Commit Graph

497 Commits

Author SHA1 Message Date
Józef Kucia dfa3be5c9d wined3d: Implement SO statistics queries.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-25 20:47:47 +02:00
Józef Kucia 5666bb8ffa wined3d: Fix wined3d_sysval_semantic values for tessellation factors.
Apparently, dcl_input_* instructions do not use the same values as
sysval semantics in shader signatures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-22 13:45:10 +02:00
Józef Kucia c675bf4e82 wined3d: Add support for patch list primitive type.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-19 14:01:35 +02:00
Józef Kucia 7b01569e44 wined3d: Recognize SM5+ patch input primitive types.
In D3D11 geometry shaders accept patches as input primitives. This is
forbidden in OpenGL as specified in the ARB_tessellation_shaders spec:
  "we will not allow geometry shaders to receive patches in this
  extension. That limitation may be relaxed in a future extension."

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-15 20:49:22 +02:00
Józef Kucia f4a34acf17 wined3d: Implement clearing buffer unordered access views.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-12 16:11:24 +02:00
Józef Kucia 487d2e0279 wined3d: Add support for patch constant signatures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-12 16:11:13 +02:00
Józef Kucia 6c5a90e193 wined3d: Add "parent_ops" for query objects.
In order to implement proper refcounting for
d3d11_immediate_context_SetPredication().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-11 10:17:48 -05:00
Józef Kucia e14e7e3237 wined3d: Implement floating-point viewports.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-11 10:17:47 -05:00
Józef Kucia 3f3699b561 wined3d: Introduce wined3d_device_get_ds_sampler().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-08 10:10:57 -05:00
Józef Kucia 0efb3e40e4 wined3d: Introduce wined3d_device_get_hs_sampler().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-05 14:12:17 +02:00
Józef Kucia 4b87ac3713 wined3d: Introduce wined3d_device_get_ds_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-05 14:12:17 +02:00
Józef Kucia d0ece06142 wined3d: Introduce wined3d_device_get_hs_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-05 14:12:17 +02:00
Józef Kucia 349e461126 wined3d: Introduce wined3d_device_get_ds_cb().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-28 15:01:40 +02:00
Józef Kucia 70055cd450 wined3d: Introduce wined3d_device_get_hs_cb().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-28 15:01:40 +02:00
Józef Kucia 8afc0e631c wined3d: Add parent for rasterizer state objects.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-27 19:00:25 +02:00
Józef Kucia 5b0fe9cee5 wined3d: Add parent ops for sampler objects.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-26 15:54:46 +02:00
Józef Kucia 75bc118ff2 wined3d: Introduce wined3d_device_set_ds_sampler().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-26 15:54:40 +02:00
Józef Kucia 007e05765c wined3d: Introduce wined3d_device_set_hs_sampler().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-26 15:54:33 +02:00
Józef Kucia 2654710f44 wined3d: Introduce wined3d_device_set_ds_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 20:53:05 +02:00
Józef Kucia 96d569042d wined3d: Introduce wined3d_device_set_hs_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 20:53:05 +02:00
Józef Kucia a6cf4322dc wined3d: Introduce wined3d_device_set_ds_cb().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 20:53:04 +02:00
Józef Kucia bfca7dad7c wined3d: Introduce wined3d_device_set_hs_cb().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 20:53:04 +02:00
Henri Verbeet 5ff2fdc452 wined3d: Make blits asynchronous by default.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 08:44:54 +02:00
Józef Kucia c9549b03f5 wined3d: Introduce wined3d_device_get_unordered_access_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 15:29:23 +02:00
Józef Kucia 85423a06af wined3d: Introduce wined3d_device_get_cs_uav().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 15:29:23 +02:00
Henri Verbeet 546be1b80b wined3d: Use doubles to convert 24 and 32 bpc formats in wined3d_format_convert_from_float().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 10:01:30 +02:00
Henri Verbeet fa6dba885c wined3d: Use vector types in wined3d_format_convert_from_float().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-24 10:01:28 +02:00
Józef Kucia 5bc49dd525 wined3d: Introduce wined3d_device_get_domain_shader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-20 18:58:45 +02:00
Józef Kucia 3c1726c2b5 wined3d: Introduce wined3d_device_get_hull_shader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-20 18:58:45 +02:00
Józef Kucia 69d771618c wined3d: Introduce wined3d_device_set_domain_shader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-20 18:58:44 +02:00
Józef Kucia 94c11d23d1 wined3d: Introduce wined3d_device_set_hull_shader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-20 18:58:44 +02:00
Henri Verbeet b7146d81f2 wined3d: Do not add wined3d internal resources to the device resource list.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-13 09:09:01 +02:00
Matteo Bruni 2d7cc47816 include: Fix render state maximum version comments.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-10 09:51:25 +02:00
Henri Verbeet df6120274d wined3d: Introduce a helper function to assign wined3d_box values.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-07 11:37:28 +02:00
Józef Kucia 18e5bbe6f0 wined3d: Store stream index in shader signature elements.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-06 12:43:03 +02:00
Józef Kucia 591b17838e wined3d: Add support for rasterizer discard.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-30 22:06:31 +02:00
Henri Verbeet e19e15d317 wined3d: Remove WINED3D_BLT_DEPTH_FILL support from wined3d_texture_blit().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-30 09:02:02 +02:00
Henri Verbeet aec8015c3b wined3d: Remove WINED3D_BLT_COLOR_FILL support from wined3d_texture_blit().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-30 09:01:59 +02:00
Józef Kucia 5bf5655bfd wined3d: Introduce wined3d_stream_output_desc.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-23 15:14:33 +01:00
Józef Kucia ec1da699d9 wined3d: Make wined3d samplers responsible for setting texture base level.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-20 19:21:21 +01:00
Józef Kucia c7f3308db7 wined3d: Add support for seamless cube map filtering.
Seamless cube map filtering should always be enabled in D3D10+.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-08 16:37:35 +01:00
Józef Kucia 5faccd82ba wined3d: Introduce wined3d_device_get_cs_sampler().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-07 16:33:40 +01:00
Józef Kucia e093774c2a wined3d: Introduce wined3d_device_get_cs_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-07 16:33:39 +01:00
Józef Kucia e527b1035a wined3d: Introduce wined3d_device_get_cs_cb().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-07 16:33:39 +01:00
Józef Kucia 76a4efe1ed wined3d: Introduce wined3d_device_get_compute_shader().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-07 16:33:39 +01:00
Józef Kucia d867c6aa1e wined3d: Pass structure byte stride to wined3d_buffer_create().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-23 20:13:07 +01:00
Józef Kucia c9f080f4a6 wined3d: Introduce wined3d_device_set_cs_sampler().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:11 +01:00
Józef Kucia a16a4931b6 wined3d: Introduce wined3d_device_set_cs_resource_view().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:02 +01:00
Henri Verbeet 7ad37a64b1 wined3d: Explicitly pass the byte-code format to shader creation functions (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 08:44:15 +01:00
Henri Verbeet 7840485ac2 wined3d: Validate the SM4 token count (AFL).
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 08:44:12 +01:00