d2d1: Implement d2d_radial_gradient_brush_SetRadiusY().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2017-09-28 13:14:17 +02:00 committed by Alexandre Julliard
parent ac4db5ebda
commit 370cbf488a
1 changed files with 5 additions and 1 deletions

View File

@ -709,7 +709,11 @@ static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetRadiusX(ID2D1RadialGr
static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetRadiusY(ID2D1RadialGradientBrush *iface, float radius)
{
FIXME("iface %p, radius %.8e stub!\n", iface, radius);
struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
TRACE("iface %p, radius %.8e.\n", iface, radius);
brush->u.radial.radius.y = radius;
}
static D2D1_POINT_2F * STDMETHODCALLTYPE d2d_radial_gradient_brush_GetCenter(ID2D1RadialGradientBrush *iface,