Dylan Smith
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3d7af6a334
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d3dx9/tests: Fix comparison that expects NAN, since NAN != NAN.
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2011-06-27 16:41:05 -05:00 |
Rico Schüller
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bc59705aca
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d3dx9: Implement ID3DXEffect::EndPass().
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2011-06-27 13:32:14 -05:00 |
Rico Schüller
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b7919e65fd
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d3dx9: Implement ID3DXEffect::SetTechnique().
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2011-06-27 13:32:07 -05:00 |
Rico Schüller
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69c3b4baf6
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d3dx9: Implement ID3DXEffect::GetCurrentTechnique().
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2011-06-27 13:31:59 -05:00 |
Rico Schüller
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fb6c973b4b
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d3dx9: Implement ID3DXEffect::BeginPass().
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2011-06-27 13:31:49 -05:00 |
Rico Schüller
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a63be635fc
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d3dx9: Implement ID3DXEffect::Begin().
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2011-06-27 13:31:36 -05:00 |
Rico Schüller
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f37302ed8a
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d3dx9: Fix light range spelling.
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2011-06-27 13:31:20 -05:00 |
Francois Gouget
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95d769a047
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Assorted spelling fixes.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
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49484479bd
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d3dx9_36/tests: Add a trailing '\n' to an ok() call.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
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bdadc5d056
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d3dx9_36: Add a trailing '\n' to some TRACE() calls.
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2011-06-27 13:09:47 -05:00 |
Francois Gouget
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71e41b81dd
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d3dx9_36: Fix compilation on systems that don't support nameless structs/unions.
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2011-06-27 13:09:21 -05:00 |
Dylan Smith
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f73e0f05ef
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d3dx9/tests: Avoid using FP_NAN for portability.
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2011-06-24 13:25:48 -05:00 |
Travis Athougies
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59e0573a7b
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d3dx9_36: Added stub implementation of D3DXSaveSurfaceToFileInMemoryA and D3DXSaveSurfaceToFileInMemoryW.
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2011-06-24 13:17:37 -05:00 |
Travis Athougies
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4434becd03
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d3dx9_36: Added stub D3DXCreateCubeTextureFromFileInMemory.
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2011-06-24 13:17:32 -05:00 |
Dylan Smith
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01ff07e2e1
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d3dx9/tests: Added tests for D3DXCreateSkinInfo.
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2011-06-23 09:59:40 +02:00 |
Dylan Smith
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69cf5e4d8e
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d3dx9: Implement GetBoneOffsetMatrix and SetBoneOffsetMatrix.
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2011-06-23 09:59:37 +02:00 |
Dylan Smith
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1a1fa9a42d
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d3dx9: Implement ID3DXSkinInfo::GetBoneName and SetBoneName.
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2011-06-23 09:59:35 +02:00 |
Dylan Smith
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209ce3233d
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d3dx9: Implement ID3DXSkinInfo bone influence getting and setting.
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2011-06-23 09:59:33 +02:00 |
Dylan Smith
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999d043e57
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d3dx9: Implement D3DXCreateSkinInfo functions.
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2011-06-23 09:59:31 +02:00 |
Dylan Smith
|
7e403aac73
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d3dx9: Add stubs for D3DXCreateSkinInfo functions.
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2011-06-23 09:59:16 +02:00 |
Travis Athougies
|
7a8a7b920e
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d3dx9_36/tests: Added tests for constant table samplers.
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2011-06-23 09:47:34 +02:00 |
Travis Athougies
|
a76ac0a894
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d3dx9_36: Implemented support for samplers in ID3DXConstantTable.
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2011-06-23 09:47:34 +02:00 |
Travis Athougies
|
4eeba43168
|
d3dx9_36/tests: Fixed constant table sizes in shader.c.
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2011-06-23 09:47:33 +02:00 |
Travis Athougies
|
ab5e8aed5a
|
d3dx9_36/tests: Added tests for ID3DXConstantTable_Set* functions.
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2011-06-22 16:13:51 +02:00 |
Travis Athougies
|
4a412c1b83
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d3dx9_36: Implemented ID3DXConstantTable_SetMatrix and ID3DXConstantTable_SetMatrixArray.
