Commit Graph

81196 Commits

Author SHA1 Message Date
Austin English 8ca36632e9 advapi32: Add stub for ReadEncryptedFileRaw. 2014-09-01 21:10:13 +02:00
Austin English 27f00d4f68 advapi32: Add stub for OpenEncryptedFileRawA/W. 2014-09-01 21:10:13 +02:00
Hans Leidekker e52bbd581d winhttp/tests: Avoid test failures caused by connection errors. 2014-09-01 21:10:13 +02:00
Jacek Caban f900bb5cbc atl: Added typelib. 2014-09-01 21:10:12 +02:00
Piotr Caban 8b26ae824b msvcp90: Don't fail if conversion was successful in wctob. 2014-09-01 21:10:12 +02:00
Akihiro Sagawa e2779a4c9a winmm: Don't call the custom MMIOM_SEEK handler while opening. 2014-09-01 21:10:12 +02:00
Akihiro Sagawa d5345e64f1 winmm: Avoid sending MMIOM_SEEK message in debug trace. 2014-09-01 21:10:12 +02:00
Akihiro Sagawa 4df26eefe6 winmm/tests: Add more tests for custom procedures. 2014-09-01 21:10:12 +02:00
Hans Leidekker 614cb7eac7 msi: Update the cached product code when the property has changed. 2014-09-01 21:10:12 +02:00
Hans Leidekker 5709249986 msi: Return an error from MSI_GetComponentPath if the buffer is too small. 2014-09-01 21:10:12 +02:00
Hans Leidekker 04f9058a28 msi: Set the OutOfNoRbDiskSpace property. 2014-09-01 21:10:12 +02:00
Hans Leidekker 90f023a635 msi/tests: Make tests pass when running from the root directory. 2014-09-01 21:10:11 +02:00
YongHao Hu f02ff7f651 msvcp90: Added complex_float_pow implementation (fix precision) and tests. 2014-09-01 21:10:11 +02:00
Qian Hong 3881adf244 riched20: Handle QI failure in ME_GetOLEObjectSize. 2014-09-01 20:26:35 +02:00
Henri Verbeet 37d628cdc9 d3d10: Implement d3d10_stateblock_Capture(). 2014-09-01 20:26:34 +02:00
Henri Verbeet 204ffe15a6 d3d10core: Properly handle parentless views in d3d10_device_OMGetRenderTargets(). 2014-09-01 20:26:34 +02:00
Henri Verbeet d276bde09c d3d10core/tests: Add a basic scissoring test. 2014-09-01 20:26:23 +02:00
Henri Verbeet 1cccd02428 d3d10core: Set wined3d state in d3d10_device_RSSetState().
At some point we'll probably want to switch to using state objects inside
wined3d, although that would require some changes to the other users of
wined3d as well.
2014-09-01 13:12:52 +02:00
Henri Verbeet 429d72965d wined3d: Allow sRGB read/write and VTF on WINED3DFMT_R8G8B8A8_UNORM. 2014-09-01 13:12:44 +02:00
Francois Gouget 6d4275c964 mshtml/tests: Avoid an http -> https redirection. 2014-09-01 13:12:25 +02:00
Francois Gouget 466f9790de dwrite: Remove a space before a '\n'. 2014-09-01 13:12:06 +02:00
Nikolay Sivov 7b7d8374a4 ntdll: NtWaitForMultipleObjects()'s third arguments means 'wait_any', not 'wait_all'. 2014-09-01 13:03:07 +02:00
Nikolay Sivov 60de49770c msvcrt: Implement llabs(). 2014-08-29 20:38:42 +02:00
Aric Stewart bfaacf80da dwrite: Initialize realloc'ed memory to zero. 2014-08-29 20:36:43 +02:00
Nikolay Sivov 0dad47ea36 dwrite/tests: Initial tests for SetLineBreakpoints(). 2014-08-29 15:45:04 +02:00
Nikolay Sivov ae1d5912fe advapi32: Switch to heap helpers in the rest of the code. 2014-08-29 09:57:56 +02:00
Nikolay Sivov 5f52333d34 usp10/tests: Test for S_OK return value in a clean way. 2014-08-29 09:57:52 +02:00
Shuai Meng fdf4b1e792 vbscript: Implemented Time. 2014-08-28 20:52:28 +02:00
Shuai Meng 88d7f611a4 vbscript: Implemented Date. 2014-08-28 20:52:25 +02:00
Nikolay Sivov ad012a8a57 advapi32/registry: Use heap helpers. 2014-08-28 16:53:26 +02:00
Matteo Bruni 33627f02aa wined3d: Store bool uniforms location in the GLSL shader structures. 2014-08-28 15:30:26 +02:00
Matteo Bruni 6eb242a275 wined3d: Handle half-float attributes in load_numbered_arrays().
