d2d1: Implement ID2D1Factory1.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-22 22:26:46 +01:00
Nikolay Sivov
0fa7071608
d2d1/tests: A test to show that DC is validated on BindDC().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-15 18:55:41 +01:00
Henri Verbeet
1ddbab3f27
d2d1/tests: Introduce an ARRAY_SIZE macro.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-13 20:15:38 +01:00
Nikolay Sivov
4e610f059d
d2d1: Respond to ID2D1Image query.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
Henri Verbeet
24dc5c7409
d2d1: Implement radial gradient brushes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-28 17:53:51 +02:00
Henri Verbeet
370cbf488a
d2d1: Implement d2d_radial_gradient_brush_SetRadiusY().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-28 17:53:37 +02:00
Henri Verbeet
ac4db5ebda
d2d1: Implement d2d_radial_gradient_brush_SetRadiusX().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-28 17:53:34 +02:00
Henri Verbeet
f92b291f24
d2d1: Implement d2d_radial_gradient_brush_GetRadiusY().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-28 17:53:28 +02:00
Henri Verbeet
8dd021fd72
d2d1: Implement d2d_radial_gradient_brush_GetRadiusX().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-28 17:53:21 +02:00
Henri Verbeet
48dfe437f9
d2d1: Implement d2d_radial_gradient_brush_GetGradientStopCollection().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-27 09:55:53 +02:00
Henri Verbeet
5aef3d6352
d2d1: Implement d2d_radial_gradient_brush_SetGradientOriginOffset().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-27 09:55:51 +02:00
Henri Verbeet
2148545e25
d2d1: Implement d2d_radial_gradient_brush_GetGradientOriginOffset().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-27 09:55:49 +02:00
Henri Verbeet
85c4419859
d2d1: Implement d2d_radial_gradient_brush_SetCenter().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-27 09:55:47 +02:00
Henri Verbeet
4482324455
d2d1: Implement d2d_radial_gradient_brush_GetCenter().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-27 09:55:46 +02:00
Henri Verbeet
7c430c5ce0
d2d1: Implement d2d_d3d_render_target_CreateRadialGradientBrush().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-26 21:24:08 +02:00
Henri Verbeet
e29e627064
d2d1: Implement linear gradient brushes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-26 21:24:08 +02:00
Henri Verbeet
24814f8f4a
d2d1: Create shader resource views for gradient stop collections.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-26 21:24:08 +02:00
Henri Verbeet
c1cba92cc0
d2d1: Implement d2d_linear_gradient_brush_GetOpacity().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-26 21:24:08 +02:00
Henri Verbeet
aa7d5a8414
d2d1: Implement d2d_linear_gradient_brush_SetOpacity().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-26 21:24:08 +02:00
Henri Verbeet
119f84099b
d2d1: Use the "world" position instead of the render target position in the pixel shader.
...
This slightly simplifies the implementation of bitmap brushes, since the
render target transformation no longer needs to be undone. More importantly,
it does the same for gradient brushes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:04:39 +02:00
Henri Verbeet
f55960576d
d2d1: Unify the outline and fill pixel shaders.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:04:37 +02:00
Henri Verbeet
2fafd92d88
d2d1: Unify the various brush pixel shaders.
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Branches inside shaders aren't free, but in the long term avoiding switching
between shaders is probably worth it for D2D. As an added benefit, this makes
bitmap brushes and opacity brushes work with bezier geometry.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:03:09 +02:00
Henri Verbeet
49019368c2
d2d1/tests: Add some bitmap brush tests for skew transformations and transformed geometry.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:02:37 +02:00
Henri Verbeet
2a770ae741
d2d1/tests: Introduce get_surface_readback().
