Józef Kucia
|
c9ea266c01
|
d3d10core/tests: Avoid multiple readbacks of backbuffer texture.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-11-12 22:17:02 +09:00 |
Józef Kucia
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773e3fc993
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d3d10core/tests: Fix typo.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-11-10 19:42:07 +09:00 |
Józef Kucia
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2728569d93
|
d3d10core/tests: Extend test_create_predicate().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-10-27 21:42:39 +09:00 |
Józef Kucia
|
8b0b82a580
|
d3d/tests: Check that device implements IDXGIDevice1.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-10-26 23:03:37 +09:00 |
Józef Kucia
|
33127703bf
|
d3d10core/tests: Port test_device_interfaces() from d3d11.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-10-22 17:32:36 +09:00 |
Józef Kucia
|
dcdef7effc
|
d3d10core/tests: Check that blend states implement ID3D10BlendState1.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2015-10-21 01:04:34 +09:00 |
Józef Kucia
|
0ce1d59a80
|
d3d10core/tests: Check that shader resource views implement ID3D10ShaderResourceView1.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-20 00:30:39 +09:00 |
Józef Kucia
|
4c9fd0286f
|
d3d10core/tests: Test conversion from D3D10_SAMPLER_DESC to D3D11_SAMPLER_DESC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-13 23:35:21 +09:00 |
Józef Kucia
|
5f2e825b53
|
d3d10core/tests: Use full name of structure field in ok() messages.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-09 20:55:44 +09:00 |
Józef Kucia
|
a80902084f
|
d3d10core/tests: Test conversion from D3D10_BLEND_DESC to D3D11_BLEND_DESC.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-08 21:01:09 +09:00 |
Józef Kucia
|
b27efb4bdf
|
d3d10core/tests: Add test for geometry shader to test_create_shaders().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
|
2015-10-06 19:26:22 +09:00 |
Józef Kucia
|
44293175a3
|
d3d10core/tests: Check that shaders implement d3d11 interfaces.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
|
2015-10-06 19:26:18 +09:00 |
Józef Kucia
|
17ad42fcf5
|
d3d10core/tests: Check that private data is shared between d3d10 and d3d11 interfaces.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
|
2015-10-06 19:24:52 +09:00 |
Józef Kucia
|
5b0fb73c1b
|
d3d10core/tests: Use 'd3d10core_test' as window name in test_scissor().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
|
2015-10-06 19:23:54 +09:00 |
Józef Kucia
|
6d916dc3e5
|
d3d10core/tests: Check that shader resource view implements ID3D11ShaderResourceView.
|
2015-09-14 22:30:50 +09:00 |
Józef Kucia
|
c32def6c41
|
d3d10core/tests: Check that render target view implements ID3D11RenderTargetView.
|
2015-09-14 22:30:48 +09:00 |
Józef Kucia
|
fbf7b84d10
|
d3d10core/tests: Port test_depthstencil_view_interfaces() from d3d11.
|
2015-09-14 22:30:45 +09:00 |
Józef Kucia
|
d7af6664ac
|
d3d10core/tests: Port test_buffer_interfaces() from d3d11.
|
2015-09-07 20:07:59 +09:00 |
Józef Kucia
|
f9ecce38ef
|
d3d10core/tests: Port test_texture2d_interfaces() from d3d11.
|
2015-09-01 20:59:17 +09:00 |
Józef Kucia
|
adaf08d178
|
d3d10core/tests: Use win_skip() instead of skip().
|
2015-08-31 20:13:27 +09:00 |
Henri Verbeet
|
662cfd4144
|
d3d10core: Get rid of some redundant includes.
d3d11.h includes d3d10_1.h, which includes d3d10.h.
|
2015-08-25 21:13:24 +09:00 |
Józef Kucia
|
66b2d96a69
|
d3d10core/tests: Add test for device feature level.
|
2015-08-24 20:46:09 +09:00 |
Henri Verbeet
|
62a02a047f
|
d3d10core: Implement d3d10_device_UpdateSubresource().
|
2015-08-18 18:28:47 +09:00 |
Józef Kucia
|
96322fbefc
|
d3d10core/tests: Fix copy-paste mistake.
|
2015-08-13 14:58:56 +09:00 |
Henri Verbeet
|
7f416ff339
|
wined3d: Validate "data" in buffer_init().
