d3d8: TRACE fixes.

This commit is contained in:
Andrey Gusev 2015-09-16 20:22:38 +03:00 committed by Alexandre Julliard
parent 8fdcc239ba
commit f0c52fe0f5
3 changed files with 3 additions and 3 deletions

View File

@ -30,7 +30,7 @@ static inline struct d3d8_surface *impl_from_IDirect3DSurface8(IDirect3DSurface8
static HRESULT WINAPI d3d8_surface_QueryInterface(IDirect3DSurface8 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DSurface8)
|| IsEqualGUID(riid, &IID_IDirect3DResource8)

View File

@ -263,7 +263,7 @@ static UINT convert_to_wined3d_declaration(const DWORD *d3d8_elements, DWORD *d3
WORD stream = 0;
int offset = 0;
TRACE("d3d8_elements %p, wined3d_elements %p\n", d3d8_elements, wined3d_elements);
TRACE("d3d8_elements %p, d3d8_elements_size %p, wined3d_elements %p\n", d3d8_elements, d3d8_elements_size, wined3d_elements);
/* 128 should be enough for anyone... */
*wined3d_elements = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 128 * sizeof(**wined3d_elements));

View File

@ -30,7 +30,7 @@ static inline struct d3d8_volume *impl_from_IDirect3DVolume8(IDirect3DVolume8 *i
static HRESULT WINAPI d3d8_volume_QueryInterface(IDirect3DVolume8 *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), out);
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
if (IsEqualGUID(riid, &IID_IDirect3DVolume8)
|| IsEqualGUID(riid, &IID_IUnknown))