Fixes a bunch of graphic glitches in WildStar on Nvidia.
2014-08-28 15:30:23 +02:00
Matteo Bruni 5aeb834dd4 d3dx9: Allow implicit conversions in D3DXCreateTextureFromFileInMemoryEx.
They should be generally supported by the existing code.
Specific missing format conversions are caught and reported by
D3DXLoadSurfaceFromMemory(), which is called directly or indirectly
from here.
2014-08-27 19:24:41 +02:00
Matteo Bruni 807c01727c d3dx9: Avoid reading outside of the allocated surface memory (Valgrind). 2014-08-27 19:23:06 +02:00
Nikolay Sivov b60a2710f8 advapi32: Use heap helpers in security code. 2014-08-27 19:23:04 +02:00
Zhenbo Li 334eedb09e mshtml/tests: Fix a memory leak. 2014-08-27 11:02:20 +02:00
Austin English 8c9011db67 npptools: Add stub dll. 2014-08-27 11:02:08 +02:00
Guillaume Charifi 16000c6129 oleaut32/tests: Add test for TLB dependencies lookup in resources. 2014-08-26 22:18:44 +02:00
Piotr Caban 9679937906 msvcp71: Add basic_istream_char_read_ch export. 2014-08-26 22:18:43 +02:00
Aric Stewart 95466a1c2f dwrite: Beginning implementation of IDWriteLocalFontFileLoader. 2014-08-26 22:18:41 +02:00
Matteo Bruni 78e02675ab d3dx9: Correctly handle out of memory conditions while reallocating children array. 2014-08-26 18:48:42 +02:00
Matteo Bruni bd4fcdbde5 d3dx9: Remove stray hunk. 2014-08-26 16:44:58 +02:00
Matteo Bruni 7c2c242b2e d3dx9: Release child mesh objects (Valgrind). 2014-08-26 16:44:54 +02:00
Matteo Bruni aa167f92d7 d3dcompiler: Free the relative addressing data of destination registers (Valgrind). 2014-08-26 16:44:47 +02:00
Matteo Bruni e404d1ed86 d3dcompiler/tests: Free the Direct3D9 object (Valgrind). 2014-08-26 16:44:45 +02:00
Stefan Dösinger ee0ac3663b wined3d: Initialize the map binding in resource_init. 2014-08-26 14:46:55 +02:00
Stefan Dösinger b52214a288 wined3d: Move volume flags to volume.c. 2014-08-26 14:46:53 +02:00
Stefan Dösinger 7a1533a41c wined3d: Replace VFLAG_PBO with resource->map_binding. 2014-08-26 14:46:51 +02:00
Matteo Bruni c87901d3f8 d3dx9/tests: Create the asm shader test files under the temporary files directory. 2014-08-25 22:03:28 +02:00
Matteo Bruni 67a6caa1c1 d3dcompiler/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:19 +02:00
Matteo Bruni bc8d913199 d3dx9/tests: Add a test for an include path containing '/'. 2014-08-25 22:03:06 +02:00
Matteo Bruni ec364eaa4f d3dx9: Account for include paths mixing '/' and '\'.