|
2015-07-31 12:08:53 +02:00 |
Henri Verbeet
|
62454ae71d
|
wined3d: Validate "data" in wined3d_texture_upload_data().
|
2015-07-31 12:08:49 +02:00 |
Henri Verbeet
|
f35cc97911
|
d3d10core/tests: Port the d3d9 vPos test to d3d10.
|
2015-03-31 18:49:28 +09:00 |
Henri Verbeet
|
e72845e648
|
d3d10core/tests: Add a test for D3D10_APPEND_ALIGNED_ELEMENT.
|
2015-03-24 17:41:20 +09:00 |
Henri Verbeet
|
df16cb2cfe
|
d3d10core/tests: Fix a typo in shader source in test_clear_state().
|
2015-03-20 21:32:06 +09:00 |
Henri Verbeet
|
21da7be665
|
d3d10core: Implement d3d10_texture2d_SetPrivateDataInterface().
|
2015-02-24 12:36:00 +09:00 |
Henri Verbeet
|
c2e6a7d0b1
|
d3d10core: Implement d3d10_texture2d_SetPrivateData().
|
2015-02-24 12:35:57 +09:00 |
Henri Verbeet
|
34f4c407b2
|
d3d10core: Implement d3d10_device_GetPrivateData().
|
2015-02-24 12:35:54 +09:00 |
Henri Verbeet
|
7f7844a79d
|
d3d10core: Implement d3d10_device_SetPrivateDataInterface().
|
2015-02-24 12:35:51 +09:00 |
Henri Verbeet
|
c9fd72d80c
|
d3d10core: Implement d3d10_device_SetPrivateData().
|
2015-02-24 12:35:46 +09:00 |
Henri Verbeet
|
6b4623008f
|
d3d10core/tests: Add a basic texturing test.
|
2015-01-19 14:31:43 +01:00 |
Henri Verbeet
|
1c116c3527
|
d3d10core/tests: Port alpha_test() to d3d10core.
|
2014-11-17 19:30:40 +09:00 |
Henri Verbeet
|
cab0d8ca31
|
d3d10core/tests: Add a test for ID3D10Device_ClearState().
|
2014-11-03 20:31:41 +09:00 |
Henri Verbeet
|
686546b6d3
|
d3d10core: Create wined3d queries for queries.
|
2014-09-19 10:49:02 +02:00 |
Henri Verbeet
|
d276bde09c
|
d3d10core/tests: Add a basic scissoring test.
|
2014-09-01 20:26:23 +02:00 |
Henri Verbeet
|
8d23f13b16
|
d3d10core: Implement d3d10_device_GetDeviceRemovedReason().
|
2014-06-13 10:12:06 +02:00 |
Henri Verbeet
|
f38b36ee33
|
d3d10core: Implement d3d10_query_GetDevice().
|
2014-02-17 11:32:09 +01:00 |
Henri Verbeet
|
569a2e758a
|
d3d10core: Implement d3d10_rasterizer_state_GetDevice().
|
2014-02-17 11:32:05 +01:00 |
Henri Verbeet
|
c7fb7ba539
|
d3d10core: Implement d3d10_depthstencil_state_GetDevice().
|
2014-02-17 11:32:01 +01:00 |
Henri Verbeet
|
dbc4bcd69d
|
d3d10core: Implement d3d10_blend_state_GetDevice().
|
2014-02-17 11:31:58 +01:00 |
Henri Verbeet
|
3363d49236
|
d3d10core: Implement d3d10_sampler_state_GetDevice().
|
2014-02-17 11:31:54 +01:00 |
Henri Verbeet
|
e4eee4ddb9
|
d3d10core: Implement d3d10_pixel_shader_GetDevice().
|
2014-02-13 17:52:14 +01:00 |
Henri Verbeet
|
687c1c7358
|
d3d10core: Implement d3d10_vertex_shader_GetDevice().
|
2014-02-13 17:52:14 +01:00 |
Henri Verbeet
|
539a579d54
|
d3d10core: Implement d3d10_shader_resource_view_GetDevice().
|
2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
40686f48cb
|
d3d10core: Implement d3d10_rendertarget_view_GetDevice().
|
2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
01d435288f
|
d3d10core: Implement d3d10_depthstencil_view_GetDevice().
|
2014-02-13 17:52:13 +01:00 |