mciavi32: Start playing from frame 0 instead of 1.
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@ -393,8 +393,8 @@ static DWORD MCIAVI_player(WINE_MCIAVI *wma, DWORD dwFlags, LPMCI_PLAY_PARMS lpP
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{
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while(next_frame_us <= tc && wma->dwCurrVideoFrame < wma->dwToVideoFrame){
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double dur;
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++wma->dwCurrVideoFrame;
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dur = MCIAVI_PaintFrame(wma, hDC);
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++wma->dwCurrVideoFrame;
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if(!dur)
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break;
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next_frame_us += dur;
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