d3dx9_36/tests: Fixed constant table sizes in shader.c.
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152d179149
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4eeba43168
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@ -75,7 +75,7 @@ static const DWORD shader_with_ctab_constants[] = {
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static const DWORD ctab_basic[] = {
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0xfffe0300, /* vs_3_0 */
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0x00fcfffe, FCC_CTAB, /* CTAB comment */
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0x0040fffe, FCC_CTAB, /* CTAB comment */
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0x0000001c, 0x000000ec, 0xfffe0300, 0x00000005, 0x0000001c, 0x20008100, /* Header */
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0x000000e4,
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0x00000080, 0x00060002, 0x00000001, 0x00000084, 0x00000000, /* Constant 1 desc (f) */
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@ -101,7 +101,7 @@ static const D3DXCONSTANT_DESC ctab_basic_expected[] = {
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static const DWORD ctab_matrices[] = {
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0xfffe0300, /* vs_3_0 */
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0x00c8fffe, FCC_CTAB, /* CTAB comment */
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0x0032fffe, FCC_CTAB, /* CTAB comment */
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0x0000001c, 0x000000b0, 0xfffe0300, 0x00000003, 0x0000001c, 0x20008100, /* Header */
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0x000000a8,
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0x00000058, 0x00070002, 0x00000001, 0x00000064, 0x00000000, /* Constant 1 desc (fmatrix3x1) */
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@ -124,7 +124,7 @@ static const D3DXCONSTANT_DESC ctab_matrices_expected[] = {
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static const DWORD ctab_arrays[] = {
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0xfffe0300, /* vs_3_0 */
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0x0148fffe, FCC_CTAB, /* CTAB comment */
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0x0052fffe, FCC_CTAB, /* CTAB comment */
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0x0000001c, 0x0000013c, 0xfffe0300, 0x00000006, 0x0000001c, 0x20008100, /* Header */
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0x00000134,
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0x00000094, 0x000E0002, 0x00000002, 0x0000009c, 0x00000000, /* Constant 1 desc (barray) */
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