Hans Leidekker
4eb2807bd4
winhttp/tests: Never use a proxy for connections to localhost.
...
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
2015-09-25 21:01:18 +02:00
Hans Leidekker
d22e21f96d
winhttp: Verify certificates against the hostname instead of the server name.
...
The server name is different when connections are made through a proxy server.
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
2015-09-25 21:01:15 +02:00
Sebastian Lackner
7a485dd1ea
opencl: Avoid deprecation warning for OpenCL 1.2 APIs.
...
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
2015-09-25 21:00:59 +02:00
Nikolay Sivov
bc26431e94
msacm32/tests: Allow alternative product id.
2015-09-25 21:00:51 +02:00
Nikolay Sivov
c0308873b9
urlmon/tests: Fixed a couple of test failure on Win10.
2015-09-25 21:00:44 +02:00
André Hentschel
a3ab34b419
psapi/tests: Don't check for exact value.
...
Signed-off-by: André Hentschel <nerv@dawncrow.de>
2015-09-25 21:00:11 +02:00
André Hentschel
c6b888f16f
ntdll/tests: Simplify the RtlRandom test.
2015-09-25 20:59:55 +02:00
André Hentschel
774efacbec
kernel32/tests: Don't test for the exact process count.
2015-09-25 20:59:35 +02:00
André Hentschel
d0a5a32546
ws2_32/tests: Don't test function directly when reporting WSAGetLastError().
2015-09-25 20:59:33 +02:00
Iván Matellanes
60d1d6f595
msvcirt: Implement strstreambuf::overflow.
2015-09-18 15:00:23 +02:00
Iván Matellanes
2f70aba8d9
msvcirt: Implement strstreambuf::underflow.
2015-09-18 15:00:21 +02:00
Iván Matellanes
ea953271de
msvcirt: Implement strstreambuf::sync.
2015-09-18 15:00:17 +02:00
Iván Matellanes
675ad97a69
msvcirt: Implement strstreambuf::setbuf.
2015-09-18 15:00:15 +02:00
Iván Matellanes
0257ebc838
msvcirt: Implement strstreambuf::doallocate.
2015-09-18 15:00:10 +02:00
Iván Matellanes
222cd629a3
msvcirt: Implement strstreambuf::str.
2015-09-18 15:00:05 +02:00
Iván Matellanes
a8b26a96b4
msvcirt: Implement strstreambuf::freeze.
2015-09-18 15:00:00 +02:00
Iván Matellanes
aa4e2740b7
msvcirt: Implement strstreambuf constructors and destructor.
2015-09-18 14:59:56 +02:00
Iván Matellanes
37de534352
msvcirt: Add stub of class strstreambuf.
2015-09-18 14:59:49 +02:00
Ken Thomases
d5739561d8
dbghelp: Provide a default value for DYLD_FALLBACK_LIBRARY_PATH, which is closer to how dyld behaves.
2015-09-18 14:59:01 +02:00
Ken Thomases
8d6b349409
dbghelp: Fix a comment to reflect what the code's actually doing.
2015-09-18 14:58:58 +02:00
Ken Thomases
f458cd844a
dbghelp: On Mac, get the wineloader path from the target or our own process before resorting to guessing.
...
This makes backtraces more reliably complete when WINELOADER isn't set
and the loader isn't in a typical location.
2015-09-18 14:58:55 +02:00
Bruno Jesus
c5e281d0d2
mciavi32: Detect Indeo video frames as valid frames.
2015-09-18 14:58:14 +02:00
Bruno Jesus
ab4460a382
mciavi32: Start playing from frame 0 instead of 1.
2015-09-18 14:58:08 +02:00
Bruno Jesus
1862c38f7d
mciavi32: Make a debug message more clear.
2015-09-18 14:58:04 +02:00
Austin English
4114e04815
dxgi: Upgrade Direct3D 10 WARN to a FIXME.
2015-09-18 14:57:54 +02:00
Józef Kucia
2a1186db19
dxgi: Add locking around remaining wined3d calls.
2015-09-18 14:57:50 +02:00
Józef Kucia
0eefb93535
dxgi: Replace dxgi_cs with wined3d_mutex.