Include pathnames are passed unchanged to ID3DInclude objects so e.g.
if a file is included as "path/file.h" the full pathname will have
mixed slashes.
2014-08-25 22:02:41 +02:00
Matteo Bruni 770eaec561 d3dx9: Properly evaluate fallbacks for luminance texture formats in D3DXCheckTextureRequirements. 2014-08-25 22:02:21 +02:00
Gerald Pfeifer 42afdebc43 gdiplus: Remove three unused constants. 2014-08-25 20:40:16 +02:00
Gerald Pfeifer f9de50ac8a crypt32: Remove unused bin58. 2014-08-25 20:40:09 +02:00
Gerald Pfeifer fdfd6b6342 crypt32: Remove elementStatus29, simpleStatus29, andnoMatchingNameBrokenStatus. 2014-08-25 20:39:58 +02:00
Gerald Pfeifer 2d56e77537 jscript: Remove unused propertyIsEnumerableW and isPrototypeOfW. 2014-08-25 20:39:53 +02:00
David Hedberg aac6255d46 comdlg32: Implement IFileDialogCustomize::StartVisualGroup() and ::EndVisualGroup(). 2014-08-25 15:55:29 +02:00
Aric Stewart 4c81231e29 dwrite: Make gdiinterop an allocated object. 2014-08-25 15:54:35 +02:00
Nikolay Sivov 5bbc402826 strmbase: Remove noop assignment (PVS-Studio). 2014-08-25 10:55:21 +02:00
Nikolay Sivov 8448bcc833 dwrite: Support getting/setting per range font size value. 2014-08-25 10:55:16 +02:00
Nikolay Sivov 5547e8e081 dwrite: Support a few more range attributes. 2014-08-25 10:55:10 +02:00
Nikolay Sivov 63d18fd05c dwrite: Add a tiny helper to return DWRITE_TEXT_RANGE values. 2014-08-25 10:54:57 +02:00
Nikolay Sivov 65a468ef74 advapi32: Use heap* helpers in service code. 2014-08-25 10:54:50 +02:00
Francois Gouget 4c7826066e dwrite: Remove WINAPI on static functions where not needed. 2014-08-25 10:50:46 +02:00
Vincent Povirk cda320f043 wbemprox: Stub __SystemSecurity::SetSD. 2014-08-22 17:26:17 +02:00
Vincent Povirk c55beb6548 wbemprox: Implement __SystemSecurity::GetSD. 2014-08-22 17:26:13 +02:00
Jacek Caban 226458a468 mshtml: Added IHTMLLinkElement::rev property implementation. 2014-08-22 15:35:24 +02:00
Jacek Caban fbe02eb74c mshtml: Added IHTMLDocument5::get_implementation implementation. 2014-08-22 15:35:22 +02:00
Henri Verbeet 2fa847280a d3d10core: Implement d3d10_device_OMGetRenderTargets(). 2014-08-22 12:53:30 +02:00
Henri Verbeet 28d7affa90 d3d10core: Implement d3d10_device_OMSetRenderTargets(). 2014-08-22 12:53:28 +02:00
Henri Verbeet 736b9e1c1c wined3d: Get rid of wined3d_device_color_fill(). 2014-08-22 12:53:26 +02:00
Henri Verbeet 07985a8c38 wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet 9f9731410b wined3d: Also update the container in wined3d_surface_update_desc().
This fixes a bug exposed by commit 415b803720.
In particular, wined3d_resource_update_draw_binding() uses the multisample
type to determine to appropriate draw binding, and since we never updated that
for the container, we could end up with an incorrect draw binding after a
device reset.
