wined3d: Fix TRACE in shader_dump_decl_usage().

This commit is contained in:
Andrey Gusev 2015-09-15 12:08:46 +03:00 committed by Alexandre Julliard
parent 1cb181668e
commit edbd841d34
1 changed files with 1 additions and 1 deletions

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@ -1178,7 +1178,7 @@ static void shader_dump_decl_usage(const struct wined3d_shader_semantic *semanti
break;
case WINED3D_SHADER_RESOURCE_TEXTURE_3D:
TRACE("_volume");
TRACE("_3d");
break;
case WINED3D_SHADER_RESOURCE_TEXTURE_CUBE: