Matteo Bruni
|
b3c5d2ccda
|
d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one.
|
2014-04-17 19:06:08 +02:00 |
Matteo Bruni
|
96b0b91752
|
d3dx9: Copy the entire vector at once if there is no need of type conversions.
|
2014-04-17 13:53:06 +02:00 |
Matteo Bruni
|
5cfca92c53
|
d3dx9: Copy the entire matrix at once if there is no need of type conversions.
|
2014-03-18 11:39:40 +01:00 |
Matteo Bruni
|
1e2fbcc99b
|
d3dx9: Split out set_matrix_transpose from set_matrix.
|
2014-03-18 11:39:37 +01:00 |
Matteo Bruni
|
babf0dca03
|
d3dx9: Parse "usage 2" effect resources.
|
2014-03-18 11:39:34 +01:00 |
Matteo Bruni
|
0e0b613192
|
d3dx9: Store pointers to referenced parameters for "usage 1" resources.
|
2014-03-18 11:39:31 +01:00 |
Matteo Bruni
|
aef52a1d13
|
d3dx9: Create shaders and strings.
|
2014-03-18 11:39:26 +01:00 |
Matteo Bruni
|
7617951dfd
|
d3dx9: Correctly handle empty parameter data.
|
2014-03-13 20:22:19 +01:00 |
Matteo Bruni
|
db4bf1e1d4
|
d3dx9: Fix a WARN.
|
2014-03-13 20:22:14 +01:00 |
Matteo Bruni
|
83c3f8c9ed
|
d3dx9: Free string data.
|
2014-03-05 19:18:20 +01:00 |
Matteo Bruni
|
7788161c91
|
d3dx9: Introduce a handle table for parameters to make lookup faster.
|
2014-03-05 19:18:11 +01:00 |
Matteo Bruni
|
db8e1df742
|
d3dx9: Fix an error trace.
|
2014-03-05 19:17:12 +01:00 |
Matteo Bruni
|
9008971bde
|
d3dx9: Improve a number of WARN messages.
|
2014-03-03 17:53:50 +01:00 |
Matteo Bruni
|
c6fefc20a6
|
d3dx9: Turn D3DXCreateEffectEx FIXME into a TRACE, improve it a bit.
|
2014-03-03 17:53:34 +01:00 |
Matteo Bruni
|
244100f01c
|
d3dx9: Remove Begin/End stub fixmes.
|
2014-02-25 14:17:59 -06:00 |
Matteo Bruni
|
62288d02be
|
d3dx9: Call D3DCompile() for ASCII effects.
|
2014-02-25 14:17:45 -06:00 |
Matteo Bruni
|
b86b3dfa40
|
d3dx9: Calling CommitChanges with no active pass silently returns.
|
2014-02-25 14:17:35 -06:00 |
Stefan Dösinger
|
e1a845c213
|
d3dx9_36: Cast D3DPARAMETER_TYPE * to DWORD *.
|
2014-01-06 20:46:45 +01:00 |
Rico Schüller
|
bc1d6e5098
|
d3dx9: Don't allocate the state parameter.
|
2013-10-07 14:44:35 +02:00 |
Rico Schüller
|
f7ba8e1472
|
d3dx9: Use struct d3dx_object for objects.
|
2013-09-25 13:33:25 +02:00 |
Henri Verbeet
|
49a3dbc453
|
d3dx9: Avoid CONST.
|
2013-09-20 11:27:49 +02:00 |
Henri Verbeet
|
871967d0fb
|
d3dx9: Avoid LPVOID.
|
2013-09-04 11:37:06 +02:00 |
Henri Verbeet
|
76e35a2939
|
d3dx9: Avoid LPCVOID.
|
2013-09-03 16:58:18 +02:00 |
Henri Verbeet
|
77ee90b59f
|
d3dx9: Avoid LPSTR.
|
2013-09-03 16:58:17 +02:00 |
Henri Verbeet
|
75511e351c
|
d3dx9: Avoid LPCSTR.
|
2013-09-02 18:02:48 +02:00 |
Henri Verbeet
|
2a24b11af5
|
d3dx9: Avoid LPWSTR.
