d3d9: TRACE fixes.

This commit is contained in:
Andrey Gusev 2015-09-16 20:23:29 +03:00 committed by Alexandre Julliard
parent f0c52fe0f5
commit 425160ce85
2 changed files with 2 additions and 2 deletions

View File

@ -32,7 +32,7 @@ static inline struct d3d9_query *impl_from_IDirect3DQuery9(IDirect3DQuery9 *ifac
static HRESULT WINAPI d3d9_query_QueryInterface(IDirect3DQuery9 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DQuery9)
|| IsEqualGUID(riid, &IID_IUnknown))

View File

@ -326,7 +326,7 @@ static HRESULT convert_to_wined3d_declaration(const D3DVERTEXELEMENT9 *d3d9_elem
UINT count = 1;
UINT i;
TRACE("d3d9_elements %p, wined3d_elements %p\n", d3d9_elements, wined3d_elements);
TRACE("d3d9_elements %p, wined3d_elements %p, element_count %p\n", d3d9_elements, wined3d_elements, element_count);
element = d3d9_elements;
while (element++->Stream != 0xff && count++ < 128);