2015-09-18 14:57:46 +02:00
Andrey Gusev
425160ce85
d3d9: TRACE fixes.
2015-09-18 14:57:38 +02:00
Andrey Gusev
f0c52fe0f5
d3d8: TRACE fixes.
2015-09-18 14:57:35 +02:00
Alistair Leslie-Hughes
978b4f19c7
d3dx10_43: Added D3DX10CreateEffectFromMemory stub.
2015-09-16 23:07:14 +09:00
Alistair Leslie-Hughes
145dc1dd14
d3dx10_43: Add D3DX10CreateEffectFromFileA/W stubs.
2015-09-16 23:07:14 +09:00
Nikolay Sivov
e585d17ff3
shell32/tests: Test icon ids that are invalid on all systems.
2015-09-16 22:11:09 +09:00
Hans Leidekker
11d0886f04
webservices/tests: Add tests.
2015-09-16 22:10:59 +09:00
Hans Leidekker
7b16d186e6
webservices: Implement WsFillReader.
2015-09-16 22:10:57 +09:00
Hans Leidekker
8bef93521f
webservices: Implement WsGetReaderNode.
2015-09-16 22:10:53 +09:00
Józef Kucia
8d253f8401
d3d11: Implement d3d11_device_CreatePixelShader().
2015-09-16 22:10:43 +09:00
Józef Kucia
13a80eaab1
d3d11: Implement ID3D11PixelShader interface.
2015-09-16 22:10:41 +09:00
Józef Kucia
f210c42de7
d3d11: Rename d3d10_pixel_shader to d3d_pixel_shader.
2015-09-16 22:10:39 +09:00
Józef Kucia
70fdfdb11b
d3d11: Implement d3d11_device_CreateVertexShader().
2015-09-16 22:10:38 +09:00
Józef Kucia
32892beba9
d3d11: Implement ID3D11VertexShader interface.
2015-09-16 22:10:36 +09:00
Józef Kucia
92a71ae09c
d3d11: Rename d3d10_vertex_shader to d3d_vertex_shader.
2015-09-16 22:10:33 +09:00
Józef Kucia
cad6ad9208
d3d11/tests: Add tests for D3D11CreateDeviceAndSwapChain().
2015-09-16 22:10:30 +09:00
Józef Kucia
e441e7b4a9
d3d11: Implement D3D11CreateDeviceAndSwapChain().
2015-09-16 22:10:20 +09:00
Jacek Caban
aacc7b394e
mshtml/tests: Fixed tests on some Windows versions.
2015-09-15 22:51:45 +09:00
Jacek Caban
c4d4143506
ieframe/tests: Fixed tests on some VMs.
2015-09-15 22:51:41 +09:00
Nikolay Sivov
20e6181304
dwrite: Print font table tag in string form in traces.
2015-09-15 22:51:03 +09:00
Andrey Gusev
edbd841d34
wined3d: Fix TRACE in shader_dump_decl_usage().
2015-09-15 20:05:14 +09:00
Józef Kucia
1cb181668e
d3d11: Implement d3d11_device_CreateInputLayout().
2015-09-15 20:04:30 +09:00
Józef Kucia
8361963f7b
d3d11: Add ID3D11InputLayout interface stub.
2015-09-15 20:04:26 +09:00
Józef Kucia
2a17794ffa
d3d11: Rename d3d10_input_layout to d3d_input_layout.
2015-09-15 20:04:16 +09:00
Józef Kucia
77844e2a0e
d3d11: Set output parameters to NULL when D3D11CreateDevice() fails.
2015-09-15 20:03:49 +09:00
Józef Kucia
ccb30415b6
d3d11: Set immediate_context to NULL in d3d11_device_GetImmediateContext().
2015-09-15 20:03:46 +09:00
Hans Leidekker
e4f32c3c4b
webservices/tests: Add tests.
2015-09-15 19:45:59 +09:00
Hans Leidekker
cf8efc384a
webservices: Implement WsSetInput.
2015-09-15 19:45:55 +09:00
Hans Leidekker
0e3b3e07ad
webservices: Implement WsGetReaderProperty.