|
2013-09-02 18:02:46 +02:00 |
Henri Verbeet
|
34c7024790
|
d3dx9: Simplify D3DXCreateEffectCompilerFromResourceW().
|
2013-08-26 10:50:51 +02:00 |
Henri Verbeet
|
1be05ff731
|
d3dx9: Simplify D3DXCreateEffectCompilerFromResourceA().
|
2013-08-26 10:50:49 +02:00 |
Henri Verbeet
|
37d67eb629
|
d3dx9: Simplify D3DXCreateEffectFromResourceExW().
|
2013-08-23 10:41:40 +02:00 |
Henri Verbeet
|
f60b28138e
|
d3dx9: Simplify D3DXCreateEffectFromResourceExA().
|
2013-08-23 10:41:38 +02:00 |
Henri Verbeet
|
c2eabf9e68
|
d3dx9: Get rid of some unused vtbl forward declarations.
|
2013-08-22 10:26:51 +02:00 |
Henri Verbeet
|
1cb70eb07a
|
d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation.
|
2013-08-21 12:13:56 +02:00 |
Rico Schüller
|
e5a9dcf945
|
d3dx9: Introduce a helper function for the annotations.
|
2013-08-16 11:55:24 +02:00 |
Rico Schüller
|
fab44cbbfb
|
d3dx9: Use d3dx_parameter instead of D3DXHANDLE.
|
2013-08-02 11:38:35 +02:00 |
Rico Schüller
|
d3b4dc92d9
|
d3dx9: Warn when submitting invalid flags to ID3DXEffect::Begin().
|
2013-08-02 11:37:25 +02:00 |
Rico Schüller
|
3ff2255a83
|
d3dx9: Track ID3DXEffect::Begin/End().
|
2013-08-02 11:37:18 +02:00 |
Rico Schüller
|
cb47245585
|
d3dx9: Use d3dx_pass instead of D3DXHANDLE.
|
2013-07-27 11:46:38 -05:00 |
Rico Schüller
|
695921564b
|
d3dx9: Use d3dx_technique instead of D3DXHANDLE.
|
2013-07-27 11:46:35 -05:00 |
Rico Schüller
|
55a4be12f8
|
d3dx9: Fix initialization of D3DXPC_OBJECTs.
|
2013-07-27 11:46:29 -05:00 |
Christian Costa
|
61bf3d45dc
|
d3dx9_36: Show object number in traces.
|
2013-07-22 17:16:03 +02:00 |
Christian Costa
|
fcb72f399d
|
d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
|
2013-06-13 17:14:06 +02:00 |
Christian Costa
|
539d28a112
|
d3dx9_36: Fix typo.
|
2013-06-04 10:13:56 +02:00 |
Christian Costa
|
bdc5c3211c
|
d3dx9_36: Add stub for DisassembleEffect.
|
2013-05-06 15:55:23 +02:00 |
Marcus Meissner
|
563f3cbc92
|
d3dx9_36: Use correct loop index (Coverity).
|
2013-04-30 11:48:50 +02:00 |
Christian Costa
|
9d18b3de14
|
d3dx9_36: Use more appropriate function names.
|
2013-04-26 16:28:02 +02:00 |
Michael Stefaniuc
|
938b62079c
|
d3dx9_36: Remove left over "stub" from a TRACE calls.
|
2013-04-19 16:16:16 +02:00 |
Michael Stefaniuc
|
20f1016bc8
|
d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
|
2013-02-07 15:48:26 +01:00 |
Henri Verbeet
|
36ac98df73
|
d3dx9: Avoid LPD3DXBUFFER.
|
2012-12-03 12:37:26 +01:00 |
Henri Verbeet
|
c109249445
|
d3dx9: Avoid LPD3DXEFFECTSTATEMANAGER.
|
2012-11-30 11:42:37 +01:00 |
Henri Verbeet
|
8678e890e6
|
d3dx9: Avoid LPD3DXEFFECTPOOL.
|
2012-11-30 11:42:32 +01:00 |