2014-08-22 12:53:01 +02:00
Alexandre Julliard ea1689e7b0 kernel32: Add detection of fake dlls when determining a binary type. 2014-08-22 12:44:24 +02:00
Erich E. Hoover cf4404cfbb dwmapi: Add stub for DwmInvalidateIconicBitmaps. 2014-08-21 21:33:55 +02:00
Sebastian Lackner 8f9df3afde kernel32/tests: Always allow only one correct test result, add todo_wine where necessary. 2014-08-21 18:02:30 +02:00
Sebastian Lackner 3e23aa5769 kernel32/tests: Add better handling for test failure in test_readfileex_pending. 2014-08-21 18:02:30 +02:00
Sebastian Lackner 55396b7018 kernel32: Implement SetNamedPipeHandleState.
Based on a patch by Adam Martinson.
2014-08-21 18:02:29 +02:00
Sebastian Lackner 9e66e97db8 kernel32: Implement GetNamedPipeHandleState.
Based on a patch by Adam Martinson.
2014-08-21 18:02:28 +02:00
Sebastian Lackner b765561b49 ntdll/tests: Add tests for FILE_PIPE_INFORMATION.
Based on a patch by Adam Martinson.
2014-08-21 18:02:27 +02:00
Aric Stewart 2dec8d6fb2 dwrite/tests: Add a font resource and use it for tests. 2014-08-21 18:02:27 +02:00
Zhenbo Li bde260411c mshtml: Added IHTMLStyle::listStyle property implementation. 2014-08-21 18:02:26 +02:00
Gerald Pfeifer 7432a8588c ws2_32: Define fill_control_message only when it's really used. 2014-08-21 18:02:24 +02:00
Henri Verbeet b005ad6f90 wined3d: Use rendertarget views for color output instead of surfaces. 2014-08-21 12:24:42 +02:00
Henri Verbeet 7ede9788d4 wined3d: Make wined3d_device_clear_rendertarget_view() work with texture resources. 2014-08-21 12:24:31 +02:00
Henri Verbeet fb7135efd1 wined3d: Introduce struct wined3d_rendertarget_view_desc. 2014-08-21 12:24:28 +02:00
Henri Verbeet eb24c9578c wined3d: Keep a reference to the resource in rendertarget views. 2014-08-21 12:24:21 +02:00
Henri Verbeet 3a160432f8 wined3d: Pass a texture instead of a surface to upload_palette(). 2014-08-21 12:24:16 +02:00
Gerald Pfeifer b0e508a9d3 winex11.drv: Remove wxr_color_shifts. 2014-08-21 12:24:10 +02:00
Gerald Pfeifer fe79e62a9f winex11.drv: Remove colour_is_brighter. 2014-08-21 12:23:45 +02:00
Jactry Zeng 063b3bc9db riched20: Pass count of character into ME_WordBreakProc() instead of count of byte. 2014-08-21 12:23:33 +02:00
André Hentschel 3a372f26e9 wpcap: Add version resource. 2014-08-21 12:23:09 +02:00
André Hentschel e141ecf89d wpcap: Implement pcap_findalldevs_ex. 2014-08-21 12:22:17 +02:00
Aric Stewart bc77ee6818 dwrite: Implement TryGetFontTable and ReleaseFontTable. 2014-08-20 19:57:10 +02:00
Aric Stewart 26977d4a4b dwrite: Initial implementation of CreateFontFace. 2014-08-20 19:52:03 +02:00
Aric Stewart 366c40813c dwrite: Beginning implementation of IDWriteFontFile_Analyze. 2014-08-20 19:51:48 +02:00
Aric Stewart bb9721bd29 dwrite: Initial implementation of CreateCustomFontFileReference. 2014-08-20 19:51:04 +02:00
Aric Stewart a254741b36 dwrite: Implement Font File Loader registration. 2014-08-20 19:49:45 +02:00
Sebastian Lackner 82ce3fdcfd server: Implement set_named_pipe_info wineserver call for NtSetInformationFile/FilePipeInformation.
Based on a patch by Adam Martinson.