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As in the Direct3D tests.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-25 11:02:34 +02:00
Nikolay Sivov
e6c18792f1
d2d1: Improve figure bounds updating for quadratic beziers.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-18 14:15:58 +02:00
Nikolay Sivov
00fea0298b
d2d1: Implement GetBounds() for path geometries.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-15 17:00:53 +02:00
Nikolay Sivov
dcccaaf7f3
d2d1: Use better bezier segment bounds approximation when updating figure bounds.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-15 17:00:53 +02:00
Nikolay Sivov
38d314ba92
d2d1: Use 8bpp text bitmaps for grayscale mode.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-05 17:52:16 +02:00
Nikolay Sivov
0a315ba065
d2d1: Fix rounding when setting scissor rectangle.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-30 16:28:56 +02:00
Nikolay Sivov
7316c96239
d2d1: Pass inline object effect through rendering context.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-24 17:46:20 +02:00
Henri Verbeet
2187a1edb3
d2d1: Split overlapping bezier control triangles.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-18 08:07:04 +09:00
Henri Verbeet
3895f07c4b
d2d1: Use segment indices in d2d_geometry_resolve_beziers().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-18 08:07:02 +09:00
Henri Verbeet
00fafb27e3
d2d1: Implement bezier/bezier intersections.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-18 08:06:59 +09:00
Henri Verbeet
a4f23ea148
d2d1: Implement bezier/line intersections.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-18 08:06:57 +09:00
Henri Verbeet
a5f02132d3
d2d1: Introduce a separate function for calculating line/line intersections.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-18 08:06:55 +09:00
Henri Verbeet
01d4767aed
d2d1/tests: Add a test for bezier intersections.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-18 08:06:53 +09:00
Henri Verbeet
0ede13e1df
d2d1: Return S_OK on success in d2d_geometry_resolve_beziers().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-18 08:06:50 +09:00
Nikolay Sivov
b9a03b70af
d2d1: Fix trace message typo.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-08 20:13:56 +09:00
Nikolay Sivov
977f8cc64d
d2d1: Force appropriate antialiasing mode when drawing text elements using 2D primitives.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-18 20:43:33 +02:00
Nikolay Sivov
c2257c072b
d2d1: Enforce text antialias mode vs text rendering mode consistency.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-18 20:43:33 +02:00
Nikolay Sivov
1ec12ec7c5
d2d1: Pass current text antialias mode down to IDWriteGlyphRunAnalysis.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-18 20:43:33 +02:00
Nikolay Sivov
d6e2a6f370
d2d1/tests: Fix stroke style object leak (Valgrind).
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-11 18:23:42 +02:00
Nikolay Sivov
9fe40c24f8
d2d1: Added a helper to trace D2D1_RECT_F arguments.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-11 18:23:39 +02:00
Michael Stefaniuc
6f22d67077
d2d1: Make use of the available ARRAY_SIZE macro.
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Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-10 20:51:10 +02:00
Alistair Leslie-Hughes
4fc2dbb14a
d2d1/tests: Use standard wine_dbgstr_longlong.
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-07-05 13:57:15 +02:00
Henri Verbeet
4dcdc80ad5
d2d1: Fix the segment count for open figures.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-07 22:55:05 +02:00
Henri Verbeet
09ff685aa0
d2d1: Implement d2d_path_geometry_Simplify().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-07 22:55:02 +02:00
Henri Verbeet
208eb09e3c
d2d1: Implement d2d_transformed_geometry_Simplify().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-07 22:54:59 +02:00
Henri Verbeet
e5733e7cd4
d2d1: Implement d2d_rectangle_geometry_Simplify().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-02 18:41:20 +02:00
Henri Verbeet
828e62c8e2
d2d1: Implement d2d_transformed_geometry_GetBounds().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-02 18:41:19 +02:00
Henri Verbeet
2485305b55
d2d1: Implement d2d_rectangle_geometry_GetBounds().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-02 18:41:17 +02:00
Henri Verbeet
bc47dc3f41
d2d1: Implement d2d_layer_GetSize().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-02 18:41:15 +02:00
Henri Verbeet
6d638b9e28
d2d1: Implement d2d_d3d_render_target_CreateLayer().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-06-02 18:41:13 +02:00
Henri Verbeet
ee4280ef6c
d2d1: Take the render target transform into account when evaluating flatness in vs_code_bezier_outline[].