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2011-06-22 16:13:51 +02:00 |
Travis Athougies
|
9c138a182a
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d3dx9_36: Implemented ID3DXConstantTable_SetVector and ID3DXConstantTable_SetVectorArray.
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2011-06-22 16:13:51 +02:00 |
Travis Athougies
|
73272d1664
|
d3dx9_36: Implemented ID3DXConstantTable_SetIntArray and ID3DXConstantTable_SetInt.
|
2011-06-22 16:13:51 +02:00 |
Travis Athougies
|
3fdcce1863
|
d3dx9_36: Implemented ID3DXConstantTable_SetFloatArray and ID3DXConstantTable_SetFloat.
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2011-06-22 16:13:51 +02:00 |
Michael Mc Donnell
|
39d4656b2a
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d3dx9: Implement UpdateSemantics mesh method.
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2011-06-22 11:29:23 +02:00 |
Michael Mc Donnell
|
4df270a8bd
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d3dx9/tests: Add UpdateSemantics test.
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2011-06-22 11:28:37 +02:00 |
Charles Welton
|
754df82101
|
d3dx9/tests: Add tests for ID3DXLine_GetDevice and release methods.
|
2011-06-17 12:35:56 +02:00 |
Charles Welton
|
3993eef04f
|
d3dx9: Implemented GetDevice method.
|
2011-06-17 12:35:48 +02:00 |
Gerald Pfeifer
|
c69331c84a
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d3dx9_36: Fix the return value in error cases in d3dx9_parse_resource.
|
2011-06-16 11:17:28 +02:00 |
Rico Schüller
|
86d381a56b
|
d3dx9: Parse resources in the effect parser.
|
2011-06-14 16:03:23 +02:00 |
Francois Gouget
|
07436dd465
|
d3dx9_36/tests: Add a '\n' to a trace() call.
|
2011-06-13 11:32:58 +02:00 |
Marcus Meissner
|
6c902b4201
|
d3dx9_36: Moved param NULL a bit forward (Coverity).
|
2011-06-13 11:31:49 +02:00 |
Rico Schüller
|
90154979a0
|
d3dx9: Implement ID3DXBaseEffect::GetBoolArray().
|
2011-06-09 13:27:59 +02:00 |
Rico Schüller
|
a93b40f0fc
|
d3dx9: Implement ID3DXBaseEffect::GetIntArray().
|
2011-06-09 13:27:56 +02:00 |
Rico Schüller
|
ecf37efd82
|
d3dx9: Implement ID3DXBaseEffect::GetFloatArray().
|
2011-06-09 13:27:53 +02:00 |
Rico Schüller
|
4f55c9eab1
|
d3dx9: Improve effect sampler parsing.
|
2011-06-08 17:15:52 +02:00 |
Dylan Smith
|
4a32062f28
|
d3dx9/tests: Add tests for D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:08:58 +02:00 |
Dylan Smith
|
c6f5f10434
|
d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource.
|
2011-06-08 17:08:24 +02:00 |
Dylan Smith
|
fe8615f889
|
d3dx9: Support optional parameters for D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:08:03 +02:00 |
Dylan Smith
|
85307b6b49
|
d3dx9: Implement D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:07:58 +02:00 |
Dylan Smith
|
66693a6e80
|
d3dx9: Implement D3DXLoadMeshHierarchyFromX.
|
2011-06-07 18:09:02 +02:00 |
Dylan Smith
|
bbc009f452
|
d3dx9/tests: Add texture coordinates and vertex colors in X file.
|
2011-06-07 18:08:55 +02:00 |
Dylan Smith
|
19abc0d0fd
|
d3dx9: Add support for loading vertex colors from X files.
|
2011-06-07 18:08:50 +02:00 |
Dylan Smith
|
05f09c0bf4
|
d3dx9: Add support for loading texture coords from X files.
|
2011-06-07 18:08:45 +02:00 |
Dylan Smith
|
42f9f15cd2
|
d3dx9/tests: Test effect generation and material loading for X files.
|
2011-06-07 18:07:15 +02:00 |
Dylan Smith
|
f5da523aef
|
d3dx9: Generate effect instances from materials for mesh loading.
|
2011-06-07 18:06:54 +02:00 |