2014-08-20 19:40:07 +02:00
Adam Martinson 55e10e4ae2 ntdll: Implement FILE_PIPE_INFORMATION for NtQueryInformationFile. 2014-08-20 19:35:44 +02:00
Andrei Slăvoiu 2c9c968a14 wined3d: Replace vendor specific callbacks with generic code that uses vendor specific arrays. 2014-08-20 14:07:07 +02:00
Henri Verbeet d3387cf77b wined3d: Keep a reference to the backbuffer textures instead of the surfaces in the swapchain. 2014-08-20 13:29:53 +02:00
Henri Verbeet ec87407e7c wined3d: Keep a reference to the frontbuffer texture instead of the surface in the swapchain. 2014-08-20 13:29:52 +02:00
Henri Verbeet 415b803720 wined3d: Use the texture draw binding instead of the surface draw binding. 2014-08-20 13:29:50 +02:00
Henri Verbeet aa7016054a wined3d: Move the "swapchain" field from struct wined3d_surface to struct wined3d_texture. 2014-08-20 13:29:47 +02:00
Henri Verbeet 1ce3269ac1 wined3d: Replace surface_update_draw_binding() with wined3d_resource_update_draw_binding(). 2014-08-20 13:29:45 +02:00
Jacek Caban 255894c1f1 mshtml: Override default onsubmit action with our submit implementation. 2014-08-20 13:13:24 +02:00
André Hentschel b2962fb87e wpcap: Implement wsockinit. 2014-08-20 13:12:13 +02:00
André Hentschel f0f57c22bf wpcap: Implement pcap_setnonblock. 2014-08-20 13:10:53 +02:00
André Hentschel 1c460fcd63 wpcap: Implement pcap_sendpacket. 2014-08-20 13:10:50 +02:00
André Hentschel 1c6902679b wpcap: Implement pcap_next_ex. 2014-08-20 13:10:46 +02:00
André Hentschel daae8422a0 wpcap: Implement pcap_next. 2014-08-20 13:10:41 +02:00
André Hentschel 4de7047873 wpcap: Implement pcap_getnonblock. 2014-08-20 13:10:35 +02:00
André Hentschel c070c46ed4 wpcap: Implement pcap_open. 2014-08-20 13:10:28 +02:00
Shuai Meng 5528d728e1 vbscript: Implemented Log. 2014-08-19 17:07:19 +02:00
Shuai Meng b193c84485 vbscript: Implemented Exp. 2014-08-19 17:07:15 +02:00
Shuai Meng d7f4fa43eb vbscript: Implemented Atn. 2014-08-19 17:07:11 +02:00
Shuai Meng 11755f76fd vbscript: Implemented Tan. 2014-08-19 17:07:03 +02:00
Shuai Meng 77fe488a86 vbscript: Implemented Sin. 2014-08-19 17:06:58 +02:00
Shuai Meng f97491cfed vbscript: Implemented Cos. 2014-08-19 17:06:52 +02:00
Shuai Meng 85dfafa3e7 vbscript: Implemented Sqr. 2014-08-19 17:06:45 +02:00
Zhenbo Li 87e1172953 mshtml: Added IHTMLStyle::backgroundAttachment property implementation. 2014-08-19 14:52:25 +02:00
Zhenbo Li 90014d154f mshtml: Added IHTMLStyle2::tableLayout property implementation. 2014-08-19 14:52:01 +02:00
André Hentschel 2b9cade4b8 wpcap: Implement pcap_get_airpcap_handle. 2014-08-19 14:51:22 +02:00
André Hentschel e5e8760591 wpcap: Implement pcap_set_datalink. 2014-08-19 14:51:03 +02:00
André Hentschel e227f7d84d wpcap: Implement pcap_datalink_val_to_description. 2014-08-19 14:50:57 +02:00
André Hentschel d6c4ed0878 wpcap: Implement pcap_list_datalinks. 2014-08-19 14:50:52 +02:00
André Hentschel ea18520e6c wpcap: Implement pcap_datalink_name_to_val. 2014-08-19 14:50:45 +02:00
André Hentschel 235bbd0f30 wpcap: Implement pcap_close. 2014-08-19 14:50:37 +02:00
André Hentschel 6284a3e202 wpcap: Implement pcap_datalink_val_to_name. 2014-08-19 14:50:31 +02:00
Stefan Dösinger 9bb5b00dd5 ddraw: Do not set lpSurface in GetSurfaceDesc.