2015-09-15 19:45:46 +09:00
Hans Leidekker
a3004d11de
webservices: Implement WsCreateReader and WsFreeReader.
2015-09-15 19:45:41 +09:00
Aric Stewart
1de389ae2b
hidclass.sys: Implement IRP_MJ_READ for HID Devices.
2015-09-15 18:29:13 +09:00
Aric Stewart
01aa7a6ec1
hidclass.sys: Implment IRP_MJ_CREATE and IRP_MJ_CLOSE for HID Devices.
2015-09-15 18:29:10 +09:00
Aric Stewart
28125d40c2
hidclass.sys: Implement IRP_MJ_DEVICE_CONTROL for HID devices.
2015-09-15 18:28:01 +09:00
Aric Stewart
b7f43c99ee
hidclass.sys: Add USB Descriptor parsing.
2015-09-15 18:01:23 +09:00
Vincent Povirk
69d57ee72f
shell32: Do nothing if we can't convert PIDL to path in SHAddToRecentDocs.
2015-09-15 17:55:19 +09:00
Erich E. Hoover
d79de513f7
wineps.drv: Add support for PostScript Format 2 custom glyph names.
2015-09-15 17:49:59 +09:00
Erich E. Hoover
b66fcd68f7
wineps.drv: Add support for PostScript Format 2 standard glyph names.
2015-09-15 17:49:42 +09:00
Erich E. Hoover
ce0fbe4f1e
wineps.drv: Add support for PostScript Format 1 glyph names.
...
In order to generate a searchable PDF from a PostScript document the
glyph names must follow Adobe's convention.
2015-09-15 17:49:11 +09:00
Piotr Caban
ecac39c19b
msvcrt: Add _wctime32_s implementation.
2015-09-15 17:02:11 +09:00
Piotr Caban
05d2a08306
msvcr120: Add missing win64 exports.
2015-09-15 17:02:02 +09:00
Lauri Kenttä
b3d51fb78b
ntdll/tests: Fix error message.
2015-09-15 17:00:32 +09:00
Dmitry Timoshkov
6c83dd2d99
oleaut32: Use correct interface pointer.
2015-09-15 16:59:15 +09:00
Ken Thomases
47708c2635
winemac: Add a new registry setting, OpenGLSurfaceMode, to control how GL surfaces relate to the window.
...
The default behavior is that GL surfaces are on top of all non-GL content in
the window. This maximizes the performance for the common case of games, but
clipping by parents, siblings, and child windows isn't respected.
Setting OpenGLSurfaceMode to "behind" pushes the GL surface to be behind the
Mac window. The window has transparent holes punched through it so that the GL
surface shows through. USER32 and the wineserver take care of making sure the
holes are only where the GL windows would be unclipped and unoccluded. Because
the OS X window server has to composite the GL surface with the window, this
limits the framerate.
Since the Mac driver has no server-side rendering path, GDI rendering to a
window which has a GL surface doesn't work. As a partial workaround, mostly
for cases where a GL surface is created but never used, setting
OpenGLSurfaceMode to "transparent" allows the GDI rendering to show through the
transparent parts of the GL surface. The GDI rendering is drawn to the
top-level window's surface as normal. (The behavior of user32 to exclude the
portion covered by a GL window from GDI rendering is disabled.) The GL surface
is in front of the window but potentially wholly or partially transparent. It
is composited with the window behind it.
The GL surface is initially cleared to be completely transparent. So, if
no GL rendering is done, the window will appear as though the GL surface didn't
exist.
2015-09-15 16:59:03 +09:00
Nikolay Sivov
7e7b4de4b2
oledlg: Fix menu item string format.
2015-09-15 16:33:46 +09:00
Hans Leidekker
9061ee4e8c
webservices: Implement WsGetHeapProperty.
2015-09-14 22:31:43 +09:00
Hans Leidekker
5db34f7da1
webservices: Implement WsCreateHeap and WsFreeHeap.
2015-09-14 22:31:38 +09:00
Józef Kucia
ef3afcf649
dxgi/tests: Remove leftover debug comment.
