d2d1: Implement d2d_radial_gradient_brush_GetRadiusY().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -741,9 +741,11 @@ static float STDMETHODCALLTYPE d2d_radial_gradient_brush_GetRadiusX(ID2D1RadialG
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static float STDMETHODCALLTYPE d2d_radial_gradient_brush_GetRadiusY(ID2D1RadialGradientBrush *iface)
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{
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FIXME("iface %p stub!\n", iface);
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struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
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return 0.0f;
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TRACE("iface %p.\n", iface);
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return brush->u.radial.radius.y;
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}
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static void STDMETHODCALLTYPE d2d_radial_gradient_brush_GetGradientStopCollection(ID2D1RadialGradientBrush *iface,
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