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-31 20:51:45 +02:00
Henri Verbeet
bd2141e521
d2d1: Implement initial support for quadratic bezier outlines.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-22 13:45:08 +02:00
Nikolay Sivov
b7125b6790
d2d1: Use render target transform in bitmap text rendering mode.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-04 14:54:50 +02:00
Nikolay Sivov
bfb953894e
d2d1: Support strikethrough in DrawText()/DrawTextLayout().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-27 09:56:41 +01:00
Nikolay Sivov
d51c60e11d
d2d1: Use DrawLine() to draw underlines.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-24 13:54:17 +01:00
Henri Verbeet
0be8d44665
d2d1: Create open, hollow geometry in d2d_d3d_render_target_DrawLine().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:55 +01:00
Henri Verbeet
d7fb78184f
d2d1/tests: Add tests for drawing simple shapes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 08:55:52 +01:00
Nikolay Sivov
93959d21e9
d2d1/tests: Test to show that WIC bitmap is locked within BeginDraw()/EndDraw().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-17 20:54:05 +01:00
Nikolay Sivov
74ed5c7067
d2d1: Added support for ID2D1GdiInteropRenderTarget interface.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-14 22:47:00 +01:00
Nikolay Sivov
1226765403
d2d1: Create gdi-compatible texture for WIC target when asked for it.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-13 18:50:11 +01:00
Henri Verbeet
a525b69781
d2d1: Properly invert join directions when needed.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-13 18:50:10 +01:00
Nikolay Sivov
71cb1be214
d2d1: Always create HWND target as gdi-compatible.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-10 21:29:27 +01:00
Henri Verbeet
d10dfd4102
d2d1: Take the source transformation into account when creating a transformed geometry.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:11 +01:00
Henri Verbeet
7ed032a014
d2d1: Implement rectangle geometry outlines.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:11 +01:00
Henri Verbeet
39406039c0
d2d1: Implement initial support for line joins.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:11 +01:00
Henri Verbeet
f3563f4e62
d2d1: Add an initial d2d_d3d_render_target_DrawGeometry() implementation.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:11 +01:00
Henri Verbeet
ac3824fe63
d2d1: Avoid degenerate line segments.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-03 19:05:11 +01:00
Nikolay Sivov
621675e8f8
d2d1: Check for NULL pointer when releasing previous render target view.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:54:13 +01:00
Nikolay Sivov
6ab887c057
d2d1: Fix ID2D1HwndRenderTarget::Resize() prototype.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:54:11 +01:00
Henri Verbeet
df63a7f890
d2d1: Update "p0" after inserting a vertex in d2d_geometry_resolve_beziers().
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This fixes a failure in the d2d1 tests when run with warn+heap.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-04 11:11:27 +01:00
Józef Kucia
89ffad1f20
d2d1/tests: Change scale factors in test_bitmap_brush().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-19 11:06:08 +01:00
Henri Verbeet
74735f327c
d2d1: Use d2d_point_set() in d2d_rectangle_geometry_init().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 16:07:05 +01:00
Henri Verbeet
91baf67e4a
d2d1: Store separate bezier vertices.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 16:07:03 +01:00
Henri Verbeet
ad40557103
d2d1: Introduce a separate structure for fill specific geometry fields.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 16:07:01 +01:00
Henri Verbeet
e9fc8c7c52
d2d1: Properly test which side of a bezier curve is the inside.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:04 +01:00
Henri Verbeet
3d51a7164b
d2d1/tests: Introduce a helper function to add quadratic bezier curves to a geometry sink.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:04 +01:00
Henri Verbeet
a8dc7cc1d6
d2d1/tests: Introduce a helper function to add lines to a geometry sink.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:04 +01:00
Henri Verbeet
70e68e1234
d2d1/tests: Make the window client rect match the DXGI swapchain dimensions.
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Similar to e.g. commit 65f20ffc50
. There's
no compelling reason for the tests themselves, but it does simplify
debugging them a little.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:04 +01:00
Henri Verbeet
e37ba63d2f
d2d1: Properly set an error state when adding the vertex fails in d2d_geometry_sink_BeginFigure().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-05 16:11:04 +01:00
Nikolay Sivov
463d1877ae
d2d1: Fix GetGradientStops() when asked for more stops than collection has.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-25 19:48:52 +01:00
Nikolay Sivov
caac983742
d2d1: Implement retrieving dash pattern data for stroke styles.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:31:15 +01:00
Nikolay Sivov
786633e311
d2d1: Store stroke style properties, implement methods returning them.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:30:59 +01:00
Nikolay Sivov
7159479e11
d2d1: Implement DrawLine() over DrawGeometry() for a linear path.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-22 16:30:52 +01:00
Nikolay Sivov
adfdfe79b2
d2d1/tests: Some tests for GetRect() and GetRoundedRect().
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-09 16:32:48 +01:00
Nikolay Sivov
cec2be48c6
d2d1: Added support for D2D1_DRAW_TEXT_OPTIONS_ENABLE_COLOR_FONT.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-08 16:58:14 +01:00
Nikolay Sivov
78b6402a08
d2d1: Fix CreateGeometryGroup() prototype.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-07 16:59:46 +01:00
Nikolay Sivov
97e52ab673
d2d1: Implement FillContainsPoint() for rectangle geometry.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-03 17:13:40 +01:00
Nikolay Sivov
aa55206626
d2d1: Fix a typo in traced error message parameter.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-01 14:38:26 +01:00
Nikolay Sivov
306d062f46
d2d1: For transformed geometry forward StrokeContainsPoint() to its source geometry.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-01 14:38:24 +01:00