2015-09-14 22:31:07 +09:00
Józef Kucia
7d9049c2df
dxgi/tests: Add missing DestroyWindow() call in test_createswapchain().
2015-09-14 22:31:06 +09:00
Józef Kucia
cee4d0bb91
dxgi/tests: Check that DXGI surface implements ID3D11Texture2D.
2015-09-14 22:31:03 +09:00
Józef Kucia
e0bd44583c
d3d11/tests: Port test_create_depthstencil_view() from d3d10core.
2015-09-14 22:30:51 +09:00
Józef Kucia
6d916dc3e5
d3d10core/tests: Check that shader resource view implements ID3D11ShaderResourceView.
2015-09-14 22:30:50 +09:00
Józef Kucia
c32def6c41
d3d10core/tests: Check that render target view implements ID3D11RenderTargetView.
2015-09-14 22:30:48 +09:00
Józef Kucia
fbf7b84d10
d3d10core/tests: Port test_depthstencil_view_interfaces() from d3d11.
2015-09-14 22:30:45 +09:00
Aric Stewart
7e2ca70f79
hidclass.sys: Implement a report ring buffer.
2015-09-14 18:14:10 +09:00
Gerald Pfeifer
92f9dd1942
oleacc: Avoid two cases of shift overflow.
2015-09-14 16:47:53 +09:00
Piotr Caban
1e9402124d
msvcp: Add _Dtest implementation.
2015-09-14 16:47:52 +09:00
Piotr Caban
874c3f96f7
msvcp60: Fix basic_string::operator[size_t] implementation.
2015-09-14 16:47:52 +09:00
Piotr Caban
09a727c33c
msvcr120: Add fmin implementation.
2015-09-14 16:47:52 +09:00
Akihiro Sagawa
e4823f9b27
quartz: Use boolean constants for BOOL.
2015-09-14 16:47:52 +09:00
Akihiro Sagawa
6e51cfddfd
msi: Feature treeview should have WS_TABSTOP style.
2015-09-14 16:47:52 +09:00
Piotr Caban
b408b5a9a4
msvcrt/tests: Fix tolower test failures.
2015-09-14 16:47:52 +09:00
Gerald Pfeifer
a818d5cab2
netapi32: Avoid shift overflow for GENERIC_READ_ACCESS and friends. friends.
2015-09-14 16:47:51 +09:00
Bruno Jesus
66694cc043
quartz: Avoid audio header test code duplication.
...
The function MPEGSplitter_head_check does exactly the same test.
2015-09-14 16:47:51 +09:00
Vincent Povirk
34d57e3621
comdlg32: Implement radio button lists in item dialog.
2015-09-14 16:47:51 +09:00
Vincent Povirk
9068f2d10c
comdlg32: Return success from IFileDialogCustomize::MakeProminent.
2015-09-14 16:21:26 +09:00
Vincent Povirk
4270a8a4dc
comdlg32: Return success from IFileDialog2::AddPlace.
2015-09-14 16:21:23 +09:00
Vincent Povirk
3fc57e7b49
comdlg32: Remove fixme from EnableOpenDropDown.
2015-09-14 16:21:21 +09:00
Vincent Povirk
bbe009778e
comdlg32: Fix ignored out parameter.
2015-09-14 16:21:18 +09:00
Andrew Eikum
c28bfbc5b2
xaudio2: Support looping buffers.
...
Also shorten up the test runtime.
2015-09-14 16:19:49 +09:00
Andrew Eikum
031af2ca9a
xaudio2: Quiet down some noisy stubs.
2015-09-14 16:19:41 +09:00
Andrew Eikum
4c8ed8d104
xaudio2: Don't keep running after master voice is destroyed.
2015-09-14 16:19:37 +09:00
Piotr Caban
f326e372d1
msi/tests: Fix MsiProvideQualifiedComponent test failure.
2015-09-14 16:19:27 +09:00
Nikolay Sivov
a7e294c064
libwine: Fix double byte default char initialization.
2015-09-11 20:58:04 +09:00
Aric Stewart
43888392fa
hidclass.sys: Add Plug-and-play and AddDevice.
2015-09-11 20:48:24 +09:00