d2d1: Take the render target transform into account when evaluating flatness in vs_code_bezier_outline[].

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2017-05-31 11:07:06 +02:00 committed by Alexandre Julliard
parent a61cfe0fd7
commit ee4280ef6c
2 changed files with 45 additions and 40 deletions

View File

@ -2224,15 +2224,16 @@ static HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_t
q_i = l * q_prev + v_p;
p += stroke_width * q_i;
v_p = normalize(float2(-p2.y, p2.x));
if (abs(dot(p1, v_p)) < 1.0f)
v_p = mul(rt, p2);
v_p = normalize(float2(-v_p.y, v_p.x));
if (abs(dot(mul(rt, p1), v_p)) < 1.0f)
{
texcoord.xzw = float3(0.0f, 0.0f, 0.0f);
texcoord.y = dot(p, v_p);
texcoord.y = dot(mul(rt, p), v_p);
}
else
{
texcoord.zw = sign(dot(p1, v_p)) * v_p;
texcoord.zw = sign(dot(mul(rt, p1), v_p)) * v_p;
v_p = -float2(-p.y, p.x) / dot(float2(-p1.y, p1.x), p2);
texcoord.x = dot(v_p, p1 - 0.5f * p2);
texcoord.y = dot(v_p, p1);
@ -2246,7 +2247,7 @@ static HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_t
return float4(position, 0.0f, 1.0f);
}
#endif
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0x00000003, 0x00000001, 0x00000303, 0x000000a1, 0x00000001, 0x00000000, 0x00000003, 0x00000002,
@ -2257,12 +2258,12 @@ static HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_t
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@ -2294,39 +2295,43 @@ static HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_t
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0x00000000, 0x00000001, 0x00101046, 0x00000001, 0x08000000, 0x001000c2, 0x00000000, 0x00100406,
0x00000001, 0x80100406, 0x00000041, 0x00000002, 0x0a000032, 0x00100032, 0x00000000, 0x00208ff6,
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0x00000000, 0x00000001, 0x00100046, 0x00000000, 0x00100ae6, 0x00000000, 0x0800000f, 0x00100012,
0x00000001, 0x00208046, 0x00000000, 0x00000002, 0x00100046, 0x00000000, 0x0800000f, 0x00100022,
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0x00000001, 0x80100406, 0x00000041, 0x00000002, 0x00100406, 0x00000003, 0x0800000f, 0x00100082,
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0x00000000, 0x8010001a, 0x00000041, 0x00000000, 0x0800000f, 0x00100012, 0x00000001, 0x00208046,
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0x00000000, 0x00000001, 0x00101046, 0x00000002, 0x08000000, 0x00100032, 0x00000001, 0x80100046,
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0x0100003e,
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};
static const DWORD vs_code_bezier[] =
{

View File

@ -4368,7 +4368,7 @@ static void test_draw_geometry(void)
"JAhbuQGAAcABesYBc84Ba9YBTvQBP4MCOIoCNI4CM5ACMZICL5QCLZYCK5kCKJsCJ54CI6MCHq8C"
"EraSAQAA");
ok(match, "Figure does not match.\n");
match = compare_figure(surface, 0, 160, 160, 320, 0xff652e89, 256,
match = compare_figure(surface, 0, 160, 160, 320, 0xff652e89, 512,
"xWkCmwEFmAEJlQELlAENkgEOkQEPjwESjQETjAEVigELAQqJAQsCCogBCwQKhwEKBQqGAQoGCoYB"
"CgcKhAEKCAqEAQoIC4IBCgoKggEKCgqBAQoMCoABCgwKfwoNCn8KDgp9Cg8KfQoPCnwKEQp7ChEK"
"egoSCnoKEwp4ChQKeAoUCncLFQp2ChYKdgoWCnYKFwp2ChYKdgoWCncKFgp2ChYKdgoWCncKFQt2"