This reverts a5c484cbf3. The test included
in a5c484cb is wrong and contains a typo that leads to incorrect
assumptions. The Dungeon Keeper 2 crash that was the reason for patch
a5c484cb is fixed properly by the previous patch.
2014-08-19 14:50:17 +02:00
Stefan Dösinger 61ee3323ad ddraw: Clear application-passed lpSurface pointers. 2014-08-19 14:50:12 +02:00
Piotr Caban fc6ec997e2 oleaut32: Add support for VAR_TIMEVALUEONLY and VAR_DATEVALUEONLY flags in VarDateFromUdateEx. 2014-08-19 14:49:44 +02:00
Henri Verbeet f753ff90be wined3d: Replace surface_is_offscreen() with wined3d_resource_is_offscreen().
Introducing rendertarget views will (eventually) allow rendering to 3D
textures and buffers.
2014-08-19 14:49:39 +02:00
Henri Verbeet 694cdcc41c wined3d: Move the "map_binding" field from struct wined3d_surface to struct wined3d_resource.
Like "draw_binding".
2014-08-19 14:49:36 +02:00
Henri Verbeet ed230a426a wined3d: Explicitly destroy the surface in texture2d_sub_resource_cleanup().
Like volumes. We can do this now because we no longer have standalone
surfaces.
2014-08-19 14:49:32 +02:00
Henri Verbeet 64a1fde181 wined3d: Explicitly destroy the volume in texture3d_sub_resource_cleanup().
The texture always has the only reference to its subresources. This also means
we never have to set the container to NULL.
2014-08-19 14:49:30 +02:00
Henri Verbeet df59ac1d0c wined3d: Recognize some more AMD cards. 2014-08-19 14:49:24 +02:00
Nikolay Sivov 7596dc6331 dwrite: Use layout pointer as an argument instead of neutral list. 2014-08-19 14:48:41 +02:00
Francois Gouget 0f3728a692 shell32: Add a trailing '\n' to a FIXME(). 2014-08-19 14:48:29 +02:00
Francois Gouget c1d592876a shell32/tests: Add a trailing '\n' to a couple of win_skip() calls. 2014-08-19 14:48:27 +02:00
Francois Gouget 3745640790 rsaenh/tests: Add a trailing '\n' to some ok() calls. 2014-08-19 14:48:23 +02:00
Vincent Povirk 1986e496c7 mscoree: Factor out common code for calling .NET methods. 2014-08-18 21:33:05 +02:00
Vincent Povirk 88dfdded62 mscoree: Implement corruntimehost_CreateDomainSetup. 2014-08-18 21:33:02 +02:00
Jacek Caban 7c7a594692 mshtml: Fixed handling NULL argument in IHTMLElement::contains implementation. 2014-08-18 21:32:56 +02:00
Zhenbo Li d5d728706b mshtml: Added IHTMLInputElement_get_form method implementation. 2014-08-18 13:32:05 +02:00
Zhenbo Li c2ac0f506b mshtml: Added IHTMLInputElement::readOnly property. 2014-08-18 13:31:57 +02:00
Zhenbo Li 6079c56133 mshtml: Added IHTMLImgElement::align property implementation. 2014-08-18 13:31:51 +02:00
Zhenbo Li e12cb546f6 mshtml: Added IHTMLInputElement::size property implementation. 2014-08-18 13:31:44 +02:00